Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 09:52:20 Player: m1m1c Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (86) 430 Value Destroyed (3140) 3140 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (551) 551 TOTAL SCORE: 5461 Bonus ------- High Alert Combat Kills 351 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 5/500 Energy 265/265 System Corruption 18% Temperature Cool (9) Movement Treading (240) Ox1 Location -9/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads (fused) Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Matter Pod Core Shielding Core Shielding > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (20) --- Light Treads Light Treads Compact Wheel Cooling System High-capacity Matter Pod (0) Core Shielding Hacking Suite Relay Coupler [NC] (22) Relay Coupler [NC] (26) Relay Coupler [NC] (21) Relay Coupler [NC] (31) Relay Coupler [NC] (27) Relay Coupler [Brawler] (25) Relay Coupler [Duelist] (28) Relay Coupler [Sentry] (17) Relay Coupler [Sentry] (23) Relay Coupler [Specialist] Relay Coupler [Hunter] (18) Relay Coupler [Behemoth] (8) Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Core Shielding Shield Generator Hacking Suite > --- WEAPON ----------- Particle Gun Rocket Launcher > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Compact Wheel Cooling System Core Shielding Core Shielding Core Shielding Weapon Shielding Shield Generator Hacking Suite Relay Coupler [Hunter] Relay Coupler [Behemoth] Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Plasma Cutter [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Core Shielding Device Shield Generator Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Rocket Launcher Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 49 | . 7 15 6 21 Power 7 | . . 3 1 3 Engine 6 | . . 3 1 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 15 | . 4 5 1 5 Treads 12 | . 2 4 1 5 Leg . | . . . . . Wheel 2 | . 2 . . . Hover . | . . . . . Flight 1 | . . 1 . . Utility 14 | . 2 4 3 5 Device 3 | . . 1 1 1 Storage 3 | . 1 . 1 1 Processor 1 | . 1 . . . Hackware 1 | . . 1 . . Protection 6 | . . 2 1 3 Artifact . | . . . . . Weapon 13 | . 1 3 1 8 Energy Gun 1 | . . . 1 . Energy Cannon 1 | . . 1 . . Ballistic Gun 2 | . 1 . . 1 Ballistic Cannon . | . . . . . Launcher 8 | . . 2 . 6 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 27 | . 1 8 2 16 Power 5 | . 1 2 . 2 Propulsion 7 | . . 3 . 4 Utility 5 | . . 1 1 3 Weapon 10 | . . 2 1 7 Highest Loss Streak 8 | . 1 5 1 8 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 94 | . 94 89 96 95 Engine 10 | . 10 10 8 10 Treads 22 | . 22 21 22 21 Device 4 | . . . 10 6 Storage 13 | . 14 11 11 15 Processor 4 | . 11 11 . . Hackware 5 | . . 11 11 1 Protection 13 | . . 11 10 20 Energy Gun 3 | . . . 6 6 Energy Cannon 3 | . . 8 4 . Ballistic Gun 5 | . 28 3 . 1 Launcher 6 | . . . 11 10 Naked Turns . | . . . . . Heaviest Build 60 | 12 27 37 60 60 Greatest Support 46 | 20 46 46 46 46 Greatest Overweight (x) 2 | . . 1 1 2 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | . 15 15 20 20 Average Capacity 17 | . 12 15 19 20 Most Carried 20 | . 14 15 20 20 Average Carried 15 | . 10 11 19 18 Final Capacity 20 | 8 15 15 20 20 Final Carried 20 | 6 14 15 20 20 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 1660 | 194 108 496 105 757 Remotely . | . . . . . Salvage Created 1980 | . 281 646 451 602 Parts 157 | . 24 54 36 43 Haulers Intercepted 4 | . 1 1 2 . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 69 | . 9 18 13 29 Melee 1 | . . 1 . . Guns 28 | . 9 7 2 10 Cannons 9 | . . 7 2 . AOE 30 | . . 3 8 19 Classes Destroyed 15 | . 5 4 3 3 Worker 2 | . 1 1 . . Builder 2 | . . . 2 . Tunneler 1 | . . 1 . . Hauler 4 | . 1 1 2 . Recycler 1 | . . . 1 . Mechanic 1 | . . 1 . . Operator 4 | . 1 2 1 . Watcher 2 | . . 1 1 . Swarmer 27 | . 6 8 2 11 Grunt 27 | . 3 7 8 9 Brawler 2 | . . . . 2 Duelist 1 | . . . 1 . Sentry 9 | . . 3 2 4 Specialist 2 | . . . . 2 Programmer 1 | . . . . 1 Best Kill Streak 7 | . 3 4 7 6 Combat Bots Only 6 | . 3 4 5 6 Max Kills in Single Turn 3 | . 2 1 2 3 Gunslinging 1 | . 1 . . . Exploded 3 | . . 1 1 3 Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 405 | . 54 123 50 178 Missed 114 | . 17 35 10 52 Damage Taken 3303 | . 316 1000 432 1555 Core 458 | . 49 165 55 189 Absorbed by Shields 440 | . . . 166 274 Redirected to Shielding 92 | . . 50 8 34 Core Remaining (%) 90 | 100 80 . . . Volleys Fired 274 | . 37 78 48 111 Largest 2 | . 2 2 2 2 Hottest 98 | . 40 60 98 98 Shots Fired 377 | . 74 108 57 138 Gun 249 | . 74 60 35 80 Cannon 49 | . . 42 7 . Launcher 73 | . . 6 15 52 Special 6 | . . . . 6 Kinetic 149 | . 74 60 . 15 Thermal 155 | . . 42 42 71 Explosive 73 | . . 6 15 52 Electromagnetic . | . . . . . Robot Hit Streak 13 | . 13 9 9 10 Robot Miss Streak 4 | . 3 4 4 3 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 212 | . 46 68 35 63 Core Hits 127 | . 18 32 29 48 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 3 | . 1 . 1 1 Burn 2 | . . . 1 1 Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5688 | . 613 1501 1312 2262 Guns 1974 | . 597 523 399 455 Cannons 575 | . . 507 68 . Explosions 2991 | . . 424 827 1740 Melee . | . . . . . Ramming 81 | . 16 47 18 . Kinetic 1191 | . 597 523 . 71 Thermal 1425 | . . 507 467 451 Explosive 2991 | . . 424 827 1740 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 18 | . . . 4 18 Average Corruption 8 | . . . 3 10 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 112 | . . . 23 89 Message Errors 24 | . . . 6 18 Matter Fused 23 | . . . 7 16 Heat Flow Errors 22 | . . . 3 19 Energy Discharges 15 | . . . 4 11 Parts Rejected 1 | . . . . 1 Parts Fused 1 | . . . . 1 Data Loss (minor) 9 | . . . 2 7 Data Loss (major) 10 | . . . . 10 Misfires 3 | . . . . 3 Alerts 2 | . . . . 2 Weapon Failures 2 | . . . 1 1 Overload Shots . | . . . . . Overflow Damage 22 | . . 4 . 18 Projectiles . | . . . . . Explosions 22 | . . 4 . 18 Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact 1 | . . 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 404 | . 3 . 106 295 Shots 12 | . . . 4 8 Rammed 14 | . 7 5 2 . Targets Rammed 18 | . 7 7 4 . Kicked . | . . . . . Crushed 4 | . . 2 2 . Highest Temperature 417 | . . 417 342 283 Average Temperature 107 | . . 149 106 94 Received Heat Transfer 807 | . 42 396 153 216 Effects 6 | . . 4 1 1 Shutdowns 1 | . . 1 . . Energy Bleed 2 | . . . 1 1 Short Circuit 3 | . . 3 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 8 | . . 3 4 1 Heat Transferred 3404 | . . 1073 1147 1184 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Peak Influence 1923 | . 182 313 355 1923 Initial 191 | . . 13 11 191 Average 454 | . 45 130 125 939 Maximum Alert Level 5 | . . 1 1 5 Low Security (%) 44 | . 100 67 68 1 Level 1 19 | . . 32 31 12 Level 2 9 | . . . . 21 Level 3 11 | . . . . 28 Level 4 8 | . . . . 21 Level 5 6 | . . . . 14 High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 3 1 2 . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 4 | . 1 1 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals 7 | . . 3 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 105 | . 16 35 22 32 Peak Tracking Total 6 | . 3 6 4 4 Tactical Retreats 5 | . 2 1 1 1 Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 9 | . 2 . 3 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled 11 | . . . 5 6 Max in Single Turn 2 | . . . 2 1 Garrison Relay 5 | . . . . 5 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 9 | . 3 2 3 1 Terminals 8 | . 3 2 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 15 | . 6 4 3 2 Successful 8 | . 2 3 2 1 Failed 7 | . 4 1 1 1 Catastrophic 3 | . 1 . 1 1 Database Lockouts . | . . . . . Manual 10 | . 6 3 1 . Terminals 14 | . 6 4 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 5 | . 1 2 1 1 Open Door 1 | . . . 1 . Branch Access Points 1 | . . 1 . . Emergency Access Points 1 | . . . . 1 Locate Traps 1 | . . 1 . . Recall Investigation 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 2 | . 1 1 . . Terminals 2 | . 1 1 . . Assimilate 1 | . . 1 . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 5 | . 1 2 1 1 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 22 | . . . . 22 Machine Destruction 19 | . . . . 19 Programmers 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 10 | . . 10 . . Highest-Rated Ally 10 | . . 10 . . Total Orders 2 | . . 2 . . STAY 1 | . . 1 . . FOLLOW 1 | . . 1 . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 6800 | . 871 1705 1402 2822 Spaces Moved 2840 | 1 481 839 489 1030 Core . | . . . . . Treads 2709 | . 351 839 489 1030 Legs 37 | 1 36 . . . Wheels 94 | . 94 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 90 | 120 90 160 160 240 Average Speed 202 | 120 143 171 235 240 Slowest Speed 320 | 120 160 240 240 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 53 | 2 73 55 69 69 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 4 | . . . . 4 Terrain Destroyed 357 | . . 23 105 229 Melee . | . . . . . Projectile . | . . . . . AOE 357 | . . 23 105 229 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 3502 | . 592 993 682 1235 Wait 226 | . 36 38 108 44 Move 2836 | . 480 838 488 1030 Hop . | . . . . . Pick Up 57 | . 15 11 16 15 Fast Attach 15 | . 4 4 2 5 Attach 31 | . 2 11 3 15 Detach 4 | . . 3 . 1 Swap 4 | . 1 . 1 2 Drop 29 | . 10 3 12 4 Fire 274 | . 37 78 48 111 Melee . | . . . . . Ram 4 | . 4 . . . Kick . | . . . . . Crush 14 | . 3 7 4 . Escape Stasis 8 | . . . . 8 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison (discovered 3 exits: *Mat x3) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 16) 156 | -10/Materials | Discovered new exit (range 15) 211 | -10/Materials | Identified exit to Materials 314 | -10/Materials | Build established: Mutant 703 | -10/Materials | Discovered exit to Materials (range 9) 872 | -10/Materials | Entered another Materials area 872 | -9/Materials | Evolved 2 slots: Utility x2 1195 | -9/Materials | Lost 5 parts (1p2n2w) 1342 | -9/Materials | Identified exit to Mines 1342 | -9/Materials | Identified exit to Storage 1368 | -9/Materials | Discovered new exit (range 16) 1394 | -9/Materials | Identified exit to Materials 1612 | -9/Materials | Build established: Scavenger-Mutant 2349 | -9/Materials | Discovered exit to Materials (range 11) 2577 | -9/Materials | Entered Storage 2861 | -9/Storage | Build established: Mutant 3619 | -9/Storage | Discovered exit to Materials (range 16) 3846 | -9/Storage | Core integrity fell below 50% 3976 | -9/Storage | Identified exit to Garrison 3979 | -9/Storage | Entered Garrison 4227 | -9/Garrison | Triggered checkpoint 4297 | -9/Garrison | Garrison Relay disabled 4363 | -9/Garrison | Triggered checkpoint 4367 | -9/Garrison | Triggered checkpoint 4401 | -9/Garrison | Triggered checkpoint 4442 | -9/Garrison | Triggered checkpoint 4569 | -9/Garrison | Discovered exit to Materials (range 10) 4721 | -9/Garrison | Triggered checkpoint 4737 | -9/Garrison | Garrison Relay disabled 5060 | -9/Garrison | Discovered exit to Materials (range 8) 5093 | -9/Garrison | Triggered checkpoint 5192 | -9/Garrison | Garrison Relay disabled 5439 | -9/Garrison | Discovered exit to Materials (range 13) 5535 | -9/Garrison | Triggered checkpoint 5575 | -9/Garrison | System corruption reached 10% 5600 | -9/Garrison | Core integrity fell below 20% 5651 | -9/Garrison | Lost 8 parts (2p2n1u3w) 5821 | -9/Garrison | Triggered checkpoint 6323 | -9/Garrison | Triggered checkpoint 6388 | -9/Garrison | Garrison Relay disabled 6801 | -9/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- ALERT: Garrison interior compromised. System corrupted: Heat flow error (+243). System corrupted: Energy discharge (-103). Connecting with Garrison Terminal... >>Access(Emergency) Found 41 emergency access points. Map updated. ALERT: Suspicious activity at Terminal G004. Transmitting hostile system tracking data. System corrupted: Component data lost. CH&X&KJHKF=QW> :AX42 Garrison Terminal disabled. Y-45 Defender destroyed. System corrupted: Substantial component data lost. Acquired 30 matter. The unstable cave ceiling collapses. Heat Sink crushed. System corrupted: Component data lost. Hpw. Shotgun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#########??????????????????????????? | | ?????????????## # #??????????????????????????? | | ???????????### # #######????????????????????? | | ???????????#! ! = ==+????????????????????? | | ???????????##!! ## ###+#### #????????????????????? | | ???????????#" ""###??????#*#????????????????????? | | ???????????#######????????# #???#####????????????? | | ??????????????????????????# #???# #????????????? | | ????????????????????????### ##### < #????????????? | | ????????????????????????+ #????????????? | | ????????????????????????# #????????????? | | ????????????????????????# ##########????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ???????????????????###### ##????????????????????? | | ???????????????????? +@ #????????????????????? | | ??????????????????????## ##???????????????????? | | ???????######????????? #???????????????????? | | ??####?#= ==#????????# #???????????????????? | | ######## [! ###+##??# #??????????????????? | | # # *! * ###### Y #??????????????????? | | ##??????????????????? | | ???????????????????? | | ## ## ## ##### # ##??????????????????? | | ### ## ## ###?## ? # ##???????????????????? | | #=* #??##?#?##????????????????????? | | #% #??????????????????####???????? | | # ! ####?????????????###!!!???????? | | #[ [ #?????????????? !####???? | | ### # #### #?????????????#??!!!# #??## | | ### # ###+############### ##### #### | | ^ | | #???????## # ### | | # # #+## #????????????## ##?# | | # # ## * ## ^#####??# #?????????#+#?# ###?### | | # # =## #??????# #?????????# ### # #???? | | # # ####### #??????# #???????### # ## #???? | | #### ##?????# #??????+ +??????? # # #???? | | ### #??????# #??????# #????????## # # #???? | | #??????# +??????# #??###### # #?## # #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 328 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredLightpackMonowheel Manual? 0 Play Time 00:31:15 Cumulative 44.2 hours Start 2024.04.19 @ 09:15:57 End 2024.04.19 @ 09:52:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 99 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 37 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: aeb1506c-afb7-4c64-965c-734afb303447