Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.04 @ 16:03:25 Player: szymekc Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (258) 1290 Value Destroyed (15424) 15424 Prototype IDs (385) 7700 Alien Tech Used (7) 1400 Bonus (45930) 45930 TOTAL SCORE: 80644 Bonus ------- High Alert Combat Kills 3015 Follower Combat Kills 114 Registered with UFD 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 458 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -457 Cogmind --------- Core Integrity 1125/1600 Matter 280/300 Energy 308/340 System Corruption 0% Temperature Cool (16) Movement Hovering (29) Location 0b11 Command Parts ------- > --- POWER (2) -------- Concept Zero-point Core Concept Zero-point Core > --- PROPULSION (8) --- Cooled Antigrav System Cooled Antigrav System Experimental Antigrav System Experimental Antigrav System Concept Gyrokinetic System Concept Gyrokinetic System Concept Gyrokinetic System Concept Gyrokinetic System > --- UTILITY (11) ----- Concept Antigrav Storage Unit Concept Weapon Articulator Experimental Core Analyzer Concept Core Analysis Suite Improved Armor Integrity Analyzer Femtoactuators Experimental Actuator Array Experimental Force Booster Experimental Reaction Control System Experimental Powered Armor Graphene Brace > --- WEAPON (5) ------- Vibroblade Concept Deflector Sword Force Lance Force Lance Plasma Lance > --- INVENTORY (25) --- Zero-point Reactor Zero-point Reactor Experimental Antigrav System Energy Well (350) Energy Well (350) Experimental Energy Well (189) Concept Chromion Battery (800) Experimental Weapon Cycler Experimental Reaction Control System Concept Phase Shift Module Centrium Linked Plating Advanced Force Field Gamma Rifle Gamma Rifle Gatling Beam Concept Plasma Driver Hypervelocity Multirail Concept Miniperforator Force Lance Peak State ------------ > --- POWER ------------ Concept Zero-point Core Concept Zero-point Core > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Gravjet Array Concept Gyrokinetic System Concept Gyrokinetic System > --- UTILITY ---------- Concept Antigrav Storage Unit Spectral Analyzer Concept Melee Reflex Suite Concept Projectile Intercept Suite Concept Weapon Articulator Concept Core Analysis Suite Concept Cloak Mesh Concept Cloak Mesh Gun Armor Concept Navigation Harness > --- WEAPON ----------- Vibroblade Vibroblade Concept Deflector Sword Sigix Broadsword > --- INVENTORY -------- Experimental Antigrav System Experimental Antigrav System Experimental Antigrav System Experimental Antigrav System Gravjet Array Concept Gyrokinetic System Concept Gyrokinetic System Concept Chromion Battery Concept Core Analysis Suite Experimental Weapon Cycler Femtoactuators Femtoactuators Advanced Actuator Array Experimental Force Booster Experimental Reaction Control System Experimental Reaction Control System Concept Phase Shift Module Concept Phase Shift Module Heavy Regenerative Plating Concept Network Penetrator Transdimensional Reconstructor Concept Plasma Driver Concept Miniperforator [Rating: 318] Favorites ----------- Power Concept Zero-point Core Engine Subdweller Power Source Power Core Concept Zero-point Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Hover Unit Cooled Antigrav System Flight Unit Cooled Field Propulsion Drive Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Advanced System Shield Protection Hardened Light Armor Plating Weapon Vibroblade Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Smartbomb Launcher Special Weapon Multitool Impact Weapon Flail Slashing Weapon Vibroblade Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Slots Evolved 18 | . . . . . 10 . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 6 | . . . . . 3 . . . . 1 . . . . 1 . 1 . . . . . Utility 9 | . . . . . 7 . . . . . . . . . 1 . 1 . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Parts Attached 270 | 8 4 29 6 4 56 1 . 10 1 10 . . 3 3 14 16 14 15 46 1 19 10 Power 30 | 2 . 3 . 1 6 . . 2 . 3 . . . . 2 2 1 2 6 . . . Engine 6 | 2 . 3 . . 1 . . . . . . . . . . . . . . . . . Core 8 | . . . . 1 3 . . . . 2 . . . . . . . . 2 . . . Reactor 16 | . . . . . 2 . . 2 . 1 . . . . 2 2 1 2 4 . . . Propulsion 61 | 2 . 6 2 . 11 . . 3 . 1 . . 3 . 5 . 5 1 11 . 7 4 Treads 7 | 2 . 3 2 . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . 3 . . . . . . . . . . . . . . . . . . . . Hover 21 | . . . . . . . . 1 . . . . . . . . . . 9 . 7 4 Flight 30 | . . . . . 11 . . 2 . 1 . . 3 . 5 . 5 1 2 . . . Utility 121 | 2 2 2 . 2 29 1 . 3 . 5 . . . 2 7 11 7 11 25 1 7 4 Device 67 | 2 . . . 2 18 . . . . 2 . . . 1 2 6 5 8 16 1 3 1 Storage 7 | . 1 . . . 1 . . 1 . 1 . . . . 2 . . . 1 . . . Processor 20 | . . . . . 2 . . 1 . 2 . . . 1 3 2 . 1 4 . 2 2 Hackware 12 | . . . . . 5 1 . . . . . . . . . 1 2 1 2 . . . Protection 15 | . 1 2 . . 3 . . 1 . . . . . . . 2 . 1 2 . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 58 | 2 2 18 4 1 10 . . 2 1 1 . . . 1 . 3 1 1 4 . 5 2 Energy Gun 6 | . . 3 . . . . . . . . . . . . . . . . . . 2 1 Energy Cannon 6 | . . 3 . . 2 . . . . . . . . . . . . . 1 . . . Ballistic Gun 5 | 2 1 2 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 10 | . . 7 . 1 1 . . . . . . . . . . . . . 1 . . . Launcher 4 | . . 2 . . 1 . . . . . . . . . . 1 . . . . . . Special Weapon 3 | . . . 1 . 1 . . 1 . . . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . 2 . 2 . . . . 1 . . . . . 1 1 . 2 . . . Piercing Weapon 11 | . . 1 1 . 1 . . 1 1 . . . . . . 1 . 1 . . 3 1 Special Melee Weapon 3 | . . . . . 2 . . . . . . . . 1 . . . . . . . . Unidentified Prototypes 49 | . . . . . 7 . . 5 1 2 . 1 1 . 1 5 5 4 14 . 1 2 Corrupted Parts 4 | . . 1 . . 3 . . . . . . . . . . . . . . . . . System Corruption 32 | . . 11 . . 21 . . . . . . . . . . . . . . . . . Parts Lost 34 | . . 6 1 . 13 . . . 1 . . . . 1 1 . . . 3 . 3 5 Power 4 | . . . . . 2 . . . . . . . . . . . . . 2 . . . Propulsion 8 | . . 4 . . 3 . . . . . . . . . . . . . . . . 1 Utility 12 | . . 1 . . 5 . . . . . . . . 1 . . . . 1 . 1 3 Weapon 10 | . . 1 1 . 3 . . . 1 . . . . . 1 . . . . . 2 1 Highest Loss Streak 8 | . . 2 1 . 8 . . . 1 . . . . 1 1 . . . 2 . 2 2 To Critical Strikes 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 1 4 13 12 9 6 8 8 9 9 8 9 9 9 9 12 14 14 14 17 21 23 23 Power . | . . . . . . 1 1 1 1 . . . . . . . . . . . 1 2 Propulsion 2 | . . 1 1 . . 1 1 1 1 . 1 1 1 1 4 5 5 4 6 7 7 4 Utility 4 | . 1 3 3 3 1 1 2 2 3 3 4 4 4 3 2 3 4 4 7 11 10 9 Weapon 4 | 1 2 8 8 4 2 1 1 2 2 2 3 3 3 3 2 2 1 2 2 2 3 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 46 | . 2 2 1 4 5 . . . . 1 . . 1 . . 2 . 3 9 1 3 12 Power 7 | . . . . . 1 . . . . . . . . . . . . 1 2 1 . 2 Propulsion 5 | . . 1 1 . . . . . . 1 . . 1 . . . . . . . . 1 Utility 16 | . . . . . . . . . . . . . . . . . . 2 5 . 3 6 Weapon 14 | . 2 1 . 4 2 . . . . . . . . . . 2 . . . . . 3 Tool/Special 4 | . . . . . 2 . . . . . . . . . . . . . 2 . . . Average Slot Usage (%) 93 | . 100 99 99 99 77 96 94 93 94 93 94 93 90 92 96 95 88 85 88 91 90 96 Engine 6 | . 14 14 14 10 . 5 5 2 . . . . . . . . . . . . . . Core 2 | . . . . 3 2 . . . . 8 5 5 5 5 . . . . 3 7 7 7 Reactor 1 | . . . . . 1 . . 2 5 1 5 5 5 5 8 8 6 7 3 . . . Treads 11 | . 28 22 20 28 . . . . . . . . . . . . . . . . . . Wheel 1 | . . 4 7 . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . 13 26 26 26 Flight 8 | . . . . . 12 29 29 29 29 30 31 30 30 30 31 30 26 24 11 . . . Device 12 | . 14 5 . 13 20 17 17 13 11 10 10 10 10 10 13 6 7 13 14 19 23 23 Storage 8 | . 2 14 14 14 4 5 5 5 5 5 5 5 5 5 4 4 3 3 3 3 3 3 Processor 6 | . . . . . 7 5 5 10 11 10 10 10 10 10 20 26 20 15 17 15 9 10 Hackware 2 | . . . . . 12 17 17 8 5 5 5 5 5 5 4 4 4 3 . 3 . . Protection 5 | . 10 8 14 . 1 5 5 8 11 9 10 10 10 9 . 1 3 3 3 . 2 3 Energy Cannon 3 | . . 9 11 . . . . . . . . . . . 1 . . . . . . . Ballistic Gun 1 | . 25 3 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . 5 . . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . 2 14 1 2 . 2 . . . . . . . . . . . . . . Slashing Weapon 7 | . . . 8 14 2 2 . 4 5 7 10 10 10 10 9 9 11 11 13 14 12 10 Piercing Weapon 2 | . . 4 4 . 2 . . . 4 2 . . . . . . . . . . 1 7 Peak Build Rating 318 | 9 9 18 18 20 100 96 96 119 120 138 134 133 134 145 163 202 212 223 318 312 317 296 Average Rating 103 | 5 8 13 16 16 70 93 95 107 119 132 133 132 133 138 154 167 201 208 256 309 295 289 On Entrance 126 | . 9 9 18 17 20 92 96 94 113 120 133 133 133 134 133 152 194 205 214 295 312 288 Avg Prop Armor Cover (%) 6 | . . 7 4 . 4 . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 109 | 10 34 46 42 34 42 33 33 56 47 53 51 51 51 53 63 62 69 74 96 85 109 107 Greatest Support 135 | 40 40 40 40 40 57 43 46 50 47 53 53 53 53 65 78 78 70 75 127 114 122 135 Greatest Overweight (x) 2 | . . 2 1 . 1 1 1 1 . . . . . . . . . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 15 15 15 15 15 10 10 10 10 10 10 10 10 10 15 15 15 15 25 25 25 25 Average Capacity 15 | 5 7 15 15 15 9 10 10 10 10 10 10 10 10 10 12 15 15 15 19 25 25 25 Most Carried 25 | 3 7 15 15 15 15 10 10 10 10 10 10 10 10 10 15 15 15 15 25 25 25 25 Average Carried 14 | 1 4 14 14 12 9 9 9 9 9 9 10 10 9 9 12 14 14 14 18 23 24 23 Final Capacity 25 | 5 15 15 15 15 10 10 10 10 10 10 10 10 10 10 15 15 15 15 25 25 25 25 Final Carried 25 | 3 7 14 15 15 10 10 10 10 9 10 10 10 10 8 15 15 15 15 24 25 25 19 Class Distribution -------------------- 45% | Mutant 18% | Sprinter 9% | Hacker-Sprinter 5% | Hacker-Mutant 5% | Scout 3% | Scavenger-Sprinter 3% | Scavenger-Scout 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Hacker-Mutant | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Sprinter | -5/Warlord Sprinter | -4/Proximity Caves Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Sprinter | -4/Zhirov Sprinter | -3/Proximity Caves Scout | -3/Research Sprinter | -3/Quarantine Hacker-Sprinter | -2/Research Sprinter | -2/Testing Scout | -2/Protoforge Hacker-Sprinter | -1/Access Sprinter | -1/Command Scavenger-Sprinter | -1/Access_0 Resources | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Matter Collected 7058 | 289 121 828 200 84 757 129 67 402 30 152 38 20 50 30 280 216 194 320 2161 90 375 225 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16835 | 191 132 677 505 . 861 238 93 285 217 503 36 204 251 39 354 275 641 1228 4755 649 2082 2619 Parts 847 | 12 5 42 20 . 47 15 4 11 4 9 2 10 4 4 11 25 20 80 246 32 86 158 Haulers Intercepted 12 | . 1 . . . 3 . . . . 2 . . . . 2 . 2 1 . 1 . . Recyclers Shooed 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . 17 . . . 8 1 . 8 . 2 4 1 5 . . . . . . . . Prevented 4 | . . . . . . 2 . . . . . 2 . . . . . . . . . . Parts Restored 5 | . . . . . . . . . . . . . . . . . . . 5 . . . Faulty 5 | . . . . . . . . . . . . . . . . . . . 5 . . . Kills | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Combat Hostiles Destroyed 195 | . 2 18 1 . 10 9 6 4 4 1 . 3 . 2 2 2 5 13 63 6 17 27 Melee 127 | . . 3 . . 3 . . 2 4 1 . 3 . 2 2 2 5 13 37 6 17 27 Guns 6 | . 2 4 . . . . . . . . . . . . . . . . . . . . Cannons 39 | . . 9 1 . 2 . . 1 . . . . . . . . . . 26 . . . AOE 22 | . . 2 . . 5 9 6 . . . . . . . . . . . . . . . Classes Destroyed 29 | 2 2 4 1 . 4 1 . 3 1 . 1 . . . . 1 . 2 7 . . . Worker 6 | . . . . . 1 . . . . . . . . . . . 1 . 3 . 1 . Builder 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . Tunneler 5 | 4 . . . . 1 . . . . . . . . . . . . . . . . . Hauler 12 | . 1 . . . 3 . . . . 2 . . . . 2 . 2 1 . 1 . . Recycler 10 | 1 . . 6 . 1 . . . . 1 . . . . . . . 1 . . . . Minesweeper 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Operator 8 | . . . . . 1 . . . . . . . . . . 2 1 2 . 2 . . Drone 7 | . . . . . . . . . 1 . . . . 2 . . . 1 3 . . . Watcher 12 | . . . . . 1 . . . . 2 . . . . 1 1 . . 2 3 2 . Swarmer 24 | . . 3 . . 5 9 4 . 3 . . . . . . . . . . . . . Cutter 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 31 | . 2 1 . . . . 2 1 . . . 3 . . 2 . 2 3 15 . . . Brawler 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Duelist 3 | . . . . . . . . 1 . . . . . . . . . . 2 . . . Protector 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . Researcher 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . Sentry 18 | . . 1 1 . . . . . . 1 . . . . . . 1 . 11 2 1 . Specialist 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Hunter 8 | . . . . . . . . . . . . . . . . . . 2 2 . 4 . Programmer 32 | . . . . . 5 . . . . . . . . . . 2 2 5 9 1 8 . Enhanced Grunt 17 | . . . . . . . . . . . . . . . . . . . . . . 17 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Decapitator 11 | . . . . . . . . . . . . . . . . . . . 11 . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Striker 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . 2 . . . V-Series 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Subdweller 13 | . . 13 . . . . . . . . . . . . . . . . . . . . Ranger 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 13 | 3 2 3 3 . 5 5 4 3 3 1 1 2 . 2 3 3 3 4 13 4 7 8 Combat Bots Only 13 | . 2 3 1 . 5 5 4 3 3 1 . 2 . 2 2 2 3 3 13 3 6 8 Max Kills in Single Turn 4 | 1 1 2 1 . 3 4 4 1 1 1 1 1 . 1 1 1 1 1 3 1 2 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 . . 3 4 4 . . . . . . . . . . . . . . . Melee 2 | . . 1 . . 1 . . 1 1 1 . 1 . 1 1 1 1 1 2 1 1 1 Uniques/NPCs Destroyed 8 | . . . . . . . . . . . . . . . . . . . . . 2 6 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A2 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) A4 (-1/Access_0) Combat | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Hostile Shots Fired 1134 | . 13 87 27 . 197 1 10 12 20 15 1 13 . 40 10 21 40 52 153 19 118 285 Missed 574 | . 4 22 11 . 76 1 8 5 9 8 . 3 . 25 3 11 16 28 61 3 77 203 Deflected 20 | . . . . . . . . . . . . . . . . . . . 11 2 4 3 Hits 560 | . 9 65 16 . 121 . 2 7 11 7 1 10 . 15 7 10 24 24 92 16 41 82 Melee 25 | . . . . . . . . 2 . . . . . . . . . 1 7 8 . 7 Projectile 535 | . 9 65 16 . 121 . 2 5 11 7 1 10 . 15 7 10 24 23 85 8 41 75 AOE 11 | . . . . . . . . 1 . . . . . . . . . . 2 4 4 . Critical Strikes 31 | . . 3 . . 2 . 1 . . . . 1 . . . . 1 1 11 2 4 5 Actively Blocked 4 | . . . . . . . . . . . . . . . . . . . . 2 . 2 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Damage Taken 13476 | . 117 1297 128 . 2086 . 36 265 160 156 29 194 . 317 151 219 645 595 2563 552 1396 2570 Core 1404 | . 16 99 33 . 546 . . 18 . 24 . . . 48 . 45 68 . 202 64 43 198 Absorbed by Shields 41 | . . . . . . . . . . . . . . . . . . . 41 . . . Redirected to Shielding 68 | . . . . . . . . 22 . 27 19 . . . . . . . . . . . Ignored by Resistances 212 | . . . . . . . . . . . . . . . . . . . 24 18 126 44 Regen/Repaired (Parts) 2977 | . . . . . 33 . . 57 . . . . . . . 4 460 502 1229 216 476 . Core Remaining (%) 74 | 100 . . . 40 . . . . 43 . . . . 93 . 96 . . 76 . . 70 Volleys Fired 194 | 9 11 60 7 . 8 4 10 7 2 1 1 . . . . 6 4 . 61 . 3 . Largest 2 | 2 2 2 1 . 1 1 1 1 1 1 1 . . . . 1 1 . 1 . 1 . Hottest 160 | 40 40 160 80 . 120 46 46 120 120 120 120 . . . . 120 120 . 140 . 140 . Shots Fired 255 | 18 22 101 8 . 8 4 9 7 2 1 1 . . . . 6 4 . 61 . 3 . Gun 75 | 18 22 35 . . . . . . . . . . . . . . . . . . . . Cannon 162 | . . 65 8 . 6 . . 5 2 1 1 . . . . 6 4 . 61 . 3 . Launcher 16 | . . 1 . . 2 4 9 . . . . . . . . . . . . . . . Special 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Kinetic 153 | 18 22 61 . . . . . . . . . . . . . . . . 52 . . . Thermal 85 | . . 40 8 . 6 . . 5 2 1 1 . . . . 6 4 . 9 . 3 . Explosive 15 | . . . . . 2 4 9 . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | 7 13 11 2 . 3 . . 3 . . . . . . . . . . 5 . . . Robot Miss Streak 15 | 2 2 3 1 . 1 . . 1 . . . . . . . . . . 15 . . . Penetration Max 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 788 | 14 16 82 11 . 39 2 . 7 7 13 2 5 5 5 8 10 22 37 148 28 98 229 Core Hits 424 | 8 5 29 4 . 19 11 4 5 3 6 1 3 2 2 4 3 8 18 135 11 42 101 Critical Kills 32 | . . 1 . . . . . 1 . . . . . . . . . . 30 . . . Critical Parts Destroyed 16 | . . . . . . . . . . . . . . . . . . . 16 . . . Critical Strikes 111 | . . 4 1 . 3 . . 2 . 3 . . . . 1 1 . 4 64 2 5 21 Meltdown 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Destroy 52 | . . 2 . . . . . . . . . . . . . . . . 50 . . . Blast 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Sever 42 | . . . . . . . . 1 . 3 . . . . 1 . . 4 12 2 5 14 Impale 12 | . . 1 1 . 3 . . . . . . . . . . . . . . . . 7 Sunder 3 | . . . . . . . . . . . . . . . . 1 . . 2 . . . Melee Attacks 1056 | . 1 66 11 . 98 3 . 12 15 35 5 7 5 33 24 29 32 56 170 64 134 256 Impact 25 | . 1 24 . . . . . . . . . . . . . . . . . . . . Slashing 830 | . . . 3 . 52 3 . 12 6 33 5 7 5 33 23 27 32 56 161 64 133 175 Piercing 177 | . . 42 8 . 45 . . . . . . . . . . . . . . . 1 81 Entropic 23 | . . . . . . . . . 9 2 . . . . 1 2 . . 9 . . . Sneak Attacks 81 | . 1 1 7 . 15 2 . . 2 7 2 3 . 1 3 3 8 5 16 4 1 . Combat Hostiles 15 | . . 1 . . 1 . . . 2 2 . 3 . . . . 2 . 3 1 . . Follow-up Attacks 239 | . . . . . . . . . . 1 1 . 2 2 2 2 2 10 41 7 39 130 Martial Strikes 20 | . . . . . . . . . . . . . . . . . . . 2 11 7 . Damage Inflicted 55666 | 143 217 2390 583 . 3125 1148 811 343 747 1122 203 518 589 306 672 1037 2463 3621 9172 2389 7781 16286 Guns 768 | 143 149 476 . . . . . . . . . . . . . . . . . . . . Cannons 1988 | . . 1083 107 . 212 . . 165 . . . . . . . . . . 421 . . . Explosions 2527 | . . 102 . . 683 931 811 . . . . . . . . . . . . . . . Melee 50383 | . 68 729 476 . 2230 217 . 178 747 1122 203 518 589 306 672 1037 2463 3621 8751 2389 7781 16286 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1773 | 143 149 1060 . . . . . . . . . . . . . . . . 421 . . . Thermal 1158 | . . 601 107 . 285 . . 165 . . . . . . . . . . . . . . Explosive 2352 | . . . . . 610 931 811 . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact 173 | . 68 105 . . . . . . . . . . . . . . . . . . . . Slashing 42567 | . . . 64 . 1285 217 . 178 502 1122 203 518 589 306 562 748 2463 3621 8083 2389 7781 11936 Piercing 6331 | . . 624 412 . 945 . . . . . . . . . . . . . . . . 4350 Entropic 1312 | . . . . . . . . . 245 . . . . . 110 289 . . 668 . . . Highest Corruption 31 | . . 11 11 . 27 27 27 27 . . . . . . 2 2 2 4 31 1 2 . Average Corruption 12 | . . 11 11 . 12 27 27 27 . . . . . . 1 2 1 2 17 1 1 . Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 300 | . . 95 44 . 41 20 14 1 . . . . . . . 5 . 6 68 1 5 . Message Errors 76 | . . 21 14 . 11 5 2 1 . . . . . . . 1 . 1 17 1 2 . Matter Fused 60 | . . 20 10 . 8 2 2 . . . . . . . . 2 . 1 15 . . . Heat Flow Errors 37 | . . 12 7 . 1 5 1 . . . . . . . . . . 1 10 . . . Energy Discharges 37 | . . 12 6 . 4 5 2 . . . . . . . . 2 . 1 5 . . . Parts Rejected 3 | . . . . . 1 . . . . . . . . . . . . . 1 . 1 . Parts Fused 4 | . . 2 . . . 1 . . . . . . . . . . . . 1 . . . Data Loss (minor) 40 | . . 15 4 . 4 1 2 . . . . . . . . . . 2 11 . 1 . Data Loss (major) 12 | . . 6 . . 3 . 1 . . . . . . . . . . . 1 . 1 . Misfires 4 | . . 2 2 . . . . . . . . . . . . . . . . . . . Alerts 6 | . . 2 . . 2 1 . . . . . . . . . . . . 1 . . . Misdirections 17 | . . . 1 . 7 . 3 . . . . . . . . . . . 6 . . . Weapon Failures 4 | . . 3 . . . . 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4817 | . 48 17 216 . 313 11 114 . 348 140 63 . 182 96 60 301 472 404 739 417 576 300 Projectiles 8 | . . 8 . . . . . . . . . . . . . . . . . . . . Explosions 218 | . . . . . 93 11 114 . . . . . . . . . . . . . . . Melee 4591 | . 48 9 216 . 220 . . . 348 140 63 . 182 96 60 301 472 404 739 417 576 300 Knockbacks 9 | . . 7 . . . . . . . . . . . . . . . . 2 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 9 | . . 7 . . . . . . . . . . . . . . . . 2 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 385 | . 52 265 315 . 264 240 251 280 140 147 214 172 90 194 88 . 168 81 385 . 30 . Average Temperature 66 | . 26 87 119 . 61 105 123 120 68 41 79 68 44 107 63 . 42 11 105 . 19 . Received Heat Transfer 1396 | . 66 207 42 . 558 . . 9 . 33 . 94 . 18 24 9 63 9 144 9 45 66 Effects 7 | . . 2 3 . . . . 1 . . . . . . . . . . 1 . . . Energy Bleed 4 | . . 2 1 . . . . 1 . . . . . . . . . . . . . . Interference 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1259 | . . 793 148 . 198 . . 120 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Maximum Alert Level 4 | . . . . . 2 . . . . 2 . . . . 2 1 1 1 4 2 3 . Low Security (%) 44 | 100 100 . 100 . 56 . . . . 95 . . . . . 30 78 55 6 . . . Level 1 12 | . . . . . 15 . . . . 2 . . . . 12 69 21 44 8 . 7 . Level 2 19 | . . . . . 27 . . . . 1 . . . . 87 . . . 13 100 27 . Level 3 16 | . . . . . . . . . . . . . . . . . . . 31 . 65 . Level 4 7 | . . . . . . . . . . . . . . . . . . . 40 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1444 | 15 40 . 130 . 574 . . . . 403 . . . . 511 272 278 393 1444 653 704 . Initial 608 | . . . 13 . . . . . . 44 . . . . 490 195 124 96 42 608 306 . Average 336 | 2 5 . 28 . 190 . . . . 88 . . . . 466 214 118 214 891 474 520 . Influence Increases 8236 | 25 57 110 286 . 1028 230 130 350 150 605 95 70 10 135 557 347 415 478 2019 321 698 120 Destroy 0b10 Robot/C 3000 | . 40 100 20 . 200 180 120 60 60 60 . 60 . . 40 60 100 260 1180 120 340 . Destroy 0b10 Robot/NC 375 | 25 5 . 35 . 50 . . 5 5 30 5 . 10 15 15 15 20 25 70 30 15 . Destroy Leader 428 | . 12 10 . . 38 20 10 . 10 28 . 10 . . 6 12 24 12 104 48 84 . Allied During Kill 21 | . . . . . . . . . . 21 . . . . . . . . . . . . Trap Triggered on 0b10 20 | . . . . . 20 . . . . . . . . . . . . . . . . . Successful Hack 456 | . . . 46 . 103 . . . . 44 . . . . . 101 34 49 30 21 28 . Select Force Hacks 180 | . . . 180 . . . . . . . . . . . . . . . . . . . Disable Machine 690 | . . . . . 75 . . . . 75 . . . . 15 75 . 45 225 . 75 105 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . 150 . . . Destroy Structure 606 | . . . 5 . 212 . . . . 122 . . . . 16 24 27 12 125 27 36 . Advance Influence 450 | . . . . . . . . . . . . . . . 450 . . . . . . . Partial Spotted 435 | . . . . . 90 . . . . 45 . . . . 15 15 75 45 15 60 60 15 Lose Combat Pursuer 1425 | . . . . . 240 30 . 285 75 180 90 . . 120 . 45 135 30 120 15 60 . Influence Decreases 8156 | 25 57 81 315 . 457 402 186 482 291 280 237 109 224 75 270 472 466 573 1080 857 417 800 Entered New Map 3013 | . . . 16 . . 212 76 343 211 26 147 49 214 . 20 152 98 75 34 407 173 760 Time Decay 3249 | 25 57 61 289 . 345 190 110 139 70 190 70 60 10 75 140 170 130 198 556 150 214 . Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . 100 . 100 . . . . . Lost Part 262 | . . 20 10 . 112 . . . 10 . . . . . 10 . . . 30 . 30 40 Lost Ally 60 | . . . . . . . . . . 30 20 . . . . . . . 10 . . . Purge Threat 1372 | . . . . . . . . . . 34 . . . . . 150 138 300 450 300 . . Squads Dispatched 46 | . . . . . 19 . . . . 5 . . . . 1 1 3 4 8 4 1 . Investigation 15 | . . . . . 8 . . . . 4 . . . . . . 1 1 . 1 . . Extermination 16 | . . . . . 4 . . . . 1 . . . . 1 1 1 3 2 2 1 . Reinforcement 9 | . . . . . 7 . . . . . . . . . . . 1 . . 1 . . Assault 6 | . . . . . . . . . . . . . . . . . . . 6 . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Distress Signals 32 | . . . . . 6 . 1 3 . 1 . . . . . 2 1 2 . 1 15 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 445 | . 6 25 1 . 58 3 8 70 7 18 1 2 . 13 5 21 28 30 65 13 28 43 Peak Tracking Total 13 | . 3 3 1 . 9 3 4 13 4 10 7 2 . 7 2 9 11 4 7 6 7 6 Tactical Retreats 54 | . . . . . 15 1 . 7 2 2 2 . . 4 . 4 5 4 4 1 3 . ECM-based Alert Blocks 43 | . . . . . 18 . . . . . . . . . . 10 7 8 . . . . Traps | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Traps Triggered 26 | . . 1 . . . . . . . 1 . . . . 1 . 1 1 20 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . Reused 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . 1 1 1 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Machines Disabled 52 | . . 1 . . 5 1 . 1 . 5 . . . . 1 5 . 3 18 . 5 7 Max in Single Turn 2 | . . 1 . . 2 1 . 1 . . . . . . 1 1 . 1 1 . 1 1 Garrison Access 7 | . . . . . 2 . . . . . . . . . 1 1 1 . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Machines Accessed 108 | . . 2 11 3 23 . . 2 . 13 . 1 4 . 5 9 6 10 5 9 5 . Terminals 55 | . . . 5 . 9 . . . . 7 . . . . 1 7 3 7 4 8 4 . Fabricators 5 | . . . . . 2 . . . . 1 . . . . . . 1 1 . . . . Repair Stations 4 | . . . . . 2 . . . . . . . . . . 1 1 . . . . . Recycling Units 16 | . . . 6 . 5 . . . . 4 . . . . . . . . . . 1 . Scanalyzers 5 | . . . . . 2 . . . . . . . . . 2 . . 1 . . . . Garrison Access 11 | . . . . . 3 . . . . 1 . . . . 2 1 1 1 1 1 . . Total Hacks 312 | . . 5 26 6 68 . . 7 . 59 . 1 17 . 10 25 18 26 16 17 11 . Successful 177 | . . 5 14 6 38 . . 7 . 29 . 1 17 . 6 10 12 7 6 11 8 . Failed 134 | . . . 12 . 29 . . . . 30 . . . . 4 15 6 19 10 6 3 . Catastrophic 21 | . . . 4 . 4 . . . . 4 . . . . 1 2 . 4 1 1 . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Manual 127 | . . . 20 . 33 . . . . 33 . . . . 1 15 5 12 6 1 1 . Terminals 193 | . . . 18 . 34 . . . . 40 . . . . 3 23 15 22 14 15 9 . Fabricators 17 | . . . . . 9 . . . . 5 . . . . . . 1 2 . . . . Repair Stations 6 | . . . . . 4 . . . . . . . . . . 1 1 . . . . . Recycling Units 28 | . . . 8 . 8 . . . . 10 . . . . . . . . . . 2 . Scanalyzers 12 | . . . . . 6 . . . . . . . . . 5 . . 1 . . . . Garrison Access 20 | . . . . . 7 . . . . 4 . . . . 2 1 1 1 2 2 . . Terminal Hacks 96 | . . 5 2 6 14 . . 7 . 9 . 1 17 . 1 4 5 4 5 10 6 . Record 15 | . . 4 . 5 . . . . . 1 . . 5 . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . 4 . . . . . . . 1 . Prototype ID Bank 28 | . . . 1 . 5 . . 6 . 3 . . 4 . . 1 1 1 1 3 2 . Open Door 7 | . . . . . . . . 1 . . . 1 . . . . . 1 . 3 1 . Branch Access Points 4 | . . . . . 1 . . . . 1 . . . . . . 1 . . 1 . . Terminal Index 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . Unreport Threat 11 | . . . . . 1 . . . . 1 . . . . . 1 1 2 3 2 . . Locate Traps 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . . . . . 1 . . . . . . . . . 1 1 1 . . . . . Registered Components 4 | . . . . . 1 . . . . 1 . . . . . . 1 . . . 1 . Registered Prototypes 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . Zone Layout 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . Proto ID Catalog 3 | . . 1 . 1 . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 4 | . . . . . 1 . . . . 2 . . . . . . 1 . . . . . Network Status 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . Build 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Refit 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 1 . . . . 1 . . . . . . . . . . 1 . Retrieve Components 3 | . . . . . 1 . . . . 1 . . . . . . . . . . 1 . Scanalyzer 6 | . . . . . 2 . . . . . . . . . 3 . . 1 . . . . Insert Component 4 | . . . . . 1 . . . . . . . . . 2 . . 1 . . . . Retrieve Study 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 6 | . . . . . 2 . . . . . . . . . 1 1 1 . . 1 . . Seal Access 6 | . . . . . 2 . . . . . . . . . 1 1 1 . . 1 . . Unauthorized Hacks 60 | . . . 12 . 17 . . . . 16 . . . . 1 5 5 2 1 . 1 . Terminals 37 | . . . 6 . 8 . . . . 11 . . . . 1 5 4 1 1 . . . Assimilate 3 | . . . . . . . . . . 2 . . . . . . . . 1 . . . Botnet 11 | . . . 1 . 2 . . . . 2 . . . . 1 2 2 1 . . . . Operators 3 | . . . . . 1 . . . . 1 . . . . . . 1 . . . . . Skim 20 | . . . 5 . 5 . . . . 6 . . . . . 3 1 . . . . . Fabricators 5 | . . . . . 3 . . . . 1 . . . . . . . 1 . . . . Report 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Haulers 4 | . . . . . 2 . . . . 1 . . . . . . . 1 . . . . Repair Stations 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . Patch 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . Recycling Units 16 | . . . 6 . 5 . . . . 4 . . . . . . . . . . 1 . Reject 3 | . . . . . . . . . . 2 . . . . . . . . . . 1 . Tunnel 6 | . . . 6 . . . . . . . . . . . . . . . . . . . Fedlink 6 | . . . . . 5 . . . . 1 . . . . . . . . . . . . Scrapoids 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 7 | . . . . . . . . . . . . . . . . 2 1 2 . 2 . . Used 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . Hacking Detections 70 | . . . 5 . 16 . . . . 13 . . . . 3 8 4 7 4 6 4 . Full Trace Events 5 | . . . . . 2 . . . . 2 . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . . . 4 . . 5 . 1 . . . . Parts Built 3 | . . . . . 2 . . . . 1 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 208 | . . . . . 139 . . . . 69 . . . . . . . . . . . . Total Part Build Rating 27 | . . . . . 18 . . . . 9 . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Total Allies 8 | . . . . . . . . . . 7 . . . . . . . . 1 . . . Largest Group 3 | . . . . . . . . . . 3 1 . . . . . . . 1 . . . Highest-Rated Group 104 | . . . . . . . . . . 104 47 . . . . . . . 26 . . . Highest-Rated Ally 47 | . . . . . . . . . . 47 47 . . . . . . . 26 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 15 | . . . . . . . . . . 7 8 . . . . . . . . . . . Total Damage 1081 | . . . . . . . . . . 916 165 . . . . . . . . . . . Kills 5 | . . . . . . . . . . 5 . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Active Infowar (turns) 10828 | 66 259 1680 . 43 1574 394 225 642 140 464 140 128 54 256 287 354 274 419 1621 312 1140 356 Optics 4696 | . . . . . 610 . . . . . . . . 7 287 354 274 419 1621 312 456 356 Sensors 5638 | . . . . . 1451 394 225 642 140 464 140 128 54 256 280 84 . 102 1278 . . . Terrain 128 | 63 65 . . . . . . . . . . . . . . . . . . . . . Seismic 2355 | 66 259 1680 . . 348 . . . . . . . . . . 2 . . . . . . T.N.C. 97 | . . . . . . . . . . . . . . . 90 7 . . . . . . Cloaking 1500 | . . . . . 235 . . . . . . . . . . . . 2 137 312 814 . Jamming 9 | . . . . . . . . . . 2 . . . . 7 . . . . . . . ECM 962 | . . . . 43 622 . 10 29 . . . . . . 2 63 60 132 1 . . . Robot Analysis Total 5 | . . . . . . . . . . . . . 4 . . . . . . . 1 . Derelict Logs Recovered 14 | . . 3 . 5 . 1 1 . 1 . 3 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Turns Passed 17704 | 145 324 4263 1247 2436 1713 394 225 642 140 464 140 128 54 259 287 354 274 419 1621 312 1356 507 Spaces Moved 23579 | 69 172 2246 593 1461 3269 799 443 1495 316 1213 513 428 167 689 949 920 710 1125 2450 875 1611 1066 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . Treads 3797 | 66 172 1627 441 1461 30 . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 771 | . . 619 152 . . . . . . . . . . . . . . . . . . . Hover 5073 | . . . . . . . . . . . . . . . . . . . 1521 875 1611 1066 Flight 13935 | . . . . . 3239 799 443 1495 316 1213 513 428 167 689 949 920 710 1125 929 . . . Fastest Speed 5 | 50 160 120 120 165 14 24 5 21 24 20 20 20 20 6 5 5 13 17 17 27 26 16 Average Speed 51 | 155 160 158 166 165 36 27 27 24 24 20 20 20 20 19 19 19 17 18 24 27 28 27 Slowest Speed 245 | 160 160 240 245 165 165 93 93 89 24 20 20 20 20 20 20 20 20 22 93 27 30 33 Overloaded Moves 94 | . . . . . 18 . 6 9 . . . . . 18 6 2 . . 27 . . 8 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 64 | . . . . . 22 . 1 2 . 16 . . . 2 . 8 2 8 3 . . . Potential Cave-ins 7 | . . . . . 5 . . . . . . . . . . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 7 | . . . . . . . . . . . . . . . . . . 1 4 . 1 1 Exploration Rate (%) 56 | 4 33 94 77 89 66 82 54 88 51 35 69 65 60 64 19 83 24 92 46 30 35 47 Regions Visited 22 Branch Regions 16 Pre-discovered Areas 17 | . . . 8 3 2 . . . 1 . . . 3 . . . . . . . . . Known Exits Taken 16 | . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 . . . . . . . . . . . . . . 1 . 1 . Scrap Searched 28 | . . 11 . 3 . 2 1 . 3 . 4 3 . 1 . . . . . . . . Spaces Dug 156 | . . 7 3 . 49 . . 5 2 17 2 1 . 17 8 7 7 4 8 9 10 . Terrain Destroyed 459 | . . 23 5 . 122 73 116 5 4 18 3 1 . 17 8 13 11 4 15 9 12 . Melee 149 | . . 7 3 . 49 . . 5 2 17 2 1 . 17 8 7 7 4 1 9 10 . Projectile 45 | . . 11 2 . 2 . . . 2 1 1 . . . . 6 4 . 14 . 2 . AOE 265 | . . 5 . . 71 73 116 . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Total 27872 | 87 199 2752 832 1490 3578 969 534 1746 360 1371 541 458 182 768 1020 1038 796 1260 3269 931 2475 1216 Wait 2411 | . . 280 201 . 86 143 79 185 27 111 22 22 2 50 3 39 17 55 361 16 711 1 Move 23430 | 68 171 2245 592 1460 3225 798 440 1490 315 1181 512 427 166 684 948 904 705 1108 2442 874 1610 1065 Hop 61 | . . . . . 21 . 1 2 . 15 . . . 2 . 7 2 8 3 . . . Pick Up 199 | 2 7 25 6 12 19 5 1 4 . 5 . . 2 . 10 10 6 8 45 4 20 8 Fast Attach 134 | 7 . 1 4 1 40 2 . 7 . 6 . 1 1 1 6 6 8 9 25 . 7 2 Attach 95 | . . 5 . . 13 1 2 6 1 3 . . . 2 3 6 6 1 25 3 10 8 Detach 69 | . . . . . 11 2 . 7 . 3 . . . . 2 6 5 1 23 1 6 2 Swap 266 | 1 5 48 4 5 18 2 . 16 2 8 2 1 4 2 17 17 6 14 54 2 25 13 Drop 243 | . 4 22 7 12 40 8 1 9 . 9 . . 4 1 13 14 10 19 46 1 15 8 Fire 194 | 9 11 60 7 . 8 4 10 7 2 1 1 . . . . 6 4 . 61 . 3 . Melee 684 | . 1 66 11 . 97 3 . 12 13 29 4 7 3 26 18 23 27 37 100 30 68 109 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 84 | . . . . . . . . . . . . . . . . . . . 84 . . . Rewire 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 4 exits: [*Mat x2] / *Rec / *Scr) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 3 exits: *Acc / [*Sec] / *Frg) -2/Protoforge -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 0b11 Command History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 146 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Met a group of wandering Federalists 312 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 13) 463 | -10/Materials | Discovered new exit (range 6) 470 | -10/Materials | Entered Subcaves 471 | -10/Subcaves | Continued accompanying wandering Federalists (2) 477 | -10/Subcaves | Learned Materials emergency access door positions 683 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 850 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 851 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 911 | -10/Subcaves | Learned location of 1 exit from Materials 1079 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1209 | -10/Subcaves | Visited 4L-MR0's lab 1228 | -10/Subcaves | Found Gun Armor 1628 | -10/Subcaves | Visited Clippyterm 1632 | -10/Subcaves | Learned Factory trap positions 1697 | -10/Subcaves | Disturbed a concealed Subdweller 2149 | -10/Subcaves | Learned Materials stockpile data 2149 | -10/Subcaves | Discovered new exit (range 9) 2413 | -10/Subcaves | Discovered new exit (range 15) 2422 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2429 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser 2524 | -10/Subcaves | System corruption reached 10% 2687 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 2855 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2927 | -10/Subcaves | Build established: Scavenger-Mutant 3094 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3216 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 3401 | -10/Subcaves | Build established: Mutant 4336 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4727 | -10/Subcaves | Discovered new exit (range 5) 4733 | -10/Subcaves | Entered Recycling 4734 | -7/Recycling | Met a Zionite searching for Scraptown 4937 | -7/Recycling | Core integrity fell below 50% 5608 | -7/Recycling | Learned location of 1 exit from Upper Caves 5647 | -7/Recycling | Discovered new exit (range 8) 5664 | -7/Recycling | Learned Factory security intel 5712 | -7/Recycling | Identified exit to Scraptown 5750 | -7/Recycling | Learned location of 1 exit from Proximity Caves 5753 | -7/Recycling | Scanned before Scraplab entrance 5776 | -7/Recycling | Entered Scraplab 5797 | -7/Recycling | Learned 4 Proximity Caves zone layouts 5807 | -7/Recycling | Learned 2 Upper Caves zone layouts 5827 | -7/Recycling | Learned location of Zion (-7) 5858 | -7/Recycling | Learned 4 Factory zone layouts 5980 | -7/Recycling | Entered Scraptown 5980 | -7/Scraptown | System corruption cleaned by C-Scrubber 6175 | -7/Scraptown | Visited UFD Registry 6175 | -7/Scraptown | Registered with UFD as "Technolauncher" 6195 | -7/Scraptown | Visited Cyclists 6208 | -7/Scraptown | Entered Cyclist Reading Room 6256 | -7/Scraptown | Visited Fellowship of the Rings 6274 | -7/Scraptown | Visited TADAMA 6340 | -7/Scraptown | Visited IN-MT5's Study 6370 | -7/Scraptown | Visited Junk Repository 6647 | -7/Scraptown | Discovered new exit (range 11) 6715 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 6718 | -7/Scraptown | Learned 12 Research zone layouts 6720 | -7/Scraptown | Learned location of Warlord (-5) 6721 | -7/Scraptown | Learned location of Testing (-2) 6723 | -7/Scraptown | Learned Research garrison access intel 6806 | -7/Scraptown | Visited The Evicted 6897 | -7/Scraptown | Visited SPCMW 6946 | -7/Scraptown | Visited Scrap Suit Storage 6973 | -7/Scraptown | Visited LU-1G1's Boring Crew 7001 | -7/Scraptown | Visited Derelict Rescue Squad 7011 | -7/Scraptown | Found DRS Beacon 7038 | -7/Scraptown | Visited Junk Repository 7119 | -7/Scraptown | Delivered Scrap Shield to a Scientist 7259 | -7/Scraptown | Visited Infowarlord's Domain 7271 | -7/Scraptown | Found Exp. Signal Interpreter 7300 | -7/Scraptown | Visited Abandonware Association 7320 | -7/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 7438 | -7/Scraptown | Visited Research Penetration Think Tank 7474 | -7/Scraptown | Visited Chapter 10 7504 | -7/Scraptown | Visited Science Guys 7566 | -7/Scraptown | Visited Curators Association 8405 | -7/Scraptown | Discovered new exit (range 5) 8416 | -7/Scraptown | Entered Factory 8416 | -5/Factory | Evolved 10 slots: Propulsion x3, Utility x7 8417 | -5/Factory | Identified exit to Upper Caves 8419 | -5/Factory | Loaded intel: 100 trap records 8620 | -5/Factory | Central database locked down 8890 | -5/Factory | Fabricated Enh. Nova Cannon? 8972 | -5/Factory | Build established: Hacker-Ninja 9058 | -5/Factory | Discovered new exit (range 4) 9064 | -5/Factory | Identified exit to Factory 9104 | -5/Factory | Loaded intel: 8 recycling unit locations 9245 | -5/Factory | Discovered exit to Factory (range 16) 9458 | -5/Factory | Lost 3 parts (2u1w) 9511 | -5/Factory | Cargo convoy interrupted 9539 | -5/Factory | Learned Armory fabricator intel 9540 | -5/Factory | Learned 4 Quarantine zone layouts 9545 | -5/Factory | Build established: Hacker-Mutant 9575 | -5/Factory | Learned 4 Proximity Caves zone layouts 9581 | -5/Factory | System corruption reached 10% 9608 | -5/Factory | Learned Testing security intel 9642 | -5/Factory | Found PL-3XN's Ring of Power 9695 | -5/Factory | Lost 8 parts (1p3n2u2w) 9815 | -5/Factory | Core integrity fell below 50% 10129 | -5/Factory | Entered Upper Caves 10130 | -5/Upper Caves | Identified exit to Upper Caves 10131 | -5/Upper Caves | UFD Scientist delivered a prototype 10133 | -5/Upper Caves | Activated DRS Beacon 10135 | -5/Upper Caves | Found Prototype Protection 10183 | -5/Upper Caves | Learned Factory terminal intel 10204 | -5/Upper Caves | Encountered a Warlord checkpoint 10220 | -5/Upper Caves | Found Alien Artifact 10278 | -5/Upper Caves | Build established: Hacker-Sprinter 10335 | -5/Upper Caves | Lost 4 allies 10420 | -5/Upper Caves | Spotted B-75 Beast 10523 | -5/Upper Caves | Entered another Upper Caves area 10524 | -5/Upper Caves | Discovered exit to Factory (range 15) 10700 | -5/Upper Caves | Learned Factory stockpile data 10745 | -5/Upper Caves | Discovered new exit (range 13) 10747 | -5/Upper Caves | Identified exit to Warlord 10748 | -5/Upper Caves | Entered Warlord 10756 | -5/Warlord | System corruption cleaned by Quarantine Array 10815 | -5/Warlord | Found Prototype Processor 10815 | -5/Warlord | Identified Exp. Core Analyzer 10886 | -5/Warlord | Visited the Vortex Lab 10888 | -5/Warlord | Found Prototype Piercing Weapon 10889 | -5/Warlord | Found Prototype Piercing Weapon 10901 | -5/Warlord | Warlord's base attacked by MAIN.C 11008 | -5/Warlord | Identified Enh. Scrap Shield 11168 | -5/Warlord | Warlord forces counterattacked 11293 | -5/Warlord | Spotted Executioner 11296 | -5/Warlord | Attached CPS modules to Executioner. 11313 | -5/Warlord | Spotted Executioner 11318 | -5/Warlord | Attached CPS modules to G-50 Soldier. 11320 | -5/Warlord | Found Prototype Processor 11337 | -5/Warlord | Build established: Sprinter 11362 | -5/Warlord | Spotted Striker 11389 | -5/Warlord | Discovered new exit (range 8) 11390 | -5/Warlord | Identified exit to Proximity Caves 11390 | -5/Warlord | Entered Proximity Caves 11394 | -4/Proximity Caves | Identified Vortex Lance (x2) 11408 | -4/Proximity Caves | Lost 16 allies 11503 | -4/Proximity Caves | Encountered a Derelict sapper outpost 11530 | -4/Proximity Caves | Entered Factory 11530 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 11531 | -4/Factory | Identified exit to Research 11531 | -4/Factory | Identified exit to Armory 11533 | -4/Factory | Loaded intel: 25 terminal locations 11559 | -4/Factory | Loaded intel: 8 recycling unit locations 11569 | -4/Factory | Identified exit to Upper Caves 11666 | -4/Factory | Fabricated Biometal Heavy Treads (x1) 11762 | -4/Factory | Identified Exp. Targeting Computer 11842 | -4/Factory | Discovered exit to Research (range 5) 11950 | -4/Factory | Spotted B-86 Titan 11973 | -4/Factory | Scrapoids reinforcements arrived? 11994 | -4/Factory | Entered Upper Caves 11994 | -4/Upper Caves | Accompanied by 1 ally 11999 | -4/Upper Caves | Learned location of 1 exit from Research 12004 | -4/Upper Caves | Lost 3 allies 12086 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 12111 | -4/Upper Caves | Learned Research stockpile data 12112 | -4/Upper Caves | Learned Research stockpile data 12117 | -4/Upper Caves | Discovered new exit (range 10) 12127 | -4/Upper Caves | Identified exit to Upper Caves 12134 | -4/Upper Caves | Entered another Upper Caves area 12152 | -4/Upper Caves | Discovered exit to Research (range 5) 12217 | -4/Upper Caves | Encountered a Warlord checkpoint 12247 | -4/Upper Caves | Found Alien Artifact 12247 | -4/Upper Caves | Identified Core Expander 12247 | -4/Upper Caves | Installed Core Expander, added new Weapon slot 12261 | -4/Upper Caves | Discovered new exit (range 7) 12262 | -4/Upper Caves | Identified exit to Zhirov 12262 | -4/Upper Caves | Entered Zhirov 12262 | -4/Zhirov | Discovered new exit (range 3) 12266 | -4/Zhirov | Met Zhirov 12270 | -4/Zhirov | Learned location of Quarantine (-3) 12270 | -4/Zhirov | Learned location of Command (-1) 12272 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12275 | -4/Zhirov | Found Alien Artifact 12275 | -4/Zhirov | Identified Integrated Dissipator 12275 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12308 | -4/Zhirov | Found Alien Artifact 12315 | -4/Zhirov | Identified exit to Proximity Caves 12316 | -4/Zhirov | Entered Proximity Caves 12372 | -3/Proximity Caves | Spotter reported a threat 12372 | -3/Proximity Caves | Spotter reported a threat 12452 | -3/Proximity Caves | Spotter reported a threat 12495 | -3/Proximity Caves | Spotted B-86 Titan 12510 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 12572 | -3/Proximity Caves | Discovered exit to Research (range 15) 12575 | -3/Proximity Caves | Entered Research 12575 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12576 | -3/Research | Identified exit to Quarantine 12579 | -3/Research | Loaded intel: 4 garrison access locations 12585 | -3/Research | Identified Transdimensional Reconstructor 12585 | -3/Research | Identified Dimensional Node Initializer 12761 | -3/Research | Discovered new exit (range 6) 12764 | -3/Research | Identified exit to Research 12784 | -3/Research | Found Prototype Launcher 12784 | -3/Research | Identified Hellfire Missile Launcher 12825 | -3/Research | Search patrols dispatched 12862 | -3/Research | Entered Quarantine 12880 | -3/Quarantine | Found Spectral Analyzer 12886 | -3/Quarantine | Found Prototype Launcher 12886 | -3/Quarantine | Identified Com. Tesla Bomb Launcher 12903 | -3/Quarantine | Found Alien Artifact 12957 | -3/Quarantine | Found Prototype Device 12957 | -3/Quarantine | Identified Adv. Kinecellerator 13034 | -3/Quarantine | Discovered exit to Research (range 23) 13067 | -3/Quarantine | Found Alien Impact Weapon 13148 | -3/Quarantine | Found Alien Slashing Weapon 13148 | -3/Quarantine | Identified Sigix Broadsword 13156 | -3/Quarantine | Attached Gun Armor, gained temporary slots: Weapon x2 13216 | -3/Quarantine | Entered Research 13216 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13227 | -2/Research | Identified exit to Testing 13444 | -2/Research | Found Prototype Device 13444 | -2/Research | Identified Exp. Shock Absorption System 13466 | -2/Research | Search patrols dispatched 13490 | -2/Research | Entered Testing 13532 | -2/Testing | Found Exp. Signal Interpreter 13573 | -2/Testing | Spotted PD-ZX6P249QAL 13573 | -2/Testing | Warped through subspace 13714 | -2/Testing | Found Prototype Protection 13714 | -2/Testing | Identified Med. Regenerative Plating 13718 | -2/Testing | Found Prototype Protection 13721 | -2/Testing | Spotted Striker 13721 | -2/Testing | Spotted Striker 13729 | -2/Testing | Found Prototype Device 13729 | -2/Testing | Identified Exp. Cloaking Device 13731 | -2/Testing | Destroyed Striker 13736 | -2/Testing | Destroyed Striker 13857 | -2/Testing | Discovered new exit (range 23) 13893 | -2/Testing | Spotted Fortress 13908 | -2/Testing | Discovered new exit (range 6) 13908 | -2/Testing | Discovered new exit (range 6) 13909 | -2/Testing | Identified exit to Protoforge 13909 | -2/Testing | Entered Protoforge 13910 | -2/Protoforge | Superfortress began startup sequence 13917 | -2/Protoforge | Spotted B-90 Cyclops 13936 | -2/Protoforge | Spotted AP7-3 13942 | -2/Protoforge | Spotted Hotshot 13948 | -2/Protoforge | Spotted Hotshot 13948 | -2/Protoforge | Spotted Hotshot 13948 | -2/Protoforge | Spotted Hotshot 14017 | -2/Protoforge | Identified Hvy. Regenerative Plating 14064 | -2/Protoforge | Found Prototype Device 14065 | -2/Protoforge | Identified Crosscalibrator 14078 | -2/Protoforge | Spotted Immortal 14078 | -2/Protoforge | Spotted Immortal 14080 | -2/Protoforge | Spotted Decapitator 14080 | -2/Protoforge | Spotted Decapitator 14080 | -2/Protoforge | Spotted Decapitator 14080 | -2/Protoforge | Spotted Decapitator 14088 | -2/Protoforge | Found Prototype Slashing Weapon 14088 | -2/Protoforge | Identified Cep. Deflector Sword 14091 | -2/Protoforge | Found Cep. Deflector Sword 14096 | -2/Protoforge | Found Cep. Plasma Driver 14098 | -2/Protoforge | Found Cep. Miniperforator 14140 | -2/Protoforge | Destroyed Decapitator 14140 | -2/Protoforge | Destroyed Decapitator 14142 | -2/Protoforge | Destroyed Decapitator 14146 | -2/Protoforge | Destroyed Decapitator 14174 | -2/Protoforge | Spotted V302-c 14182 | -2/Protoforge | Destroyed V302-c 14188 | -2/Protoforge | Found Prototype Device 14188 | -2/Protoforge | Identified Exp. Weapon Cycler 14210 | -2/Protoforge | Found Cep. Network Penetrator 14213 | -2/Protoforge | Found Cep. Network Penetrator 14215 | -2/Protoforge | Found Cep. Combat Aerolev Unit 14260 | -2/Protoforge | System corruption reached 10% 14383 | -2/Protoforge | Found Prototype Processor 14383 | -2/Protoforge | Identified Cep. Projectile Intercept Suite 14385 | -2/Protoforge | Found Prototype Device 14385 | -2/Protoforge | Identified Cep. Hardlight Director 14391 | -2/Protoforge | Destroyed 13 combat bots 14400 | -2/Protoforge | Spotted V629-i 14400 | -2/Protoforge | Spotted V348-i 14400 | -2/Protoforge | Spotted V394-g 14485 | -2/Protoforge | Spotted V677-q 14495 | -2/Protoforge | Spotted V041-a 14496 | -2/Protoforge | Spotted V236-g 14496 | -2/Protoforge | Identified Subatomic Replicator 14496 | -2/Protoforge | Used Subatomic Replicator to replicate Faulty Cep. Zero-point Core 14499 | -2/Protoforge | Found Faulty Cep. Zero-point Core 14634 | -2/Protoforge | Spotted Decapitator 14634 | -2/Protoforge | Spotted Decapitator 14634 | -2/Protoforge | Spotted Decapitator 14634 | -2/Protoforge | Spotted Decapitator 14636 | -2/Protoforge | Destroyed Decapitator 14639 | -2/Protoforge | Destroyed Decapitator 14641 | -2/Protoforge | Destroyed Decapitator 14647 | -2/Protoforge | Destroyed Decapitator 14659 | -2/Protoforge | First assault squad dispatched 14694 | -2/Protoforge | Found Cep. Gyrokinetic System 14714 | -2/Protoforge | Found Faulty Cep. Gyrokinetic System 14734 | -2/Protoforge | Spotted Immortal 14785 | -2/Protoforge | Found Prototype Storage 14785 | -2/Protoforge | Identified Cep. Antigrav Storage Unit 14789 | -2/Protoforge | Found Cep. Chromion Battery 14790 | -2/Protoforge | Found Cep. Antigrav Storage Unit 14853 | -2/Protoforge | Destroyed 8 combat bots 14862 | -2/Protoforge | Spotted V865-k 14863 | -2/Protoforge | Spotted V111-s 14894 | -2/Protoforge | Destroyed V865-k 14898 | -2/Protoforge | Found Prototype Processor 14898 | -2/Protoforge | Identified Exp. Melee Analysis Suite 14900 | -2/Protoforge | Found Cep. Gyrokinetic System 14902 | -2/Protoforge | Found Cep. Gyrokinetic System 14911 | -2/Protoforge | Destroyed V111-s 14916 | -2/Protoforge | Found Exp. Weapon Cycler 14934 | -2/Protoforge | Spotted V679-c 14945 | -2/Protoforge | Destroyed Decapitator 14950 | -2/Protoforge | Spotted Decapitator 14951 | -2/Protoforge | Spotted Decapitator 14956 | -2/Protoforge | Destroyed Decapitator 14959 | -2/Protoforge | Destroyed Decapitator 14978 | -2/Protoforge | Found Femtoactuators 14981 | -2/Protoforge | Found Femtoactuators 14987 | -2/Protoforge | Found Faulty Cep. Melee Reflex Suite 14988 | -2/Protoforge | Found Faulty Cep. Melee Reflex Suite 15007 | -2/Protoforge | Build established: Scout 15067 | -2/Protoforge | Found Cep. Phase Shift Module 15070 | -2/Protoforge | Found Cep. Phase Shift Module 15155 | -2/Protoforge | Found Prototype Device 15155 | -2/Protoforge | Identified Exp. Force Booster 15169 | -2/Protoforge | Found Prototype Device 15169 | -2/Protoforge | Identified Cep. Weapon Articulator 15177 | -2/Protoforge | Found Faulty Exp. Force Booster 15251 | -2/Protoforge | Additional patrols dispatched to research labs 15264 | -2/Protoforge | Found Cep. Nanofilaments [Tensile] 15264 | -2/Protoforge | Installed Cep. Nanofilaments [Tensile], 3 resistances modified: KI +20%, TH -10%, I +20% 15273 | -2/Protoforge | Found Transdimensional Reconstructor 15277 | -2/Protoforge | Found Cep. Navigation Harness 15301 | -2/Protoforge | Spotted AP7-3 15302 | -2/Protoforge | Spotted AP7-3 15338 | -2/Protoforge | Destroyed AP7-3 15343 | -2/Protoforge | Destroyed AP7-3 15350 | -2/Protoforge | System corruption reached 30% 15362 | -2/Protoforge | Found Cep. Core Analysis Suite 15364 | -2/Protoforge | Found Faulty Cep. Core Analysis Suite 15390 | -2/Protoforge | Found Cep. Dimensional Manipulator 15393 | -2/Protoforge | Found Cep. Cloak Mesh 15395 | -2/Protoforge | Found Cep. Cloak Mesh 15520 | -2/Protoforge | Discovered new exit (range 10) 15530 | -2/Protoforge | Entered Access 15530 | -1/Access | Evolved 2 slots: Weapon x2 15588 | -1/Access | Spotted B-99 Colossus 15644 | -1/Access | Identified exit to Command 15762 | -1/Access | Build established: Hacker-Sprinter 15767 | -1/Access | Spotted B-99 Colossus 15768 | -1/Access | Spotted B-99 Colossus 15771 | -1/Access | Spotted B-99 Colossus 15842 | -1/Access | Entered Command 15989 | -1/Command | Spotted M Guard 15989 | -1/Command | Spotted M Guard 15989 | -1/Command | Spotted Combat Programmer 15989 | -1/Command | Spotted Combat Programmer 16034 | -1/Command | Destroyed Combat Programmer 16039 | -1/Command | Destroyed Combat Programmer 16251 | -1/Command | Build established: Sprinter 16262 | -1/Command | Met MAIN.C 16269 | -1/Command | 0b10 Conduit disabled 16288 | -1/Command | Destroyed MAIN.C Shell 16290 | -1/Command | MAIN.C activated Command garrisons 16302 | -1/Command | Destroyed MAIN.C 16303 | -1/Command | Discovered new exit (range 31) 16303 | -1/Command | Discovered new exit (range 82) 16303 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 16303 | -1/Command | Found Zero-point Reactor 16305 | -1/Command | Found Exp. Powered Armor 16311 | -1/Command | Found Exp. Powered Armor 16318 | -1/Command | Found Thermal Barrier 16343 | -1/Command | Found Exp. System Purifier 16360 | -1/Command | Found Zero-point Reactor 16362 | -1/Command | Found Hyp. Multirail 16667 | -1/Command | All MAIN.C guards destroyed 17188 | -1/Command | Warped through subspace to slip node 17188 | -1/Command | Discovered new exit (range 4) 17198 | -1/Command | Entered Access_0 17199 | -1/Access_0 | Met Architect 17201 | -1/Access_0 | Destroyed A8 17207 | -1/Access_0 | Architect warped through subspace 17238 | -1/Access_0 | Found Integrated Dissipator 17238 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+20) 17250 | -1/Access_0 | Architect warped through subspace 17267 | -1/Access_0 | Subspace Access Node disabled 17284 | -1/Access_0 | Architect warped through subspace 17288 | -1/Access_0 | A6 warped into view 17300 | -1/Access_0 | Destroyed A6 17303 | -1/Access_0 | Architect warped through subspace 17307 | -1/Access_0 | Found Exp. Actuator Array 17329 | -1/Access_0 | Architect warped through subspace 17345 | -1/Access_0 | Architect warped through subspace 17357 | -1/Access_0 | Subspace Access Node disabled 17369 | -1/Access_0 | Destroyed 8 combat bots 17375 | -1/Access_0 | Architect warped through subspace 17390 | -1/Access_0 | Destroyed A2 17392 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 17421 | -1/Access_0 | A5 warped into view 17428 | -1/Access_0 | Destroyed A5 17436 | -1/Access_0 | Found Exp. Core Analyzer 17440 | -1/Access_0 | Build established: Scavenger-Sprinter 17455 | -1/Access_0 | Architect warped through subspace 17473 | -1/Access_0 | Singularity Gate disabled 17499 | -1/Access_0 | Architect warped through subspace 17526 | -1/Access_0 | Architect warped through subspace 17547 | -1/Access_0 | Subspace Access Node disabled 17556 | -1/Access_0 | Architect warped through subspace 17572 | -1/Access_0 | Architect warped through subspace 17601 | -1/Access_0 | Subspace Access Node disabled 17613 | -1/Access_0 | Destroyed Architect 17615 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 17624 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 17626 | -1/Access_0 | Found Prototype Protection 17627 | -1/Access_0 | Identified Centrium Linked Plating 17670 | -1/Access_0 | A4 warped into view 17682 | -1/Access_0 | Destroyed A4 17701 | -1/Access_0 | Warped through subspace to slip node 17701 | -1/Access_0 | Discovered new exit (range 8) 17705 | *** | Establishing 0b11! Last Messages --------------- 17673_ Slug penetrates Wall. 17673_ Slug penetrates Earth. 17673_ A4 Imp. Quantum Reactor severed. 17673_ Plasma Lance follow-up attack on A4. 17676_ Vibroblade follow-up attack on A4. 17676_ Force Lance follow-up attack on A4. 17676_ Plasma Lance follow-up attack on A4. 17678_ Vibroblade follow-up attack on A4. 17678_ Force Lance follow-up attack on A4. 17678_ A4 suffers critical hit (Impale). 17678_ Destroyed Helical Railgun. 17680_ Vibroblade follow-up attack on A4. 17680_ Destroyed Quantum Rifle. 17682_ A4: "A3 is going to put a massive hole in that core of yours. You won't even see it coming..." 17682_ A4 destroyed. 17686_ Acquired 20 matter. 17686_ Dropped Gravjet Array. 17701_ Warped through subspace, drawn to slip node. 17701_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Coolant Potential 80 Energy Generation 61 Energy Capacity 800 Matter Stores 300 Matter Capacity 450 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Cloak Strength 9 Power Amplification 20 Additional Mass Support 16 Armor Coverage 800 Resistance: KI 50 Resistance: I 20 Propulsion Shielding 66 Projectile Deflection 15 Weapon Cycling 30 Melee Speed Boost 50 Phase Shifting 25 Evasion (%) 99 Targeting Accuracy 30 Melee Accuracy 24 Core Analysis 16 Armor Integrity Analysis 40 Recoil Reduction 2 Kinecelleration 40 Force Boost 50 Offensive Hacking 50 Defensive Hacking 20 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Prc. Phase Gun | -3/Quarantine | Archive Gravity Neutralizer | -3/Quarantine | Archive Adv. Micro-nuke Launcher | -3/Quarantine | Archive Hds. Centrium Wheel | -3/Quarantine | Archive Exp. Signal Interpreter | -3/Quarantine | Archive Electron Diverter | -2/Testing | Archive Robot Schematics ------------------ R-06 Scavenger | -2/Testing | Archive Fabricated ------------ Enh. Nova Cannon | x2 | -5/Factory | Preloaded Biometal Heavy Treads | x1 | -4/Factory | Preloaded Repaired ---------- Nothing Studied --------- Nuclear Pulse Array | -5/Factory | Hacked Lgt. Antimatter Reactor | -3/Research | Hacked Alien Tech Used ----------------- Core Expander Integrated Dissipator Sigix Broadsword Transdimensional Reconstructor Subatomic Replicator Concept Nanofilaments [Tensile] High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SensorCorruptionPit Manual? 0 Play Time 04:53:19 Cumulative 968.1 hours Start 2025.11.04 @ 10:25:45 End 2025.11.04 @ 16:03:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 301 Rogue 299 Adventurer 2 Explorer 0 Win Type 1 Total 67 Types 19/15/15/1/1/1/11/1/1/2 Lore% 97 Gallery% 94 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7491bd2a-6e31-4ac3-b046-df4e8f104bba