Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.25 @ 23:57:14 Player: OG DANIEL Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (1000) 1000 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3000 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 265/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Aluminum Leg Wheel Large Matter Pod (150) Advanced Weight Redist. System EM Pulse Gun Heavy Particle Cannon Advanced EMP Blaster Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Autogun Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Light Treads Aluminum Leg Aluminum Leg Wheel Heat Sink Large Matter Pod Advanced Weight Redist. System EM Pulse Gun Spread Laser Heavy Particle Cannon Heavy Particle Cannon Ion Cannon Autogun [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Visual Processing Unit Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Autogun Energy Gun Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Launcher Advanced EMP Blaster Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 36 | 6 3 . 5 22 Power 5 | 1 . . . 4 Engine 2 | 1 . . . 1 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 14 | 2 . . 2 10 Treads 7 | 2 . . 1 4 Leg 6 | . . . 1 5 Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 1 . 2 2 Device . | . . . . . Storage 2 | 1 . . 1 . Processor 3 | . 1 . 1 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 11 | 2 2 . 1 6 Energy Gun 2 | 1 . . . 1 Energy Cannon 2 | . . . . 2 Ballistic Gun 6 | 1 2 . 1 2 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 22 | . . . . 22 Power 3 | . . . . 3 Propulsion 11 | . . . . 11 Utility 1 | . . . . 1 Weapon 7 | . . . . 7 Highest Loss Streak 5 | . . . . 5 To Critical Strikes . | . . . . . Average Backups 10 | 3 7 8 10 12 Power 1 | . 1 1 1 1 Propulsion 2 | 2 3 3 2 2 Utility 2 | . 1 2 4 2 Weapon 3 | . 2 2 2 5 Tool/Special . | . . . . . Unused Backups 13 | . 5 . . 8 Power 1 | . 1 . . . Propulsion 2 | . 2 . . . Utility 6 | . 2 . . 4 Weapon 4 | . . . . 4 Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 98 100 99 90 Engine 8 | . 14 14 11 3 Core 1 | . . . . 3 Treads 20 | . 28 28 22 14 Leg 9 | . . . 11 15 Storage 10 | . 14 14 11 9 Processor 20 | . 12 14 21 24 Energy Cannon 1 | . . . . 2 Ballistic Gun 19 | . 27 28 22 11 Peak Build Rating 24 | 6 10 10 15 24 Average Rating 14 | 4 9 10 13 19 On Entrance 8 | . 6 10 10 15 Avg Prop Armor Cover (%) 9 | . . . 6 12 Naked Turns . | . . . . . Heaviest Build 35 | 13 14 14 31 35 Greatest Support 43 | 40 40 40 43 43 Greatest Overweight (x) 9 | . . . . 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 12 | 7 8 8 14 15 Most Carried 15 | 6 8 8 14 15 Average Carried 10 | 4 7 8 10 12 Final Capacity 15 | 8 8 8 15 15 Final Carried 14 | 6 8 8 14 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1182 | 155 198 52 269 508 Remotely . | . . . . . Salvage Created 1271 | . 85 89 383 714 Parts 84 | . 8 6 32 38 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 3 | . 1 . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 24 | . 2 2 8 12 Guns 21 | . 2 2 8 9 Cannons 2 | . . . . 2 AOE 1 | . . . . 1 Classes Destroyed 10 | . 2 . 3 5 Worker 2 | . . . 1 1 Builder 2 | . . . 1 1 Hauler 1 | . . . . 1 Recycler 1 | . . . . 1 Mechanic 1 | . . . . 1 Operator 1 | . 1 . . . Swarmer 2 | . . . . 2 Grunt 17 | . 2 2 7 6 Brawler 1 | . . . . 1 Sentry 4 | . . . 1 3 Best Kill Streak 8 | . 1 2 8 4 Combat Bots Only 6 | . 1 2 6 2 Max Kills in Single Turn 3 | . 1 1 1 3 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 298 | . 5 9 30 254 Missed 78 | . . 3 11 64 Hits 220 | . 5 6 19 190 Projectile 220 | . 5 6 19 190 Critical Strikes 13 | . . . . 13 Damage Taken 3596 | . 68 85 232 3211 Core 612 | . . 10 36 566 Absorbed by Shields . | . . . . . Core Remaining (%) 95 | 100 . 96 91 . Volleys Fired 110 | . 4 7 23 76 Largest 2 | . 2 2 2 2 Hottest 75 | . 43 43 46 75 Shots Fired 160 | . 8 14 46 92 Gun 150 | . 8 14 46 82 Cannon 9 | . . . . 9 Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 150 | . 8 14 46 82 Thermal 9 | . . . . 9 Explosive . | . . . . . Electromagnetic 1 | . . . . 1 Robot Hit Streak 16 | . 4 6 16 14 Robot Miss Streak 4 | . 1 2 2 4 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 124 | . 6 11 39 68 Core Hits 58 | . 5 5 18 30 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 2 | . . 1 . 1 Destroy 2 | . . 1 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2112 | . 184 124 496 1308 Guns 1603 | . 66 124 496 917 Cannons 150 | . . . . 150 Explosions 346 | . 112 . . 234 Melee . | . . . . . Ramming 13 | . 6 . . 7 Kinetic 1603 | . 66 124 496 917 Thermal 150 | . . . . 150 Explosive 112 | . 112 . . . Electromagnetic 234 | . . . . 234 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 23 | . . . . 23 Shots 1 | . . . . 1 Rammed 5 | . 1 . . 4 Targets Rammed 5 | . 1 . . 4 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 358 | . 22 17 12 358 Average Temperature 43 | . 8 6 4 57 Received Heat Transfer 1587 | . 42 48 111 1386 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 222 | . . . . 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 95 | 100 100 100 100 89 Level 1 4 | . . . . 10 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 253 | . 68 69 165 253 Initial 41 | . . 19 18 41 Average 54 | . 10 49 61 81 Influence Increases 1093 | . 143 50 209 691 Destroy 0b10 Robot/C 480 | . 40 40 160 240 Destroy 0b10 Robot/NC 40 | . 5 . 10 25 Destroy Leader 102 | . 10 10 20 62 Successful Hack 15 | . 11 . 4 . Disable Machine 30 | . 30 . . . Destroy Structure 36 | . 32 . . 4 Lose Combat Pursuer 390 | . 15 . 15 360 Influence Decreases 899 | . 91 53 159 596 Entered New Map 122 | . . 33 31 58 Time Decay 562 | . 91 20 128 323 Lost Part 215 | . . . . 215 Squads Dispatched 6 | . 1 . 2 3 Investigation 4 | . 1 . 1 2 Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 7 | . . . 1 6 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 5 2 11 47 Peak Tracking Total 9 | . 2 2 8 9 Tactical Retreats 14 | . 1 . 1 12 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 4 | . 1 . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Objects Rigged 6 | . 6 . . . Exploded 1 | . 1 . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . 2 . . . Max in Single Turn 2 | . 2 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 6 | . 3 . 2 1 Terminals 5 | . 3 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 12 | . 6 . 5 1 Successful 7 | . 4 . 3 . Failed 5 | . 2 . 2 1 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 7 | . 5 . 2 . Terminals 11 | . 6 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Terminal Hacks 2 | . 1 . 1 . Alert Level 1 | . 1 . . . Locate Traps 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 3 . 2 . Terminals 5 | . 3 . 2 . Botnet 4 | . 2 . 2 . Detonate 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 1659 | . 406 55 435 763 Optics 1659 | . 406 55 435 763 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1763 | 72 435 55 435 766 Spaces Moved 843 | 39 226 24 216 338 Core 11 | 4 . . . 7 Treads 731 | 35 226 24 216 230 Legs 18 | . . . . 18 Wheels 83 | . . . . 83 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 110 Average Speed 159 | 148 160 160 160 160 Slowest Speed 500 | 160 160 160 160 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 4 38 9 21 26 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 51 | . 49 . . 2 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 49 | . 49 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1130 | 51 296 30 269 484 Wait 75 | . 46 . 13 16 Move 839 | 38 225 23 215 338 Hop . | . . . . . Pick Up 37 | 7 8 . 9 13 Fast Attach 12 | 5 2 . . 5 Attach 23 | 1 . . 3 19 Detach 5 | . 1 . 1 3 Swap 8 | . 1 . 3 4 Drop 16 | . 8 . 2 6 Fire 110 | . 4 7 23 76 Melee . | . . . . . Ram 3 | . . . . 3 Kick . | . . . . . Crush 2 | . 1 . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 14) 73 | -11/Scrapyard | Entered Materials 344 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 13) 508 | -10/Materials | Entered Mines 546 | -10/Mines | Discovered new exit (range 12) 563 | -10/Mines | Entered Materials 563 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 942 | -9/Materials | Discovered new exit (range 11) 997 | -9/Materials | Identified exit to Materials 998 | -9/Materials | Entered another Materials area 998 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1324 | -8/Materials | Lost 4 parts (1p2n1w) 1508 | -8/Materials | Lost 4 parts (1p2n1w) 1693 | -8/Materials | Lost 5 parts (1p2n2w) 1701 | -8/Materials | Core integrity fell below 50% 1728 | -8/Materials | Discovered new exit (range 18) 1755 | -8/Materials | Core integrity fell below 20% 1764 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01744_ K-01 Serf collects debris. 01747_ Penetrated by Slug. 01747_ Aluminum Leg destroyed. 01748_ U-05 Engineer builds a Wall. 01749_ Lgt. Treads destroyed. 01749_ Nuclear Core blasted off. 01754_ Triggered Blade Trap. 01754_ Massive razor-sharp blades shoot up from within the floor. 01754_ Imp. Targeting Computer severed. 01754_ Signal Interpreter severed. 01755_ Knocked back. 01758_ Slug penetrates Wall. 01761_ Triggered Blade Trap. 01761_ Massive razor-sharp blades shoot up from within the floor. 01761_ Visual Processing Unit severed. 01762_ U-05 Engineer builds a Wall. 01763_ G-47 Trooper suffers critical hit (Burn). 01763_ Knocked back. Map ----- +----------------------------------------------------+ | # !# ## # #### | | ?# ##### + #######???? | | ?##????# ## #??????????? | | ???????# ###########??????????? | | ???????# #????????????????????? | | ???????# #????????????????????? | | ??????## ##???????????????????? | | ??????# #???????????????????? | | ??????# ! #???????????????????? | | ??????+ % #???????????????????? | | ??????# ######??????????????? | | ??????# ??????? | | ??????## % ##""T""###???????????? | | ???????# #?"""""#?????????????? | | ???????#% #??####??????????????? | | ???????#% g#????????????????????? | | ???????# g%#????????????????????? | | ???????# #????????????????????? | | ???????# #????????????????????? | | ???????#g #????????????????????? | | ???????#g #????????????????????? | | ???????#g %#????????????????????? | | ???????#u %+????????????????????? | | ???????#g% # ???????????????????? | | ??????##g% #!???????????????????? | | ??????##@ #?#??????????????????? | | ??????#; ^ #????????????????????? | | ??????##k #????????????????????? | | ???????# #????????????????????? | | ???????# H #????????????????????? | | ???????# #????????????????????? | | ???????# < #????????????????????? | | ???????# #????????????????????? | | ???????#####????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- For Emergencies Only Spot Them First There's More Where That Came From Challenges ------------ None Game ------ Seed MetaTerrainCannon Manual? 0 Play Time 00:27:13 Cumulative 31.9 hours Start 2025.11.25 @ 23:32:08 End 2025.11.25 @ 23:57:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 21 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 972509e4-5404-4d63-a9be-e3eb0b203cf1