Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.20 @ 05:20:09 Player: FAQ Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (128) 640 Value Destroyed (3682) 3682 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (408) 408 TOTAL SCORE: 6870 Bonus ------- High Alert Combat Kills 408 Cogmind --------- Core Integrity 0/550 Matter 84/300 Energy 150/150 System Corruption 0% Temperature Cool (95) Movement Treading (150) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Light Treads Advanced Treads Advanced Treads > --- UTILITY (4) ------ Large Storage Unit Improved Targeting Computer Utility Shielding Hardened Light Armor Plating > --- WEAPON (3) ------- Heavy Assault Rifle High-powered Shotgun Gauss Rifle > --- INVENTORY (15) --- Cooled Ion Engine Compact Wheel High-capacity Matter Pod (0) Transport Network Coupler System Shield System Shield Drone Bay (2/2) Enhanced Autogun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Hardened Light Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Cooled Ion Engine Light Angular Momentum Engine Advanced Treads Advanced Treads Advanced Treads Compact Wheel High-capacity Matter Pod Seismic Detector Transport Network Coupler Utility Shielding System Shield System Shield Drone Bay Heavy Assault Rifle Mini Grenade Launcher [Rating: 37] Favorites ----------- Power Cold Fusion Reactor Engine Improved Ion Engine Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 2 | . . . 1 . 1 Weapon 1 | . . . . . 1 Parts Attached 71 | 6 2 . 18 18 27 Power 8 | 1 . . 3 2 2 Engine 7 | 1 . . 3 1 2 Core . | . . . . . . Reactor 1 | . . . . 1 . Propulsion 24 | 2 . . 8 6 8 Treads 23 | 2 . . 7 6 8 Leg . | . . . . . . Wheel 1 | . . . 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 2 1 . 3 8 8 Device 7 | 1 . . 2 2 2 Storage 4 | 1 1 . 1 1 . Processor 3 | . . . . 1 2 Hackware . | . . . . . . Protection 8 | . . . . 4 4 Artifact . | . . . . . . Weapon 17 | 1 1 . 4 2 9 Energy Gun 3 | 1 . . 1 . 1 Energy Cannon . | . . . . . . Ballistic Gun 11 | . . . 3 2 6 Ballistic Cannon 1 | . 1 . . . . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . . 3 1 2 Parts Lost 21 | . . . 3 7 11 Power 2 | . . . . 1 1 Propulsion 8 | . . . 2 2 4 Utility 8 | . . . 1 2 5 Weapon 3 | . . . . 2 1 Highest Loss Streak 6 | . . . 2 5 6 To Critical Strikes 1 | . . . . 1 . Average Backups 12 | 4 8 10 9 13 14 Power 1 | . 1 1 1 1 2 Propulsion 3 | 2 3 4 3 5 3 Utility 4 | . 1 3 3 4 5 Weapon 2 | 1 2 2 1 2 2 Tool/Special . | . . . . . . Unused Backups 13 | . 2 . 3 1 7 Power 4 | . 1 . . 1 2 Propulsion 2 | . . . . . 2 Utility 5 | . 1 . 1 . 3 Weapon 2 | . . . 2 . . Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 98 100 97 96 98 Engine 5 | . 14 14 11 3 . Reactor 5 | . . . . 6 8 Treads 28 | . 28 28 30 31 26 Device 9 | . 14 14 21 4 4 Storage 10 | . 14 14 11 11 9 Processor 4 | . . . . 7 5 Protection 9 | . . . . 10 16 Energy Gun 2 | . 14 14 2 . . Ballistic Gun 18 | . . . 11 21 24 Ballistic Cannon 3 | . 12 14 8 . . Peak Build Rating 37 | 6 8 8 19 24 37 Average Rating 21 | 4 7 8 13 18 31 On Entrance 10 | . 6 8 8 19 19 Avg Prop Armor Cover (%) 11 | . . . 11 . . Naked Turns . | . . . . . . Heaviest Build 57 | 12 20 20 38 44 57 Greatest Support 66 | 40 40 40 60 60 66 Greatest Overweight (x) 12 | . . . 1 12 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 Average Capacity 13 | 6 8 10 11 15 15 Most Carried 15 | 7 10 10 15 15 15 Average Carried 12 | 4 8 10 9 13 14 Final Capacity 15 | 8 10 10 15 15 15 Final Carried 15 | 7 10 10 14 15 9 Class Distribution -------------------- 52% | Scavenger-Mutant 24% | Scavenger-Tank 12% | Mutant 5% | Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Matter Collected 3452 | 250 42 236 601 806 1517 Remotely 147 | . . . 147 . . Salvage Created 4668 | 82 58 45 773 1295 2415 Parts 287 | 7 4 2 46 75 153 Haulers Intercepted 11 | . 1 . 5 1 4 Recyclers Shooed 4 | . . . . 1 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Combat Hostiles Destroyed 84 | . . 3 16 22 43 Guns 63 | . . 2 8 22 31 Cannons 9 | . . 1 8 . . AOE 12 | . . . . . 12 Classes Destroyed 14 | 2 2 1 4 1 4 Worker 4 | . . . . . 4 Builder 7 | . . . 2 . 5 Tunneler 5 | 1 . . . . 4 Hauler 11 | . 1 . 5 1 4 Recycler 7 | 1 . . 1 1 4 Operator 4 | . . . 1 2 1 Watcher 6 | . 1 . . 2 3 Swarmer 12 | . . 3 6 . 3 Grunt 45 | . . . 7 11 27 Brawler 3 | . . . . 1 2 Protector 1 | . . . . . 1 Sentry 17 | . . . 3 10 4 Specialist 4 | . . . . . 4 Hunter 2 | . . . . . 2 Best Kill Streak 8 | 1 1 3 5 8 8 Combat Bots Only 8 | . . 3 4 8 6 Max Kills in Single Turn 2 | 1 1 1 1 1 2 Gunslinging 1 | . . . . . 1 Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Hostile Shots Fired 454 | . . 23 124 107 200 Missed 136 | . . 5 42 29 60 Hits 318 | . . 18 82 78 140 Melee 4 | . . . . 4 . Projectile 314 | . . 18 82 74 140 Critical Strikes 13 | . . 1 . 6 6 Damage Taken 5276 | . . 141 859 1114 3162 Core 1039 | . . 36 168 229 606 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 93 | . . . . . 93 Core Remaining (%) 61 | 100 . 85 . . . Volleys Fired 334 | 7 5 7 85 85 145 Largest 3 | 1 2 2 2 2 3 Hottest 102 | 40 70 70 70 53 102 Shots Fired 738 | 7 10 14 170 169 368 Gun 636 | 7 5 7 99 168 350 Cannon 84 | . 5 7 71 1 . Launcher 18 | . . . . . 18 Special . | . . . . . . Kinetic 667 | . 5 7 147 169 339 Thermal 53 | 7 5 7 23 . 11 Explosive 18 | . . . . . 18 Electromagnetic . | . . . . . . Robot Hit Streak 27 | 3 2 2 9 27 25 Robot Miss Streak 10 | 2 3 4 6 2 10 Penetration Max 1 | . . . . . 1 Secondary Targets 9 | . . . 2 2 5 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 483 | 5 3 5 110 129 231 Core Hits 216 | 3 2 3 33 47 128 Critical Kills 5 | . . . . 3 2 Critical Parts Destroyed 5 | . . . 3 1 1 Critical Strikes 13 | . . . 3 4 6 Burn 3 | . . . . . 3 Destroy 10 | . . . 3 4 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9514 | 55 38 66 1550 1891 5914 Guns 6684 | 55 23 32 759 1891 3924 Cannons 840 | . 15 34 791 . . Explosions 1990 | . . . . . 1990 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 7122 | . 15 34 1406 1891 3776 Thermal 457 | 55 23 32 144 . 203 Explosive 1884 | . . . . . 1884 Electromagnetic 51 | . . . . . 51 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . 1 8 . Average Corruption 6 | . . . 1 6 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 31 | . . . 2 29 . Message Errors 10 | . . . . 10 . Matter Fused 6 | . . . . 6 . Heat Flow Errors 3 | . . . . 3 . Energy Discharges 6 | . . . . 6 . Data Loss (minor) 6 | . . . 2 4 . Overload Shots . | . . . . . . Overflow Damage 62 | . . . 19 . 43 Projectiles 19 | . . . 19 . . Explosions 43 | . . . . . 43 Melee . | . . . . . . Knockbacks 9 | . . 1 8 . . Impact . | . . . . . . Kinetic 8 | . . 1 7 . . Secondary 1 | . . . 1 . . Self-Inflicted Damage 65 | . . . . . 65 Shots 3 | . . . . . 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 267 | . 27 63 141 267 220 Average Temperature 48 | . 11 32 37 69 51 Received Heat Transfer 1512 | . . . 264 456 792 Effects 1 | . . . . 1 . Interference 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . 1 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1180 | 125 50 75 325 . 605 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Maximum Alert Level 3 | . . . . 1 3 Low Security (%) 58 | 100 100 100 100 49 27 Level 1 23 | . . . . 50 25 Level 2 11 | . . . . . 30 Level 3 6 | . . . . . 15 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 857 | 5 22 60 149 251 857 Initial 81 | . . . 11 55 81 Average 215 | . 3 34 58 186 386 Influence Increases 2682 | 10 29 70 496 665 1412 Destroy 0b10 Robot/C 1660 | . . 60 320 440 840 Destroy 0b10 Robot/NC 225 | 10 10 . 45 30 130 Destroy Leader 444 | . 4 10 80 156 194 Successful Hack 27 | . . . 4 7 16 Disable Machine 105 | . 15 . . . 90 Destroy Structure 101 | . . . 2 2 97 Lose Combat Pursuer 120 | . . . 45 30 45 Influence Decreases 1855 | 10 27 42 394 603 779 Entered New Map 211 | . . 2 19 77 113 Time Decay 1424 | 10 27 40 345 446 556 Lost Part 210 | . . . 30 70 110 Lost Ally 10 | . . . . 10 . Squads Dispatched 15 | . . . 1 3 11 Investigation 3 | . . . . . 3 Extermination . | . . . . . . Reinforcement 10 | . . . 1 2 7 Assault 1 | . . . . . 1 Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . . . 3 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Distress Signals 7 | . . . 1 2 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 117 | . 2 3 24 31 57 Peak Tracking Total 8 | . 2 3 5 8 6 Tactical Retreats 8 | . . . 3 2 3 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Traps Triggered 8 | . . . 1 6 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Machines Disabled 7 | . 1 . . . 6 Max in Single Turn 6 | . 1 . . . 6 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Machines Accessed 17 | . 1 . 4 3 9 Terminals 11 | . 1 . 3 3 4 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 2 | . . . . . 2 Scanalyzers 2 | . . . 1 . 1 Garrison Access 1 | . . . . . 1 Total Hacks 44 | . 1 . 11 5 27 Successful 24 | . . . 4 4 16 Failed 19 | . 1 . 7 1 10 Catastrophic 2 | . . . . . 2 Database Lockouts 1 | . . . . . 1 Manual 17 | . 1 . 7 2 7 Terminals 24 | . 1 . 9 5 9 Fabricators . | . . . . . . Repair Stations 4 | . . . . . 4 Recycling Units 10 | . . . . . 10 Scanalyzers 5 | . . . 2 . 3 Garrison Access 1 | . . . . . 1 Terminal Hacks 5 | . . . . 3 2 Robot Analysis 1 | . . . . . 1 Open Door 2 | . . . . 2 . Alert Level 2 | . . . . 1 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 4 | . . . . . 4 Process 1 | . . . . . 1 Report Inventory 2 | . . . . . 2 Retrieve Matter 1 | . . . . . 1 Scanalyzer 4 | . . . 2 . 2 Insert Component 2 | . . . 1 . 1 Retrieve Study 2 | . . . 1 . 1 Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 8 | . . . 2 1 5 Terminals 5 | . . . 2 1 2 Botnet 5 | . . . 2 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . . . 3 Monitor 1 | . . . . . 1 Reject 1 | . . . . . 1 Recyclers 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 1 . 3 4 6 Full Trace Events 2 | . . . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . 1 . . Parts Repaired 1 | . . . . . 1 Time 51 | . . . . . 51 Parts Recycled . | . . . . . . Recycled Matter 5 | . . . . . 5 Retrieved Matter 5 | . . . . . 5 Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 5 | . . . . 5 . EXPLORE 4 | . . . . 4 . RETURN 1 | . . . . 1 . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Active Infowar (turns) 2243 | 9 226 98 970 732 208 Seismic 1537 | 9 226 98 970 26 208 T.N.C. 706 | . . . . 706 . Robot Analysis Total 1 | . . . . . 1 Derelict Logs Recovered 1 | . . 1 . . . Drone Launches 4 | . . . . 4 . Drone Recoveries 3 | . . . . 3 . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Turns Passed 4165 | 137 226 98 970 1107 1627 Spaces Moved 1676 | 72 124 49 410 409 612 Core 9 | 6 . . . 3 . Treads 1652 | 66 124 49 395 406 612 Legs . | . . . . . . Wheels 15 | . . . 15 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 115 160 145 Average Speed 156 | 150 160 160 158 164 150 Slowest Speed 650 | 160 160 160 160 650 305 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 5 33 21 32 72 52 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 9 | . . . . . 9 Terrain Destroyed 121 | . . . . . 121 Melee . | . . . . . . Projectile 8 | . . . . . 8 AOE 113 | . . . . . 113 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Total 2548 | 91 143 55 571 666 1022 Wait 331 | . 5 . 35 123 168 Move 1671 | 71 123 48 409 408 612 Hop . | . . . . . . Pick Up 37 | 7 5 . 6 6 13 Fast Attach 38 | 6 1 . 6 12 13 Attach 23 | . . . 6 7 10 Detach 13 | . . . 7 1 5 Swap 57 | . 1 . 7 17 32 Drop 44 | . 3 . 10 7 24 Fire 334 | 7 5 7 85 85 145 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Sto x2) -9/Storage -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 138 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 7) 364 | -10/Materials | Entered Mines 411 | -10/Mines | Learned location of 1 exit from Materials 416 | -10/Mines | Discovered new exit (range 15) 448 | -10/Mines | Excavation squad dispatched 448 | -10/Mines | A large section of the Mines collapsed 462 | -10/Mines | Entered Materials 462 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 463 | -9/Materials | Identified exit to Materials 473 | -9/Materials | Discovered new exit (range 16) 770 | -9/Materials | Build established: Scavenger-Mutant 1150 | -9/Materials | Discovered exit to Materials (range 12) 1240 | -9/Materials | Discovered new exit (range 7) 1432 | -9/Materials | Entered Storage 1619 | -9/Storage | Core integrity fell below 50% 1658 | -9/Storage | Core integrity fell below 20% 1680 | -9/Storage | Lost 5 parts (1p2n1u1w) 1704 | -9/Storage | Destroyed 8 combat bots 2209 | -9/Storage | Garrison activated, responded to threat 2531 | -9/Storage | Discovered exit to Materials (range 5) 2539 | -9/Storage | Entered Materials 2539 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2926 | -8/Materials | Build established: Scavenger-Tank 3177 | -8/Materials | Repaired Imp. Assault Rifle 3626 | -8/Materials | Central database locked down 3739 | -8/Materials | First assault squad dispatched 3982 | -8/Materials | Core integrity fell below 50% 4035 | -8/Materials | Lost 6 parts (1p3n2u) 4086 | -8/Materials | Core integrity fell below 20% 4115 | -8/Materials | Discovered new exit (range 15) 4166 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 04103_ Slug penetrates Wall. 04103_ X-62 Marksman destroyed. 04106_ Acquired 41 matter. 04107_ Acquired 26 matter. 04109_ U-05 Engineer lays Concrete. 04114_ The unstable cave ceiling collapses. 04115_ U-05 Engineer builds a Wall. 04115_ EXIT=FOUND 04119_ U-05 Engineer lays Concrete. 04120_ U-05 Engineer builds a Wall. 04128_ U-05 Engineer lays Concrete. 04128_ Slug penetrates H-61 Shepherd. 04129_ U-05 Engineer builds a Wall. 04131_ Slug penetrates H-61 Shepherd. 04134_ Hrd. Medium Armor Plating destroyed. 04138_ Slug penetrates H-61 Shepherd. 04144_ Penetrated by Slug. 04144_ Slug penetrates H-61 Shepherd. 04155_ Hrd. Medium Armor Plating destroyed. 04160_ Acquired 77 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????###?????????????????????? | | ???????????????????????### ######????????????????? | | ????????????# ####?##### == #????????????????? | | ?????????? # # * #????????????????? | | ?????????????? "" !! ########?????????? | | ???????????????""" ## ! # !#?????????? | | ?????????????? S" % ! # #?????????? | | ???????????= ! # #= ""#?????????? | | ???????????? ??#### Y"#?????????? | | ????????????? ?????# ## !* ""#?????????? | | ????????????????????####[ != ! #????#####? | | ???????????###+#############+######+######### #? | | ?????????? * !%!=[=% !%! ## | | ??????????