Cogmind - Beta 15 *** ADVENTURER MODE // 2025.09.17 @ 11:18:13 Player: triibiis Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (60) 300 Value Destroyed (1962) 1962 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4822 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 78/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Medium Treads > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- Beam Cannon Improved Light Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Titanium Leg Wheel > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Improved Sensor Array Improved Sensor Array Terrain Scan Processor > --- WEAPON ----------- Particle Cannon Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Beam Cannon Ion Cannon Minigun High-powered Shotgun Improved Light Cannon Grenade Launcher [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Targeting Computer Weapon Improved Light Cannon Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . . 1 Utility 3 | . . . . 2 1 Weapon 1 | . . 1 . . . Parts Attached 41 | 6 3 3 2 9 18 Power 5 | 1 . . . 1 3 Engine 3 | 1 . . . 1 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 10 | 2 . 1 1 2 4 Treads 2 | . . 1 . . 1 Leg 1 | . . . . . 1 Wheel 7 | 2 . . 1 2 2 Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 1 . 1 4 3 Device 3 | . . . . 2 1 Storage 2 | 1 . . 1 . . Processor 5 | . 1 . . 2 2 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 16 | 2 2 2 . 2 8 Energy Gun 1 | 1 . . . . . Energy Cannon 6 | . . 1 . . 5 Ballistic Gun 4 | 1 . . . . 3 Ballistic Cannon 4 | . 1 1 . 2 . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 1 2 Parts Lost 27 | . . 1 . 4 22 Power 4 | . . . . . 4 Propulsion 7 | . . 1 . 3 3 Utility 7 | . . . . 1 6 Weapon 9 | . . . . . 9 Highest Loss Streak 9 | . . 1 . 3 9 To Critical Strikes 1 | . . . . 1 . Average Backups 6 | 1 5 7 7 9 4 Power 1 | . 1 1 1 1 1 Propulsion . | . 1 . . . . Utility . | . . . 1 1 . Weapon 4 | . 3 4 5 6 3 Tool/Special . | . . . . . . Unused Backups 3 | . . . . 2 1 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . . 1 . Weapon 2 | . . . . 1 1 Tool/Special . | . . . . . . Average Slot Usage (%) 81 | . 96 86 97 98 52 Engine 7 | . 14 11 11 9 1 Treads 3 | . . 6 11 1 1 Wheel 16 | . 28 15 19 25 4 Device 3 | . . . . 8 4 Storage 9 | . 14 11 11 9 6 Processor 12 | . 10 11 11 17 9 Energy Cannon 7 | . . 4 11 8 10 Ballistic Gun 1 | . 5 . . . 3 Ballistic Cannon 13 | . 8 22 22 18 4 Launcher 3 | . 12 6 . . 2 Peak Build Rating 25 | 6 9 12 14 24 25 Average Rating 15 | 3 7 11 13 21 15 On Entrance 9 | . 6 9 12 14 18 Naked Turns . | . . . . . . Heaviest Build 29 | 10 15 20 25 28 29 Greatest Support 44 | 26 26 26 28 44 28 Greatest Overweight (x) 9 | . . 1 1 2 9 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 10 | 8 8 8 10 10 10 Average Capacity 9 | 6 8 8 8 10 9 Most Carried 10 | 3 7 8 8 10 10 Average Carried 6 | 1 5 7 7 9 4 Final Capacity 10 | 8 8 8 10 10 5 Final Carried 9 | 3 7 7 8 9 . Class Distribution -------------------- 39% | Gunner 32% | Skirmisher 20% | Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Skirmisher | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1130 | 260 . 331 35 329 175 Remotely . | . . . . . . Salvage Created 1682 | . 114 412 . 641 515 Parts 112 | . 7 31 . 48 26 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 54 | . 7 14 . 16 17 Guns 6 | . 1 . . . 5 Cannons 40 | . 1 14 . 16 9 AOE 8 | . 5 . . . 3 Classes Destroyed 12 | . 2 3 . 3 4 Worker 1 | . . . . 1 . Builder 3 | . . . . 3 . Recycler 2 | . . . . 1 1 Watcher 3 | . . 1 . 2 . Swarmer 14 | . 3 4 . 6 1 Grunt 25 | . 4 5 . 8 8 Duelist 1 | . . 1 . . . Sentry 6 | . . 4 . 2 . Demolisher 2 | . . . . . 2 Hunter 1 | . . . . . 1 Programmer 2 | . . . . . 2 Assembled 3 | . . . . . 3 Best Kill Streak 6 | . 3 5 . 6 5 Combat Bots Only 6 | . 3 5 . 6 4 Max Kills in Single Turn 3 | . 2 1 . 3 2 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 426 | . 18 42 . 69 297 Missed 116 | . 5 11 . 17 83 Hits 310 | . 13 31 . 52 214 Melee 10 | . . . . 3 7 Projectile 300 | . 13 31 . 49 207 AOE 10 | . . . . . 10 Critical Strikes 12 | . . . . 5 7 Part Disruptions 1 | . . . . . 1 Damage Taken 3644 | . 112 244 . 616 2672 Core 880 | . 14 80 . 83 703 Absorbed by Shields . | . . . . . . Ignored by Resistances 1054 | . 34 75 . 180 765 Regen/Repaired (Parts) 33 | . . 33 . . . Core Remaining (%) 89 | 100 94 . 80 84 . Volleys Fired 88 | . 8 20 . 31 29 Largest 3 | . 2 3 . 3 3 Hottest 150 | . 63 134 . 134 150 Shots Fired 233 | . 14 51 . 93 75 Gun 25 | . 4 . . . 21 Cannon 189 | . 4 46 . 93 46 Launcher 19 | . 6 5 . . 8 Special . | . . . . . . Kinetic 154 | . 8 40 . 62 44 Thermal 60 | . . 6 . 31 23 Explosive 19 | . 6 5 . . 8 Electromagnetic . | . . . . . . Robot Hit Streak 23 | . 8 9 . 23 15 Robot Miss Streak 4 | . 1 4 . 3 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 144 | . 10 28 . 60 46 Core Hits 100 | . 10 16 . 33 41 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 1 . . 2 1 Blast 4 | . 1 . . 2 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4185 | . 515 761 . 1432 1477 Guns 274 | . 12 . . . 262 Cannons 2773 | . 58 661 . 1432 622 Explosions 1134 | . 443 98 . . 593 Melee . | . . . . . . Ramming 4 | . 2 2 . . . Kinetic 2219 | . 70 580 . 960 609 Thermal 828 | . . 81 . 472 275 Explosive 1134 | . 443 98 . . 593 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 17 | . . 1 1 2 17 Average Corruption 8 | . . 1 1 2 12 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 16 | . . 1 . . 15 Message Errors 4 | . . . . . 4 Matter Fused 7 | . . 1 . . 6 Energy Discharges 2 | . . . . . 2 Parts Fused 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 54 | . 36 18 . . . Projectiles 18 | . . 18 . . . Explosions 36 | . 36 . . . . Melee . | . . . . . . Knockbacks 23 | . 1 5 . 13 4 Impact . | . . . . . . Kinetic 18 | . 1 4 . 10 3 Secondary 5 | . . 1 . 3 1 Self-Inflicted Damage 6 | . 1 1 . . 4 Shots 1 | . . . . . 1 Rammed 2 | . 1 1 . . . Targets Rammed 2 | . 1 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 350 | . 27 161 . 350 145 Average Temperature 88 | . 9 64 . 119 54 Received Heat Transfer 1313 | . 57 72 . 423 761 Effects 2 | . . . . 2 . Shutdowns 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1406 | . . 148 . 851 407 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 1 | . . 1 . 1 . Low Security (%) 93 | 100 100 77 100 92 100 Level 1 6 | . . 22 . 7 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 247 | . 172 247 78 212 125 Initial 78 | . . 54 78 . 66 Average 83 | . 110 137 36 96 51 Influence Increases 1545 | . 252 383 . 485 425 Destroy 0b10 Robot/C 1020 | . 140 280 . 320 280 Destroy 0b10 Robot/NC 55 | . . 5 . 35 15 Destroy Leader 226 | . 30 62 . 74 60 Successful Hack 17 | . 15 2 . . . Disable Machine 18 | . 9 . . 9 . Destroy Structure 89 | . 28 34 . 2 25 Lose Combat Pursuer 120 | . 30 . . 45 45 Influence Decreases 1545 | . 100 298 237 312 598 Entered New Map 364 | . . 98 159 . 107 Time Decay 940 | . 100 190 78 272 300 Lost Part 241 | . . 10 . 40 191 Squads Dispatched 7 | . 1 1 . 2 3 Investigation 2 | . 1 . . 1 . Extermination 1 | . . . . . 1 Reinforcement 4 | . . 1 . 1 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . 1 . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 6 | . 1 1 . 2 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 96 | . 10 16 . 28 42 Peak Tracking Total 10 | . 3 5 . 7 10 Tactical Retreats 6 | . 1 . . 3 2 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 5 | . 1 2 . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 3 | . 2 . . 1 . Max in Single Turn 1 | . 1 . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 3 | . 1 1 . 1 . Terminals 2 | . 1 . . 1 . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . 5 3 . 5 . Successful 7 | . 4 2 . 1 . Failed 6 | . 1 1 . 4 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 10 | . 5 . . 5 . Terminals 10 | . 5 . . 5 . Fabricators . | . . . . . . Repair Stations 3 | . . 3 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 4 . . 1 . Level Access Points 1 | . 1 . . . . Branch Access Points 2 | . 1 . . 1 . Emergency Access Points 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . . 1 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 971 | . . . . 630 341 Optics 891 | . . . . 563 328 Sensors 971 | . . . . 630 341 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 2248 | 69 238 393 184 656 708 Spaces Moved 1674 | 65 231 281 185 542 370 Core 49 | 4 . . . . 45 Treads 93 | . . . . . 93 Legs 1 | . . . . . 1 Wheels 1531 | 61 231 281 185 542 231 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 95 95 90 Average Speed 110 | 88 90 105 97 96 159 Slowest Speed 500 | 100 90 115 115 120 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 4 | . . 4 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 4 38 21 49 38 14 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched 4 | . . . 4 . . Spaces Dug . | . . . . . . Terrain Destroyed 93 | . 28 41 . 2 22 Melee . | . . . . . . Projectile 6 | . . 3 . 2 1 AOE 87 | . 28 38 . . 21 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1882 | 73 247 333 188 612 429 Wait 31 | . . 25 . 6 . Move 1669 | 64 230 280 184 541 370 Hop . | . . . . . . Pick Up 27 | 3 3 2 1 12 6 Fast Attach 19 | 6 3 1 1 2 6 Attach 24 | . . 3 . 7 14 Detach 3 | . 1 1 . 1 . Swap 2 | . . . 1 1 . Drop 17 | . 1 . 1 11 4 Fire 88 | . 8 20 . 31 29 Melee . | . . . . . . Ram 2 | . 1 1 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 7) 268 | -10/Materials | Identified exit to Mines 268 | -10/Materials | Identified exit to Materials 308 | -10/Materials | Entered another Materials area 308 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 368 | -9/Materials | Repaired Grenade Launcher 667 | -9/Materials | Discovered new exit (range 12) 677 | -9/Materials | Build established: Gunner 701 | -9/Materials | Entered Mines 760 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 761 | -9/Mines | Found Prototype Device 811 | -9/Mines | Learned 2 Materials zone layouts 855 | -9/Mines | Learned location of 1 exit from Materials 876 | -9/Mines | Discovered new exit (range 6) 885 | -9/Mines | Entered Materials 885 | -8/Materials | Evolved 2 slots: Utility x2 886 | -8/Materials | Identified exit to Factory 886 | -8/Materials | Identified Exp. Sensor Array 1288 | -8/Materials | Build established: Skirmisher 1524 | -8/Materials | Discovered exit to Factory (range 9) 1541 | -8/Materials | Entered Factory 1541 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1566 | -7/Factory | Lost 3 parts (2n1u) 1644 | -7/Factory | Lost 5 parts (1p1n1u2w) 1855 | -7/Factory | Assembled infested ambush trap array 1870 | -7/Factory | System corruption reached 10% 1898 | -7/Factory | Core integrity fell below 50% 1931 | -7/Factory | Lost 9 parts (1p1n4u3w) 1982 | -7/Factory | Lost 3 parts (1p2w) 2212 | -7/Factory | Core integrity fell below 20% 2249 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- K4B9I5HJAF F&DSJ3SJ1,|N9 Acquired Prototype Ballistic Gun. CIC, BECV%EQKC#SZYH ,METNS1VT%HQW=P1=E D System corrupted: Cld. Particle Cannon fused. S-27 Virus destroyed. R-06 Scavenger collects VTOL Module. Med. Storage Unit destroyed. R-06 Scavenger collects VTOL Module. Cld. Particle Cannon destroyed. U-05 Engineer builds a Wall. System corrupted: Matter fused (-10). K-01 Serf collects debris. Ion Cannon destroyed. Identified Imp. Assault Rifle. Faulty integration triggers system corruption (+4). Dropped Faulty Imp. Assault Rifle. Lgt. Ion Engine destroyed. System corrupted: Component data lost. 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" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 85 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 42 Targeting Accuracy 11 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 45% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BracePulseDriveblaster Manual? 0 Play Time 00:36:31 Cumulative 18.7 hours Start 2025.09.15 @ 09:26:39 End 2025.09.17 @ 11:18:13 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 52 Rogue 0 Adventurer 52 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 19 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x43 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3d96c0d1-50f9-417b-8b5c-ad19c2f48209