Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.06 @ 23:35:07 Player: EX-OCT Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (27) 5400 Robots Destroyed (74) 370 Value Destroyed (3406) 3406 Prototype IDs (222) 4440 Alien Tech Used (3) 600 Bonus (8356) 8356 TOTAL SCORE: 26572 Bonus ------- High Alert Combat Kills 103 Follower Combat Kills 253 Entered Garrisons 1200 Used RIF Installer 3000 Met Data Miner 300 Used Data Conduit 3000 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/1450 Matter 19/300 Energy 100/100 System Corruption 5% Temperature Cool (2) Movement Flying (40) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Nuclear Pulse Array > --- UTILITY (12) ----- 2N-1CE's Frost Array Graphene Brace Hacking Suite Improved Hacking Suite Ghost Barrier Relay Coupler [Swarmer] (30) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Stasis Canceller Perforator Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array Field Propulsion Array > --- UTILITY ---------- 2N-1CE's Frost Array Medium Storage Unit Improved Sensor Array Advanced Signal Interpreter Experimental Transmission Jammer Graphene Brace Hacking Suite Improved Hacking Suite Advanced System Shield Ghost Barrier Relay Coupler [NC] Relay Coupler [Swarmer] > --- WEAPON ----------- Perforator > --- INVENTORY -------- Light Neutrino Core Nuclear Pulse Array Stasis Canceller Relay Coupler [NC] Relay Coupler [Proto] Fusion Bomb Launcher Plasma Sword [Rating: 152] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Improved Surge Thruster Treads Light Treads Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit Improved Surge Thruster Utility Improved Sensor Array Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Utility Shielding Weapon Powered Hammer Energy Gun Medium Laser Energy Cannon Disintegrator Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Gar Res Tes Sec Slots Evolved 16 | . . 2 2 . . . 2 . . . . 2 . . . . 2 . . . 2 . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 6 | . . 1 1 . . . 1 . . . . 1 . . . . 1 . . . 1 . . . . . . Utility 9 | . . 1 1 . . . 1 . . . . 1 . . . . 1 . . . 1 . 1 . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 145 | 4 6 23 2 2 3 9 26 . . 1 . 24 2 . 1 1 6 1 4 4 1 . . 5 1 12 7 Power 13 | . . 1 . . . 2 1 . . . . 5 . . . . 1 . . . . . . . . 3 . Engine 6 | . . 1 . . . 1 . . . . . 2 . . . . 1 . . . . . . . . 1 . Core 6 | . . . . . . 1 1 . . . . 3 . . . . . . . . . . . . . 1 . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 51 | 2 2 10 . 2 2 3 10 . . . . 6 . . . . 1 . . 4 . . . 3 . 1 5 Treads 4 | 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . 4 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Flight 37 | . . 2 . 2 1 3 9 . . . . 6 . . . . 1 . . 4 . . . 3 . 1 5 Utility 49 | . 2 7 2 . 1 1 9 . . 1 . 10 2 . . 1 2 1 2 . 1 . . 2 1 3 1 Device 14 | . 1 . 1 . 1 . 2 . . . . 3 1 . . . 2 . . . 1 . . . . 2 . Storage 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Processor 7 | . . 1 . . . . 1 . . 1 . 2 1 . . 1 . . . . . . . . . . . Hackware 20 | . 1 . 1 . . 1 6 . . . . 4 . . . . . 1 1 . . . . 2 1 1 1 Protection 6 | . . 5 . . . . . . . . . 1 . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 32 | 2 2 5 . . . 3 6 . . . . 3 . . 1 . 2 . 2 . . . . . . 5 1 Energy Gun 4 | 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 7 | . . 3 . . . . 2 . . . . 1 . . . . . . . . . . . . . 1 . Ballistic Cannon 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . Launcher 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Weapon 3 | . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . Impact Weapon 5 | . 1 1 . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . 1 . . . . 1 . . 1 . 2 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 14 | . . 2 . . . . 2 1 . . . 2 1 . . . . . . . . . . . . 5 1 Parts Lost 75 | . 2 9 . 6 1 6 8 . . . 7 5 . . 1 . . . . . . . 1 2 4 7 16 Power 8 | . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . 2 1 2 Propulsion 40 | . 2 4 . 4 1 4 3 . . . 4 3 . . 1 . . . . . . . 1 2 2 4 5 Utility 20 | . . 3 . 1 . . 3 . . . 2 2 . . . . . . . . . . . . . 2 7 Weapon 7 | . . 2 . . . 1 2 . . . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 9 | . 2 8 . 3 1 2 3 . . . 5 4 . . 1 . . . . . . . 1 2 4 5 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 5 | . 3 6 7 5 3 4 4 5 5 5 5 4 4 5 3 3 4 5 7 9 8 9 8 8 5 6 3 Power . | . 1 1 1 1 1 . . . . . . . . . . . . 1 1 1 1 1 . . . . . Propulsion . | . . . 1 . . . . 2 2 2 2 . . . . . . . . 1 . 1 2 2 . . . Utility 1 | . 1 1 1 1 1 1 1 . . . . . 1 2 1 1 1 1 4 5 4 5 4 4 2 2 1 Weapon 1 | . 1 2 3 2 1 2 . 1 1 1 1 1 1 1 . . . . . 1 1 1 1 1 1 3 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 10 | . . 2 2 2 . . . . . . . 1 . . . . . 1 . . . . . . . 1 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 4 | . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . Tool/Special 4 | . . . . 1 . . . . . . . 1 . . . . . 1 . . . . . . . 1 . Average Slot Usage (%) 75 | . 52 87 84 57 67 76 66 99 92 94 94 73 92 93 100 93 86 94 94 85 82 85 84 85 85 75 55 Engine 2 | . . 8 9 2 . 4 . . . . . 2 . . . . . 5 5 5 5 5 4 3 4 2 . Core 2 | . . . . . . 2 2 7 7 7 6 1 6 6 6 6 4 . . . . . 4 4 4 . . Treads 1 | . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . 26 27 10 6 1 . . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . . 3 17 26 21 37 35 35 33 22 37 37 37 31 30 33 33 27 30 30 26 27 25 17 10 Device 9 | . 11 1 3 . 7 9 8 14 14 14 13 9 11 12 12 12 11 16 12 10 12 15 17 13 11 12 13 Storage 1 | . . 7 9 2 . . . . . . . . . . . . . . 3 5 5 5 4 4 4 4 1 Processor 6 | . . 7 9 9 9 9 7 7 7 8 11 7 7 12 9 6 5 5 5 5 5 5 4 4 4 4 3 Hackware 14 | . 10 1 . 9 9 9 14 14 14 14 14 19 18 18 18 18 16 16 20 22 20 20 18 19 28 28 23 Protection 2 | . . 10 9 5 . . . . . . . 2 4 . 3 6 5 5 1 . . . . 2 . . . Ballistic Gun 2 | . . 12 9 7 12 . . 2 . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . 10 6 9 6 5 7 4 4 7 7 6 . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 2 7 7 7 7 6 6 6 12 12 11 11 5 5 5 5 4 4 4 3 . Peak Build Rating 152 | 4 7 19 20 21 21 24 45 45 45 50 50 57 61 58 65 61 84 87 85 90 97 97 103 109 115 144 152 Average Rating 40 | 3 5 14 16 13 18 20 28 44 45 47 47 40 57 58 64 60 71 85 81 86 91 97 99 104 110 113 98 On Entrance 53 | . 4 5 16 20 13 21 15 45 45 45 50 20 57 58 58 62 61 84 85 82 86 97 97 97 103 101 84 Naked Turns 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 48 | 3 6 21 21 21 7 15 16 16 15 15 15 18 14 11 17 16 27 28 34 36 33 33 37 41 38 39 48 Greatest Support 54 | 3 3 36 21 21 9 18 21 23 23 20 23 24 16 16 33 24 34 38 34 39 42 50 50 46 48 46 54 Greatest Overweight (x) 6 | . 1 6 . 1 . 1 1 . . . . 1 . . . . . . . 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 Average Capacity 5 | 5 5 7 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 10 10 10 10 10 10 10 5 Most Carried 10 | 2 5 8 8 8 5 5 5 5 5 5 5 5 5 5 4 4 5 5 10 10 9 9 10 10 8 10 9 Average Carried 5 | . 3 6 7 5 4 4 4 5 5 5 5 4 4 5 3 3 4 4 8 9 8 9 8 8 5 8 4 Final Capacity 10 | 5 5 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 5 Final Carried 10 | 2 4 7 8 3 4 5 5 5 5 5 5 4 5 5 3 4 5 5 10 10 9 9 10 8 4 9 3 Class Distribution -------------------- 34% | Mutant 18% | Hacker-Scout 12% | Hacker-Sprinter 8% | Scout 8% | Sprinter 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Sprinter | -8/Garrison Sprinter | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Garrison Hacker-Scout | -5/Factory Hacker-Sprinter | -5/Garrison Hacker-Scout | -4/Factory Hacker-Sprinter | -4/Garrison Hacker-Scout | -3/Research Hacker-Scout | -3/Garrison Hacker-Sprinter | -2/Research Hacker-Mutant | -2/Testing Hacker-Mutant | -2/Section 7 Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Gar Res Tes Sec Matter Collected 2833 | 240 120 362 . 210 47 358 506 27 20 . 16 182 62 91 . 45 . . 140 90 . . . . . 245 72 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2588 | . 243 558 . 64 49 249 303 . . . . 403 . . . . 60 . 157 32 . . . . . 335 135 Parts 121 | . 13 41 . 2 1 15 9 . . . . 18 . . . . 3 . 5 1 . . . . . 10 3 Haulers Intercepted 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented 4 | . . . . . . . . 2 . . . . . . . 2 . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Gar Res Tes Sec Combat Hostiles Destroyed 55 | . 7 19 . 2 . 13 6 . . . . 1 . . . . 1 . . 1 . . . . . 2 3 Melee 4 | . . 1 . . . . . . . . . 1 . . . . 1 . . 1 . . . . . . . Guns 21 | . . 16 . 2 . . 1 . . . . . . . . . . . . . . . . . . 2 . Cannons 12 | . . . . . . 10 2 . . . . . . . . . . . . . . . . . . . . AOE 9 | . 4 . . . . 2 . . . . . . . . . . . . . . . . . . . . 3 Classes Destroyed 13 | . 5 1 . 1 . 2 2 . . . . 1 . . . . . . . 1 . . . . . . . Worker 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Builder 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . Hauler 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycler 5 | . . . . . . . 1 . . . . 2 . . . . . . 1 . . . . . . 1 . Operator 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Watcher 4 | . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Swarmer 22 | . 3 10 . 1 . 3 4 . . . . . . . . . . . . . . . . . . . 1 Cutter 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Grunt 16 | . 4 5 . . . 6 . . . . . . . . . . 1 . . . . . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sentry 5 | . . 4 . . . . 1 . . . . . . . . . . . . . . . . . . . . Hunter 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . Programmer 5 | . . . . . . 3 1 . . . . 1 . . . . . . . . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 6 | . 5 5 . 1 1 6 5 . . . . 4 . . . . 1 . 1 1 . . . . . 2 2 Combat Bots Only 6 | . 4 5 . 1 . 6 4 . . . . 1 . . . . 1 . . 1 . . . . . 2 2 Max Kills in Single Turn 2 | . 2 1 . 1 1 2 1 . . . . 1 . . . . 1 . 1 1 . . . . . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 Melee 1 | . . 1 . . . . . . . . . 1 . . . . 1 . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Gar Res Tes Sec Hostile Shots Fired 1004 | . 82 174 . 95 15 74 152 1 2 . 97 27 3 . 1 2 11 4 . 23 . 10 24 15 16 50 126 Missed 411 | . 22 47 . 33 11 29 61 . 1 . 55 16 2 . . 1 4 3 . 17 . 4 16 6 8 22 53 Hits 593 | . 60 127 . 62 4 45 91 1 1 . 42 11 1 . 1 1 7 1 . 6 . 6 8 9 8 28 73 Melee 11 | . . . . . . . 3 . . . . . . . . . . . . 3 . . . 3 2 . . Projectile 582 | . 60 127 . 62 4 45 88 1 1 . 42 11 1 . 1 1 7 1 . 3 . 6 8 6 6 28 73 AOE 5 | . . . . . . . . . . . . . . . . . . . . 2 . . . 1 2 . . Critical Strikes 20 | . . 2 . 1 . 2 . . . . . 2 . . . . . . . 3 . . . 2 1 4 3 Actively Blocked 10 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 4 3 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Damage Taken 10182 | . 711 1412 . 737 61 585 1128 17 18 . 617 526 32 . 43 23 133 15 18 219 . 65 168 265 221 790 2378 Core 3209 | . 130 372 . 232 17 174 432 17 . . 84 115 . . . . 20 . 18 50 . . . 35 25 196 1292 Absorbed by Shields 187 | . . . . 89 . 86 . . . . . . . . . . . . . . . . . 12 . . . Redirected to Shielding 113 | . . . . . . . . . . . . 44 . . . . 13 9 . . . . . 47 . . . Regen/Repaired (Parts) 352 | . . 31 . . . . 8 . . . . 76 . . . . 93 . 9 . 66 . 69 . . . . Core Remaining (%) 63 | 100 48 7 . . . 23 . . . . 23 . . . . 86 . . . 91 . 100 . 97 . . . Volleys Fired 155 | . 24 45 . 14 . 39 21 . . . . . . . . . . . . . . . . . . 6 6 Largest 2 | . 2 2 . 2 . 1 2 . . . . . . . . . . . . . . . . . . 1 1 Hottest 100 | . 90 65 . 46 . 37 77 . . . . . . . . . . . . . . . . . . 50 100 Shots Fired 209 | . 35 74 . 24 . 39 25 . . . . . . . . . . . . . . . . . . 6 6 Gun 139 | . 30 74 . 24 . . 5 . . . . . . . . . . . . . . . . . . 6 . Cannon 55 | . . . . . . 39 13 . . . . . . . . . . . . . . . . . . . 3 Launcher 8 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Special 7 | . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Kinetic 153 | . . 63 . 24 . 39 18 . . . . . . . . . . . . . . . . . . 6 3 Thermal 41 | . 30 11 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 8 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | . 4 16 . 16 . 8 9 . . . . . . . . . . . . . . . . . . 7 8 Robot Miss Streak 16 | . 7 6 . 2 . 16 8 . . . . . . . . . . . . . . . . . . 3 6 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 241 | . 25 63 . 14 2 56 33 . . . . 9 . . 2 . 5 . 5 2 . . . 2 . 11 12 Core Hits 137 | . 11 37 . 4 . 43 15 . . . . 3 . . . . 2 . 1 . . . . . . 7 14 Critical Kills 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . Critical Parts Destroyed 16 | . 1 3 . 1 1 . 4 . . . . . . . . . . . . . . . . . . 4 2 Critical Strikes 21 | . 1 3 . 1 1 . 5 . . . . . . . . . 1 . . . . . . . . 6 3 Destroy 12 | . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . 6 3 Smash 8 | . 1 3 . . 1 . 3 . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Melee Attacks 358 | . 29 16 . 8 7 47 60 5 5 . 27 48 2 3 7 11 13 2 9 6 4 4 9 4 1 22 9 Impact 140 | . 29 16 . 8 7 31 41 . . . 8 . . . . . . . . . . . . . . . . Slashing 198 | . . . . . . . 19 5 5 . 19 48 2 3 7 11 13 2 9 6 4 4 9 4 1 18 9 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 35 | . . . . . 1 17 3 . . . . 5 . . 2 . 1 . 1 . . . . . . 5 . Combat Hostiles 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . Damage Inflicted 7220 | . 836 1109 . 161 99 1093 1218 . . . . 574 . . 105 . 281 . 345 123 . . . 100 . 128 1048 Guns 1269 | . 156 858 . 161 . . 40 . . . . . . . . . . . . . . . . . . 54 . Cannons 998 | . . . . . . 728 248 . . . . . . . . . . . . . . . . . . . 22 Explosions 1252 | . 340 . . . . 263 . . . . . . . . . . . . . . . . . . . . 649 Melee 3666 | . 340 251 . . 99 102 930 . . . . 574 . . 105 . 281 . 345 123 . . . 97 . 74 345 Ramming 35 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 32 Kinetic 1911 | . . 658 . 161 . 728 288 . . . . . . . . . . . . . . . . . . 54 22 Thermal 356 | . 156 200 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 1252 | . 340 . . . . 263 . . . . . . . . . . . . . . . . . . . . 649 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1549 | . 340 251 . . 99 102 757 . . . . . . . . . . . . . . . . . . . . Slashing 2117 | . . . . . . . 173 . . . . 574 . . 105 . 281 . 345 123 . . . 97 . 74 345 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . 1 . . . . 3 13 13 13 13 . 11 11 11 11 11 . . . . . . . 2 . . 5 Average Corruption 8 | . 1 . . . . 2 12 13 13 13 . 11 11 11 11 11 . . . . . . . 2 . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 89 | . 4 . . . . 3 50 6 3 . . 7 4 2 1 6 . . . . . . . . . . 3 Message Errors 25 | . . . . . . 2 13 2 1 . . 3 1 1 . 2 . . . . . . . . . . . Matter Fused 17 | . . . . . . 1 10 1 1 . . 3 . . . . . . . . . . . . . . 1 Heat Flow Errors 11 | . 3 . . . . . 2 1 . . . 1 2 . . 1 . . . . . . . . . . 1 Energy Discharges 10 | . 1 . . . . . 6 . . . . . 1 . 1 1 . . . . . . . . . . . Parts Rejected 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 11 | . . . . . . . 6 1 1 . . . . 1 . 2 . . . . . . . . . . . Data Loss (major) 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Misdirections 6 | . . . . . . . 5 1 . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1130 | . 97 69 . . 28 32 454 . . . . 159 . . 45 . 44 . 11 25 . . . 21 . . 145 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 151 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . 145 Melee 979 | . 91 69 . . 28 32 454 . . . . 159 . . 45 . 44 . 11 25 . . . 21 . . . Knockbacks 35 | . 2 . . . . 18 15 . . . . . . . . . . . . . . . . . . . . Impact 11 | . 1 . . . . . 10 . . . . . . . . . . . . . . . . . . . . Kinetic 22 | . . . . . . 18 4 . . . . . . . . . . . . . . . . . . . . Secondary 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 430 | . 24 . . . . . . . . . . . . . . . . . . . . . . 1 . . 405 Shots 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 4 Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 438 | . 156 229 . 12 . 22 278 109 58 3 53 438 237 . 146 140 177 148 123 48 80 291 136 313 184 7 178 Average Temperature 54 | . 45 43 . 5 . 12 65 19 20 2 7 157 101 . 75 99 57 70 46 8 29 192 51 158 104 7 93 Received Heat Transfer 1770 | . 360 477 . 216 9 162 108 9 9 . 69 21 . . . 9 63 . 9 . . . 33 9 . 99 108 Effects 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 13 | . 4 2 . . 1 1 5 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 9 | . 3 2 . . . 1 3 . . . . . . . . . . . . . . . . . . . . Parts Fried 13 | . 2 6 . . 1 . 4 . . . . . . . . . . . . . . . . . . . . Impact Corruptions 31 | . 6 3 . . 1 2 19 . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 649 | . 409 240 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Gar Res Tes Sec Maximum Alert Level 3 | . 1 1 . 3 1 2 2 . . . . 1 . . . . . . . . . 1 1 1 1 . 1 Low Security (%) 55 | 100 72 39 100 42 71 20 . . . . . 78 . . . . 100 100 100 100 100 85 58 87 91 100 81 Level 1 28 | . 27 60 . 30 28 33 41 . . . . 21 . . . . . . . . . 14 41 12 8 . 18 Level 2 15 | . . . . 23 . 46 58 . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 710 | . 243 331 100 710 356 668 582 . . . . 259 . . . . 30 140 77 118 112 254 237 216 221 176 339 Initial 350 | . . 31 90 65 345 118 350 . . . . 147 . . . . . . 73 14 43 78 142 147 121 101 69 Average 215 | . 137 208 91 280 230 366 421 . . . . 145 . . . . 11 68 48 53 56 124 187 154 149 133 112 Influence Increases 6325 | . 443 615 30 705 58 710 807 60 105 . 465 470 . . . . 79 140 48 129 109 176 134 89 130 314 509 Destroy 0b10 Robot/C 1300 | . 140 380 . 40 . 400 120 . . . . 20 . . . . 20 . . 60 . . 20 . . 40 60 Destroy 0b10 Robot/NC 95 | . 20 10 . . 5 . 25 . . . . 25 . . . . . . 5 . . . . . . 5 . Destroy Leader 284 | . 36 84 . 10 2 40 42 . . . . 10 . . . . 10 . . . . . 10 . . 10 30 Allied During Kill 47 | . . . . . . 29 . . . . . . . . . . . . . 9 . . 7 . . 2 . Successful Hack 415 | . 22 18 . . 16 . 42 . . . . 94 . . . . 26 . 20 . 26 26 6 24 25 44 26 Select Force Hacks 120 | . . . . . . . 60 . . . . 30 . . . . . . . . . . 30 . . . . Disable Machine 300 | . 15 . . . . . 45 . . . . 30 . . . . 15 . . . . . 15 . . 105 75 Anti-Garrison Action 300 | . . . . 100 . 100 . . . . . . . . . . . 50 . . . . . 50 . . . Destroy Structure 554 | . 45 3 . 60 5 81 38 . . . . 36 . . . . 8 . 8 15 8 15 16 . . 33 183 Partial Spotted 420 | . 30 . 30 15 . . 60 . . . . 90 . . . . . 30 15 30 . 60 . . 30 15 15 Lose Combat Pursuer 2490 | . 135 120 . 480 30 60 375 60 105 . 465 135 . . . . . 60 . 15 75 75 30 15 75 60 120 Influence Decreases 6006 | . 368 476 144 95 585 225 1006 244 85 305 231 623 61 20 . . 79 . 167 67 80 34 192 69 165 370 315 Entered New Map 2147 | . . 44 124 35 365 65 318 174 55 305 . 87 31 4 . . . . 67 7 40 34 112 49 95 80 56 Time Decay 2380 | . 348 342 20 . 50 . 458 70 30 . 161 326 30 16 . . 69 . 100 . 40 . 30 . 30 160 100 Search Patrol Dispatched 150 | . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . Lost Part 729 | . 20 90 . 60 10 60 80 . . . 70 50 . . . . . . . . . . 10 20 40 70 149 Lost Ally 300 | . . . . . 10 100 . . . . . 10 . . . . 10 . . 60 . . 40 . . 60 10 Purge Threat 300 | . . . . . 150 . . . . . . 150 . . . . . . . . . . . . . . . Squads Dispatched 43 | . 3 . . . 1 . 12 . . . . 11 . . . . 2 . 3 . 1 . 2 . 2 2 4 Investigation 26 | . 1 . . . . . 7 . . . . 8 . . . . 2 . 3 . 1 . 2 . 1 1 . Extermination 7 | . . . . . . . 3 . . . . 3 . . . . . . . . . . . . . 1 . Reinforcement 7 | . 2 . . . 1 . 2 . . . . . . . . . . . . . . . . . 1 . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Searches Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Gar Res Tes Sec Distress Signals 13 | . 1 3 . . 1 . 3 . . . . 2 . . . . . . . . . . . . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 344 | . 25 34 1 37 6 20 45 4 6 . 38 11 1 . 4 1 9 7 1 16 . 5 22 5 11 12 23 Peak Tracking Total 21 | . 9 12 1 17 6 11 6 4 7 . 9 5 1 . 4 1 6 7 1 10 6 9 21 8 7 8 14 Tactical Retreats 61 | . 3 4 . 5 1 1 15 1 2 . 10 5 . . . . . 1 . 1 1 1 2 1 2 1 4 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Gar Res Tes Sec Traps Triggered 16 | . 2 . . 1 . 3 2 . . . . . . . . . . . . 5 1 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 11 | . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Gar Res Tes Sec Machines Disabled 30 | . 1 . . 3 . 3 3 . . . . 2 1 . . . 1 1 . . . 1 1 1 . 7 5 Max in Single Turn 2 | . 1 . . 2 . 2 1 . . . . 1 1 . . . 1 1 . . . 1 1 1 . 1 2 Garrison Access 6 | . . . . . . . 1 . . . . 4 . . . . 1 . . . . . . . . . . Garrison Relay 3 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . . Phase Generator 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Gar Res Tes Sec Machines Accessed 102 | . 6 7 1 3 4 . 17 . . . . 25 1 . 4 . 9 . 6 1 2 1 3 1 3 6 2 Terminals 56 | . 5 6 . 3 3 . 8 . . . . 13 . . . . 4 . 3 1 . 1 . 1 3 3 2 Fabricators 10 | . . . . . . . 3 . . . . 3 . . . . 1 . 1 . . . . . . 2 . Repair Stations 14 | . 1 1 . . . . 2 . . . . 4 . . . . 2 . 1 . 1 . 1 . . 1 . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 2 . . . . 1 . . . . . . . . . . 1 . . . . Garrison Access 12 | . . . 1 . 1 . 1 . . . . 4 . . . . 2 . 1 . 1 . 1 . . . . Total Hacks 327 | . 22 22 6 8 20 . 35 . . . . 71 1 . 31 . 25 . 16 2 9 4 6 3 24 20 2 Successful 214 | . 15 15 1 2 13 . 20 . . . . 42 1 . 31 . 21 . 9 1 5 3 5 3 16 9 2 Failed 112 | . 6 7 5 6 7 . 15 . . . . 29 . . . . 4 . 7 1 4 1 1 . 8 11 . Catastrophic 21 | . . 3 3 1 . . 4 . . . . 4 . . . . . . 2 . . . . . 2 2 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 197 | . 19 20 3 1 15 . 25 . . . . 48 . . . . 14 . 9 . 3 3 2 2 18 13 2 Terminals 197 | . 20 20 . 8 18 . 18 . . . . 44 . . . . 18 . 6 2 . 4 . 3 24 10 2 Fabricators 35 | . . . . . . . 8 . . . . 18 . . . . 2 . 2 . . . . . . 5 . Repair Stations 30 | . 2 2 . . . . 5 . . . . 4 . . . . 3 . 3 . 5 . 1 . . 5 . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . 2 . . . . 1 . . . . . . . . . . 4 . . . . Garrison Access 25 | . . . 6 . 2 . 1 . . . . 4 . . . . 2 . 5 . 4 . 1 . . . . Terminal Hacks 78 | . 3 3 . 2 4 . 1 . . . . 9 1 . 31 . 5 . 2 1 . 3 . 3 9 1 . Record 12 | . . . . . . . . . . . . . 1 . 11 . . . . . . . . . . . . Part Schematic 20 | . . . . . . . 1 . . . . 2 . . 13 . 2 . . . . . . . 2 . . Robot Schematic 5 | . . . . . . . . . . . . 1 . . 4 . . . . . . . . . . . . Robot Analysis 4 | . 2 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . 3 . 2 . 1 . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Terminal Index 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Registered Components 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 9 | . 1 1 . . 1 . . . . . . 3 . . . . 1 . . . . . . . 1 1 . Garrison Registry 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Patrol Navigation 3 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . Security Stations 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Fabricator Hacks 18 | . . . . . . . 6 . . . . 8 . . . . 2 . 2 . . . . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Load Schematic 11 | . . . . . . . 4 . . . . 5 . . . . 1 . 1 . . . . . . . . Build 6 | . . . . . . . 2 . . . . 2 . . . . 1 . 1 . . . . . . . . Repair Station Hacks 11 | . . 2 . . . . 1 . . . . . . . . . 2 . 1 . 4 . . . . 1 . Scan Component 7 | . . 1 . . . . 1 . . . . . . . . . 1 . 1 . 2 . . . . 1 . Repair 4 | . . 1 . . . . . . . . . . . . . . 1 . . . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 12 | . . . 1 . 1 . 1 . . . . 4 . . . . 2 . 1 . 1 . 1 . . . . Unlock Access 6 | . . . 1 . 1 . . . . . . . . . . . 1 . 1 . 1 . 1 . . . . Seal Access 6 | . . . . . . . 1 . . . . 4 . . . . 1 . . . . . . . . . . Unauthorized Hacks 93 | . 12 10 . . 8 . 11 . . . . 21 . . . . 10 . 3 . . . 2 . 7 7 2 Terminals 75 | . 11 10 . . 8 . 6 . . . . 15 . . . . 9 . 1 . . . . . 7 6 2 Track 6 | . 1 1 . . 1 . . . . . . 2 . . . . . . . . . . . . . . 1 Assimilate 8 | . . . . . 1 . . . . . . 1 . . . . 3 . . . . . . . . 2 1 Botnet 25 | . 4 3 . . 3 . 1 . . . . 6 . . . . 2 . 1 . . . . . 2 3 . Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Operators 5 | . 1 1 . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . Skim 29 | . 5 5 . . 3 . 5 . . . . 5 . . . . 3 . . . . . . . 2 1 . Fabricators 5 | . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . 1 . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recompile 4 | . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . Repair Stations 8 | . 1 . . . . . 1 . . . . 3 . . . . 1 . 1 . . . 1 . . . . Mechanics 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Patch 7 | . . . . . . . 1 . . . . 3 . . . . 1 . 1 . . . 1 . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . Extract 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 70 | . 6 6 1 3 3 . 9 . . . . 16 . . . . 5 . 6 1 2 1 1 1 2 6 1 Full Trace Events 8 | . . . . 1 . . 1 . . . . 2 . . . . 1 . 1 . . . . . 1 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 1 . . 4 . . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 50 | . . . . . . . 6 . . . . 9 . . 13 . 2 . . . . . 2 . 2 16 . Parts Built 12 | . . . . . . . 4 . . . . 4 . . . . 2 . 2 . . . . . . . . Authchips 4 | . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . Time 284 | . . . . . . . 48 . . . . 94 . . . . 47 . 95 . . . . . . . . Total Part Build Rating 52 | . . . . . . . 12 . . . . 20 . . . . 10 . 10 . . . . . . . . Parts Repaired 4 | . . 1 . . . . . . . . . . . . . . 1 . . . 2 . . . . . . Time 107 | . . 32 . . . . . . . . . . . . . . 25 . . . 50 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Gar Res Tes Sec Used RIF Installer 6 | . . . . 1 . 1 . . . . . . . . . . . 1 . 1 . 1 . 1 . . . Zone Cloak 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Watcher Feeds 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Hacked 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 1 Autooverrided 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 4 . locate_prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . report_schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . amplify_resonance 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . formatsys_low 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Relay Couplers Released 9 | . . . . . . 3 . . . . . . . . . . . 3 . . . . . 3 . . . Machine Destruction 9 | . . . . . . 3 . . . . . . . . . . . 3 . . . . . 3 . . . Attached 6 | . . . . . . 1 1 . . . . . . . . . . 1 . . . . . 2 . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Gar Res Tes Sec Total Allies 24 | . . . . . 1 9 . . . . . 1 . . . . 2 . 3 . . 2 . . . 4 2 Largest Group 6 | . . . . . 1 6 . . . . . 1 . . . . 2 . 3 3 . . 2 . . 4 1 Highest-Rated Group 195 | . . . . . 10 114 . . . . . 26 . . . . 36 . 87 87 . . 175 . . 195 45 Highest-Rated Ally 95 | . . . . . 10 24 . . . . . 26 . . . . 26 . 29 29 . . 95 . . 62 45 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 61 | . . . . . . 26 . . . . . . . . . . . . 8 14 . . 6 . . 5 2 Total Damage 1102 | . . . . . . 423 . . . . . . . . . . . . 94 170 . . 415 . . . . Kills 10 | . . . . . . 7 . . . . . . . . . . . . . 2 . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Gar Res Tes Sec Active Infowar (turns) 6158 | . 848 629 52 272 107 466 1096 146 63 29 525 731 77 104 50 141 157 37 213 3 54 . 77 6 54 177 44 Optics 1771 | . . 553 52 272 107 466 272 . . . . 49 . . . . . . . . . . . . . . . Sensors 3944 | . . . . . 97 466 994 144 63 29 509 451 77 104 50 141 157 37 213 3 51 . 77 6 54 177 44 Structural 3485 | . 848 76 . . . . 280 146 63 29 525 672 70 104 20 141 157 7 211 1 54 . 76 5 . . . Decoding 735 | . . . . . . . . . . 13 525 197 . . . . . . . . . . . . . . . Jamming 61 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 44 ECM 15 | . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 155 | . 2 1 . . . . . . . . . 1 . . 151 . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . 2 . . 2 . 1 1 . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Traps 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Gar Res Tes Sec Turns Passed 7148 | 38 1017 760 52 272 107 466 1144 146 63 29 525 737 77 104 50 141 157 37 213 124 97 41 78 64 61 327 221 Spaces Moved 11687 | 60 831 469 85 385 183 546 1970 270 187 119 1120 1731 196 348 97 353 283 135 258 289 106 146 184 188 229 548 371 Core 1189 | 60 831 55 . 64 . . 134 . . . . . . . . . . . . . . . . . . . 45 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 21 | . . 21 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 648 | . . 363 85 194 6 . . . . . . . . . . . . . . . . . . . . . . Flight 9829 | . . 30 . 127 177 546 1836 270 187 119 1120 1731 196 348 97 353 283 135 258 289 106 146 184 188 229 548 326 Fastest Speed 5 | 50 50 40 52 37 34 28 11 14 14 23 14 16 21 21 5 6 17 8 17 17 18 6 6 16 21 26 31 Average Speed 30 | 50 50 53 52 49 36 32 31 22 22 23 23 27 21 21 17 20 19 17 19 22 18 19 18 17 21 33 40 Slowest Speed 350 | 50 100 350 52 120 60 114 100 23 23 23 35 82 21 21 21 21 22 20 23 70 18 26 22 21 26 40 50 Overloaded Moves 128 | . . . . . . . 8 3 7 . 16 . . . 16 10 . 14 . . . 15 6 33 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 72 | . . 1 . 1 2 3 14 . . . 4 8 . . 1 . 3 . . 12 . 2 1 2 4 9 5 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 89 47 11 75 27 59 49 59 43 15 96 49 38 65 77 60 11 30 10 32 5 33 9 34 7 72 21 Regions Visited 27 Branch Regions 10 Pre-discovered Areas 36 | . 2 1 . . . . 2 . . . . 2 1 . 28 . . . . . . . . . . . . Known Exits Taken 19 | . . 1 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 . 1 . 1 . 1 . 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 8 | . . . . . . . . . 1 . 1 . 1 2 . 3 . . . . . . . . . . . Spaces Dug 206 | . 22 3 . 5 5 22 38 5 5 . 22 37 1 3 . 9 4 . 4 . 4 . 7 . . 10 . Terrain Destroyed 440 | . 51 3 . 77 5 91 38 5 5 . 22 37 1 3 . 9 4 . 4 . 4 . 7 . . 11 63 Melee 192 | . 8 3 . 5 5 22 38 5 5 . 22 37 1 3 . 9 4 . 4 . 4 . 7 . . 10 . Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 244 | . 43 . . 72 . 69 . . . . . . . . . . . . . . . . . . . . 60 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Gar Res Tes Sec Total 14417 | 65 1348 877 93 423 205 729 2355 343 198 119 1335 1915 226 373 119 406 363 145 405 327 175 150 212 211 235 652 413 Wait 1916 | . 446 308 . 5 10 50 266 65 7 . 195 95 22 23 15 42 62 5 128 29 57 3 14 5 7 46 11 Move 11533 | 59 830 466 85 382 179 539 1942 269 186 118 1111 1716 195 347 94 352 277 133 257 269 106 140 182 183 220 535 361 Hop 57 | . . 1 . 1 2 3 13 . . . 4 6 . . 1 . 3 . . 6 . 2 1 2 4 3 5 Pick Up 50 | 2 4 5 2 . 2 4 7 . . . . 7 . . . 1 . 1 3 2 1 . 3 2 . 3 1 Fast Attach 113 | 4 2 20 2 2 3 5 18 2 . 1 . 19 3 . . . 4 1 2 1 1 . . 2 . 13 8 Attach 50 | . 3 1 . 3 . 4 9 . . . . 6 . . 2 . . . . 1 2 . 2 5 3 3 6 Detach 30 | . 3 2 1 1 . 3 5 . . . . 2 1 . . . . . 1 . . . . 1 . 7 3 Swap 53 | . 2 5 1 4 1 3 4 1 . . 2 3 2 . 1 2 3 1 3 7 4 . 1 2 . 1 . Drop 74 | . 5 8 2 2 1 2 10 1 . . 1 13 1 . 1 . 3 2 2 5 . . . 4 . 11 . Fire 155 | . 24 45 . 14 . 39 21 . . . . . . . . . . . . . . . . . . 6 6 Melee 346 | . 29 16 . 8 7 47 60 5 5 . 22 48 2 3 5 9 11 1 9 6 4 4 9 4 1 22 9 Ram 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . 1 . 19 . . . . . . . . . . . 1 . 1 . 1 . . . . . Rewire 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Trap 11 | . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Upp x2 / Gar) -5/Garrison -5/Factory (discovered 2 exits: Upp / Gar) -5/Garrison -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Garrison -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: *Sec / *Frg) -2/Section 7 History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 7) 220 | -10/Materials | Discovered new exit (range 10) 303 | -10/Materials | Build established: Mutant 332 | -10/Materials | Central database locked down 441 | -10/Materials | Discovered new exit (range 6) 465 | -10/Materials | Discovered new exit (range 7) 526 | -10/Materials | Discovered new exit (range 8) 544 | -10/Materials | Core integrity fell below 50% 678 | -10/Materials | Learned location of 1 exit from Storage 802 | -10/Materials | Learned 4 Recycling zone layouts 918 | -10/Materials | Learned location of 1 exit from Storage 956 | -10/Materials | Learned 4 Recycling zone layouts 1003 | -10/Materials | Learned location of Subcaves (-10) 1039 | -10/Materials | Derelicts attacked the area 1056 | -10/Materials | Entered another Materials area 1056 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1057 | -9/Materials | Identified exit to Mines 1169 | -9/Materials | Core integrity fell below 50% 1201 | -9/Materials | Lost 8 parts (3n3u2w) 1320 | -9/Materials | Repaired Autogun 1447 | -9/Materials | Core integrity fell below 20% 1525 | -9/Materials | Discovered new exit (range 18) 1534 | -9/Materials | Learned 4 Recycling zone layouts 1638 | -9/Materials | Learned location of 1 exit from Storage 1675 | -9/Materials | Learned 4 Recycling zone layouts 1721 | -9/Materials | Identified exit to Materials 1750 | -9/Materials | Loaded intel: 22 trap records 1790 | -9/Materials | Learned Storage stockpile data 1816 | -9/Materials | Entered another Materials area 1816 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1868 | -8/Materials | Identified exit to Garrison 1868 | -8/Materials | Entered Garrison 1869 | -8/Garrison | Identified exit to Materials 1944 | -8/Garrison | Triggered checkpoint 1968 | -8/Garrison | Lost 3 parts (1p2n) 1984 | -8/Garrison | Phase Generator disabled 2042 | -8/Garrison | Triggered checkpoint 2064 | -8/Garrison | Triggered checkpoint 2066 | -8/Garrison | Triggered checkpoint 2066 | -8/Garrison | Discovered exit to Materials (range 14) 2067 | -8/Garrison | Spotted B-75 Beast 2067 | -8/Garrison | Spotted B-75 Beast 2076 | -8/Garrison | Discovered exit to Materials (range 6) 2076 | -8/Garrison | Discovered exit to Materials (range 63) 2076 | -8/Garrison | Discovered exit to Materials (range 66) 2098 | -8/Garrison | Triggered checkpoint 2118 | -8/Garrison | Installed Relay Interface Framework 2140 | -8/Garrison | Entered Materials 2219 | -8/Materials | Discovered new exit (range 18) 2247 | -8/Materials | Identified exit to Garrison 2247 | -8/Materials | Entered Garrison 2365 | -8/Garrison | Lost 4 allies 2411 | -8/Garrison | Triggered checkpoint 2429 | -8/Garrison | P-60 Hacker assimilated allied Defender 3c 2450 | -8/Garrison | Core integrity fell below 50% 2461 | -8/Garrison | Lost 4 allies 2490 | -8/Garrison | Discovered new exit (range 11) 2551 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 2560 | -8/Garrison | Discovered new exit (range 7) 2591 | -8/Garrison | Phase Generator disabled 2625 | -8/Garrison | Triggered checkpoint 2681 | -8/Garrison | Garrison Relay disabled 2713 | -8/Garrison | Entered Factory 2713 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2747 | -7/Factory | Assembled infested ambush trap array 2748 | -7/Factory | System corruption reached 10% 2961 | -7/Factory | Discovered new exit (range 17) 3083 | -7/Factory | Lost 3 parts (1u2w) 3108 | -7/Factory | Core integrity fell below 50% 3361 | -7/Factory | Identified exit to Lower Caves 3375 | -7/Factory | Identified exit to Factory 3380 | -7/Factory | Learned location of 1 exit from Upper Caves 3381 | -7/Factory | Learned location of Upper Caves (-4) 3382 | -7/Factory | Learned Hub_04(d) stockpile data 3383 | -7/Factory | Learned 4 Extension zone layouts 3384 | -7/Factory | Learned 2 Lower Caves zone layouts 3395 | -7/Factory | Learned location of 2 exits from Archives 3513 | -7/Factory | Search patrols dispatched 3530 | -7/Factory | Fabricated Surge Thruster (x2) 3555 | -7/Factory | Build established: Sprinter 3559 | -7/Factory | Fabricated Surge Thruster (x2) 3857 | -7/Factory | Entered Lower Caves 3869 | -7/Lower Caves | Spotted B-75 Beast 3889 | -7/Lower Caves | Encountered a Warlord checkpoint 3905 | -7/Lower Caves | Identified exit to Lower Caves 3906 | -7/Lower Caves | Learned Factory garrison access intel 3995 | -7/Lower Caves | Found Alien Artifact 3995 | -7/Lower Caves | Identified Core Expander 3995 | -7/Lower Caves | Installed Core Expander, added new Utility slot 4003 | -7/Lower Caves | Entered another Lower Caves area 4056 | -7/Lower Caves | Build established: Scout 4064 | -7/Lower Caves | Discovered new exit (range 12) 4066 | -7/Lower Caves | Identified exit to Zion 4066 | -7/Lower Caves | Entered Zion 4076 | -7/Zion | System corruption cleaned by Quarantine Array 4092 | -7/Zion | Discovered new exit (range 12) 4095 | -7/Zion | Identified exit to Proximity Caves 4095 | -7/Zion | Entered Proximity Caves 4102 | -6/Proximity Caves | Learned 4 Factory zone layouts 4113 | -6/Proximity Caves | Spotted B-75 Beast 4153 | -6/Proximity Caves | Learned Factory terminal intel 4489 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4618 | -6/Proximity Caves | Discovered exit to Factory (range 7) 4620 | -6/Proximity Caves | Entered Factory 4620 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4621 | -6/Factory | Identified exit to Lower Caves 4622 | -6/Factory | Loaded intel: 27 terminal locations 4623 | -6/Factory | Loaded intel: 4 garrison access locations 4640 | -6/Factory | Lost 5 parts (1p3n1u) 4741 | -6/Factory | Discovered exit to Lower Caves (range 5) 4987 | -6/Factory | Learned location of 1 exit from Cetus 5061 | -6/Factory | Learned location of Warlord (-5) 5110 | -6/Factory | Crushed by falling debris 5110 | -6/Factory | System corruption reached 10% 5141 | -6/Factory | Lost 4 parts (3n1u) 5175 | -6/Factory | Learned location of 1 exit from Upper Caves 5252 | -6/Factory | Fabricated Imp. Surge Thruster (x2) 5253 | -6/Factory | Learned location of 1 exit from Extension 5280 | -6/Factory | Learned location of 1 exit from Proximity Caves 5302 | -6/Factory | Fabricated Imp. Surge Thruster (x2) 5317 | -6/Factory | Learned location of Lower Caves (-6) 5328 | -6/Factory | Discovered new exit (range 12) 5357 | -6/Factory | Entered Lower Caves 5366 | -6/Lower Caves | Spotted B-75 Beast 5422 | -6/Lower Caves | Discovered new exit (range 15) 5425 | -6/Lower Caves | Identified exit to Lower Caves 5429 | -6/Lower Caves | Found Alien Artifact 5429 | -6/Lower Caves | Identified Dimensional Node Initializer 5429 | -6/Lower Caves | Initialized slip node 5434 | -6/Lower Caves | Entered another Lower Caves area 5515 | -6/Lower Caves | Encountered a Warlord checkpoint 5536 | -6/Lower Caves | Discovered new exit (range 9) 5538 | -6/Lower Caves | Identified exit to Data Miner 5538 | -6/Lower Caves | Entered Data Miner 5539 | -6/Data Miner | Discovered new exit (range 6) 5543 | -6/Data Miner | Met Data Miner 5548 | -6/Data Miner | Learned location of Section 7 (-2) 5548 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5551 | -6/Data Miner | Received God Mode back door access code from Data Miner 5557 | -6/Data Miner | Interfaced with the Data Conduit 5588 | -6/Data Miner | Identified exit to Proximity Caves 5588 | -6/Data Miner | Entered Proximity Caves 5589 | -5/Proximity Caves | Identified exit to Factory 5642 | -5/Proximity Caves | Learned Factory stockpile data 5725 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5729 | -5/Proximity Caves | Entered Factory 5729 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5730 | -5/Factory | Identified exit to Upper Caves 5732 | -5/Factory | Loaded intel: 283 machine locations 5802 | -5/Factory | Repaired Imp. Surge Thruster 5863 | -5/Factory | Fabricated Stasis Canceller? 5886 | -5/Factory | Identified exit to Garrison 5886 | -5/Factory | Entered Garrison 5887 | -5/Garrison | Loaded intel: 33 machine locations 5890 | -5/Garrison | Build established: Hacker-Scout 5899 | -5/Garrison | Triggered checkpoint 5905 | -5/Garrison | Garrison Relay disabled 5914 | -5/Garrison | Expanded RIF knowledge: Zone Cloak 5921 | -5/Garrison | Discovered new exit (range 12) 5923 | -5/Garrison | Identified exit to Factory 5923 | -5/Garrison | Entered Factory 5925 | -5/Factory | Loaded intel: 266 machine locations 5996 | -5/Factory | Identified exit to Garrison 6095 | -5/Factory | Fabricated Imp. Surge Thruster? 6136 | -5/Factory | Entered Garrison 6136 | -5/Garrison | Accompanied by 3 allies 6137 | -5/Garrison | Loaded intel: 39 machine locations 6184 | -5/Garrison | Triggered checkpoint 6223 | -5/Garrison | Discovered new exit (range 12) 6240 | -5/Garrison | Triggered checkpoint 6243 | -5/Garrison | Triggered checkpoint 6248 | -5/Garrison | Triggered checkpoint 6252 | -5/Garrison | Expanded RIF knowledge: Program Shield 6260 | -5/Garrison | Identified exit to Factory 6260 | -5/Garrison | Entered Factory 6260 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6261 | -4/Factory | Loaded intel: 250 machine locations 6302 | -4/Factory | Repaired Stasis Canceller 6331 | -4/Factory | Repaired Imp. Surge Thruster 6354 | -4/Factory | Identified exit to Garrison 6357 | -4/Factory | Entered Garrison 6358 | -4/Garrison | Loaded intel: 33 machine locations 6366 | -4/Garrison | Discovered new exit (range 72) 6366 | -4/Garrison | Discovered new exit (range 88) 6366 | -4/Garrison | Discovered new exit (range 58) 6366 | -4/Garrison | Learned Research security intel 6378 | -4/Garrison | Spotted B-86 Titan 6386 | -4/Garrison | Expanded RIF knowledge: Structural Interface 6396 | -4/Garrison | Found embedded Infiltrators 6397 | -4/Garrison | Identified exit to Research 6398 | -4/Garrison | Entered Research 6398 | -3/Research | Accompanied by 2 allies 6398 | -3/Research | Evolved 2 slots: Power x1, Utility x1 6400 | -3/Research | Loaded intel: 110 machine locations 6476 | -3/Research | Identified exit to Garrison 6476 | -3/Research | Entered Garrison 6477 | -3/Garrison | Loaded intel: 45 machine locations 6489 | -3/Garrison | Found Relay Coupler [Proto] 6498 | -3/Garrison | Spotted B-86 Titan 6508 | -3/Garrison | Triggered checkpoint 6525 | -3/Garrison | Expanded RIF knowledge: Autooverride 6527 | -3/Garrison | Garrison Relay disabled 6538 | -3/Garrison | Learned Research security intel 6538 | -3/Garrison | Discovered new exit (range 10) 6540 | -3/Garrison | Identified exit to Research 6540 | -3/Garrison | Entered Research 6540 | -2/Research | Evolved 2 slots: Utility x2 6542 | -2/Research | Loaded intel: 106 machine locations 6548 | -2/Research | Identified exit to Testing 6601 | -2/Research | Entered Testing 6602 | -2/Testing | Loaded intel: 74 machine locations 6618 | -2/Testing | Adv. System Shield fried by hacking feedback 6632 | -2/Testing | Found Prototype Hackware 6632 | -2/Testing | Identified Ghost Barrier 6649 | -2/Testing | Lost 5 parts (2p2n1u) 6661 | -2/Testing | Found Prototype Energy Gun 6661 | -2/Testing | Identified Tachyon Dispersion Ray 6669 | -2/Testing | Found Fusion Bomb Launcher 6725 | -2/Testing | Found Prototype Energy Cannon 6725 | -2/Testing | Identified Disintegrator 6741 | -2/Testing | Found Prototype Device 6741 | -2/Testing | Identified 2N-1CE's Frost Array 6761 | -2/Testing | Found Prototype Ballistic Cannon 6761 | -2/Testing | Identified Perforator 6818 | -2/Testing | Found Hyp. Multirail 6881 | -2/Testing | Found Exp. Transmission Jammer 6890 | -2/Testing | Spotted Fortress 6924 | -2/Testing | Discovered new exit (range 5) 6924 | -2/Testing | Discovered new exit (range 6) 6926 | -2/Testing | Identified exit to Section 7 6927 | -2/Testing | Identified exit to Protoforge 6928 | -2/Testing | Lost 5 parts (1p3n1u) 6928 | -2/Testing | Entered Section 7 6929 | -2/Section 7 | Loaded intel: 131 machine locations 6929 | -2/Section 7 | Spotted S7 Guard 7060 | -2/Section 7 | Spotted B-90 Cyclops 7080 | -2/Section 7 | Lost 9 parts (2p2n4u1w) 7096 | -2/Section 7 | Found Alien Artifact 7096 | -2/Section 7 | Identified Integrated Reactor 7096 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 7112 | -2/Section 7 | Intercept squad dispatched 7122 | -2/Section 7 | Spotted Tracker 7123 | -2/Section 7 | Spotted Tracker 7124 | -2/Section 7 | Core integrity fell below 50% 7132 | -2/Section 7 | Destroyed Tracker 7132 | -2/Section 7 | Destroyed Tracker 7133 | -2/Section 7 | Core integrity fell below 20% 7149 | -2/Section 7 | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 07115_ Field Propulsion Array destroyed. 07115_ Nuclear Pulse Array destroyed. 07115_ K-01 Serf collects debris. 07121_ Slammed into G-73 Enforcer. 07121_ Imp. Sensor Array destroyed. 07122_ Slammed into G-73 Enforcer. 07122_ Broken Adv. Signal Interpreter destroyed. 07132_ Tracker destroyed. 07132_ Quantum Generator explodes. 07132_ Tracker destroyed. 07132_ Fusion Bomb Launcher destroyed. 07132_ Destroyed Fusion Bomb Launcher. 07133_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 07139_ Slug penetrates B-74 Champion. 07139_ U-05 Engineer lays Concrete. 07140_ Relay Coupler [NC] destroyed. 07143_ Acquired Nuclear Pulse Array. 07147_ Knocked back. 07148_ Acquired 3 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ????????###### #####??????????????????????? | | ????????# #??????????????????????? | | ????????# #??????????????????????? | | ????????# #??????????????????????? | | ????????# #??????????????????????? | | #???????# #??????????????????????? | | #???????# #??????????????????????? | | #???????# #??????????????????????? | | #??????#### ##??????????????????????? | | #??????# #???????????????????????? | | #??????# #???????????????????????? | | #??????# ##???????????????????????? | | #??????# ###????????????????????????? | | #??????# ###########??????????????????????????? | | #??????# # #?######????????????????????? | | ######## # ### ############?????????? | | " + ?????????? | | # ### H= ?????????? | | ######## # #?# ########?????????????? | | ???????# ^ # #?##@ ##????????????????"""?? | | ???????# # #??# #?????????????????"""?? | | ???????# # #??# %#?????????????????"S??? | | ???????# # #??# +?????????????????"""?? | | ""?????+ ##########??# #??????????????????""?? | | ""?????# ??????????? #?????????????????????? | | "T?????# ?????????? #?????????????????????? | | ""?????# ##??????????####?????????????????????? | | ""?????# #????????????????????????????????????? | | ???????# #????????????????????????????????????? | | ???????# #????????????????????????????????????? | | ???????? ?????????????????????????????????????? | | ???????????????"""??????????"""??????????????????? | | ???????????????"""??????????"""??????????????????? | | ???????????????"""??????????"""??????????????????? | | ???????????????"""??????????"""??????????????????? | | ???????????????"""??????????"""??????????????????? | | ???????????????"""??????????"""??????????????????? | | ???????????????"""??????????"""??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 149 Energy Generation 39 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 22 Armor Coverage 450 Utility Shielding 66 Evasion (%) 76 Melee Accuracy 6 Recoil Reduction 2 Offensive Hacking 22 Defensive Hacking 34 Relay Coupler Types 3 Relay Coupler Value 84 Authchip Count 2 Item Schematics ----------------- Surge Thruster | -7/Factory | Hacked Reaction Control System | -7/Factory | Extracted Ion Cannon | -7/Factory | Extracted Gravmag System | -7/Factory | Extracted Target Analyzer | -7/Factory | Extracted Imp. Deuterium Engine | -7/Factory | Extracted Hvy. Flak Cannon | -6/Factory | Extracted Imp. Terrain Scanner | -6/Factory | Extracted Launcher Loader | -6/Factory | Extracted Transmission Jammer | -6/Factory | Extracted Lightning Gun | -6/Factory | Extracted Hvy. Machine Gun | -6/Factory | Extracted Hpw. Shock Rifle | -6/Factory | Extracted Imp. Surge Thruster | -6/Factory | Hacked Stasis Canceller | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Shield Leg | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Arm. Medium Treads | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Adv. Remote Force Field | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free Imp. Remote Datajack | -5/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Imp. Utility Shielding | -3/Research | Scanalyzed IFF Parser | -3/Research | Extracted Exp. Propulsion Shielding | -2/Research | Hacked Lgt. Quantum Reactor | -2/Research | Hacked Cld. Plasma Rifle | -2/Testing | Reported Exp. Targeting Computer | -2/Testing | Reported Thunder Hammer | -2/Testing | Reported Cld. Antigrav System | -2/Testing | Reported Imp. Force Booster | -2/Testing | Reported Adv. Remote Shield | -2/Testing | Reported Lgt. Antimatter Cannon | -2/Testing | Reported Com. Mass Driver | -2/Testing | Reported Cld. Phase Cannon | -2/Testing | Reported Matter Compressor | -2/Testing | Reported Imp. Thermal Defense Suite | -2/Testing | Archive Diametric Drive | -2/Testing | Archive Exp. Terrain Scan Processor | -2/Testing | Archive Exp. Reaction Control System | -2/Testing | Archive Adv. Gravity Neutralizer | -2/Testing | Archive Exp. Energy Well | -2/Testing | Archive Robot Schematics ------------------ M-28 Smith | -6/Factory | Hacked R-10 Processor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free G-73 Enforcer | -2/Testing | Archive A-02 Transporter | -2/Testing | Archive Fabricated ------------ Surge Thruster | x2 | -7/Factory | Authchip Surge Thruster | x2 | -7/Factory | Authchip Imp. Surge Thruster | x2 | -6/Factory | Authchip Imp. Surge Thruster | x2 | -6/Factory | Authchip Stasis Canceller | x2 | -5/Factory Imp. Surge Thruster | x2 | -5/Factory Repaired ---------- Autogun | 73% | -9/Materials Imp. Surge Thruster | 15% | -5/Factory Stasis Canceller | 13% | -4/Factory Imp. Surge Thruster | 50% | -4/Factory Alien Tech Used ----------------- Core Expander Dimensional Node Initializer Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonTargetingShredder Manual? 0 Play Time 03:05:15 Cumulative 311.5 hours Start 2025.07.06 @ 17:10:57 End 2025.07.06 @ 23:35:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 153 Adventurer 0 Explorer 0 Win Type - Total 21 Types 8/1/5/1/4/1/0/0/0/1 Lore% 87 Gallery% 76 Achievement% 75 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d456aa28-9bbd-49f6-9596-48b9e8192684