Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.31 @ 18:20:28 Player: Easy Game Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (31) 155 Value Destroyed (623) 623 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1698 Bonus ------- None Cogmind --------- Core Integrity 140/400 Matter 219/300 Energy 300/300 System Corruption 8% Temperature Cool (0) Movement Core (400) Ox7 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Disposable Heat Sink Large Storage Unit Compact Battery > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Large Storage Unit Compact Battery (200) Compact Battery (200) Compact Battery (200) Advanced Visual Processing Unit Tractor Beam Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Wheel Wheel Flight Unit Disposable Heat Sink Large Storage Unit Compact Battery Compact Battery Compact Battery Compact Battery Advanced Visual Processing Unit Tractor Beam EM Pulse Gun Light Assault Rifle [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 27 | 6 8 13 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads . | . . . Leg . | . . . Wheel 5 | 2 2 1 Hover . | . . . Flight 1 | . . 1 Utility 9 | . 4 5 Device 3 | . 1 2 Storage 4 | . 2 2 Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 8 | 3 1 4 Energy Gun 2 | 2 . . Energy Cannon 2 | . . 2 Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 17 | . . 17 Power 3 | . . 3 Propulsion 5 | . . 5 Utility 3 | . . 3 Weapon 6 | . . 6 Highest Loss Streak 14 | . . 14 To Critical Strikes . | . . . Average Backups 6 | 2 7 7 Power . | . . . Propulsion 2 | 1 2 2 Utility 2 | . 2 3 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 9 | . 2 7 Power . | . . . Propulsion 2 | . 2 . Utility 5 | . . 5 Weapon 1 | . . 1 Tool/Special 1 | . . 1 Average Slot Usage (%) 88 | . 91 86 Engine 14 | . 14 15 Wheel 23 | . 28 19 Device 5 | . . 10 Storage 12 | . 12 13 Protection 7 | . 7 7 Energy Gun 8 | . 14 2 Energy Cannon 2 | . . 5 Ballistic Gun 4 | . . 8 Launcher 7 | . 13 2 Peak Build Rating 16 | 5 7 16 Average Rating 7 | 3 6 10 On Entrance 4 | . 5 7 Naked Turns . | . . . Heaviest Build 48 | 6 32 48 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 7 | . 1 7 Average Overweight (x) . | . . 2 Largest Inventory Capacity 15 | 5 15 15 Average Capacity 12 | 5 12 15 Most Carried 15 | 4 10 15 Average Carried 6 | 2 7 7 Final Capacity 15 | 5 15 15 Final Carried 8 | 4 8 6 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 690 | 270 180 240 Remotely 162 | . 30 132 Salvage Created 645 | 46 324 275 Parts 45 | 4 28 13 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 21 | 1 12 8 Guns 6 | 1 3 2 Cannons 4 | . . 4 AOE 11 | . 9 2 Classes Destroyed 8 | 2 4 2 Worker 3 | 1 2 . Builder 2 | . 1 1 Hauler 2 | . 2 . Recycler 2 | . 1 1 Mechanic 1 | . . 1 Swarmer 9 | . 6 3 Grunt 9 | 1 6 2 Sentry 3 | . . 3 Best Kill Streak 9 | 1 9 5 Combat Bots Only 6 | 1 6 3 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 174 | 1 42 131 Missed 52 | 1 19 32 Hits 122 | . 23 99 Melee 2 | . . 2 Projectile 120 | . 23 97 Critical Strikes 2 | . . 2 Damage Taken 1591 | . 256 1335 Core 329 | . 69 260 Absorbed by Shields . | . . . Core Remaining (%) 86 | 100 72 . Volleys Fired 99 | 11 32 56 Largest 2 | 2 2 2 Hottest 88 | 80 70 88 Shots Fired 156 | 12 55 89 Gun 97 | 12 32 53 Cannon 25 | . . 25 Launcher 34 | . 23 11 Special . | . . . Kinetic 48 | 10 . 38 Thermal 66 | 1 32 33 Explosive 34 | . 23 11 Electromagnetic 8 | 1 . 7 Robot Hit Streak 16 | 10 8 16 Robot Miss Streak 4 | . 1 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 69 | 10 15 44 Core Hits 53 | 4 26 23 Critical Kills 1 | 1 . . Critical Parts Destroyed . | . . . Critical Strikes 1 | 1 . . Destroy 1 | 1 . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2161 | 91 1106 964 Guns 548 | 91 167 290 Cannons 224 | . . 224 Explosions 1377 | . 939 438 Melee . | . . . Ramming 12 | . . 12 Kinetic 227 | 69 . 158 Thermal 469 | 10 167 292 Explosive 1377 | . 939 438 Electromagnetic 76 | 12 . 64 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 8 | . . 8 Average Corruption 8 | . . 8 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . . 1 Message Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage 45 | . 41 4 Projectiles . | . . . Explosions 45 | . 41 4 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 124 | . 37 87 Shots 4 | . 1 3 Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 428 | 18 138 428 Average Temperature 117 | 12 37 162 Received Heat Transfer 555 | . 84 471 Effects 5 | . . 5 Shutdowns 2 | . . 2 Energy Bleed 1 | . . 1 Interference 1 | . . 1 Matter Decay 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 6 | . . 6 Heat Transferred 957 | 25 375 557 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . 1 1 Low Security (%) 52 | 100 62 25 Level 1 47 | . 37 74 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 324 | 20 324 295 Initial 128 | . . 128 Average 159 | 2 167 213 Influence Increases 796 | 25 454 317 Destroy 0b10 Robot/C 420 | 20 240 160 Destroy 0b10 Robot/NC 50 | 5 30 15 Destroy Leader 94 | . 44 50 Disable Machine 75 | . 45 30 Destroy Structure 157 | . 95 62 Influence Decreases 719 | 25 150 544 Entered New Map 176 | . . 176 Time Decay 373 | 25 150 198 Lost Part 170 | . . 170 Squads Dispatched 4 | . 2 2 Investigation 3 | . 2 1 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | 1 12 16 Peak Tracking Total 5 | 1 3 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 5 | . 3 2 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 2 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 4 | . 4 . Failed 2 | . 2 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Record 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Process 1 | . 1 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 116 | . 116 . Retrieved Matter 300 | . 300 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 58 | . . 58 Terrain 58 | . . 58 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 927 | 157 370 400 Spaces Moved 591 | 128 289 174 Core 28 | 23 . 5 Treads . | . . . Legs . | . . . Wheels 563 | 105 289 169 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 95 Average Speed 94 | 74 88 117 Slowest Speed 400 | 80 95 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 8 41 25 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 189 | . 102 87 Melee . | . . . Projectile . | . . . AOE 189 | . 102 87 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 812 | 178 347 287 Wait 37 | 25 3 9 Move 589 | 127 288 174 Hop . | . . . Pick Up 37 | 9 11 17 Fast Attach . | . . . Attach 22 | 5 2 15 Detach 1 | . . 1 Swap 15 | 1 6 8 Drop 11 | . 5 6 Fire 99 | 11 32 56 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 107 | -11/Scrapyard | Discovered new exit (range 8) 158 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 525 | -10/Materials | Discovered new exit (range 4) 528 | -10/Materials | Entered another Materials area 528 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 583 | -9/Materials | Discovered new exit (range 12) 625 | -9/Materials | Lost 3 parts (1u2w) 709 | -9/Materials | Discovered new exit (range 9) 912 | -9/Materials | Core integrity fell below 50% 928 | -9/Materials | Self-destructed Last Messages --------------- System corrupted by crushing effect (+5). System corrupted by crushing effect (+3). Knocked back. Flying robots can pass through spaces occupied by others, even hostile robots. B-36 Bruiser destroyed. Flight Unit destroyed. Wheel destroyed. K-01 Serf destroyed. R-06 Scavenger collects Lgt. Treads. Adv. Beam Cannon destroyed. Lgt. Ion Engine destroyed. R-06 Scavenger collects Hammer. R-06 Scavenger collects Lgt. Treads. Lgt. Assault Rifle destroyed. # Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????##+?????????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????# #######????????????? | | ????????????????????????# "????????????? | | ????????????????????????# "T"??????????? | | ??????????? ???????????+ * ??????????? | | ??????????? ???????????# r ?????????? | | ??????????? ???????????# ?????????? | | ??????????? ???????????# ????????? | | ??????????? ???????????# ????????? | | ??????????? ???????????#@ ????????? | | ??????????? ???????????# ????????? | | ?????????###+############Y k ????????? | | ?????????# " "% g ????????? | | ?????????# " %r ????????? | | ?????????# " ?????????? | | ?????????# " ?????????? | | ?????????# "" ??????????? | | ?????????# """ ??????????? | | ?????????# "" ################### ??????????? | | ??????? ?# """ #?????????????????????????????? | | ?????????# """ #?????????????????????????????? | | ? #### """ #?????????????????????????????? | | #???? #??????????????????????? | | % # " !!=#??????????????????????? | | + !==#??????????????????????? | | # ##+####### # !==##?????????????????????? | | ## ##???????#### ## #####??????????????????????? | | ?# #??? ????#""" #??????#?????????????????????? | | ?? ?????? ??#" #????????????????????????????? | | ?? ?????????#"| #????????????????????????????? | | ?# #????????#"" < #????????? ??????????????????? | | ?# #????????#" #????????????????????????????? | | ?# #????????#" #???#????????????????????????? | | ?# #????????#""" #???#?#???"??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Coolant Potential 50 Energy Generation 17 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot One Hack Too Far Risk Taker Use The Force Challenges ------------ None Game ------ Seed ShadeGlidesysNetwork Manual? 0 Play Time 00:25:29 Cumulative 1.2 hours Start 2025.05.31 @ 17:49:34 End 2025.05.31 @ 18:20:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: acab6943-8a4f-48a1-acee-302e3644a5dc