Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.10.07 @ 12:48:02 Player: Birbsy Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (1300) 1300 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 4835 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 533/700 Matter 239/300 Energy 84/150 System Corruption 1% Temperature Cool (0) Movement Walking (360) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- VSS Leg > --- UTILITY (6) ------ Improved Cooling System Large Storage Unit Visual Processing Unit Sensor Array Signal Interpreter Utility Shielding > --- WEAPON (3) ------- Plasma Cannon Flak Cannon > --- INVENTORY (15) --- Micro Nuclear Core Aluminum Leg Aluminum Leg Improved Heat Sink Large Storage Unit Large Battery (200) Core Analyzer Energy Filter Shield Generator Hacking Suite Precision Assault Rifle Heavy Rocket Launcher Datajack Chainsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Visual Processing Unit Sensor Array Signal Interpreter Utility Shielding > --- WEAPON ----------- Plasma Cannon Precision Assault Rifle Flak Cannon > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Aluminum Leg Aluminum Leg Improved Heat Sink Large Storage Unit Large Battery Core Analyzer Energy Filter Shield Generator Hacking Suite Proton Missile Launcher Heavy Rocket Launcher Datajack Katana [Rating: 38] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Utility Shielding Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Fac Slots Evolved 6 | . . 2 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 4 | . . 2 1 . 1 Weapon 1 | . . . . . 1 Parts Attached 62 | 6 11 13 1 21 10 Power 10 | 1 2 2 . 3 2 Engine 7 | 1 1 2 . 2 1 Core 3 | . 1 . . 1 1 Reactor . | . . . . . . Propulsion 20 | 2 3 4 . 9 2 Treads . | . . . . . . Leg 20 | 2 3 4 . 9 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 4 4 1 2 2 Device 7 | . 2 3 . 1 1 Storage 3 | 1 2 . . . . Processor 2 | . . 1 . . 1 Hackware . | . . . . . . Protection 2 | . . . 1 1 . Artifact . | . . . . . . Weapon 18 | 2 2 3 . 7 4 Energy Gun 7 | 1 1 2 . 3 . Energy Cannon 1 | . . . . . 1 Ballistic Gun 4 | 1 1 1 . . 1 Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 2 . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . . 2 . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 15 | . . 7 . 4 4 Power 3 | . . 1 . 1 1 Propulsion 6 | . . 2 . 2 2 Utility 3 | . . 2 . 1 . Weapon 3 | . . 2 . . 1 Highest Loss Streak 4 | . . 2 . 4 4 To Critical Strikes 1 | . . 1 . . . Average Slot Usage (%) 95 | . 89 94 90 95 99 Engine 7 | . 6 8 9 5 6 Core 2 | . 7 1 . 3 . Leg 23 | . 26 21 18 23 22 Device 15 | . 7 17 18 18 15 Storage 9 | . 14 11 9 9 7 Processor 10 | . . 11 9 9 14 Protection 4 | . . . 9 8 7 Energy Gun 8 | . 12 13 9 6 1 Energy Cannon 1 | . . . . . 5 Ballistic Gun 7 | . 13 8 9 4 6 Ballistic Cannon 1 | . . . . . 3 Special Melee Weapon 1 | . . . . 1 3 Naked Turns . | . . . . . . Heaviest Build 51 | 12 31 32 36 40 51 Greatest Support 40 | 20 20 23 23 33 40 Greatest Overweight (x) 9 | . 4 3 1 9 1 Average Overweight (x) . | . . 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 Most Carried 15 | 3 11 15 14 15 15 Average Carried 12 | 1 8 10 14 13 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 3 11 15 14 12 14 Class Distribution -------------------- 42% | Scavenger-Mutant 25% | Mutant 18% | Scavenger-Skirmisher 13% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Mat Mat Gar Fac Matter Collected 930 | 226 152 140 . 217 195 Remotely . | . . . . . . Salvage Created 1637 | . 141 742 . 473 281 Parts 115 | . 17 60 . 25 13 Haulers Intercepted . | . . . . . . Recyclers Shooed 6 | . . 5 . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Fac Combat Hostiles Destroyed 35 | . 4 15 . 11 5 Melee 6 | . . . . 6 . Guns 23 | . 4 14 . 5 . Cannons 5 | . . . . . 5 AOE 1 | . . 1 . . . Classes Destroyed 10 | . 3 5 . 1 1 Worker 2 | . . 1 . . 1 Recycler 2 | . . 2 . . . Operator 1 | . . 1 . . . Watcher 7 | . 2 4 . . 1 Swarmer 10 | . 3 7 . . . Cutter 3 | . . . . 3 . Grunt 14 | . 1 4 . 6 3 Duelist 2 | . . 1 . . 1 Sentry 5 | . . 3 . 2 . Programmer 1 | . . . . . 1 Best Kill Streak 6 | . 4 4 . 5 6 Combat Bots Only 5 | . 3 3 . 5 5 Max Kills in Single Turn 2 | . 1 1 . 2 1 Gunslinging 1 | . . . . 1 . Exploded 1 | . . 1 . . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Gar Fac Damage Taken 2666 | . 255 711 . 845 855 Core 557 | . 59 179 . 152 167 Absorbed by Shields . | . . . . . . Redirected to Shielding 42 | . . . . 16 26 Core Remaining (%) 75 | 100 76 55 . 72 . Volleys Fired 116 | . 14 62 . 19 21 Largest 3 | . 2 2 . 2 3 Hottest 152 | . 85 105 . 101 152 Shots Fired 222 | . 23 109 . 34 56 Gun 186 | . 23 109 . 34 20 Cannon 35 | . . . . . 35 Launcher 1 | . . . . . 1 Special . | . . . . . . Kinetic 91 | . 14 34 . 7 36 Thermal 93 | . 9 50 . 15 19 Explosive . | . . . . . . Electromagnetic 38 | . . 25 . 12 1 Robot Hit Streak 15 | . 7 15 . 10 8 Robot Miss Streak 5 | . 2 3 . 1 5 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . 2 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 170 | . 14 73 . 41 42 Core Hits 89 | . 7 40 . 20 22 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 5 | . . 1 . 4 . Burn 1 | . . 1 . . . Destroy 1 | . . . . 1 . Sever 3 | . . . . 3 . Melee Attacks 20 | . . . . 20 . Impact . | . . . . . . Slashing 20 | . . . . 20 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3084 | . 206 1027 . 911 940 Guns 1868 | . 203 959 . 385 321 Cannons 564 | . . . . . 564 Explosions 125 | . . 36 . 34 55 Melee 492 | . . . . 492 . Ramming 35 | . 3 32 . . . Kinetic 858 | . 84 172 . 32 570 Thermal 1262 | . 119 636 . 192 315 Explosive . | . . . . . . Electromagnetic 437 | . . 187 . 195 55 Impact . | . . . . . . Slashing 492 | . . . . 492 . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 9 | . . 9 . . . Projectiles . | . . . . . . Explosions 9 | . . 9 . . . Melee . | . . . . . . Knockbacks 12 | . . . . . 12 Impact . | . . . . . . Kinetic 12 | . . . . . 12 Secondary . | . . . . . . Self-Inflicted Damage 62 | . . 62 . . . Shots 2 | . . 2 . . . Rammed . | . . . . . . Targets Rammed 15 | 1 4 9 . . 1 Kicked 15 | 1 4 9 . . 1 Crushed . | . . . . . . Highest Temperature 66 | . 66 48 . 64 5 Average Temperature 16 | . 25 10 . 31 3 Received Heat Transfer 699 | . 126 222 . 315 36 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 1 1 . 1 . Heat Transferred 2833 | . 259 1517 . 457 600 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . 2 . 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Fac Peak Influence 494 | . 157 307 20 494 224 Initial 224 | . . 1 20 11 224 Average 135 | . 44 133 20 273 102 Maximum Alert Level 2 | . . 1 . 2 1 Low Security (%) 67 | 100 100 74 100 29 68 Level 1 28 | . . 25 . 50 31 Level 2 3 | . . . . 19 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . 1 . . 3 Investigation 1 | . . . . . 1 Extermination 1 | . . . . . 1 Reinforcement 2 | . . 1 . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Gar Fac Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 65 | . 9 28 . 14 14 Peak Tracking Total 6 | . 4 5 . 5 6 Tactical Retreats 5 | . . 2 . 3 . Traps | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Fac Traps Triggered 5 | . 2 . . 1 2 Indirectly . | . . . . . . Trap Hack Attempts 13 | . . . . 13 . Triggered 1 | . . . . 1 . Disarmed . | . . . . . . Reprogrammed 8 | . . 6 . 2 . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Mat Mat Gar Fac Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Gar Fac Machines Accessed 13 | . 3 4 1 . 5 Terminals 8 | . 3 2 . . 3 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 2 | . . 1 . . 1 Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . 1 . . Total Hacks 27 | . 6 10 3 . 8 Successful 21 | . 5 8 2 . 6 Failed 6 | . 1 2 1 . 2 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 15 | . 6 5 . . 4 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 4 | . . 1 . . 3 Scanalyzers 4 | . . 4 . . . Garrison Access 3 | . . . 3 . . Terminal Hacks 12 | . 5 4 . . 3 Record 3 | . 2 . . . 1 Prototype ID Bank 2 | . 1 1 . . . Open DSF 1 | . . . . . 1 Level Access Points 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Alert Level 1 | . . 1 . . . Reprogram Traps 1 | . . 1 . . . Zone Layout 2 | . . 1 . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . . . . . 3 Process 1 | . . . . . 1 Report Inventory 2 | . . . . . 2 Scanalyzer 4 | . . 4 . . . Insert Component 2 | . . 2 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks 2 | . . . 2 . . Unlock Access 1 | . . . 1 . . Coupler Status 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 10 | . 3 1 1 . 5 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Mat Mat Gar Fac Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Gar Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Mat Mat Gar Fac Turns Passed 3927 | 88 502 1279 24 755 1279 Spaces Moved 1940 | 66 282 560 13 393 626 Core 12 | 7 4 . . 1 . Treads . | . . . . . . Legs 1928 | 59 278 560 13 392 626 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 190 120 120 Average Speed 174 | 112 152 190 190 153 187 Slowest Speed 500 | 120 250 330 190 500 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 43 52 3 61 17 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 16 | . . 13 . 3 . Melee . | . . . . . . Projectile . | . . . . . . AOE 16 | . . 13 . 3 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Gar Fac Total 2240 | 77 328 661 13 476 685 Wait 1 | . . . . 1 . Move 1931 | 65 281 559 12 388 626 Hop . | . . . . . . Pick Up 46 | 5 10 13 . 5 13 Fast Attach 34 | 4 11 5 . 9 5 Attach 20 | 2 . 8 1 7 2 Detach 2 | . 1 . . . 1 Swap 8 | . . . . 5 3 Drop 29 | . 7 5 . 4 13 Fire 116 | . 14 62 . 19 21 Melee 20 | . . . . 20 . Ram . | . . . . . . Kick 15 | 1 4 9 . . 1 Crush . | . . . . . . Escape Stasis 5 | . . . . 5 . Rewire . | . . . . . . Trap 13 | . . . . 13 . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Identified exit to Mines 168 | -10/Materials | Identified exit to Materials 315 | -10/Materials | Build established: Mutant 591 | -10/Materials | Entered another Materials area 591 | -9/Materials | Evolved 2 slots: Utility x2 876 | -9/Materials | Build established: Scavenger-Mutant 1303 | -9/Materials | Build established: Mutant 1732 | -9/Materials | Build established: Scavenger-Mutant 1768 | -9/Materials | Discovered new exit (range 4) 1781 | -9/Materials | Identified exit to Materials 1870 | -9/Materials | Entered another Materials area 1870 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1889 | -8/Materials | Identified exit to Garrison 1894 | -8/Materials | Entered Garrison 1990 | -8/Garrison | Triggered checkpoint 2292 | -8/Garrison | Triggered checkpoint 2380 | -8/Garrison | Lost 4 parts (1p2n1u) 2481 | -8/Garrison | Discovered new exit (range 10) 2490 | -8/Garrison | Identified exit to Factory 2511 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2536 | -8/Garrison | Triggered checkpoint 2614 | -8/Garrison | Discovered exit to Factory (range 15) 2643 | -8/Garrison | Installed Relay Interface Framework 2649 | -8/Garrison | Entered Factory 2649 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2959 | -7/Factory | Build established: Scavenger-Assassin 2980 | -7/Factory | Discovered new exit (range 10) 3001 | -7/Factory | Identified exit to Factory 3510 | -7/Factory | Build established: Scavenger-Skirmisher 3928 | -7/Factory | Self-destructed Last Messages --------------- 03879_ O-24 Administrator knocked back. 03886_ Triggered Alarm Trap. 03886_ An alarm sounds. 03886_ ALERT: Alarm triggered, dispatching investigation squad. 03889_ Slug penetrates Door. 03890_ System corrupted: Plasma Cannon failed to cycle. 03892_ Penetrated by Slug. 03892_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F018. 03895_ Slug penetrates Wall. 03912_ Terminal disabled. 03912_ S-27 Virus knocked back. 03914_ Imp. Deuterium Engine destroyed. 03918_ Imp. Aluminum Leg destroyed. 03919_ K-01 Serf collects debris. 03919_ S-27 Virus knocked back. 03919_ K-01 Serf destroyed. 03920_ Penetrated by Slug. 03927_ Proton Missile Launcher destroyed. 03928_ Penetrated by Slug. 03928_ Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | =#?????# # # """ ### #?????????? | | """ #?????#""" # # #?# #?????????? | | """ #?????#""" ! # # """ #?# #?????????? | | """ #?????#""" # # """ #?# #?????????? | | = #?????# # # """ ### ##########? | | """ #?????####+##### #! = ## ? | | """ #????????# #???# # ## ?? | | """/ ##########+###?# # ## ?? | | # ! ! #?# ######### ??? | | ####+# ### ###?????# ????? | | + """"""""" # #?????# #?????? | | #### # # #######^ #?????? | | ???# #= """"""""" # #?????? | | ???# # # #?????? | | ???# # """"""""" + * #?????? | | ???# # # %= #?????? | | ???# # " "" # #?????? | | ???# # * "R"" # #########+#### #?????? | | ???# # """ # # #??# #?????? | | ???# # * ## s ## #??# #?????? | | ???# #+############# s## #### ####### | | ???# #### r s ## + % =/% =* | | ???# ^ s #######+#############* | | ???# ^ #????## #?# [ | | ???# #????# #?#=^ | | ???# ^ @ #????#T ### | | ???# h #????## ^ | | ????# h #?????# | | ????# ################ # | | ????# # ! + ########## # | | ????# ##### # |!! #+##/########?# # | | #####+#???# # |! ??# ! #?# # | | #???# + !! ????# """"""" #?# # | | !#???# # ??????# """"""" +? ? | | #???# # """"????????# """"""" #?##? | | ##### #??? ??????????# """"""" #???? | | """" + #??????????????# #???? | | """" ########+##"#??????????????# [ [ #???? | | """" #????????? ???????????########+######???? | | """" #?????????"" /??????????# #????? | | """" #?????????"" ?????????# #????? | | """" #?????????"" ????????# """ """ #????? | | """" #?????????"" " "???????#! """ """ #????? | | #??????????? " " ??????# """ """ #????? | | ! #??????????? ""G"" ?????# #????? | | ###+####?????????? ? ??????# """ """ !#????? | | #??????????###??????????# """ """ #????? | | ##### ???????????????# """ """ #????? | | T" ?????####??????# #????? | | " ??? #??????# ! #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NavigationDrainedBooster Manual? 0 Play Time 00:47:36 Cumulative 11.3 hours Start 2022.10.07 @ 12:00:40 End 2022.10.07 @ 12:48:02 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c3cb28cb-a042-4289-a84b-c5d62df549f9