Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.03 @ 21:18:10 Player: Red Box Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (313) 1565 Value Destroyed (12138) 12138 Prototype IDs (44) 880 Alien Tech Used (1) 200 Bonus (7144) 7144 TOTAL SCORE: 27427 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4444 Follower Combat Kills 1704 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -404 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 53/100 System Corruption 32% Temperature Cool (46) Movement Core (1400) Ox27 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Huge Storage Unit Core Analyzer Improved Focal Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Experimental Biometal Medium Treads Experimental Heat Sink High-capacity Storage Unit Experimental Energy Well (600) Advanced Terrain Scanner Improved Weapon Cycler Hardened Heavy Armor Plating Improved Medium Armor Plating Improved Thermal Defense Suite EM Disruption Field Improved Remote Force Field Authchip [R/NC] Advanced Drone Bay (1/2) Cooled Plasma Cannon Heavy Hardcell Cannon Vibroblade Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Experimental Biometal Medium Treads Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Improved Target Analyzer Core Analyzer Recoil Nullifier Improved Weapon Cycler System Guard > --- WEAPON ----------- Helical Railgun Heavy Hardcell Cannon > --- INVENTORY -------- Zionite Heavy DM Reactor Carbon-fiber Leg Enhanced Flexi-carbon Leg Experimental Heat Sink Advanced Energy Well Improved Sensor Array Layered Light Armor Plating Improved Focal Shield Improved Thermal Defense Suite EM Disruption Field Authchip [R/NC] Heavy Tesla Rifle Enhanced Force Rifle Enhanced Force Rifle Cooled Plasma Cannon Heavy Phase Cannon Mass Driver Long-range Missile Launcher Improved Remote Datajack Vibroblade [Rating: 118] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Treads Medium Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Shield Generator Storage High-capacity Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Gun Improved Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Helical Railgun Ballistic Cannon Gauss Cannon Launcher Missile Launcher Impact Weapon Great Maul Slashing Weapon Ripper Piercing Weapon Lance Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 2 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . 1 . . . . . Utility 7 | . . . . 2 2 . . . . 1 . . . . 2 Weapon 1 | . . . 1 . . . . . . . . . . . . Parts Attached 450 | 7 16 5 31 63 45 15 5 5 10 43 1 4 5 14 181 Power 21 | 1 1 . 4 2 1 1 . . 3 2 . . . . 6 Engine 15 | 1 1 . 4 2 1 1 . . 3 1 . . . . 1 Core 2 | . . . . . . . . . . . . . . . 2 Reactor 4 | . . . . . . . . . . 1 . . . . 3 Propulsion 61 | 2 3 1 6 7 3 . 1 . 1 2 . . . . 35 Treads 4 | . . . 1 1 . . 1 . . . . . . . 1 Leg 23 | 2 . . 1 . . . . . . . . . . . 20 Wheel 34 | . 3 1 4 6 3 . . . 1 2 . . . . 14 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 190 | 2 3 . 6 19 23 6 3 5 3 27 1 3 1 7 81 Device 134 | 1 2 . 3 12 12 5 2 2 3 22 1 2 1 4 62 Storage 10 | 1 1 . 1 . 1 . . . . 1 . . . 2 3 Processor 13 | . . . . 1 3 . . . . 1 . 1 . . 7 Hackware 3 | . . . 1 . 1 . . . . . . . . . 1 Protection 30 | . . . 1 6 6 1 1 3 . 3 . . . 1 8 Artifact . | . . . . . . . . . . . . . . . . Weapon 178 | 2 9 4 15 35 18 8 1 . 3 12 . 1 4 7 59 Energy Gun 68 | 1 6 2 12 28 1 . . . . 4 . . 1 3 10 Energy Cannon 33 | . . . . . 5 2 1 . 2 4 . . 1 2 16 Ballistic Gun 18 | 1 . . 2 1 1 . . . . . . . . 1 12 Ballistic Cannon 26 | . . . . 1 8 3 . . . 2 . 1 2 . 9 Launcher 11 | . . 2 1 1 . 1 . . 1 1 . . . 1 3 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 12 | . 3 . . 4 3 1 . . . . . . . . 1 Slashing Weapon 7 | . . . . . . 1 . . . 1 . . . . 5 Piercing Weapon 3 | . . . . . . . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . 1 . 1 2 4 1 . 1 . 8 . . . 1 9 Corrupted Parts 1 | . . . . . . . . . . 1 . . . . . System Corruption 8 | . . . . . . . . . . 8 . . . . . Parts Lost 77 | . 1 1 7 5 5 1 1 . 2 2 . 3 . 1 48 Power 7 | . . . 1 1 1 . . . 1 . . . . . 3 Propulsion 22 | . . 1 4 2 . . 1 . . . . . . . 14 Utility 32 | . . . 1 2 4 1 . . 1 2 . 3 . 1 17 Weapon 16 | . 1 . 1 . . . . . . . . . . . 14 Highest Loss Streak 18 | . 1 1 2 2 2 1 1 . 2 1 . 3 . 1 18 To Critical Strikes 4 | . . . 1 . . . . . 1 . . . . . 2 Average Slot Usage (%) 91 | . 99 94 98 95 90 90 90 92 92 86 86 82 63 86 91 Engine 7 | . 14 14 11 8 7 7 7 7 7 6 6 6 6 6 3 Treads 1 | . . . 2 1 . . . 7 4 . . . . . . Leg 1 | . 3 . . . . . . . . . . . . . 9 Wheel 15 | . 24 22 29 22 14 14 12 7 9 12 12 12 12 12 8 Device 19 | . 13 14 9 15 16 21 21 21 21 25 24 20 18 27 24 Storage 7 | . 14 14 11 9 7 7 7 7 7 6 6 6 6 6 5 Processor 9 | . . . . 1 7 14 14 14 14 12 12 11 12 12 17 Protection 5 | . . . . 9 12 . 7 6 7 4 6 6 6 2 2 Energy Gun 10 | . 19 22 32 25 . . . . . 5 12 12 . 7 1 Energy Cannon 4 | . . . . . 11 6 7 7 5 10 6 2 . 4 7 Ballistic Cannon 4 | . . . . . 9 13 14 14 13 1 . 3 . 2 2 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 154 | 15 52 52 59 70 89 80 85 81 87 92 72 73 81 87 154 Greatest Support 112 | 20 26 26 42 44 44 40 40 28 40 56 56 56 56 56 112 Greatest Overweight (x) 6 | 4 1 3 2 6 2 1 2 2 2 1 1 1 1 1 4 Average Overweight (x) 1 | . . 1 1 1 1 1 1 2 2 1 1 1 1 1 . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 Average Capacity 19 | 7 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 25 | 7 20 20 20 20 20 20 20 20 20 20 20 19 20 20 25 Average Carried 19 | 3 16 19 19 19 19 19 19 19 19 19 19 18 18 19 19 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 Final Carried 20 | 7 20 19 19 20 20 19 20 20 20 20 19 19 18 20 19 Class Distribution -------------------- 34% | Tank 22% | Mutant 12% | Scavenger-Gunner 8% | Gunner 7% | Skirmisher 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Tank | -8/Materials Tank | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Tank | -7/Zion Tank | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Mutant | -6/Lower Caves Messiah-Mutant | -6/Lower Caves Mutant | -6/Data Miner Skirmisher | -5/Proximity Caves Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Matter Collected 7421 | 288 464 58 371 707 862 230 196 50 238 550 . 100 . 402 2905 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 15736 | 129 617 73 1318 2825 1793 237 224 . 53 1307 . . . 238 6922 Parts 676 | 5 36 11 74 120 77 11 7 . 4 43 . . . 12 276 Haulers Intercepted 8 | . 2 . 3 2 1 . . . . . . . . . . Recyclers Shooed 10 | . . . 1 . 1 . . . . . . . . . 8 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . 5 7 2 17 . . . . 12 . Prevented 3 | . . . . . . . 1 . 2 . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 256 | . 12 8 29 51 28 8 6 . 4 17 . . . 7 86 Melee 14 | . . . . 1 1 . . . . 1 . . . . 11 Guns 118 | . 12 4 27 41 . . . . . 1 . . . 2 31 Cannons 83 | . . . . 1 24 4 6 . 3 13 . . . 2 30 AOE 34 | . . 4 1 7 . 4 . . 1 1 . . . 3 13 Classes Destroyed 20 | 2 5 . 3 5 1 1 . . . . . . . . 3 Worker 11 | . . . . 3 1 . . . . 2 . . . . 5 Builder 7 | . . . . 2 1 . . . . . . . . . 4 Tunneler 2 | 1 . . . 1 . . . . . . . . . . . Hauler 8 | . 2 . 3 2 1 . . . . . . . . . . Recycler 19 | 1 . . . 1 4 . . . . 1 . . . . 12 Mechanic 2 | . . . . 1 . . . . . . . . . . 1 Operator 2 | . 1 . . . 1 . . . . . . . . . . Watcher 22 | . 2 . 5 5 5 . . . . . . . . . 5 Swarmer 39 | . 3 8 7 7 2 4 . . 4 . . . . 4 . Saboteur 1 | . . . . . . . . . . . . . . . 1 Grunt 119 | . 9 . 11 28 17 . 4 . . 11 . . . . 39 Brawler 12 | . . . 2 2 . . . . . 1 . . . . 7 Duelist 15 | . . . 2 2 3 . 1 . . 2 . . . . 5 Protector 6 | . . . . 1 . . . . . 1 . . . . 4 Sentry 25 | . . . 7 9 2 . 1 . . 1 . . . 1 4 Specialist 2 | . . . . . . . . . . . . . . . 2 Hunter 17 | . . . . 2 2 . . . . 1 . . . 1 11 Programmer 15 | . . . . . 2 . . . . . . . . 1 12 Behemoth 1 | . . . . . . . . . . . . . . . 1 Thug 2 | . . . . . . 1 . . . 1 . . . . . Butcher 2 | . . . . . . 2 . . . . . . . . . Mutant 2 | . . . . . . 1 . . . 1 . . . . . Best Kill Streak 14 | 2 2 3 5 8 5 4 3 . 3 4 . . . 4 14 Combat Bots Only 7 | . 2 3 4 7 5 4 3 . 3 4 . . . 4 7 Max Kills in Single Turn 5 | 1 1 2 2 3 2 4 1 . 1 1 . . . 3 5 Gunslinging 1 | . . 1 1 1 . . . . . . . . . . . Exploded 4 | . . 2 1 2 . 4 . . 1 1 . . . 3 4 Melee 1 | . . . . 1 1 . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Damage Taken 16429 | 30 361 161 943 1510 1853 220 96 . 416 1038 . 329 . 200 9272 Core 2021 | . 75 34 204 182 270 54 4 . 10 160 . . . 21 1007 Absorbed by Shields 1371 | . . . . 263 317 70 41 . 162 145 . . . 22 351 Redirected to Shielding 228 | . . . . . . . . . . 167 . 41 . 20 . Regen/Repaired (Parts) 983 | . 74 . 158 72 242 . . . . 201 . . . . 236 Core Remaining (%) 66 | 100 . 56 49 66 . . . . 51 . . . . 78 . Volleys Fired 803 | 6 51 9 78 122 64 12 112 . 14 51 31 62 . 12 179 Largest 3 | 2 2 2 3 3 3 3 3 . 3 3 1 1 . 3 3 Hottest 228 | 60 112 112 177 178 186 203 186 . 228 155 60 60 . 158 225 Shots Fired 1812 | 12 103 17 229 354 181 29 128 . 40 141 31 62 . 36 449 Gun 1036 | 12 103 14 226 342 . . . . . 33 31 62 . 16 197 Cannon 749 | . . . . 10 181 27 128 . 38 105 . . . 19 241 Launcher 27 | . . 3 3 2 . 2 . . 2 3 . . . 1 11 Special . | . . . . . . . . . . . . . . . . Kinetic 372 | 6 38 . 6 10 69 14 16 . 21 11 . . . 10 171 Thermal 1266 | . 26 14 220 266 112 13 112 . 17 127 31 62 . 25 241 Explosive 27 | . . 3 3 2 . 2 . . 2 3 . . . 1 11 Electromagnetic 147 | 6 39 . . 76 . . . . . . . . . . 26 Robot Hit Streak 25 | 5 8 5 13 17 10 7 11 . 8 18 . . . 6 25 Robot Miss Streak 7 | 1 4 5 6 7 5 3 1 . 5 5 . . . 3 3 Penetration Max 2 | . . . . 1 1 . 1 . . . . . . . 2 Secondary Targets 19 | . . 1 7 4 . . . . . . . . . . 7 Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . . . 1 Shots Hit Robots 1038 | 8 62 9 140 233 89 17 19 . 20 89 . . . 17 335 Core Hits 591 | 3 25 8 70 122 44 12 11 . 6 47 . . . 10 233 Critical Kills 7 | . . . . . 1 . . . . . . . . . 6 Critical Parts Destroyed 10 | . . . . . 2 . . . . . . . . . 8 Critical Strikes 73 | . 3 . 10 20 11 2 1 . . 4 . . . 2 20 Burn 33 | . 3 . 10 17 . . . . . 2 . . . . 1 Meltdown 2 | . . . . . 1 . . . . . . . . . 1 Destroy 13 | . . . . . . . . . . . . . . . 13 Blast 19 | . . . . 3 8 2 1 . . 2 . . . 2 1 Corrupt 1 | . . . . . . . . . . . . . . . 1 Smash 2 | . . . . . 2 . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . 3 Melee Attacks 94 | . 3 . . 19 18 2 . . . 7 . . . . 45 Impact 41 | . 3 . . 19 18 1 . . . . . . . . . Slashing 37 | . . . . . . 1 . . . 7 . . . . 29 Piercing 16 | . . . . . . . . . . . . . . . 16 Sneak Attacks 11 | . 1 . . 1 1 . . . . 1 . . . . 7 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . 2 Damage Inflicted 33344 | 128 983 403 2529 5427 3185 722 571 . 750 2927 . . . 550 15169 Guns 12212 | 103 878 124 2363 4194 . . . . . 571 . . . 69 3910 Cannons 12456 | . . . . 172 2571 481 571 . 596 1919 . . . 259 5887 Explosions 5966 | 25 . 279 166 770 . 241 . . 154 325 . . . 222 3784 Melee 2698 | . 105 . . 279 614 . . . . 112 . . . . 1588 Ramming 12 | . . . . 12 . . . . . . . . . . . Kinetic 6455 | 37 269 . 31 172 884 234 407 . 197 126 . . . 83 4015 Thermal 17326 | 25 261 124 2332 3541 1687 247 164 . 399 2364 . . . 245 5937 Explosive 4192 | . . 279 166 288 . 241 . . 154 325 . . . 222 2517 Electromagnetic 2661 | 66 348 . . 1135 . . . . . . . . . . 1112 Impact 998 | . 105 . . 279 614 . . . . . . . . . . Slashing 1192 | . . . . . . . . . . 112 . . . . 1080 Piercing 508 | . . . . . . . . . . . . . . . 508 Highest Corruption 32 | . 1 1 . . 4 . . . . 9 1 15 15 15 32 Average Corruption 7 | . 1 1 . . 3 . . . . 6 1 9 15 15 8 Corruption Purged 18 | . . . . . 4 . . . . 12 . . . . 2 Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 217 | . 11 8 . . 5 . . . . 14 5 47 17 64 46 Message Errors 57 | . 5 1 . . 1 . . . . 4 1 16 6 14 9 Matter Fused 55 | . 1 2 . . 1 . . . . 2 1 10 5 19 14 Heat Flow Errors 20 | . 3 . . . . . . . . . . 5 1 7 4 Energy Discharges 26 | . . . . . 1 . . . . 2 2 8 1 7 5 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 25 | . 1 3 . . 1 . . . . 1 1 5 3 5 5 Data Loss (major) 6 | . . . . . . . . . . 1 . . 1 3 1 Misfires 11 | . 1 1 . . . . . . . 2 . 1 . 4 2 Alerts 7 | . . 1 . . . . . . . 1 . 1 . 3 1 Weapon Failures 9 | . . . . . 1 . . . . 1 . 1 . 2 4 Overload Shots 17 | . . . . . 1 3 3 . 6 . . . . . 4 Effects 2 | . . . . . . 1 . . 1 . . . . . . Energy Bleed 2 | . . . . . . 1 . . 1 . . . . . . Overflow Damage 1016 | . 63 2 13 127 279 24 7 . . 49 . . . . 452 Projectiles 270 | . . . . . 82 24 7 . . . . . . . 157 Explosions 174 | . . 2 13 48 . . . . . 4 . . . . 107 Melee 572 | . 63 . . 79 197 . . . . 45 . . . . 188 Knockbacks 23 | . . . . 2 11 . 1 . . 2 . . . . 7 Impact 2 | . . . . . 2 . . . . . . . . . . Kinetic 18 | . . . . 1 8 . 1 . . 2 . . . . 6 Secondary 3 | . . . . 1 1 . . . . . . . . . 1 Self-Inflicted Damage 373 | 31 . . 21 118 . . . . . 47 . . . . 156 Shots 10 | 1 . . 1 2 . . . . . 1 . . . . 5 Rammed 1 | . . . . 1 . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 506 | 12 186 84 506 463 447 102 120 . 162 159 . 263 167 241 461 Average Temperature 107 | 12 38 44 126 114 122 39 43 . 64 45 . 95 86 88 110 Received Heat Transfer 3768 | . 165 . 336 702 221 . 44 . 47 210 . . . . 2043 Effects 35 | . . . 8 12 6 . . . . . . . . . 9 Shutdowns 4 | . . . 1 1 1 . . . . . . . . . 1 Energy Bleed 8 | . . . 3 1 3 . . . . . . . . . 1 Interference 15 | . . . 2 10 1 . . . . . . . . . 2 Matter Decay 3 | . . . . . 1 . . . . . . . . . 2 Short Circuit 4 | . . . 1 . . . . . . . . . . . 3 Damage (major) 1 | . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 27 | 1 1 . . 7 8 . 1 . . . . . . . 9 Impact Corruptions 11 | . 1 . . 1 9 . . . . . . . . . . Robots Melted 6 | . . . 1 2 1 . . . . 1 . . . . 1 Combat Hostiles 4 | . . . 1 1 . . . . . 1 . . . . 1 Parts Melted 73 | . 1 3 18 20 1 . . . . 6 . . . . 24 Heat Transferred 29167 | . 777 259 5485 7915 1961 309 198 . 446 3135 . . . 346 8336 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 7 | 1 . . . 5 . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Peak Influence 2882 | 10 332 350 660 1078 1219 . . . . 1227 . . . . 2882 Initial 490 | . 6 24 58 278 490 . . . . 17 . . . . . Average 663 | 2 150 137 512 595 865 . . . . 847 . . . . 933 Maximum Alert Level 5 | . 1 1 2 3 4 . . . . 4 . . . . 5 Low Security (%) 20 | 100 78 81 2 8 . . . . . 1 . . . . 26 Level 1 12 | . 21 18 4 21 4 . . . . 3 . . . . 12 Level 2 29 | . . . 92 28 33 . . . . 21 . . . . 9 Level 3 23 | . . . . 41 32 . . . . 47 . . . . 18 Level 4 7 | . . . . . 28 . . . . 26 . . . . . Level 5 5 | . . . . . . . . . . . . . . . 24 High Security 1 | . . . . . . . . . . . . . . . 6 Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . 1 . . . . . . . . . . . Squads Dispatched 66 | . 2 . 4 10 7 . . . . 11 . . . . 32 Investigation 18 | . 1 . 2 2 4 . . . . 4 . . . . 5 Extermination 7 | . . . . . 2 . . . . 1 . . . . 4 Reinforcement 16 | . 1 . 1 5 . . . . . 3 . . . . 6 Assault 24 | . . . 1 3 1 . . . . 3 . . . . 16 Garrison 1 | . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Data Miner Redirects 8 | . . . . . . . . . . . . . . . 8 Construction Impeded 2 | . . . . . . . . . . 1 . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Distress Signals 13 | . 3 . 1 1 1 . . . . 1 . . . . 6 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 451 | . 29 9 50 80 45 7 9 . 12 50 . . . 6 154 Peak Tracking Total 22 | . 5 3 8 5 5 4 4 . 3 5 . . . 3 22 Tactical Retreats 23 | . 3 . 2 9 1 . 1 . . . . . . . 7 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 16 | . 2 . 1 . 3 . . . . 4 . . . . 6 Indirectly 3 | . . . . . . . . . . . . . . . 3 Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 47 | . . 1 1 3 3 1 . . . 7 . . . . 31 Max in Single Turn 7 | . . 1 1 1 1 1 . . . 1 . . . . 7 Garrison Access 7 | . . . . 1 2 . . . . 2 . . . . 2 Machines Sabotaged 1 | . . . . 1 . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 77 | . 9 . 17 9 15 1 1 1 . 8 . . 4 . 12 Terminals 28 | . 6 . 11 6 5 . . . . . . . . . . Fabricators 3 | . . . . . 1 . . . . 1 . . . . 1 Repair Stations 11 | . 1 . 2 1 2 . . . . 2 . . . . 3 Recycling Units 13 | . 2 . 2 1 3 . . . . 1 . . . . 4 Scanalyzers 7 | . . . 2 . 2 . . . . 1 . . . . 2 Garrison Access 8 | . . . . 1 2 . . . . 3 . . . . 2 Total Hacks 247 | . 27 . 50 30 47 1 1 6 . 24 . . 30 . 31 Successful 153 | . 16 . 30 18 26 1 1 6 . 10 . . 30 . 15 Failed 93 | . 10 . 20 12 21 . . . . 14 . . . . 16 Catastrophic 9 | . . . 1 1 1 . . . . 2 . . . . 4 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . Manual 86 | . 16 . 17 15 15 . . . . 19 . . . . 4 Terminals 90 | . 17 . 31 24 18 . . . . . . . . . . Fabricators 8 | . . . . . 2 . . . . 2 . . . . 4 Repair Stations 33 | . 4 . 5 2 7 . . . . 7 . . . . 8 Recycling Units 34 | . 6 . 5 3 7 . . . . 2 . . . . 11 Scanalyzers 26 | . . . 9 . 7 . . . . 5 . . . . 5 Garrison Access 18 | . . . . 1 6 . . . . 8 . . . . 3 Terminal Hacks 64 | . 4 . 8 9 5 1 1 6 . . . . 30 . . Record 11 | . . . . . . . . . . . . . 11 . . Part Schematic 18 | . . . . . . . . 6 . . . . 12 . . Robot Schematic 4 | . . . . . . . . . . . . . 4 . . Robot Analysis 8 | . 2 . 4 2 . . . . . . . . . . . Prototype ID Bank 7 | . 2 . 1 1 . . . . . . . . 3 . . Open Door 2 | . . . . . . 1 1 . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . Unreport Threat 3 | . . . . 2 1 . . . . . . . . . . Locate Traps 5 | . . . 1 2 2 . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . 1 . . . . 1 . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . . . 1 Build 2 | . . . . . 1 . . . . 1 . . . . . Repair Station Hacks 23 | . 4 . 4 2 5 . . . . 3 . . . . 5 Scan Component 13 | . 2 . 2 1 3 . . . . 2 . . . . 3 Repair 10 | . 2 . 2 1 2 . . . . 1 . . . . 2 Recycling Unit Hacks 10 | . 2 . 2 . 3 . . . . . . . . . 3 Retrieve Components 10 | . 2 . 2 . 3 . . . . . . . . . 3 Scanalyzer 19 | . . . 9 . 4 . . . . 4 . . . . 2 Insert Component 9 | . . . 4 . 2 . . . . 2 . . . . 1 Analyze 10 | . . . 5 . 2 . . . . 2 . . . . 1 Garrison Access Hacks 2 | . . . . 1 . . . . . . . . . . 1 Seal Access 2 | . . . . 1 . . . . . . . . . . 1 Unauthorized Hacks 32 | . 6 . 7 6 8 . . . . 2 . . . . 3 Terminals 19 | . 5 . 5 5 4 . . . . . . . . . . Track 3 | . 1 . . 1 1 . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . Botnet 11 | . 3 . 3 3 2 . . . . . . . . . . Operators 3 | . 1 . 1 . 1 . . . . . . . . . . Sabotage 1 | . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . 2 1 2 . . . . . . . . . 2 Reject 7 | . 1 . 2 1 2 . . . . . . . . . 1 Tunnel 1 | . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 2 . . . . 2 . . . . 1 Jam 5 | . . . . . 2 . . . . 2 . . . . 1 Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 64 | . 9 . 14 8 14 . . . . 8 . . . . 11 Full Trace Events 6 | . . . 1 . 2 . . . . 2 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . 5 . . 4 . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . 4 . 2 . . 6 . 2 . . 12 . 1 Parts Built 3 | . . . . . 1 . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 164 | . . . . . 106 . . . . 58 . . . . . Total Part Build Rating 20 | . . . . . 6 . . . . 14 . . . . . Parts Repaired 10 | . 2 . 2 1 2 . . . . 1 . . . . 2 Time 466 | . 77 . 102 60 108 . . . . 44 . . . . 75 Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 56 | . 14 . 7 . 23 . . . . . . . . . 12 Parts Scanalyzed 9 | . . . 4 . 2 . . . . 2 . . . . 1 Part Schematics Acquired 9 | . . . 4 . 2 . . . . 2 . . . . 1 Parts Damaged 1 | . . . . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total Allies 24 | . . 3 1 . . 3 . 8 . 5 . . . 1 3 Largest Group 9 | . . 3 3 1 . 3 3 9 9 9 . . . 1 3 Highest-Rated Group 399 | . . 40 40 10 . 60 56 294 294 399 . . . 96 93 Highest-Rated Ally 96 | . . 16 16 10 . 20 20 40 40 85 . . . 96 31 Zionite Dispatches 2 | . . . . . . . . . . 2 . . . . . Heavy 1 | . . . . . . . . . . 1 . . . . . Light 1 | . . . . . . . . . . 1 . . . . . Total Orders 27 | . . . 3 7 . . 9 1 . 2 . . . . 5 STAY 9 | . . . 1 4 . . 4 . . . . . . . . ROAM 2 | . . . 1 . . . 1 . . . . . . . . FOLLOW 8 | . . . 1 3 . . 4 . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . 2 RETURN 6 | . . . . . . . . 1 . 2 . . . . 3 Ally Attacks 345 | . . 7 35 . . 2 14 . 70 136 . . . 9 72 Total Damage 6779 | . . 39 432 . . 99 442 . 1220 3496 . . . 143 908 Kills 62 | . . 1 10 . . 1 2 . 10 26 . . . . 12 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Robot Analysis Total 8 | . 2 . 4 2 . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . . . 1 2 1 1 . . 1 . 2 . Drone Launches 7 | . . . . . . . . 1 . 2 . . . . 4 Drone Recoveries 6 | . . . . . . . . 1 . 2 . . . . 3 Zionite Intel Received 2 | . . . . . . . . . . 2 . . . . . Branch Access 1 | . . . . . . . . . . 1 . . . . . Unaware Schematics 1 | . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Turns Passed 26015 | 117 1614 615 2321 3573 2387 868 1763 1412 1682 1836 557 1616 375 1549 3730 Spaces Moved 15617 | 60 1056 491 1583 1960 1542 666 1169 1057 1049 1151 430 726 120 725 1832 Core 19 | 19 . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs 916 | 41 89 . . . . . . . . . . . . . 786 Wheels 14682 | . 967 491 1583 1960 1542 666 1169 1057 1049 1151 430 726 120 725 1046 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 105 101 101 110 110 110 130 125 115 115 115 115 115 106 Average Speed 117 | 137 106 117 106 111 120 110 126 130 129 115 115 115 115 115 126 Slowest Speed 260 | 250 120 145 120 170 130 110 130 130 130 115 115 115 115 115 260 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . 1 . . . . . . 1 . . . Exploration Rate (%) 68 | 4 99 99 93 86 34 66 85 88 95 26 50 71 69 84 52 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 12 | . . 2 . . . . . 6 1 . . 1 1 . 1 Known Exits Taken 9 | . . . . 1 1 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 . . . . . . . . 1 1 . . Scrap Searched 24 | . . 1 . . . 5 5 4 3 . . 2 . 4 . Spaces Dug 180 | . 1 . . 9 2 2 76 . . 5 24 40 . 1 20 Terrain Destroyed 732 | 4 1 27 29 56 63 21 85 . 33 42 25 52 . 17 277 Melee 20 | . 1 . . 9 . 2 . . . 5 . . . . 3 Projectile 365 | . . . . 6 63 6 85 . 14 22 25 52 . 4 88 AOE 347 | 4 . 27 29 41 . 13 . . 19 15 . . . 13 186 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total 21678 | 79 1447 508 2052 3032 1900 772 1336 1094 1344 1546 461 1444 357 1413 2893 Wait 4112 | . 268 4 283 794 180 36 43 29 264 235 . 651 228 644 453 Move 15601 | 59 1055 490 1582 1959 1541 665 1168 1056 1048 1150 429 724 119 724 1832 Hop . | . . . . . . . . . . . . . . . . Pick Up 275 | 7 31 . 42 33 25 8 4 1 4 22 . 2 2 8 86 Fast Attach 135 | 7 5 . 5 10 14 4 2 2 1 18 . . 1 5 61 Attach 114 | . 2 1 12 9 18 4 . 1 2 6 1 2 3 2 51 Detach 14 | . 1 . . 1 . . . . . 2 . . . 1 9 Swap 202 | . 9 4 14 44 13 8 3 2 7 19 . 2 1 7 69 Drop 306 | . 22 . 36 40 27 8 4 3 4 36 . . 3 10 113 Fire 803 | 6 51 9 78 122 64 12 112 . 14 51 31 62 . 12 179 Melee 89 | . 3 . . 19 18 2 . . . 7 . . . . 40 Ram 1 | . . . . 1 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . 1 . . . Rewire 25 | . . . . . . 25 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / [*Upp]) History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 798 | -10/Materials | Discovered new exit (range 16) 830 | -10/Materials | Central database locked down 940 | -10/Materials | Discovered new exit (range 16) 1445 | -10/Materials | Discovered new exit (range 15) 1567 | -10/Materials | Repaired Imp. Medium Laser 1594 | -10/Materials | Repaired Heat Sink 1653 | -10/Materials | Discovered new exit (range 11) 1732 | -10/Materials | Entered Mines 1750 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1768 | -10/Mines | Discovered new exit (range 15) 1778 | -10/Mines | Learned location of Storage (-8) 1841 | -10/Mines | Learned Materials terminal intel 2105 | -10/Mines | Discovered new exit (range 6) 2347 | -10/Mines | Entered Materials 2347 | -9/Materials | Accompanied by 3 allies 2347 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2348 | -9/Materials | Loaded intel: 12 terminal locations 2691 | -9/Materials | Repaired Imp. Medium Laser 3000 | -9/Materials | Build established: Gunner 3450 | -9/Materials | Repaired Imp. Medium Laser 3596 | -9/Materials | Discovered new exit (range 16) 3690 | -9/Materials | Identified exit to Mines 3846 | -9/Materials | Discovered new exit (range 3) 3885 | -9/Materials | Core integrity fell below 50% 3947 | -9/Materials | First assault squad dispatched 4668 | -9/Materials | Entered another Materials area 4668 | -8/Materials | Accompanied by 1 ally 4668 | -8/Materials | Evolved 2 slots: Utility x2 5058 | -8/Materials | Build established: Mutant 5320 | -8/Materials | Discovered new exit (range 16) 5366 | -8/Materials | Build established: Tank 5538 | -8/Materials | Destroyed 7 combat bots 5538 | -8/Materials | Discovered new exit (range 16) 6372 | -8/Materials | Discovered new exit (range 7) 6668 | -8/Materials | First assault squad dispatched 6698 | -8/Materials | Discovered new exit (range 8) 7266 | -8/Materials | Repaired Hvy. EM Shotgun 8002 | -8/Materials | Sterilization system engaged 8002 | -8/Materials | Non-combat units ordered to evacuate 8102 | -8/Materials | Combat units ordered to evacuate 8214 | -8/Materials | Identified exit to Storage 8240 | -8/Materials | Identified exit to Factory 8241 | -8/Materials | Entered Factory 8241 | -7/Factory | Evolved 2 slots: Utility x2 8362 | -7/Factory | Fabricated Lrn. Proton Cannon (x1) 8411 | -7/Factory | Crushed by falling debris 8533 | -7/Factory | Repaired Imp. Light Armor Plating 8848 | -7/Factory | Discovered new exit (range 3) 8854 | -7/Factory | Identified exit to Lower Caves 10241 | -7/Factory | First assault squad dispatched 10467 | -7/Factory | Repaired Cld. Particle Cannon 10628 | -7/Factory | Entered Lower Caves 10670 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 10763 | -7/Lower Caves | Ambushed by wild Derelicts 10896 | -7/Lower Caves | Spotted B-75 Beast 11020 | -7/Lower Caves | Build established: Skirmisher 11242 | -7/Lower Caves | Encountered a Warlord checkpoint 11250 | -7/Lower Caves | Learned location of 1 exit from Factory 11250 | -7/Lower Caves | Discovered new exit (range 13) 11339 | -7/Lower Caves | Found Alien Artifact 11339 | -7/Lower Caves | Identified Core Expander 11339 | -7/Lower Caves | Installed Core Expander, added new Utility slot 11412 | -7/Lower Caves | Identified exit to Lower Caves 11496 | -7/Lower Caves | Entered another Lower Caves area 11496 | -7/Lower Caves | Accompanied by 3 allies 11673 | -7/Lower Caves | Discovered new exit (range 8) 11683 | -7/Lower Caves | Identified exit to Factory 11770 | -7/Lower Caves | Spotted B-75 Beast 12068 | -7/Lower Caves | Build established: Mutant 12283 | -7/Lower Caves | Learned 4 Factory zone layouts 12650 | -7/Lower Caves | Discovered new exit (range 8) 12670 | -7/Lower Caves | Identified exit to Zion 12672 | -7/Lower Caves | Learned Factory security intel 12908 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12934 | -7/Lower Caves | Build established: Tank 13259 | -7/Lower Caves | Entered Zion 13259 | -7/Zion | Accompanied by 1 ally 13301 | -7/Zion | Given the Hacking Drone Bay 13304 | -7/Zion | Found Prototype Device 13304 | -7/Zion | Identified Hacking Drone Bay 13347 | -7/Zion | Discovered new exit (range 12) 13384 | -7/Zion | Gained Derelict followers 13636 | -7/Zion | Learned location of Quarantine (-2) 13798 | -7/Zion | Imprinted 13800 | -7/Zion | Declared Zion's savior 14075 | -7/Zion | Learned location of Warlord (-4) 14100 | -7/Zion | Learned location of Data Miner (-6) 14178 | -7/Zion | Learned Factory security intel 14179 | -7/Zion | Learned location of Armory (-3) 14659 | -7/Zion | Identified exit to Proximity Caves 14671 | -7/Zion | Entered Proximity Caves 14671 | -6/Proximity Caves | Accompanied by 9 allies 15246 | -6/Proximity Caves | Learned location of Extension (-4) 15307 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15744 | -6/Proximity Caves | Build established: Mutant 15865 | -6/Proximity Caves | Discovered exit to Factory (range 11) 16009 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 16110 | -6/Proximity Caves | Build established: Tank 16233 | -6/Proximity Caves | Spotted B-75 Beast 16256 | -6/Proximity Caves | Allies destroyed B-75 Beast 16353 | -6/Proximity Caves | Entered Factory 16353 | -6/Factory | Accompanied by 8 allies 16353 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16354 | -6/Factory | Identified exit to Factory 16606 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 16607 | -6/Factory | Zion Heavy squad teleported in 16703 | -6/Factory | First assault squad dispatched 16859 | -6/Factory | Repaired Arm. Huge Wheel 16928 | -6/Factory | Found Prototype Protection 16928 | -6/Factory | Identified Zio. Weapon Casing 17482 | -6/Factory | Zion Light squad teleported in 17551 | -6/Factory | Retrieved Zion intel report: Branch Access 17551 | -6/Factory | Identified exit to Lower Caves 17670 | -6/Factory | Terminal network hard line cut 17674 | -6/Factory | Found Zio. Weapon Casing 17720 | -6/Factory | Fabricated Point Defense Array (x2) 18189 | -6/Factory | Entered Lower Caves 18243 | -6/Lower Caves | Spotted B-75 Beast 18588 | -6/Lower Caves | Build established: Scavenger-Mutant 18679 | -6/Lower Caves | Discovered new exit (range 12) 18745 | -6/Lower Caves | Identified exit to Lower Caves 18746 | -6/Lower Caves | Entered another Lower Caves area 19376 | -6/Lower Caves | Crushed by falling debris 19377 | -6/Lower Caves | System corruption reached 10% 19407 | -6/Lower Caves | Lost 3 parts (3u) 19612 | -6/Lower Caves | Spotted B-75 Beast 19874 | -6/Lower Caves | Build established: Messiah-Mutant 20138 | -6/Lower Caves | Discovered new exit (range 14) 20362 | -6/Lower Caves | Entered Data Miner 20362 | -6/Data Miner | Discovered new exit (range 6) 20386 | -6/Data Miner | Met Data Miner 20409 | -6/Data Miner | Learned location of Section 7 (-2) 20409 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 20607 | -6/Data Miner | Received God Mode back door access code from Data Miner 20678 | -6/Data Miner | Build established: Mutant 20737 | -6/Data Miner | Entered Proximity Caves 20946 | -5/Proximity Caves | Escorted by Enhanced Grunt 21012 | -5/Proximity Caves | Build established: Skirmisher 21261 | -5/Proximity Caves | Learned location of 1 exit from Factory 21408 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21967 | -5/Proximity Caves | Discovered exit to Factory (range 13) 22286 | -5/Proximity Caves | Entered Factory 22286 | -5/Factory | Evolved 2 slots: Utility x2 22287 | -5/Factory | Identified exit to Factory 22413 | -5/Factory | Build established: Scavenger-Skirmisher 22543 | -5/Factory | Lost 9 parts (2n4u3w) 22744 | -5/Factory | Repaired Rnf. Deuterium Engine 22782 | -5/Factory | Garrison activated, responded to threat 22788 | -5/Factory | Build established: Scavenger-Gunner 23028 | -5/Factory | Repaired Centrium Wheel 23547 | -5/Factory | Incoming investigation squad redirected 23717 | -5/Factory | Cargo convoy interrupted 23786 | -5/Factory | First assault squad dispatched 23804 | -5/Factory | Incoming assault squad redirected 23847 | -5/Factory | Lost 3 parts (1n2u) 23881 | -5/Factory | Terminal network hard line cut 23981 | -5/Factory | Discovered new exit (range 16) 24225 | -5/Factory | Spotted B-75 Beast 24233 | -5/Factory | Destroyed B-75 Beast 24687 | -5/Factory | Incoming investigation squad redirected 24720 | -5/Factory | Found Prototype Slashing Weapon 24720 | -5/Factory | Identified Vibroblade 25005 | -5/Factory | Incoming assault squad redirected 25010 | -5/Factory | Incoming assault squad redirected 25174 | -5/Factory | Incoming assault squad redirected 25212 | -5/Factory | Incoming assault squad redirected 25256 | -5/Factory | Lost 5 parts (1p1n1u2w) 25295 | -5/Factory | Core integrity fell below 50% 25338 | -5/Factory | Destroyed 7 combat bots 25396 | -5/Factory | System corruption reached 10% 25453 | -5/Factory | Lost 3 parts (1n1u1w) 25652 | -5/Factory | Incoming assault squad redirected 25764 | -5/Factory | High security lockdown imminent 25808 | -5/Factory | Discovered exit to Factory (range 22) 25844 | -5/Factory | High security lockdown engaged 26002 | -5/Factory | System corruption reached 30% 26015 | -5/Factory | Core integrity fell below 20% 26016 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 26010_ Critical hit (Burn: +37). 26010_ Penetrated by Slug. 26010_ Flexi-carbon Leg destroyed. 26010_ Carbon-fiber Leg destroyed. 26011_ The unstable cave ceiling collapses. 26011_ B-60 Warrior destroyed. 26011_ Penetrated by Slug. 26011_ Flexi-carbon Leg destroyed. 26011_ Adv. Heat Sink destroyed. 26011_ Flexi-carbon Leg destroyed. 26012_ Critical hit (Burn: +37). 26012_ Penetrated by Slug. 26013_ Critical hit (Destroy). 26013_ Flexi-carbon Leg destroyed. 26014_ Enh. Flexi-carbon Leg destroyed. 26014_ Slug penetrates Wall. 26014_ Slug penetrates H-66 Slayer. 26015_ The unstable cave ceiling collapses. 26015_ Knocked back. 26016_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | #" % "##########?????????????????????????????? | | =[!="?### # ##????????????????????????????? | | [%* ## #???????????????????????????? | | = " #???????????????????????????? | | # ######?????????????????????? | | " #?????????????????????? | | " #?????????????????????? | | # < #?????????????????????? | | " +?????????????????????? | | " H #?????????????????????? | | * # ! # #?????????????????????? | | * ! " # #?????????????????????? | | % !# # #?????????????????????? | | # # #?????????????????????? | | % # ] # #?????????????????????? | | " " ############## #?????????????????????? | | #????######### #?????????????????????? | | #????? ; ###???????????????????? | | #?????"" #???????????????????? | | ####?????"" ##??????????????????? | | ==#??????#""" !% = #??????????????????? | | "### #??????# !%* ##??????????????????? | | ##?#!#???????""" = %h[ #??????????????????? | | ?### ###?????""" =*%= #??????????????????? | | ## #????#""" ########???????????? | | # #????# @ = #???????????? | | + T #?###### # % Y #???????????? | | # #?#= = # Y" #???????????? | | # #?# # YY""" #???????????? | | ###+###?# ; """ G ????????????? | | # ?? % """ """ #???????????? | | # | # =gg ; """ " #???????????? | | # #? #!%* # ?????????????? | | # [ =#? [% g= ##########????????????? | | ########### # g# = #?????????????????????? | | % C= g = #?????????????????????? | | %[ [g [* +?????????????????????? | | %m | #?????????????????????? | | " */!%= %%[= #?????????????????????? | | "%" =%% % #?????????????????????? | | ####+############+##### ###?????????????????????? | | [!! "%" "" | = #????????????????????????? | | ==%!["""" ## #????????????????????????? | | =!#[ """ ## #????????????????????????? | | =# """ ## #????????????????????????? | | #^ ## """ """ #????????????????????????? | | " # """ ## """ """ #????????????????????????? | | " # """ ## """ """ #????????????????????????? | | " # """ ## "" "" #????????????????????????? | | ### ## "" "" #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 123 Energy Generation 21 Energy Capacity 1240 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 2 Power Amplification 20 Corruption Containment 8 Armor Coverage 600 Resistance: KI 25 Resistance: TH 25 Resistance: EM 25 Weapon Shielding 100 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 22 Target Analysis 6 Core Analysis 6 Recoil Reduction 6 Matter Filtering 30 Particle Charging 20 Kinecelleration 40 Offensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Beam Rifle | -9/Materials | Scanalyzed Imp. Medium Laser | -9/Materials | Scanalyzed Hvy. EM Pulse Gun | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Cld. Particle Cannon | -7/Factory | Scanalyzed Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Bore Cannon | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Phasing Sabre | -7/Zion | Free Lrn. Proton Cannon | -6/Factory | Scanalyzed Imp. Cooling System | -6/Factory | Scanalyzed Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Hvy. Phase Cannon | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Antimissile System | -6/Data Miner | Free Exp. Heat Sink | -5/Factory | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -6/Factory | Z-intel R-06 Scavenger | -6/Factory | Z-intel K-01 Serf | -6/Factory | Z-intel A-15 Conveyor | -6/Factory | Z-intel A-02 Transporter | -6/Factory | Z-intel Y-64 Sentinel | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Lrn. Proton Cannon | x1 | -7/Factory | Preloaded Point Defense Array | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedSegregatorPit Manual? 0 Play Time 05:56:21 Cumulative 238.1 hours Start 2022.04.03 @ 14:03:56 End 2022.04.03 @ 21:18:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 204 Rogue 204 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 53 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f258d185-8c99-4462-94d6-cc56842e136f