Cogmind - Beta 9.1 *** ADVENTURER MODE // 2019.11.04 @ 23:38:45 Player: sideriver81 Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (478) 478 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2478 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 160/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Location -8/Materials Parts ------- Power (1) Propulsion (4) Utility (4) Weapon (2) Inventory (4) Light Deuterium Engine Improved EM Shotgun Rocket Launcher Mining Laser Peak State ------------ Power Nuclear Core Propulsion Wheel Wheel Wheel Compact Wheel Utility Large Storage Unit Large Storage Unit Experimental Sensor Array Hardened Light Armor Plating Weapon Improved EM Shotgun Heavy EM Shotgun Inventory Light Deuterium Engine Nuclear Core Large Storage Unit Structural Scanner Improved Terrain Scan Processor Transport Network Coupler Hardened Light Armor Plating EM Shotgun Improved EM Shotgun Heavy EM Shotgun Precision Beam Rifle Rocket Launcher Rocket Launcher Mining Laser [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Wheel Wheel Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 29 | 6 2 4 8 9 Power 2 | 1 . . 1 . Engine 1 | 1 . . . . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 4 | 2 . . 1 1 Treads . | . . . . . Leg . | . . . . . Wheel 4 | 2 . . 1 1 Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 2 1 2 1 Device 3 | . 1 1 1 . Storage 3 | 1 1 . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 16 | 2 . 3 4 7 Energy Gun 9 | 1 . 1 3 4 Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 2 | . . 1 1 . Special Weapon 4 | . . 1 . 3 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 . 2 Parts Lost 17 | . . . . 17 Power 2 | . . . . 2 Propulsion 4 | . . . . 4 Utility 6 | . . . . 6 Weapon 5 | . . . . 5 Highest Loss Streak 9 | . . . . 9 Average Slot Usage (%) 41 | . 96 100 100 25 Engine 2 | . 14 14 8 . Core 1 | . . . 2 1 Wheel 11 | . 28 28 33 5 Device 3 | . 10 14 11 1 Storage 11 | . 14 14 11 11 Protection 1 | . . . 10 1 Energy Gun 5 | . 14 11 19 2 Ballistic Gun 2 | . 14 14 1 . Naked Turns 836 | . . . . 836 Heaviest Build 52 | 13 26 27 35 52 Greatest Support 46 | 26 26 26 36 46 Greatest Overweight (x) 11 | . . 1 . 11 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 16 | 6 12 10 10 16 Average Capacity 11 | 5 9 10 10 11 Most Carried 15 | 6 10 10 10 15 Average Carried 10 | 3 9 10 9 10 Final Capacity 10 | 6 10 10 10 4 Final Carried 10 | 6 10 10 10 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 596 | 275 59 . 147 115 Remotely . | . . . . . Salvage Created 779 | 51 207 16 192 313 Parts 57 | 8 11 4 19 15 Haulers Intercepted 2 | . . . . 2 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 20 | . 4 3 9 4 Guns 12 | . 3 . 5 4 AOE 8 | . 1 3 4 . Classes Destroyed 8 | 1 2 1 . 4 Builder 1 | . . . . 1 Tunneler 3 | 3 . . . . Hauler 2 | . . . . 2 Recycler 1 | . . . . 1 Watcher 1 | . 1 . . . Swarmer 12 | . . 3 6 3 Grunt 7 | . 4 . 3 . Sentry 1 | . . . . 1 Best Kill Streak 5 | 3 3 3 5 4 Combat Bots Only 5 | . 2 3 5 3 Max Kills in Single Turn 2 | 1 1 2 2 1 Gunslinging . | . . . . . Exploded 2 | . 1 2 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1885 | . 150 39 155 1541 Core 716 | . 72 . 61 583 Absorbed by Shields . | . . . . . Core Remaining (%) 85 | 100 . 71 84 . Volleys Fired 74 | 5 13 3 18 35 Largest 2 | 2 2 2 2 2 Hottest 100 | 60 60 100 90 100 Shots Fired 122 | 10 26 5 33 48 Gun 95 | 10 26 2 30 27 Cannon . | . . . . . Launcher 5 | . . 2 3 . Special 22 | . . 1 . 21 Kinetic 20 | 5 13 2 . . Thermal 22 | . . 1 . 21 Explosive 5 | . . 2 3 . Electromagnetic 75 | 5 13 . 30 27 Robot Hit Streak 19 | 4 17 19 8 19 Robot Miss Streak 2 | 1 1 1 1 2 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 79 | 7 22 3 24 23 Core Hits 40 | 3 10 4 12 11 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1432 | 114 305 224 452 337 Guns 900 | 73 280 14 196 337 Cannons . | . . . . . Explosions 532 | 41 25 210 256 . Melee . | . . . . . Ramming . | . . . . . Kinetic 146 | 24 108 14 . . Thermal 138 | 41 25 . 72 . Explosive 394 | . . 210 184 . Electromagnetic 754 | 49 172 . 196 337 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 21 | . . . . 21 Average Corruption 20 | . . . . 20 Corruption Purged . | . . . . . Effects 81 | . . . . 81 Message Errors 24 | . . . . 24 Matter Fused 19 | . . . . 19 Heat Flow Errors 10 | . . . . 10 Energy Discharges 9 | . . . . 9 Data Loss (minor) 9 | . . . . 9 Data Loss (major) 5 | . . . . 5 Misfires 1 | . . . . 1 Alerts 4 | . . . . 4 Overload Shots . | . . . . . Overflow Damage 15 | . . 5 10 . Projectiles . | . . . . . Explosions 15 | . . 5 10 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 87 | . 30 . 27 30 Shots 3 | . 1 . 1 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 254 | . 54 20 222 254 Average Temperature 59 | . 23 12 96 53 Received Heat Transfer 111 | . 87 . 24 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | 1 . . . . Heat Transferred 150 | 50 50 . 50 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | 1 1 . 1 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 274 | 15 190 142 274 239 Average Influence 40 | 5 105 74 146 22 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 95 | . . . . . Level 1 4 | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . . 2 4 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . . . 2 1 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 30 | . 8 3 12 7 Peak Tracking Total 3 | . 2 3 3 3 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 11 | . 5 1 1 4 Terminals 11 | . 5 1 1 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 42 | . 14 3 6 19 Successful 29 | . 10 3 4 12 Failed 13 | . 4 . 2 7 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 30 | . 10 2 5 13 Terminals 42 | . 14 3 6 19 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 21 | . 8 2 3 8 Part Schematic 2 | . 1 1 . . Robot Analysis 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Terminal Index 2 | . 1 . . 1 Alert Level 1 | . . . . 1 Unreport Threat 1 | . . . . 1 Locate Traps 4 | . 1 . 1 2 Dispatch Records 1 | . 1 . . . Transport Status 1 | . . . . 1 Recall Reinforcements 1 | . . . 1 . Hauler Manifests 2 | . 1 . . 1 Registered Components 1 | . . . 1 . Zone Layout 3 | . 1 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 19 | . 4 2 4 9 Terminals 8 | . 2 1 1 4 Track 8 | . 2 1 1 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 5 1 1 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . 1 1 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 3208 | 119 298 172 216 2403 Spaces Moved 826 | 96 239 172 156 163 Core 6 | 4 . . . 2 Treads . | . . . . . Legs . | . . . . . Wheels 820 | 92 239 172 156 161 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 86 85 Average Speed 91 | 88 90 90 86 99 Slowest Speed 600 | 100 90 100 86 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 12 | . . . . 12 Exploration Rate (%) 24 | 4 41 44 19 13 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 22 | . . 1 . 21 Terrain Destroyed 58 | 4 5 5 22 22 Melee . | . . . . . Projectile 22 | . . 1 . 21 AOE 36 | 4 5 4 22 1 Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 3116 | 118 296 180 205 2317 Wait 2141 | . 34 . 13 2094 Move 821 | 95 238 171 155 162 Hop . | . . . . . Pick Up 28 | 9 6 1 4 8 Fast Attach 12 | 6 2 . 4 . Attach 7 | . . . 2 5 Detach 4 | . . . 1 3 Swap 10 | . . 4 2 4 Drop 18 | 3 3 1 6 5 Fire 74 | 5 13 3 18 35 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 1 | . . . . 1 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: Mat / *Min x2) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 17) 313 | -10/Materials | Discovered new exit (range 19) 326 | -10/Materials | Discovered new exit (range 7) 418 | -10/Materials | Entered Mines 515 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 517 | -10/Mines | Found Prototype Device 536 | -10/Mines | Discovered new exit (range 12) 589 | -10/Mines | Identified Exp. Sensor Array 590 | -10/Mines | Entered Materials 590 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 804 | -9/Materials | Discovered new exit (range 4) 806 | -9/Materials | Entered another Materials area 806 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 959 | -8/Materials | Garrison activated, responded to threat 1183 | -8/Materials | Crushed by falling debris 1195 | -8/Materials | Crushed by falling debris 1196 | -8/Materials | System corruption reached 10% 1205 | -8/Materials | Crushed by falling debris 1208 | -8/Materials | Crushed by falling debris 1208 | -8/Materials | Core integrity fell below 50% 1239 | -8/Materials | Lost 8 parts (1p4n2u1w) 2216 | -8/Materials | Crushed by falling debris 2263 | -8/Materials | Crushed by falling debris 2310 | -8/Materials | Crushed by falling debris 2404 | -8/Materials | Lost 9 parts (1p4u4w) 2428 | -8/Materials | Crushed by falling debris 2515 | -8/Materials | Crushed by falling debris 2828 | -8/Materials | Crushed by falling debris 2828 | -8/Materials | Core integrity fell below 20% 2850 | -8/Materials | Crushed by falling debris 3210 | -8/Materials | Crushed by falling debris 3210 | -8/Materials | Smashed by cave-in Last Messages --------------- 02797_ System corrupted: Heat flow error (+196). 02812_ System corrupted: Matter fused (-5). 02828_ The unstable cave ceiling collapses. 02828_ Crushed by falling debris. 02844_ U9& 2KUCSE|3=XYHTZESO=ZWC>ZL3L 02850_ The unstable cave ceiling collapses. 02850_ Crushed by falling debris. 02919_ OOAR8BFOR =O0Y/UF5#MYWJLY0ZJWNVUL 02937_ A|LVZD&2P>EPHS=ZT:FPBL 02958_ SAG&21SMI9ZWZUDQNLMZ5YD57G&O 02992_ System corrupted: Substantial component data lost. 03025_ System corrupted: Component data lost. 03047_ System corrupted: Heat flow error (+204). 03072_ />IYVX6CFV>ZXGBT3A |YL/S3SM 03089_ System corrupted: Matter fused (-5). 03107_ System corrupted: Matter fused (-9). 03184_ System corrupted: Energy discharge (-39). 03203_ System corrupted: Matter fused (-5). 03210_ The unstable cave ceiling collapses. 03210_ Crushed by falling debris. 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""" #?????????#*=!#u = T" #??????????????? | | ???" ^""" ########### [%#= "" #??????????????? | | ???" """ # T ## !# "" #??????????????? | | ??? ^ # """ ## # #??????????????? | | ??? ^ # """ ## #####k####??????????????? | | ???" """ # """ ## ##### #?????????????????? | | ???"^ """ # ## #??######?????????? | | ?""" """ # """ ## #### #?????????? | | ? # """ ## #?????????? | | ? # """ ## T +?????????? | | ??"" # ## ########## #?????????? | | ??"" #####+##### # ### ##?????????? | | ???" " " u # """ #?# #??????????? | | ??? "Y" # """ #?# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 43 Item Schematics ----------------- Com. Wheel | -10/Materials | Hacked Grenade Launcher | -10/Mines | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysEtherialNeutralizer Manual? 0 Play Time 00:49:08 Cumulative 53.1 hours Start 2019.11.04 @ 22:43:03 End 2019.11.04 @ 23:38:45 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 16 Rogue -14 Adventurer 15 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 16 Gallery% 39 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 945ce5b1-af28-41f9-b5dd-f1d5ecd5beb2