Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.09 @ 17:31:05 Player: ModulinMyGlobulin Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (8) 40 Value Destroyed (202) 202 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1382 Bonus ------- None Cogmind --------- Core Integrity 329/400 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (63) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Ion Engine Light Ion Engine Light Ion Engine Light Treads Light Treads Wheel Compact Wheel Medium Matter Pod (100) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Large Storage Unit Sensor Array > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Light Treads Light Treads Wheel Compact Wheel Medium Matter Pod Signal Interpreter Light Assault Rifle [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 6 | . 2 1 3 Power 1 | . . 1 . Engine 1 | . . 1 . Core . | . . . . Reactor . | . . . . Propulsion . | . . . . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | . 1 . 2 Device 1 | . . . 1 Storage 1 | . 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 2 | . 1 . 1 Energy Gun 1 | . 1 . . Energy Cannon . | . . . . Ballistic Gun 1 | . . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . 2 . 7 Power 2 | . 1 . 1 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 4 | . 1 . 3 Highest Loss Streak 7 | . 2 . 7 Average Slot Usage (%) 90 | . 92 90 83 Engine 6 | . 7 5 6 Leg 26 | . 28 28 17 Device 1 | . . . 9 Storage 27 | . 28 28 22 Processor 1 | . . . 11 Energy Gun 12 | . 13 14 6 Ballistic Gun 13 | . 14 14 8 Naked Turns . | . . . . Heaviest Build 29 | 13 29 27 28 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 12 | . 12 12 12 Average Capacity 11 | . 11 12 12 Most Carried 11 | . 10 11 10 Average Carried 9 | . 7 10 8 Final Capacity 12 | 6 12 12 12 Final Carried 11 | 6 10 11 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 389 | 200 61 128 . Remotely . | . . . . Salvage Created 142 | . 142 . . Parts 19 | . 19 . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 6 | . 4 2 . Guns 6 | . 4 2 . Classes Destroyed 5 | . 4 1 . Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 1 | . 1 . . Demolisher 2 | . . 2 . Best Kill Streak 5 | . 5 2 . Combat Bots Only 4 | . 4 2 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 888 | . 293 226 369 Core 208 | . 22 115 71 Absorbed by Shields . | . . . . Core Remaining (%) 72 | 100 . 45 . Volleys Fired 34 | . 19 4 11 Largest 2 | . 2 2 2 Hottest 70 | . 70 70 70 Shots Fired 61 | . 37 8 16 Gun 61 | . 37 8 16 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 34 | . 19 4 11 Thermal 12 | . 3 4 5 Explosive . | . . . . Electromagnetic 15 | . 15 . . Robot Hit Streak 9 | . 9 6 8 Robot Miss Streak 1 | . 1 1 1 Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 47 | . 27 6 14 Core Hits 12 | . 7 3 2 Critical Hits 2 | . 1 1 . Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 561 | . 333 73 155 Guns 557 | . 333 73 151 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 4 | . . . 4 Kinetic 247 | . 112 35 100 Thermal 114 | . 25 38 51 Explosive . | . . . . Electromagnetic 196 | . 196 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Effects 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 5 | . . . 5 Targets Rammed 6 | . . . 6 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 185 | . 126 . 185 Average Temperature 71 | . 80 . 51 Received Heat Transfer 243 | . 126 . 117 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 333 | . 74 111 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 162 | . 162 75 20 Initial 63 | . . 63 . Average 61 | . 78 63 7 Maximum Alert Level . | . . . . Low Security (%) 100 | . 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 14 | . 11 2 1 Peak Tracking Total 3 | . 3 2 2 Tactical Retreats 3 | . 3 . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 2 | . 1 . 1 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 2 . 2 Successful 4 | . 2 . 2 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . 1 . 2 Terminals 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 1 . 2 Terminals 3 | . 1 . 2 Track 1 | . . . 1 Botnet 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 . Highest-Rated Group 41 | . . 41 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 2 | . . 2 . Total Damage 21 | . . 21 . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 693 | . 189 423 81 Spaces Moved 369 | 1 82 273 13 Core . | . . . . Treads . | . . . . Legs 369 | 1 82 273 13 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 150 150 Average Speed 149 | 120 147 150 150 Slowest Speed 150 | 120 150 150 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 2 22 88 3 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 440 | . 112 278 50 Wait 22 | . 5 . 17 Move 366 | . 81 272 13 Hop . | . . . . Pick Up 6 | . 5 1 . Fast Attach 2 | . 1 1 . Attach 4 | . 1 . 3 Detach . | . . . . Swap . | . . . . Drop . | . . . . Fire 34 | . 19 4 11 Melee . | . . . . Ram 3 | . . . 3 Kick 3 | . . . 3 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 7) 190 | -10/Materials | Entered Mines 314 | -10/Mines | Build established: Mutant 353 | -10/Mines | Assembled infested the area 428 | -10/Mines | Core integrity fell below 50% 598 | -10/Mines | Discovered new exit (range 8) 613 | -10/Mines | Entered Materials 613 | -9/Materials | Evolved 2 slots: Utility x2 694 | -9/Materials | Self-destructed Last Messages --------------- Testing... Tracking enabled and active. 00656_ Assault Rifle destroyed. 00665_ Med. Laser destroyed. 00668_ Lgt. Ion Engine destroyed. 00671_ Aluminum Leg destroyed. 00677_ Lgt. Assault Rifle destroyed. 00678_ Slammed into Y-45 Defender. 00678_ Destabilizing: System corrupted (+1). 00680_ Slammed into Y-45 Defender. 00682_ Kicked Y-45 Defender out of the way. 00683_ Aluminum Leg destroyed. 00683_ Sensor Array destroyed. 00684_ Slammed into Y-45 Defender. 00684_ Destabilizing: System interference. 00684_ Signal Interpreter temporarily disabled. 00687_ Slammed into Y-45 Defender. 00687_ Destabilizing: System corrupted (+2). 00688_ System corrupted: Heat flow error (+213). 00691_ Slammed into Y-45 Defender. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????? ??????????????????????????? | | ????????? ??????????????????????????? | | ????????? ??????????????????????????? | | ????????? ??????????????????????????? | | ????????? ??????????????????????????? | | ????????? ??????????????????????????? | | ????????? ??????????????????????????? | | ????????# #?????????????????????????? | | ????????# #?????????????????????????? | | ????????# ?????????????????????????? | | ????????# #?????????????????????????? | | ????????# #?????????????????????????? | | ????????# #?????????????????????????? | | ????????# #?????????????????????????? | | ????????# #?????????????????????????? | | ?????####+######?????a??????????????? | | ?????# #????????????????????? | | ?????# Y " #????????????????????? | | ?????# """% @T #????????????????????? | | ?????# """ % " +????????????????????? | | ?????# """ #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????#####+####### ""?????????????? | | ??????# ???????????? | | ??????# ???????????? | | ??????# ???????????? | | ??????#### ###### ######????????????? | | ??????u?? #??????#?????????????????? | | ?????????###t????????t??????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileEnhancedCloak Manual? 0 Play Time 00:05:14 Cumulative 32.5 hours Start 2021.09.09 @ 16:58:36 End 2021.09.09 @ 17:31:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 44 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85a16d2c-6a72-4cf7-abc9-dcaafc66d7f7