Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 15:20:06 Player: Namu Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (13) 65 Value Destroyed (423) 423 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (616) 616 TOTAL SCORE: 2684 Bonus ------- Follower Combat Kills 45 Met Imprinter 300 Was Imprinted 300 Friendly Fire -29 Cogmind --------- Core Integrity 0/400 Matter 239/300 Energy 300/300 System Corruption 26% Temperature Cool (0) Movement Treading (160) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (3) --- Medium Treads Medium Treads Medium Treads > --- UTILITY (3) ------ Large Storage Unit Microactuators > --- WEAPON (2) ------- Beamcaster Mini Grenade Launcher > --- INVENTORY (15) --- Improved Deuterium Engine Medium Treads Medium Treads Improved Cooling System Recoil Stabilizer Reaction Control System Improved Light Cannon Improved Light Cannon Great Maul GAL Module Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit 0b10 Decoder Chip [Looter] Splice Drone Bay > --- WEAPON ----------- Rocket Launcher RU-N14's Throwing Claymores > --- INVENTORY -------- Improved Ion Engine Improved Heat Sink Improved Cooling System Recoil Stabilizer Microactuators ECM Suite Reaction Control System Improved Light Armor Plating Beamcaster Improved Light Cannon Improved Light Cannon Mini Grenade Launcher Great Maul GAL Module [Rating: 41] Favorites ----------- Power Nuclear Core Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Armored Wheel Treads Medium Treads Wheel Armored Wheel Utility Large Storage Unit Device Splice Drone Bay Storage Large Storage Unit Processor 0b10 Decoder Chip [Looter] Protection Light Armor Plating Weapon Rocket Launcher Energy Gun Beamcaster Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 44 | 6 5 13 3 3 14 Power 11 | 1 1 6 . 1 2 Engine 10 | 1 1 6 . . 2 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 8 | 2 . 2 . . 4 Treads 4 | . . . . . 4 Leg . | . . . . . . Wheel 4 | 2 . 2 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 2 2 2 1 2 Device 4 | . . 1 2 . 1 Storage 2 | 1 1 . . . . Processor 2 | . . 1 . 1 . Hackware . | . . . . . . Protection 2 | . 1 . . . 1 Artifact . | . . . . . . Weapon 15 | 2 2 3 1 1 6 Energy Gun 6 | 1 . 1 . 1 3 Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 6 | . 2 2 1 . 1 Special Weapon 2 | . . . . . 2 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 2 1 . 1 Corrupted Parts 5 | . . 1 . . 4 System Corruption 26 | . . 1 . . 25 Parts Lost 7 | . . 3 . . 4 Power 2 | . . 1 . . 1 Propulsion . | . . . . . . Utility 2 | . . 1 . . 1 Weapon 3 | . . 1 . . 2 Highest Loss Streak 3 | . . 2 . . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 95 87 99 100 97 Engine 6 | . 13 9 11 2 7 Core 4 | . . . . 8 3 Treads 2 | . . . . . 25 Wheel 29 | . 28 32 33 33 6 Device 7 | . . 2 10 11 3 Storage 11 | . 14 11 11 11 11 Processor 9 | . . 7 11 11 10 Protection 2 | . 10 3 . . 7 Energy Gun 6 | . 1 1 . 9 11 Ballistic Gun 1 | . 14 . . . . Launcher 13 | . 13 18 22 12 9 Naked Turns . | . . . . . . Heaviest Build 45 | 14 33 38 41 45 45 Greatest Support 84 | 20 20 34 34 34 84 Greatest Overweight (x) 1 | . 1 1 1 1 1 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 15 Most Carried 15 | 7 8 15 15 15 15 Average Carried 12 | 4 6 11 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 5 7 14 15 15 10 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 900 | 260 75 274 27 110 154 Remotely 27 | . . . 27 . . Salvage Created 347 | . 19 243 . . 85 Parts 36 | . 3 22 . . 11 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 10 | . . . . . 10 Prevented 2 | . . . . . 2 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 8 | . . 4 . . 4 AOE 7 | . . 4 . . 3 Classes Destroyed 6 | . 1 3 . . 2 Worker 1 | . . 1 . . . Builder 3 | . . 3 . . . Watcher 1 | . 1 . . . . Swarmer 3 | . . . . . 3 Sentry 4 | . . 4 . . . Mutant 1 | . . . . . 1 Best Kill Streak 4 | . 1 4 . . 2 Combat Bots Only 2 | . . 1 . . 2 Max Kills in Single Turn 3 | . 1 3 . . 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 108 | . . 38 . . 70 Missed 33 | . . 11 . . 22 Damage Taken 1666 | . 85 523 . . 1058 Core 400 | . . 87 . . 313 Absorbed by Shields 41 | . . 41 . . . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 52 | . 5 33 . . 14 Largest 2 | . 2 2 . . 2 Hottest 125 | . 50 75 . . 125 Shots Fired 71 | . 6 42 . . 23 Gun 35 | . 5 15 . . 15 Cannon . | . . . . . . Launcher 34 | . 1 27 . . 6 Special 2 | . . . . . 2 Kinetic 17 | . 5 12 . . . Thermal 9 | . . . . . 9 Explosive 23 | . 1 14 . . 8 Electromagnetic 22 | . . 16 . . 6 Robot Hit Streak 7 | . 2 6 . . 7 Robot Miss Streak 4 | . 3 4 . . 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 33 | . 2 18 . . 13 Core Hits 23 | . 1 14 . . 8 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Sever 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1361 | . 82 581 . . 698 Guns 260 | . 27 100 . . 133 Cannons . | . . . . . . Explosions 1022 | . 55 481 . . 486 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 100 | . 27 73 . . . Thermal 109 | . 19 . . . 90 Explosive 836 | . 36 314 . . 486 Electromagnetic 237 | . . 194 . . 43 Impact . | . . . . . . Slashing 79 | . . . . . 79 Piercing . | . . . . . . Highest Corruption 26 | . . 1 1 1 26 Average Corruption 7 | . . 1 1 1 20 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 31 | . . 2 2 2 25 Message Errors 7 | . . . 1 . 6 Matter Fused 5 | . . 1 . . 4 Heat Flow Errors 3 | . . . 1 . 2 Energy Discharges 2 | . . . . 1 1 Data Loss (minor) 5 | . . 1 . 1 3 Data Loss (major) 3 | . . . . . 3 Misfires 2 | . . . . . 2 Misdirections 1 | . . . . . 1 Weapon Failures 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 30 | . . 4 . . 26 Projectiles . | . . . . . . Explosions 30 | . . 4 . . 26 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 410 | . 85 159 . . 166 Shots 14 | . 2 7 . . 5 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 235 | . . 18 184 . 235 Average Temperature 67 | . . 9 96 . 73 Received Heat Transfer 276 | . . 168 . . 108 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 1 | . . . . . 1 Heat Transferred 198 | . 50 . . . 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 2 . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 157 | . 107 157 38 . . Initial 38 | . . . 38 . . Average 29 | . 12 37 38 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 1 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 28 | . 5 12 . . 11 Peak Tracking Total 4 | . 1 2 . . 4 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 7 | . 2 5 . . . Max in Single Turn 2 | . 2 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 5 | . . 3 1 1 . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 15 | . . 10 1 4 . Successful 10 | . . 5 1 4 . Failed 5 | . . 5 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 5 | . . 1 . 4 . Terminals 2 | . . 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . 4 . . . Scanalyzers 4 | . . 4 . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . . 1 1 4 . Part Schematic 4 | . . . . 4 . Open Door 1 | . . . 1 . . Unreport Threat 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . 2 . . . Report Inventory 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . 3 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . 1 . 4 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . 3 . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 155 | . . . . 155 155 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 40 | . . . . . 40 Total Damage 596 | . . . . . 596 Kills 3 | . . . . . 3 Allies Corrupted 2 | . . . . . 2 Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . 2 2 . Drone Launches 12 | . . . 6 . 6 Drone Recoveries 11 | . . . . . 11 Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4499 | 76 414 923 329 2250 507 Spaces Moved 3915 | 79 426 733 329 2070 278 Core 17 | 17 . . . . . Treads 202 | . . . . . 202 Legs . | . . . . . . Wheels 3696 | 62 426 733 329 2070 76 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 83 86 101 101 Average Speed 100 | 73 91 92 94 101 145 Slowest Speed 240 | 80 95 98 101 101 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 3 57 34 73 90 34 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . 1 4 . Spaces Dug . | . . . . . . Terrain Destroyed 263 | . 38 153 . . 72 Melee . | . . . . . . Projectile . | . . . . . . AOE 263 | . 38 153 . . 72 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 4425 | 97 443 939 347 2235 364 Wait 315 | . . 134 10 138 33 Move 3910 | 78 425 732 328 2069 278 Hop . | . . . . . . Pick Up 64 | 12 6 18 4 13 11 Fast Attach . | . . . . . . Attach 30 | 6 4 7 1 . 12 Detach 6 | . 1 2 . . 3 Swap 14 | . 1 6 2 3 2 Drop 34 | 1 1 7 2 12 11 Fire 52 | . 5 33 . . 14 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Discovered new exit (range 13) 308 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 3) 491 | -10/Materials | Entered another Materials area 491 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1401 | -9/Materials | Discovered new exit (range 8) 1414 | -9/Materials | Entered Mines 1421 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1541 | -9/Mines | Found the Drone Emporium 1552 | -9/Mines | Found Prototype Device 1553 | -9/Mines | Identified Splice Drone Bay 1579 | -9/Mines | Learned location of 1 exit from Materials 1645 | -9/Mines | Learned Materials emergency access door positions 1731 | -9/Mines | Discovered new exit (range 14) 1732 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1743 | -9/Mines | Entered Zion 1743 | -7/Zion | Accompanied by 6 allies 1803 | -7/Zion | System corruption cleaned by Quarantine Array 2118 | -7/Zion | Learned location of 1 exit from Factory 2311 | -7/Zion | Imprinted 2313 | -7/Zion | Declared Zion's savior 2508 | -7/Zion | Found GAL Module 3942 | -7/Zion | Discovered new exit (range 12) 3960 | -7/Zion | Found Prototype Special Weapon 3993 | -7/Zion | Entered Proximity Caves 3993 | -6/Proximity Caves | Accompanied by 10 allies 3995 | -6/Proximity Caves | Spotter reported a threat 3996 | -6/Proximity Caves | Spotter reported a threat 4101 | -6/Proximity Caves | System corruption reached 10% 4108 | -6/Proximity Caves | Lost 3 allies 4132 | -6/Proximity Caves | Identified RU-N14's Throwing Claymores 4416 | -6/Proximity Caves | Spotted B-75 Beast 4433 | -6/Proximity Caves | Build established: Scavenger-Mutant 4461 | -6/Proximity Caves | Core integrity fell below 50% 4489 | -6/Proximity Caves | Core integrity fell below 20% 4500 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 04451_ Angular Momentum Engine destroyed. 04453_ Integrated Corrupted Angular Momentum Engine (+3). 04453_ Complication: System interference. 04453_ 0b10 Decoder Chip [Looter] temporarily disabled. 04453_ Beamcaster temporarily disabled. 04457_ System corrupted: FCS attempts to trigger Shock Rifle. 04457_ System corrupted: Shock Rifle misfires. 04460_ System corrupted: Shock Rifle failed to cycle. 04460_ RU-N14's Throwing Claymores expended. 04460_ B-75 Beast Imp. Medium Treads severed. 04474_ Discarded 0b10 Decoder Chip [Looter]. 04481_ Shock Rifle destroyed. 04481_ Imp. Light Armor Plating destroyed. 04487_ System corrupted: Matter fused (-10). 04489_ System corrupted: Beamcaster failed to cycle. 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BB #??????????????????? | | ???????????????? # ## BB #??????????????????? | | ???????????????? ?#?# ??????????????????? | | ????????????????????? ? ???????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Melee Speed Boost 20 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- Hvy. Ion Engine | -9/Materials | Scanalyzed Slug Cannon | -7/Zion | Free Battle Cannon | -7/Zion | Free Battle Rifle | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Let's See Who's Tougher Release The Drones! Robot Respite The One Tourist Challenges ------------ None Game ------ Seed RegenerativeLightningWell Manual? 0 Play Time 00:40:57 Cumulative 4.1 hours Start 2024.04.02 @ 11:20:27 End 2024.04.02 @ 15:20:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a728682-8bf3-4650-9d39-4614654ffbf3