Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.19 @ 22:08:28 Player: Calasmeer Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (131) 655 Value Destroyed (4720) 4720 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (891) 891 TOTAL SCORE: 12026 Bonus ------- High Alert Combat Kills 291 Registered with UFD 300 Met Imprinter 300 Cogmind --------- Core Integrity 865/1150 Matter 284/300 Energy 379/490 System Corruption 4% Temperature Critical (565) Movement Treading (400) Ox3 Location -4/Factory Parts ------- > --- POWER (2) -------- Fusion Reactor Fusion Reactor > --- PROPULSION (6) --- Improved Treads > --- UTILITY (8) ------ Experimental Heat Sink High-capacity Storage Unit Spectral Analyzer Experimental Signal Interpreter Improved Weapon Cycler > --- WEAPON (3) ------- Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY (20) --- Neutrino Core Micro Fission Core Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg High-capacity Storage Unit Matter Compressor (250) Gravity Neutralizer Structural Scanner Improved Trap Scanner Improved Heavy Armor Plating Tesla Rifle HERF Cannon Railgun Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Heavy Proton Missile Launcher Thunder Hammer Peak State ------------ > --- POWER ------------ Fusion Reactor Fusion Reactor > --- PROPULSION ------- Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Improved Coolant Injector High-capacity Storage Unit Spectral Analyzer Experimental Signal Interpreter Improved Weapon Cycler Improved Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Cooled Plasma Rifle HERF Cannon Heavy Phase Cannon > --- INVENTORY -------- Micro Fission Core Compact Wheel Improved Coolant Injector High-capacity Storage Unit Matter Compressor Gravity Neutralizer Structural Scanner Improved Trap Scanner Improved Heavy Armor Plating Tesla Rifle Matter Neutralizer Railgun Heavy Gauss Cannon Heavy Proton Missile Launcher Thunder Hammer [Rating: 122] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Reactor Fusion Reactor Propulsion Wheel Treads Armored Medium Treads Leg Flexi-carbon Leg Wheel Wheel Utility High-capacity Storage Unit Device Scrap Suit Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Protection Hardened Medium Armor Plating Weapon Flak Gun Energy Gun High-powered Shock Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Gauss Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Piercing Weapon Spear Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Fac Slots Evolved 12 | . . . . . 8 . . . . 2 2 Power 1 | . . . . . . . . . . . 1 Propulsion 4 | . . . . . 3 . . . . 1 . Utility 6 | . . . . . 4 . . . . 1 1 Weapon 1 | . . . . . 1 . . . . . . Parts Attached 187 | 7 11 7 13 9 45 4 1 8 5 47 30 Power 14 | 1 . 1 2 . 1 1 1 . . 4 3 Engine 7 | 1 . 1 2 . . 1 1 . . 1 . Core 4 | . . . . . 1 . . . . 2 1 Reactor 3 | . . . . . . . . . . 1 2 Propulsion 56 | 2 4 1 4 5 19 1 . . . 14 6 Treads 16 | . 2 . 1 . 5 . . . . 6 2 Leg 6 | . . . . . 3 . . . . 1 2 Wheel 34 | 2 2 1 3 5 11 1 . . . 7 2 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 64 | 2 3 . 3 1 15 2 . 7 5 15 11 Device 40 | 1 2 . 2 . 9 2 . 2 5 12 5 Storage 6 | 1 1 . . 1 1 . . 2 . . . Processor 6 | . . . . . 2 . . 3 . . 1 Hackware . | . . . . . . . . . . . . Protection 12 | . . . 1 . 3 . . . . 3 5 Artifact . | . . . . . . . . . . . . Weapon 53 | 2 4 5 4 3 10 . . 1 . 14 10 Energy Gun 20 | 2 3 1 1 1 4 . . 1 . 7 . Energy Cannon 13 | . . 1 1 1 2 . . . . 3 5 Ballistic Gun 5 | . . 1 . 1 1 . . . . 2 . Ballistic Cannon 7 | . . . . . 2 . . . . 1 4 Launcher 6 | . 1 2 2 . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 2 . . 1 . 8 1 Parts Lost 41 | . . 5 . . 8 5 . . . 8 15 Power 3 | . . 1 . . . 1 . . . 1 . Propulsion 20 | . . 1 . . 5 3 . . . 3 8 Utility 6 | . . 1 . . . . . . . 1 4 Weapon 12 | . . 2 . . 3 1 . . . 3 3 Highest Loss Streak 7 | . . 2 . . 5 3 . . . 3 7 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 97 99 88 88 91 75 79 80 87 86 Engine 7 | . 14 11 13 14 2 1 4 6 6 3 . Treads 4 | . 1 . . . 4 5 . . . 17 19 Leg 2 | . . . . . 4 12 6 6 6 . 1 Wheel 19 | . 26 27 27 27 20 12 13 13 13 10 4 Device 11 | . 14 14 9 3 18 13 13 12 13 16 17 Storage 9 | . 14 14 14 14 5 6 6 6 6 5 5 Processor 5 | . . . . . 5 13 13 13 13 9 7 Energy Gun 4 | . 27 4 9 . 2 . . 5 6 6 4 Energy Cannon 7 | . . 2 12 13 6 6 6 6 6 3 6 Ballistic Gun 7 | . . 9 . 13 7 12 6 6 6 1 . Launcher 1 | . . 11 5 . . . . . . . . Peak Build Rating 122 | 7 9 12 16 27 70 69 54 68 68 103 122 Average Rating 45 | 5 8 11 13 17 55 65 50 63 63 91 109 On Entrance 38 | . 7 9 11 14 21 66 45 54 68 62 100 Naked Turns . | . . . . . . . . . . . . Heaviest Build 213 | 14 51 57 58 213 77 78 65 68 68 84 120 Greatest Support 179 | 26 32 32 26 30 56 26 22 22 22 151 179 Greatest Overweight (x) 70 | . 1 3 2 70 4 5 2 3 3 5 6 Average Overweight (x) 2 | . . 1 1 6 1 2 2 2 3 1 . Largest Inventory Capacity 35 | 8 20 20 20 35 35 20 20 20 20 20 20 Average Capacity 22 | 7 19 20 20 31 20 20 20 20 20 20 20 Most Carried 35 | 4 15 20 20 35 34 20 20 20 20 20 20 Average Carried 20 | 2 11 18 19 27 19 19 19 19 20 19 18 Final Capacity 35 | 8 20 20 20 35 20 20 20 20 20 20 20 Final Carried 35 | 4 15 17 20 35 20 19 20 20 20 20 20 Class Distribution -------------------- 33% | Mutant 19% | Skirmisher 18% | Hauler-Mutant 15% | Scavenger-Skirmisher 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Hauler-Mutant | -8/Scraptown Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Mutant | -6/Lower Caves Skirmisher | -6/Zion Skirmisher | -5/Proximity Caves Tank | -5/Factory Tank | -4/Factory Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Fac Matter Collected 5000 | 230 151 196 572 70 1276 144 20 88 26 1355 872 Remotely . | . . . . . . . . . . . . Salvage Created 6680 | 156 309 191 774 . 2049 262 . . . 1555 1384 Parts 295 | 14 29 15 22 . 80 10 . . . 62 63 Haulers Intercepted 2 | . . . . . 1 . . . . 1 . Recyclers Shooed 16 | . 1 . 7 . 3 . . . . 5 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 21 | . . 15 . . . . 6 . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Fac Combat Hostiles Destroyed 79 | . 7 10 2 . 16 4 . . . 16 24 Guns 30 | . 3 2 . . 10 4 . . . 11 . Cannons 32 | . . 3 . . 5 . . . . 5 19 AOE 11 | . 4 5 1 . . . . . . . 1 Classes Destroyed 17 | 3 4 1 1 . 4 1 . . . . 3 Worker 14 | 2 1 . . . 7 . . . . 2 2 Builder 5 | . 1 . . . . . . . . . 4 Tunneler 3 | 3 . . . . . . . . . . . Hauler 2 | . . . . . 1 . . . . 1 . Recycler 23 | 1 1 . 9 . 7 . . . . 5 . Drone 1 | . . . . . 1 . . . . . . Watcher 6 | . 2 . . . 2 . . . . 2 . Swarmer 18 | . 3 4 . . 3 . . . . 5 3 Grunt 17 | . 4 . . . 2 . . . . . 11 Brawler 3 | . . . . . . . . . . . 3 Duelist 2 | . . . . . . . . . . . 2 Sentry 10 | . . . 2 . 3 . . . . 1 4 Hunter 4 | . . . . . 3 . . . . 1 . Programmer 13 | . . . . . 4 . . . . 9 . Behemoth 1 | . . . . . . . . . . . 1 Subdweller 6 | . . 6 . . . . . . . . . Decomposer 2 | . . . . . . 2 . . . . . Thug 1 | . . . . . . 1 . . . . . Fireman 3 | . . . . . . 3 . . . . . Best Kill Streak 10 | 4 5 4 5 . 7 4 . . . 5 10 Combat Bots Only 7 | . 4 4 1 . 3 4 . . . 5 7 Max Kills in Single Turn 3 | 1 3 1 1 . 2 1 . . . 1 2 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 2 1 1 . . . . . . . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Fac Hostile Shots Fired 741 | . 11 67 10 . 172 77 4 . . 186 214 Missed 185 | . 6 17 3 . 44 27 2 . . 47 39 Damage Taken 9965 | . 102 546 136 . 1950 753 38 . . 2629 3811 Core 1051 | . 7 90 49 . 344 141 . . . 135 285 Absorbed by Shields . | . . . . . . . . . . . . Reduced by Siege Mode 108 | . . . . . . . . . . 37 71 Regen/Repaired (Parts) 1104 | . . . . 136 97 30 . 831 . 10 . Core Remaining (%) 67 | 100 . . . 41 . . . . 42 86 . Volleys Fired 437 | 13 25 42 55 . 77 14 1 2 10 134 64 Largest 3 | 2 2 2 2 . 3 3 2 1 1 3 3 Hottest 250 | 80 105 145 145 . 215 158 118 90 90 248 250 Shots Fired 811 | 26 49 57 73 . 164 25 2 2 10 231 172 Gun 366 | 26 48 29 12 . 97 17 1 . . 121 15 Cannon 409 | . . 9 47 . 67 8 1 2 10 108 157 Launcher 36 | . 1 19 14 . . . . . . 2 . Special . | . . . . . . . . . . . . Kinetic 240 | . . 19 . . 63 17 1 . . 57 83 Thermal 426 | 13 23 19 59 . 67 8 1 2 10 156 68 Explosive 34 | . 1 19 14 . . . . . . . . Electromagnetic 111 | 13 25 . . . 34 . . . . 18 21 Robot Hit Streak 23 | 6 10 5 5 . 15 5 . . . 16 23 Robot Miss Streak 8 | 2 6 1 3 . 7 8 . . . 7 7 Penetration Max 2 | . . . . . 2 . . . . 1 1 Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 415 | 17 27 20 27 . 94 14 . . . 104 112 Core Hits 226 | 7 17 15 12 . 61 13 . . . 55 46 Critical Kills 9 | . . . 1 . 3 . . . . 3 2 Critical Parts Destroyed 6 | . . . . . 2 . . . . 4 . Critical Strikes 31 | . 1 . 1 . 6 . . . . 11 12 Burn 2 | . . . . . . . . . . 2 . Meltdown 5 | . . . 1 . 1 . . . . 1 2 Destroy 11 | . . . . . 3 . . . . 8 . Blast 10 | . . . . . . . . . . . 10 Corrupt 2 | . 1 . . . 1 . . . . . . Smash 1 | . . . . . 1 . . . . . . Melee Attacks 8 | . . . . . 8 . . . . . . Impact 8 | . . . . . 8 . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14095 | 234 650 955 656 . 3058 416 6 . . 3417 4703 Guns 5184 | 189 365 70 115 . 1716 338 6 . . 1878 507 Cannons 6921 | . . 107 406 . 961 78 . . . 1477 3892 Explosions 1841 | 45 285 778 135 . 232 . . . . 62 304 Melee 149 | . . . . . 149 . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 4163 | . . 21 . . 1135 338 6 . . 592 2071 Thermal 7166 | 121 325 156 521 . 1193 78 . . . 2698 2074 Explosive 1036 | . 123 778 135 . . . . . . . . Electromagnetic 1581 | 113 202 . . . 581 . . . . 127 558 Impact 149 | . . . . . 149 . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 15 | . . . . . 2 2 2 2 . 15 4 Average Corruption 5 | . . . . . 1 2 2 2 . 12 3 Corruption Purged 7 | . . . . . . . . . . 7 . Corruption Blocked . | . . . . . . . . . . . . Effects 102 | . . . . . 18 14 4 2 . 64 . Message Errors 30 | . . . . . 5 4 2 1 . 18 . Matter Fused 15 | . . . . . 4 2 1 1 . 7 . Heat Flow Errors 10 | . . . . . 3 1 . . . 6 . Energy Discharges 10 | . . . . . 2 2 . . . 6 . Parts Rejected 2 | . . . . . . . . . . 2 . Parts Fused 1 | . . . . . . . 1 . . . . Data Loss (minor) 16 | . . . . . 2 2 . . . 12 . Data Loss (major) 5 | . . . . . 1 1 . . . 3 . Misfires 3 | . . . . . 1 . . . . 2 . Alerts 3 | . . . . . . 1 . . . 2 . Misdirections 2 | . . . . . . . . . . 2 . Weapon Failures 5 | . . . . . . 1 . . . 4 . Overload Shots 70 | . . . . . . . . . . 56 14 Effects 3 | . . . . . . . . . . 3 . Energy Bleed 1 | . . . . . . . . . . 1 . Heat Surge 2 | . . . . . . . . . . 2 . Overflow Damage 416 | . . 33 8 . 236 . . . . 70 69 Projectiles 125 | . . 13 8 . 9 . . . . 70 25 Explosions 142 | . . 20 . . 78 . . . . . 44 Melee 149 | . . . . . 149 . . . . . . Knockbacks 25 | . . . . . . . . . . 5 20 Impact . | . . . . . . . . . . . . Kinetic 21 | . . . . . . . . . . 5 16 Secondary 4 | . . . . . . . . . . . 4 Self-Inflicted Damage 361 | . 47 27 33 . 144 . . . . 25 85 Shots 12 | . 1 2 3 . 3 . . . . 1 2 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 783 | 126 225 36 256 . 700 186 6 72 108 382 783 Average Temperature 109 | 49 60 18 77 . 126 62 4 40 44 77 227 Received Heat Transfer 1327 | . 18 198 36 . 147 254 18 . . 45 611 Effects 40 | . . . . . 9 . . . . 1 30 Shutdowns 11 | . . . . . 2 . . . . 1 8 Energy Bleed 9 | . . . . . 6 . . . . . 3 Interference 7 | . . . . . . . . . . . 7 Short Circuit 2 | . . . . . . . . . . . 2 Damage (minor) 2 | . . . . . . . . . . . 2 Damage (major) 7 | . . . . . . . . . . . 7 Damage (core) 2 | . . . . . 1 . . . . . 1 Siege Activations 6 | . . . . . . . . . . 3 3 Total Turns 113 | . . . . . . . . . . 61 52 Longest Duration 31 | . . . . . . . . . . 31 27 Robots Corrupted 2 | . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . 2 Parts Fried 6 | . 1 . . . 2 . . . . 3 . Impact Corruptions 2 | . . . . . 2 . . . . . . Robots Melted 5 | . . . 1 . 1 . . . . 1 2 Combat Hostiles 4 | . . . 1 . 1 . . . . . 2 Parts Melted 32 | . . . 2 . 8 . . . . 19 3 Heat Transferred 10125 | 225 573 259 851 . 1338 150 . . . 4360 2369 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 9 | 2 3 . . . 1 . . . . . 3 Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Fac Peak Influence 831 | 30 361 . 162 . 626 . . . . 302 831 Initial 125 | . 19 . 72 . . . . . . . 125 Average 169 | 10 176 . 70 . 226 . . . . 113 341 Maximum Alert Level 3 | . 1 . . . 2 . . . . 1 3 Low Security (%) 68 | 100 67 . 100 . 61 . . . . 78 9 Level 1 19 | . 32 . . . 9 . . . . 21 61 Level 2 11 | . . . . . 29 . . . . . 26 Level 3 . | . . . . . . . . . . . 3 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 26 | . 1 . . . 8 . . . . 7 10 Investigation 3 | . . . . . 1 . . . . 1 1 Extermination 9 | . . . . . 3 . . . . 5 1 Reinforcement 5 | . 1 . . . 2 . . . . 1 1 Assault 2 | . . . . . 1 . . . . . 1 Garrison 7 | . . . . . 1 . . . . . 6 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . 1 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Fac Distress Signals 4 | . 4 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 127 | . 13 17 1 . 21 14 3 . . 26 32 Peak Tracking Total 9 | . 5 6 1 . 6 9 3 . . 5 9 Tactical Retreats 19 | . 1 2 . . 3 5 2 . . 1 5 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Fac Traps Triggered 10 | . . . . . 4 . . . . 5 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Fac Machines Disabled 21 | . 3 . . . 10 . . . . 4 4 Max in Single Turn 5 | . 1 . . . 5 . . . . 1 2 Garrison Access 2 | . . . . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Fac Machines Accessed 45 | . 3 . 13 12 10 . 1 1 . 4 1 Terminals 17 | . 3 . 6 . 6 . . . . 2 . Fabricators 1 | . . . . . 1 . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . Recycling Units 7 | . . . 5 . . . . . . 2 . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Total Hacks 165 | . 5 . 60 72 13 . 4 4 . 5 2 Successful 135 | . 2 . 48 72 4 . 4 4 . 1 . Failed 30 | . 3 . 12 . 9 . . . . 4 2 Catastrophic 10 | . . . 4 . 2 . . . . 3 1 Database Lockouts . | . . . . . . . . . . . . Manual 23 | . 2 . 14 . 6 . . . . 1 . Terminals 37 | . 5 . 21 . 8 . . . . 3 . Fabricators 2 | . . . . . 2 . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . Recycling Units 16 | . . . 14 . . . . . . 2 . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 Terminal Hacks 116 | . 1 . 32 72 2 . 4 4 . 1 . Record 96 | . . . 24 67 . . 4 . . 1 . Part Schematic 6 | . . . 2 . . . . 4 . . . Robot Analysis 4 | . . . . 4 . . . . . . . Prototype ID Bank 2 | . . . 2 . . . . . . . . Open DSF 1 | . . . . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . Unreport Threat 2 | . . . 1 . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . Release Object 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . 4 . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . Retrieve Components 3 | . . . 3 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 14 | . 1 . 11 . 2 . . . . . . Terminals 8 | . 1 . 7 . . . . . . . . Botnet 7 | . 1 . 6 . . . . . . . . Sabotage 1 | . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . Mechanics 2 | . . . . . 2 . . . . . . Recycling Units 4 | . . . 4 . . . . . . . . Tunnel 4 | . . . 4 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 19 | . 1 . 8 . 7 . . . . 2 1 Full Trace Events 5 | . . . 4 . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 21 | . . . 2 . . . . 19 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 7 | . . . 7 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . 3 . . . . . 2 Machine Destruction 5 | . . . . . 3 . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . 1 Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Fac Robot Analysis Total 4 | . . . . 4 . . . . . . . Derelict Logs Recovered 10 | . . 1 . 3 . 1 2 2 1 . . Drone Launches 2 | . . . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . . 1 Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Fac Turns Passed 14683 | 118 736 980 1284 3638 1980 1007 637 1125 635 1787 756 Spaces Moved 8641 | 72 270 739 974 1965 1047 772 527 853 242 908 272 Core 2 | 1 . . . 1 . . . . . . . Treads 759 | . . . . . 130 1 . . . 386 242 Legs 3 | . . . . . . . . . . . 3 Wheels 7877 | 71 270 739 974 1964 917 771 527 853 242 522 27 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 115 105 107 95 115 115 115 130 105 150 Average Speed 137 | 90 111 115 114 180 117 125 115 129 130 139 182 Slowest Speed 3550 | 100 115 145 120 3550 180 180 115 130 130 167 560 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 53 | 5 53 58 96 95 26 75 70 84 40 24 10 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 6 | . . . 4 2 . . . . . . . Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 15 | . . 1 . 3 . 6 3 2 . . . Spaces Dug 85 | . . 10 11 . 19 3 . . 10 29 3 Terrain Destroyed 525 | 3 9 122 114 . 144 15 1 . 10 55 52 Melee 7 | . . . . . 7 . . . . . . Projectile 217 | . . 3 17 . 70 15 1 . 10 55 46 AOE 301 | 3 9 119 97 . 67 . . . . . 6 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Fac Total 10781 | 95 651 811 1069 2072 1663 791 556 875 550 1216 432 Wait 1263 | . 336 14 6 50 421 . 25 . 294 75 42 Move 8630 | 71 269 738 973 1964 1046 771 526 852 241 907 272 Hop . | . . . . . . . . . . . . Pick Up 138 | 4 9 8 11 36 39 . 2 4 . 16 9 Fast Attach 65 | 7 1 . 1 1 12 1 1 3 . 27 11 Attach 44 | . . 4 1 4 12 . . 2 . 10 11 Detach 18 | . . . 1 3 2 . . 2 . 6 4 Swap 79 | . 10 3 11 4 22 3 . 3 5 10 8 Drop 99 | . 1 2 10 10 24 2 1 7 . 31 11 Fire 437 | 13 25 42 55 . 77 14 1 2 10 134 64 Melee 8 | . . . . . 8 . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [Dee] / *Pro) -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Ext x2) -4/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 5) 297 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 15) 551 | -10/Materials | Discovered new exit (range 10) 676 | -10/Materials | Discovered new exit (range 6) 855 | -10/Materials | Entered Subcaves 953 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1252 | -10/Subcaves | Discovered new exit (range 7) 1374 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1397 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1423 | -10/Subcaves | Learned Materials stockpile data 1438 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1458 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 1513 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1682 | -10/Subcaves | Discovered new exit (range 3) 1824 | -10/Subcaves | Discovered new exit (range 8) 1835 | -10/Subcaves | Entered Recycling 2318 | -8/Recycling | Discovered new exit (range 14) 2386 | -8/Recycling | Core integrity fell below 50% 3077 | -8/Recycling | Scanned before Scraplab entrance 3089 | -8/Recycling | Discovered new exit (range 11) 3092 | -8/Recycling | Entered Scraplab 3119 | -8/Recycling | Entered Scraptown 3296 | -8/Scraptown | Visited Shadow of the Wyrm 3337 | -8/Scraptown | Visited UFD Registry 3337 | -8/Scraptown | Registered with UFD as "Datasourcer" 3354 | -8/Scraptown | Visited Awakened 3383 | -8/Scraptown | Visited Cyclists 3397 | -8/Scraptown | Entered Cyclist Reading Room 3433 | -8/Scraptown | Visited Assassins FH 3859 | -8/Scraptown | Visited CPS Storage 3876 | -8/Scraptown | Visited Cave Peace 3914 | -8/Scraptown | Visited CR-KLE's Repair Center 3921 | -8/Scraptown | CR-KLE repaired 5 parts 3970 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3972 | -8/Scraptown | Learned 8 Factory zone layouts 3973 | -8/Scraptown | Learned location of Quarantine (-2) 3982 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3990 | -8/Scraptown | Discovered new exit (range 11) 4132 | -8/Scraptown | Guru changed UFD alias to "Arccycle" 4324 | -8/Scraptown | Build established: Hauler-Mutant 4655 | -8/Scraptown | Visited Modified Component R&D 4858 | -8/Scraptown | Visited Chapter 10 4964 | -8/Scraptown | Visited Scrapoid Pod Storage 4975 | -8/Scraptown | Found Scrapoid Pod 5025 | -8/Scraptown | Visited Abandonware Association 5087 | -8/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 5087 | -8/Scraptown | Learned abandonware demo "REVENGE.EXE" 5179 | -8/Scraptown | Found Scrap Suit 5242 | -8/Scraptown | Found Scrap Suit 5277 | -8/Scraptown | Discovered new exit (range 3) 5530 | -8/Scraptown | Visited Scrap Suit Storage 5622 | -8/Scraptown | Visited Science Guys 5767 | -8/Scraptown | Visited Analyses Database 6161 | -8/Scraptown | Visited Infowarlord's Domain 6175 | -8/Scraptown | Found Exp. Terrain Scanner 6213 | -8/Scraptown | Visited Observation Area 6757 | -8/Scraptown | Entered Factory 6757 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x4, Weapon x1 6758 | -6/Factory | Identified exit to Factory 7714 | -6/Factory | Build established: Skirmisher 8194 | -6/Factory | Lost 5 parts (3n2w) 8317 | -6/Factory | Build established: Scavenger-Skirmisher 8464 | -6/Factory | Discovered new exit (range 22) 8642 | -6/Factory | Identified exit to Lower Caves 8737 | -6/Factory | Entered Lower Caves 9102 | -6/Lower Caves | Ambushed by wild Derelicts 9250 | -6/Lower Caves | Discovered new exit (range 9) 9267 | -6/Lower Caves | Identified exit to Lower Caves 9633 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9716 | -6/Lower Caves | Core integrity fell below 50% 9738 | -6/Lower Caves | Lost 3 parts (1p1n1w) 9744 | -6/Lower Caves | Entered another Lower Caves area 10020 | -6/Lower Caves | Build established: Mutant 10046 | -6/Lower Caves | Learned Factory stockpile data 10320 | -6/Lower Caves | Learned 4 Factory zone layouts 10324 | -6/Lower Caves | Learned Factory security intel 10364 | -6/Lower Caves | Discovered new exit (range 16) 10380 | -6/Lower Caves | Identified exit to Zion 10381 | -6/Lower Caves | Entered Zion 10432 | -6/Zion | Visited the Megawrench Repair Shop 10432 | -6/Zion | Megawrench repaired 9 parts 10461 | -6/Zion | System corruption cleaned by Quarantine Array 10609 | -6/Zion | Learned Factory emergency access door positions 10635 | -6/Zion | Given A8's code to call for help 10672 | -6/Zion | Found Exp. Terrain Scan Processor 10676 | -6/Zion | Found Exp. Signal Interpreter 10679 | -6/Zion | Found Spectral Analyzer 10848 | -6/Zion | Learned Factory terminal intel 10879 | -6/Zion | Discovered new exit (range 19) 10960 | -6/Zion | Build established: Skirmisher 11256 | -6/Zion | Turned away by Imprinter 11445 | -6/Zion | Discovered new exit (range 29) 11505 | -6/Zion | Identified exit to Proximity Caves 11506 | -6/Zion | Entered Proximity Caves 11935 | -5/Proximity Caves | Discovered exit to Factory (range 9) 12111 | -5/Proximity Caves | Learned Factory terminal intel 12141 | -5/Proximity Caves | Entered Factory 12141 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12146 | -5/Factory | Loaded intel: 28 terminal locations 12193 | -5/Factory | Discovered new exit (range 21) 12459 | -5/Factory | System corruption reached 10% 12770 | -5/Factory | Build established: Scavenger-Skirmisher 12855 | -5/Factory | Lost 3 parts (2n1w) 13030 | -5/Factory | Discovered new exit (range 22) 13201 | -5/Factory | Identified exit to Factory 13556 | -5/Factory | Discovered new exit (range 8) 13566 | -5/Factory | Identified exit to Extension 13928 | -5/Factory | Entered another Factory area 13928 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 13929 | -4/Factory | Loaded intel: 26 terminal locations 14241 | -4/Factory | Spotted B-86 Titan 14276 | -4/Factory | Destroyed B-86 Titan 14304 | -4/Factory | Garrison activated, responded to threat 14485 | -4/Factory | Lost 5 parts (3n1u1w) 14645 | -4/Factory | Destroyed 7 combat bots 14684 | -4/Factory | Self-destructed Last Messages --------------- 14677_ U-05 Engineer builds a Wall. 14678_ Overheating: Exp. Heat Sink damaged (-5). 14678_ Acquired 75 matter. 14680_ Overheating: Flexi-carbon Leg damaged (-23). 14680_ Overheating: Hcp. Storage Unit damaged (-44). 14680_ Overheating: Spectral Analyzer damaged (-19). 14680_ Overheating: Fusion Reactor damaged (-6). 14680_ Flexi-carbon Leg destroyed. 14681_ Overheating: Energy bleed (-85). 14681_ K-01 Serf cleans the Garrison Access. 14681_ U-05 Engineer builds a Wall. 14681_ Lyr. Heavy Armor Plating destroyed. 14681_ Slug penetrates K-01 Serf. 14682_ U-05 Engineer builds a Wall. 14683_ Matter Neutralizer destroyed. 14683_ U-05 Engineer builds a Wall. 14683_ Flexi-carbon Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????######## | | ?????????????????????????????????????# + | | ?????????????????????????????????????????######## | | ????????????????????????????????????????????????# | | ???????????????????????????????????????????????## | | ??????????????????????????????????????????????? # | | ??????????????????????????????????????????????? # | | ?????????????????????????????????????????????## # | | ?????????????????????????????????????????????# ### | | ?????????????????????????????????????????#####"##" | | ?????????????????????????????????????????#" | | ????????????????????????????#?????????????#][ | | ???????????????????????????# ???##????????# % | | ??????????????????????????#!####"#?##????## | | ???????????????????+##??###%%%%= ######??#"#""""## | | ???????????????????? #?# #*%%] + #??# # % | | ?????????#]!= # T" #####[=!] #### #??# ! % | | ?????????#!! / " %*u/%% %#??# #??##=! %"%! | | ?????????# # ###u#=*= /#??# #?##% | | ??????????????????????###!#%[%! #??# #?#" ! % | | ???????????????????????##s########### ###### %= | | ?????????????????????? #@#|# ## [%[ % | | ?????????????????????"" #p####"# | | ????????????????????""" #%u""G"" " | | ??????????????????" """?#=k"" "" "" | | ????????????????? ?#!=* """" """ | | ??????T?????????"" ??#[[ """" | | ???????????????""" =??#%Y """" | | ??????????????#?#####???# ##"######## | | ?????????????????????? g ! #??#??????? | | ?????????????????????########### #?????????? | | ???????????????????????????????# #?????????? | | ???????????????????????????????# #?????????? | | ???????????????????????????????# #?????????? | | ???????????????????????????????# #?????????? | | ???????????????????????????????# #?????????? | | ???????????????????????????????# #?????????? | | ???????????????????????????????# #?????????? | | ???????????????????????????????# #?????????? | | ???????????????????????????????# #?????????? | | ??????????????????????????????? #?????????? | | ?????????????????????????????? #?????????? | | ?????????????????????????????? ?????????? | | ?????????????????????????????? ?????????? | | ?????????????????????????????? ????????? | | ???????????????????????????????# ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 80 Energy Generation 41 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 15 Terrain Scan Range 30 Terrain Scan Density 1010 Armor Coverage 900 Weapon Cycling 20 Evasion (%) 42 Recoil Reduction 6 Item Schematics ----------------- Hvy. Reflective Plating | -8/Recycling | Hacked Cmb. Airjet | -8/Recycling | Hacked Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Slug Cannon | -6/Zion | Free Ripper | -6/Zion | Free Lrn. Missile Launcher | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Energy Well | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Force Field | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Robot Schematics ------------------ W-25 Informer | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Packrat Tank Challenges ------------ None Game ------ Seed PhasingActuatorRifle Manual? 0 Play Time 02:31:33 Cumulative 36.6 hours Start 2024.11.19 @ 18:26:11 End 2024.11.19 @ 22:08:28 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 32 Adventurer 0 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 39 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3bb1b6c0-8444-496b-b05b-210d74ae33c7