Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.29 @ 16:21:46 Player: Morgweiler Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (84) 420 Value Destroyed (2926) 2926 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1011) 1011 TOTAL SCORE: 8437 Bonus ------- High Alert Combat Kills 164 Follower Combat Kills 1065 Friendly Fire -218 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (550) Ox10 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Targeting Computer System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Improved Particle Charger Improved Propulsion Shielding Peak State ------------ > --- POWER ------------ Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Armored Treads Advanced Treads Improved Gravmag System > --- UTILITY ---------- Large Storage Unit Targeting Computer Improved Shield Generator Improved Shield Generator Hacking Suite System Shield System Shield > --- WEAPON ----------- Proton Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Titanium Leg Compact Wheel Improved Heat Sink Large Storage Unit Improved Particle Charger Improved Shield Generator Improved Grenade Launcher [Rating: 55] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Flight Unit VTOL Module Utility System Shield Device Improved Shield Generator Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Protection Medium Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Piercing Weapon Force Lance Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Low Low Slots Evolved 8 | . . 2 . 2 2 2 . . . . Power 1 | . . . . 1 . . . . . . Propulsion 1 | . . 1 . . . . . . . . Utility 5 | . . 1 . 1 2 1 . . . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 146 | 8 11 34 7 27 30 10 11 4 2 2 Power 18 | 1 . 5 . 5 4 1 1 1 . . Engine 12 | 1 . 5 . 3 2 1 . . . . Core 6 | . . . . 2 2 . 1 1 . . Reactor . | . . . . . . . . . . . Propulsion 60 | 2 9 15 5 9 9 3 5 2 1 . Treads 22 | . 4 7 2 3 2 2 2 . . . Leg 11 | . . . . 6 4 . . . 1 . Wheel 21 | 2 5 8 3 . 3 . . . . . Hover 1 | . . . . . . 1 . . . . Flight 5 | . . . . . . . 3 2 . . Utility 30 | 2 . 4 . 7 8 3 4 1 . 1 Device 10 | . . 1 . . 4 2 3 . . . Storage 7 | 2 . 1 . 2 . 1 . 1 . . Processor 2 | . . . . 2 . . . . . . Hackware 3 | . . . . 2 1 . . . . . Protection 8 | . . 2 . 1 3 . 1 . . 1 Artifact . | . . . . . . . . . . . Weapon 38 | 3 2 10 2 6 9 3 1 . 1 1 Energy Gun 15 | 2 1 4 2 1 5 . . . . . Energy Cannon 5 | . . 3 . . 1 1 . . . . Ballistic Gun 7 | 1 1 2 . 2 1 . . . . . Ballistic Cannon 6 | . . . . 3 1 2 . . . . Launcher 2 | . . . . . 1 . . . 1 . Special Weapon 1 | . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . 1 . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 . 1 . . . Parts Lost 31 | . . 4 . 2 6 2 4 1 7 5 Power 7 | . . . . . 4 1 . . 2 . Propulsion 8 | . . . . . . 1 2 1 2 2 Utility 5 | . . . . 1 . . . . 2 2 Weapon 11 | . . 4 . 1 2 . 2 . 1 1 Highest Loss Streak 6 | . . 3 . 1 1 2 3 1 6 5 Average Slot Usage (%) 86 | . 99 96 100 98 92 88 64 80 62 45 Engine 6 | . 14 10 11 10 7 3 . . . . Core 3 | . . . . 6 3 7 4 11 4 . Treads 5 | . 10 13 3 5 1 9 5 . . . Leg 7 | . . . . 20 13 . . . 3 5 Wheel 5 | . 17 18 29 . 4 2 . . . . Flight 2 | . . . . . . . 3 16 11 5 Device 5 | . . 5 . . 4 8 9 13 12 5 Storage 10 | . 28 19 11 12 7 6 1 2 6 6 Processor 4 | . . . . 5 7 6 6 6 6 6 Hackware 13 | . . . . 13 23 20 20 20 15 12 Protection 3 | . . 6 22 4 2 3 3 3 . . Energy Gun 6 | . 14 6 11 11 7 . . . . . Energy Cannon 1 | . . 3 . . 1 3 1 . . . Ballistic Gun 3 | . 14 9 11 . 1 . . . . . Ballistic Cannon 2 | . . . . 5 3 5 3 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 68 | 17 17 27 27 61 43 68 68 60 54 45 Greatest Support 70 | 32 40 63 43 65 65 42 70 23 20 20 Greatest Overweight (x) 10 | . 1 1 . 2 2 1 2 4 5 10 Average Overweight (x) . | . . . . . . . . 1 1 1 Largest Inventory Capacity 16 | 8 8 10 6 16 10 10 10 12 12 12 Average Capacity 9 | 6 8 7 6 11 10 10 5 6 12 12 Most Carried 10 | 6 8 10 6 10 10 10 7 5 6 4 Average Carried 7 | 3 7 7 6 7 9 7 4 3 4 3 Final Capacity 12 | 8 8 6 6 10 10 10 4 12 12 12 Final Carried 9 | 6 8 6 6 9 9 7 3 5 4 2 Class Distribution -------------------- 65% | Hacker-Mutant 17% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Low Low Matter Collected 2474 | 304 134 336 138 419 698 . 349 30 49 17 Remotely . | . . . . . . . . . . . Salvage Created 3159 | 141 258 551 367 766 893 121 . . . 62 Parts 169 | 8 11 38 16 42 45 5 . . . 4 Haulers Intercepted 2 | . . 1 . . 1 . . . . . Recyclers Shooed 2 | . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . 3 4 Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Low Low Combat Hostiles Destroyed 54 | . 5 12 3 13 16 4 . . . 1 Melee 1 | . . . . . . . . . . 1 Guns 27 | . 4 7 3 6 7 . . . . . Cannons 16 | . . 5 . 6 2 3 . . . . AOE 10 | . 1 . . 1 7 1 . . . . Classes Destroyed 14 | 2 4 4 . . 3 1 . . . . Worker 7 | . 2 . 1 1 3 . . . . . Builder 5 | . . 1 . 1 3 . . . . . Tunneler 5 | 3 . . . . 1 1 . . . . Hauler 2 | . . 1 . . 1 . . . . . Recycler 7 | 1 . . 2 1 3 . . . . . Operator 1 | . . . . . . 1 . . . . Watcher 2 | . 1 . . 1 . . . . . . Swarmer 6 | . 2 . . . 4 . . . . . Grunt 25 | . 3 6 2 8 3 2 . . . 1 Brawler 5 | . . 2 1 1 . 1 . . . . Sentry 14 | . . 4 . 5 4 1 . . . . Demolisher 1 | . . . . . 1 . . . . . Hunter 2 | . . . . . 2 . . . . . Programmer 2 | . . . . . 2 . . . . . Best Kill Streak 7 | 4 4 4 5 2 7 4 . . . 1 Combat Bots Only 6 | . 3 4 2 2 6 4 . . . 1 Max Kills in Single Turn 5 | 1 2 1 1 2 5 2 . . . 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . 1 . . 1 4 1 . . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Low Low Damage Taken 5643 | . 186 593 20 1112 1720 354 136 236 408 878 Core 1443 | . 18 44 . 180 344 33 101 103 190 430 Absorbed by Shields 387 | . . . . . 116 87 35 96 53 . Core Remaining (%) 79 | 100 92 . 89 67 50 . . . . . Volleys Fired 214 | 8 18 45 7 53 67 9 5 . 2 . Largest 2 | 2 2 2 2 2 2 2 1 . 1 . Hottest 165 | 60 60 165 90 90 112 89 75 . 36 . Shots Fired 412 | 16 36 84 14 105 133 17 5 . 2 . Gun 261 | 16 36 55 14 65 75 . . . . . Cannon 129 | . . 24 . 40 52 8 5 . . . Launcher 17 | . . . . . 6 9 . . 2 . Special 5 | . . 5 . . . . . . . . Kinetic 163 | 8 18 16 2 47 64 8 . . . . Thermal 117 | . . 63 . 6 48 . . . . . Explosive 17 | . . . . . 6 9 . . 2 . Electromagnetic 115 | 8 18 5 12 52 15 . 5 . . . Robot Hit Streak 21 | 5 5 21 7 19 10 11 16 . 17 . Robot Miss Streak 6 | 1 2 3 2 4 6 1 . . 1 . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 276 | 13 21 63 7 68 83 12 5 . 1 3 Core Hits 159 | 5 11 32 7 28 56 16 . . 1 3 Critical Hits 4 | . . 1 . 1 1 1 . . . . Critical Kills 2 | . . 1 . . . 1 . . . . Critical Parts Destroyed 2 | . . . . 1 1 . . . . . Melee Attacks 6 | . . . . . . . . . . 6 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 6 | . . . . . . . . . . 6 Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7128 | 198 375 906 138 1440 2892 965 10 . 76 128 Guns 2564 | 173 248 566 138 648 791 . . . . . Cannons 1649 | . . 244 . 661 516 218 10 . . . Explosions 2691 | 25 127 . . 131 1585 747 . . 76 . Melee 128 | . . . . . . . . . . 128 Ramming . | . . . . . . . . . . . Kinetic 2109 | 76 90 170 14 774 767 218 . . . . Thermal 2680 | 25 127 693 . 217 1368 250 . . . . Explosive 1144 | . . . . . 571 497 . . 76 . Electromagnetic 1067 | 97 158 43 124 449 186 . 10 . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 128 | . . . . . . . . . . 128 Highest Corruption 2 | . . . . . 2 . . . . . Average Corruption 1 | . . . . . 1 . . . . . Corruption Purged . | . . . . . . . . . . . Effects 10 | . . . . . 10 . . . . . Message Errors 4 | . . . . . 4 . . . . . Heat Flow Errors 1 | . . . . . 1 . . . . . Energy Discharges 1 | . . . . . 1 . . . . . Data Loss (minor) 2 | . . . . . 2 . . . . . Targeting Errors 2 | . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 425 | 5 . . . 4 245 171 . . . . Projectiles 4 | . . . . 4 . . . . . . Explosions 421 | 5 . . . . 245 171 . . . . Melee . | . . . . . . . . . . . Knockbacks 10 | . . . . 5 4 1 . . . . Impact . | . . . . . . . . . . . Kinetic 10 | . . . . 5 4 1 . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 425 | . 26 . . 54 192 146 . . 7 . Shots 9 | . 1 . . 1 3 3 . . 1 . Rammed 1 | . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 368 | . 18 129 96 368 165 125 150 . . . Average Temperature 84 | . 12 48 37 121 59 76 76 . . . Received Heat Transfer 1454 | . 42 276 12 504 246 72 . 56 30 216 Effects 7 | . . . . 7 . . . . . . Shutdowns 2 | . . . . 2 . . . . . . Interference 3 | . . . . 3 . . . . . . Matter Decay 1 | . . . . 1 . . . . . . Short Circuit 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 5 | . 2 . . 3 . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 10 | . . 4 . 1 5 . . . . . Heat Transferred 3665 | 50 250 1603 . 322 1290 150 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | 1 2 . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Low Low Peak Influence 1027 | 20 187 318 167 276 730 819 216 1027 . . Initial 352 | . 13 78 82 65 102 352 216 132 . . Average 261 | 6 139 195 115 153 289 738 188 575 . . Maximum Alert Level 3 | . . 1 . 1 3 3 1 3 . . Low Security (%) 60 | 100 100 69 100 70 41 . 82 31 . . Level 1 21 | . . 30 . 29 29 3 17 2 . . Level 2 8 | . . . . . 23 20 . 23 . . Level 3 9 | . . . . . 4 75 . 41 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . 1 1 . . 6 2 . 2 . . Investigation 1 | . . . . . 1 . . . . . Extermination 2 | . . . . . 2 . . . . . Reinforcement 5 | . 1 1 . . 1 . . 2 . . Assault 1 | . . . . . . 1 . . . . Garrison 3 | . . . . . 2 1 . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Low Low Distress Signals 6 | . 2 2 . 1 . . . 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 119 | . 13 19 3 28 22 5 6 13 6 4 Peak Tracking Total 5 | . 4 5 3 4 4 4 3 4 2 4 Tactical Retreats 13 | . 2 4 . 2 2 1 . . 2 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Low Low Traps Triggered 6 | . 1 3 . . 1 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Low Low Machines Disabled 37 | . 1 . . 1 22 10 . 3 . . Max in Single Turn 12 | . 1 . . 1 12 5 . . . . Garrison Access 1 | . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Low Low Machines Accessed 16 | . 2 4 . 5 3 2 . . . . Terminals 5 | . 1 2 . 2 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . 1 . 1 . . . . Recycling Units 5 | . 1 1 . . 3 . . . . . Scanalyzers 4 | . . 1 . 2 . 1 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 73 | . 5 13 . 36 13 6 . . . . Successful 52 | . 3 7 . 33 5 4 . . . . Failed 21 | . 2 6 . 3 8 2 . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 20 | . 3 9 . 8 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 14 | . . . . 9 . 5 . . . . Recycling Units 17 | . 2 2 . . 13 . . . . . Scanalyzers 22 | . . 2 . 19 . 1 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 12 | . 2 4 . 6 . . . . . . Emergency Access Points 3 | . 1 . . 2 . . . . . . Terminal Index 1 | . . 1 . . . . . . . . Recycling Unit Index 1 | . . 1 . . . . . . . . Scanalyzer Index 1 | . . . . 1 . . . . . . Alert Level 1 | . . . . 1 . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . Locate Traps 2 | . . 1 . 1 . . . . . . Security Status 1 | . . . . 1 . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 12 | . . . . 8 . 4 . . . . Scan Component 6 | . . . . 4 . 2 . . . . Repair 6 | . . . . 4 . 2 . . . . Recycling Unit Hacks 7 | . 1 1 . . 5 . . . . . Report Inventory 2 | . . . . . 2 . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . Retrieve Components 4 | . 1 1 . . 2 . . . . . Scanalyzer 21 | . . 2 . 19 . . . . . . Insert Component 10 | . . 1 . 9 . . . . . . Analyze 11 | . . 1 . 10 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 2 4 . 4 2 2 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 10 | . . 1 . 9 . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 6 | . . . . 4 . 2 . . . . Time 178 | . . . . 146 . 32 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . . 4 . . 5 . . . . . Parts Scanalyzed 10 | . . 1 . 9 . . . . . . Part Schematics Acquired 10 | . . 1 . 9 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Min Mat Fac Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Low Low Total Allies 27 | . . . 3 . 3 . 20 . . 1 Largest Group 19 | . . . 3 3 3 . 19 12 5 1 Highest-Rated Group 696 | . . . 40 40 93 . 696 500 208 135 Highest-Rated Ally 135 | . . . 16 16 31 . 50 50 50 135 Total Orders . | . . . . . . . . . . . Ally Attacks 228 | . . . . 33 20 . 101 61 13 . Total Damage 7748 | . . . . 365 315 . 4635 2057 376 . Kills 39 | . . . . 4 3 . 12 18 2 . Allies Corrupted 1 | . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Low Low Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Low Low Turns Passed 5346 | 106 387 679 129 1149 1070 408 330 192 600 296 Spaces Moved 3036 | 63 275 357 84 520 653 236 219 125 338 166 Core 60 | 1 . . . . . . 58 . . 1 Treads 510 | . 44 28 1 125 43 163 106 . . . Legs 1082 | . . . . 366 331 . . . 220 165 Wheels 1086 | 62 231 329 83 29 279 73 . . . . Hover . | . . . . . . . . . . . Flight 298 | . . . . . . . 55 125 118 . Fastest Speed 37 | 50 100 90 86 86 95 95 37 114 160 160 Average Speed 131 | 99 109 103 89 139 118 153 129 147 173 162 Slowest Speed 550 | 100 160 160 160 180 190 177 210 357 437 550 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 30 | 4 40 29 11 48 21 7 80 5 66 22 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 1 . Scrap Searched 2 | . . . . . . . . . 2 . Spaces Dug 5 | . . . . . 5 . . . . . Terrain Destroyed 272 | . 8 1 . 11 141 104 . . 7 . Melee . | . . . . . . . . . . . Projectile 8 | . . 1 . 2 5 . . . . . AOE 264 | . 8 . . 9 136 104 . . 7 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Low Low Total 3932 | 86 319 570 121 842 813 266 257 132 351 175 Wait 404 | 2 10 106 23 200 31 3 18 2 9 . Move 3027 | 62 274 356 83 519 652 236 218 124 337 166 Hop . | . . . . . . . . . . . Pick Up 63 | 6 4 12 . 21 14 5 . . 1 . Fast Attach 57 | 7 3 9 . 9 10 5 10 4 . . Attach 22 | . . 7 . 4 3 4 . . 2 2 Detach 5 | . . 1 . . 1 1 . 2 . . Swap 67 | 1 8 18 7 14 17 1 1 . . . Drop 66 | . 2 16 1 22 18 2 5 . . . Fire 214 | 8 18 45 7 53 67 9 5 . 2 . Melee 6 | . . . . . . . . . . 6 Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 107 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Discovered new exit (range 16) 322 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 15) 355 | -10/Materials | Discovered new exit (range 15) 494 | -10/Materials | Entered another Materials area 494 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 934 | -9/Materials | Lost 3 parts (3w) 1004 | -9/Materials | Build established: Scavenger-Mutant 1165 | -9/Materials | Discovered new exit (range 9) 1173 | -9/Materials | Entered Mines 1273 | -9/Mines | Discovered new exit (range 6) 1282 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1302 | -9/Mines | Entered Materials 1302 | -8/Materials | Accompanied by 3 allies 1302 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1642 | -8/Materials | Discovered new exit (range 15) 1806 | -8/Materials | Repaired Lgt. Angular Momentum Engine 1849 | -8/Materials | Repaired Carbon-fiber Leg 1880 | -8/Materials | Repaired Lgt. Armor Plating 1915 | -8/Materials | Repaired Imp. Treads 2035 | -8/Materials | Build established: Hacker-Mutant 2167 | -8/Materials | Discovered new exit (range 11) 2451 | -8/Materials | Entered Factory 2451 | -7/Factory | Evolved 2 slots: Utility x2 3262 | -7/Factory | Allied Derelicts emerged from ambush trap array 3347 | -7/Factory | Garrison activated, responded to threat 3353 | -7/Factory | Discovered new exit (range 10) 3521 | -7/Factory | Entered another Factory area 3521 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3749 | -6/Factory | Repaired Imp. Grenade Launcher 3762 | -6/Factory | Repaired Lrg. Storage Unit 3929 | -6/Factory | Sucked down chute 3929 | -6/Factory | Entered Waste 3930 | -6/Waste | Met a frightened Derelict 3942 | -6/Waste | Spotted C-40 Crusher 3958 | -6/Waste | Spotted C-40 Crusher 3971 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4006 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4009 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4016 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4031 | -6/Waste | Spotted C-40 Crusher 4039 | -6/Waste | Warlord forces began an assault 4046 | -6/Waste | Allies destroyed C-40 Crusher 4047 | -6/Waste | Lost 3 parts (1n2w) 4050 | -6/Waste | Allies destroyed C-40 Crusher 4054 | -6/Waste | Spotted C-40 Crusher 4055 | -6/Waste | Spotted C-40 Crusher 4061 | -6/Waste | Allies destroyed C-40 Crusher 4067 | -6/Waste | Spotted C-40 Crusher 4067 | -6/Waste | Allies destroyed C-40 Crusher 4068 | -6/Waste | Allies destroyed C-40 Crusher 4076 | -6/Waste | Allies destroyed C-40 Crusher 4230 | -6/Waste | Discovered new exit (range 16) 4259 | -6/Waste | Entered Factory 4259 | -6/Factory | Accompanied by 12 allies 4325 | -6/Factory | Discovered new exit (range 11) 4451 | -6/Factory | Entered Lower Caves 4451 | -6/Lower Caves | Accompanied by 5 allies 4685 | -6/Lower Caves | Spotted B-75 Beast 4731 | -6/Lower Caves | Lost 6 parts (2p2n1u1w) 4744 | -6/Lower Caves | Learned location of 1 exit from Factory 4814 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5025 | -6/Lower Caves | Core integrity fell below 50% 5026 | -6/Lower Caves | Encountered a Warlord checkpoint 5027 | -6/Lower Caves | Discovered new exit (range 14) 5051 | -6/Lower Caves | Entered another Lower Caves area 5072 | -6/Lower Caves | Discovered new exit (range 9) 5342 | -6/Lower Caves | Core integrity fell below 20% 5347 | -6/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 05027_ EXIT=FOUND 05043_ Slug penetrates Wall. 05043_ Slug penetrates FE-VWA(M). LOCATION=UNKNOWN GOAL=ESCAPE 05072_ EXIT=FOUND 05316_ VTOL Module destroyed. 05318_ G-50 Soldier destroyed. 05322_ Imp. Shield Generator destroyed. 05323_ Adv. Heat Sink fries itself beyond repair. 05327_ Imp. Titanium Leg destroyed. 05330_ Imp. Medium Armor Plating severed. 05331_ Carbon-fiber Leg fries itself beyond repair. 05331_ Lgt. Angular Momentum Engine fries itself beyond repair. 05331_ Hacking Suite destroyed. 05333_ Carbon-fiber Leg fries itself beyond repair. 05336_ Force Lance destroyed. 05336_ Slammed into L-41 Fighter. A strange signal echoes through the caves. 05342_ Acquired 17 matter. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????? ? | | ??????????????????????????????????????????????? # | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????# | | ??????????????????????????????????????????????## | | ??????????????????????????????????????????????# | | ??????????????????????#???????????????????????# | | ??????????????????????# ?????????????????????## | | ??????????????????????# ????????????????????## | | ??????????????????????# ???????????????????# | | ?????????????? ???????# #???????????????#### # | | ?????????????? ?????## ###????######### # | | ?????????????? #### ###### | | ????????????? ######## | | ????????????????? # #?????# ## | | ?????????????????????### #######??????# | | ?????????????????????# ##????????????#### | | ?????????????????????## # #????????????????## | | ???????????????????####### ##????????????????# # | | ?????????????????### ##### ##???????????????# | | ????????????????## # #### #???????????????# | | ???????????????## # g! ### ##??????????????# | | ???????????????# l@ #?????????????# # | | ???????????????# #g #?????????????## | | ???????????????### ## ##??????????????## # | | ?????????????????## # ######????????????????# ## | | ??????????????????### #?????????????????????###? | | ???????????????????# #????????????????????????? | | ??????????????????## #????????????????????????? | | ?????????????????## ####????????????????????????? | | ?????????????????# ##????????????????????????? | | ?????????????????# #????????????????????????? | | ?????????????????# ## #????????????????????????? | | ?????????????????####?###????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 31 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 60 Armor Coverage 375 Propulsion Shielding 66 Evasion (%) 62 Targeting Accuracy 5 Recoil Reduction 3 Particle Charging 30 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Assault Cannon | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Titanium Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed AccelerationTrapFlail Manual? 0 Play Time 01:16:42 Cumulative 49.1 hours Start 2020.10.29 @ 15:00:51 End 2020.10.29 @ 16:21:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 43 Adventurer 4 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 36 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4cc59887-badd-4d04-b025-e2a611055381