Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.20 @ 18:09:10 Player: cart Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (785) 785 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2165 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 69/250 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Sensor Array Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Light Armor Plating > --- WEAPON ----------- Subdweller Beam Cannon Light Cannon > --- INVENTORY -------- Ion Engine Subdweller Power Source Light Treads Improved Treads Armored Treads Wheel Compact Wheel Subdweller Monowheel Subdweller Monowheel Disposable Heat Sink Large Storage Unit High-capacity Matter Pod Machine Analyzer Subdweller Optics Subdweller Optics Advanced Visual Processing Unit Advanced Targeting Computer High-powered Tractor Beam Medium Laser Medium Laser Subdweller Laser Light Assault Rifle Light Cannon Missile Launcher Dirty Datajack [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 26 | 7 9 7 3 . Power 4 | 1 2 . 1 . Engine 4 | 1 2 . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 1 2 . . Treads 4 | 2 1 1 . . Leg . | . . . . . Wheel 1 | . . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 2 3 3 . . Device 2 | 1 . 1 . . Storage 5 | 1 3 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 9 | 2 3 2 2 . Energy Gun 3 | . 1 . 2 . Energy Cannon 1 | . . 1 . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon 3 | . 2 1 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 3 | . 2 1 . . Power . | . . . . . Propulsion 1 | . 1 . . . Utility . | . . . . . Weapon 2 | . 1 1 . . Highest Loss Streak 1 | . 1 1 . . To Critical Strikes . | . . . . . Average Backups 18 | 2 12 21 24 18 Power 1 | . 2 . 1 1 Propulsion 4 | . 1 5 6 5 Utility 6 | . 3 8 8 6 Weapon 5 | . 4 6 6 4 Tool/Special . | . . . . . Unused Backups 25 | . 4 . 3 18 Power 2 | . 1 . . 1 Propulsion 6 | . . . . 6 Utility 10 | . . . 2 8 Weapon 6 | . 3 . 1 2 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 88 | . 99 100 98 51 Engine 13 | . 14 14 14 10 Treads 26 | . 27 27 28 20 Device 6 | . 14 10 . . Storage 13 | . 13 14 14 10 Protection 7 | . . 3 14 10 Energy Gun 5 | . 12 . 7 . Energy Cannon 1 | . . . 5 . Ballistic Gun 3 | . 13 . . . Ballistic Cannon 10 | . 1 27 13 . Peak Build Rating 14 | 7 8 11 14 11 Average Rating 9 | 5 7 9 12 7 On Entrance 7 | . 7 8 10 11 Naked Turns 455 | . . . . 455 Heaviest Build 101 | 11 89 94 101 90 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 4 | . 4 2 2 2 Average Overweight (x) 1 | . . 1 2 1 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 20 | 7 13 23 25 19 Most Carried 25 | 4 15 25 25 25 Average Carried 18 | 2 12 21 24 18 Final Capacity 25 | 8 15 25 25 5 Final Carried 25 | 4 15 25 25 1 Class Distribution -------------------- 68% | Mutant 31% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 1084 | 322 358 229 175 . Remotely . | . . . . . Salvage Created 1073 | 189 643 115 126 . Parts 62 | 17 34 6 5 . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 9 | . . 9 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 19 | . 11 5 3 . Melee 1 | . 1 . . . Guns 9 | . 9 . . . Cannons 8 | . . 5 3 . Classes Destroyed 12 | 3 5 1 3 . Worker 1 | 1 . . . . Builder 1 | . . . 1 . Tunneler 4 | 4 . . . . Hauler 2 | . 2 . . . Recycler 3 | 1 2 . . . Operator 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 3 | . 3 . . . Grunt 8 | . 8 . . . Brawler 1 | . . . 1 . Programmer 2 | . . . 2 . Subdweller 5 | . . 5 . . Best Kill Streak 3 | 3 3 2 2 . Combat Bots Only 3 | . 3 2 2 . Max Kills in Single Turn 1 | 1 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . 1 . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 125 | . 48 71 6 . Missed 28 | . 12 15 1 . Hits 97 | . 36 56 5 . Melee 3 | . . . 3 . Projectile 94 | . 36 56 2 . Critical Strikes 4 | . 2 1 1 . Damage Taken 1338 | . 502 747 89 . Core 181 | . 50 131 . . Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 164 | . 164 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 126 | 26 57 36 7 . Largest 2 | 2 2 2 2 . Hottest 110 | 40 70 80 110 . Shots Fired 239 | 52 112 60 15 . Gun 165 | 52 112 . 1 . Cannon 74 | . . 60 14 . Launcher . | . . . . . Special . | . . . . . Kinetic 166 | 52 57 49 8 . Thermal 73 | . 55 11 7 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 11 | 11 7 10 6 . Robot Miss Streak 3 | 3 3 3 2 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 141 | 31 69 32 9 . Core Hits 56 | 11 33 10 2 . Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 8 | . 7 1 . . Burn 6 | . 6 . . . Destroy 1 | . 1 . . . Blast 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1830 | 260 776 557 237 . Guns 962 | 260 702 . . . Cannons 774 | . . 552 222 . Explosions . | . . . . . Melee . | . . . . . Ramming 94 | . 74 5 15 . Kinetic 1137 | 260 252 552 73 . Thermal 599 | . 450 . 149 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 1 1 2 2 Average Corruption 1 | . 1 1 1 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 46 | . 1 20 25 . Message Errors 13 | . . 5 8 . Matter Fused 8 | . . 4 4 . Heat Flow Errors 7 | . . 2 5 . Energy Discharges 10 | . . 7 3 . Data Loss (minor) 4 | . . 1 3 . Misfires 1 | . . . 1 . Alerts 3 | . 1 1 1 . Overload Shots . | . . . . . Overflow Damage 30 | . . . 30 . Projectiles 30 | . . . 30 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 6 | . 1 4 1 . Impact 1 | . 1 . . . Kinetic 5 | . . 4 1 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 16 | . 12 2 2 . Targets Rammed 19 | . 14 2 3 . Kicked . | . . . . . Crushed 3 | . 2 . 1 . Highest Temperature 300 | . 191 204 300 . Average Temperature 76 | . 56 51 117 . Received Heat Transfer 405 | . 279 126 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 1 | . 1 . . . Heat Transferred 1961 | . 1776 . 185 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 77 | 10 77 . 61 . Initial 7 | . . . 7 . Average 12 | . 14 . 11 . Influence Increases 614 | 30 337 30 217 . Destroy 0b10 Robot/C 280 | . 220 . 60 . Destroy 0b10 Robot/NC 65 | 30 30 . 5 . Destroy Leader 56 | . 56 . . . Successful Hack 1 | . 1 . . . Select Force Hacks 150 | . . . 150 . Destroy Structure 2 | . . . 2 . Lose Combat Pursuer 60 | . 30 30 . . Influence Decreases 614 | 30 337 13 229 5 Entered New Map 15 | . . . 10 5 Time Decay 549 | 30 317 3 199 . Lost Part 30 | . 20 10 . . Lost Ally 20 | . . . 20 . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | . 25 11 3 . Peak Tracking Total 6 | . 4 6 2 . Tactical Retreats 3 | . 2 1 . . Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 15 | . 8 . 7 . Terminals 9 | . 7 . 2 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 5 | . . . 5 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 39 | . 26 . 13 . Successful 25 | . 15 . 10 . Failed 14 | . 11 . 3 . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 30 | . 17 . 13 . Terminals 24 | . 16 . 8 . Fabricators . | . . . . . Repair Stations 10 | . 10 . . . Recycling Units 5 | . . . 5 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 . 1 . Robot Analysis 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . 8 . . . Scan Component 5 | . 5 . . . Repair 3 | . 3 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 15 | . 6 . 9 . Terminals 10 | . 6 . 4 . Assimilate 1 | . . . 1 . Botnet 2 | . 1 . 1 . Skim 7 | . 5 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . . . 5 . Tunnel 5 | . . . 5 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 8 . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 3 . . . Time 88 | . 88 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 5 | . . . 5 . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Total Allies 5 | . . . 5 . Largest Group 4 | . . . 4 4 Highest-Rated Group 47 | . . . 47 47 Highest-Rated Ally 16 | . . . 16 16 Total Orders 19 | . . . 4 15 STAY 6 | . . . . 6 FOLLOW 3 | . . . 1 2 DROP 4 | . . . . 4 COLLECT 6 | . . . 3 3 Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) 3091 | 11 1753 1327 . . Seismic 3091 | 11 1753 1327 . . Robot Analysis Total 2 | . 1 . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 7430 | 247 1753 1738 2047 1645 Spaces Moved 2626 | 60 856 549 606 555 Core 273 | 2 . . . 271 Treads 2353 | 58 856 549 606 284 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 320 50 Average Speed 231 | 156 162 292 320 188 Slowest Speed 480 | 160 480 320 320 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 5 | . . 5 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 51 | 5 96 25 92 39 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 5 | . . . 5 . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 3 | . . 3 . . Spaces Dug 1 | . . 1 . . Terrain Destroyed 9 | . . 8 1 . Melee . | . . . . . Projectile 9 | . . 8 1 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Total 3744 | 168 1104 613 701 1158 Wait 808 | 72 131 8 . 597 Move 2622 | 59 855 548 605 555 Hop . | . . . . . Pick Up 48 | 4 26 10 7 1 Fast Attach 10 | 7 3 . . . Attach 3 | . 2 . 1 . Detach 1 | . . . 1 . Swap 20 | . 8 9 3 . Drop 22 | . 8 . 9 5 Fire 126 | 26 57 36 7 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 19 | . 14 2 3 . Escape Stasis . | . . . . . Rewire 65 | . . . 65 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling (discovered 2 exits: [*Fac] / [*Scr]) -8/Scraptown History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 248 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 7) 495 | -10/Materials | Discovered new exit (range 5) 648 | -10/Materials | Discovered new exit (range 6) 830 | -10/Materials | Discovered new exit (range 8) 1181 | -10/Materials | Discovered new exit (range 11) 1260 | -10/Materials | Discovered new exit (range 13) 1488 | -10/Materials | Learned 4 Subcaves zone layouts 1556 | -10/Materials | Learned Storage stockpile data 1566 | -10/Materials | Repaired Lgt. Treads 1614 | -10/Materials | Repaired Lrg. Storage Unit 1693 | -10/Materials | Repaired Broken Lgt. Treads 2001 | -10/Materials | Entered Subcaves 2002 | -10/Subcaves | Approached by a straggling Scientist 2002 | -10/Subcaves | Identified exit to Materials 2002 | -10/Subcaves | Identified exit to Recycling 2002 | -10/Subcaves | Learned Materials garrison access intel 3392 | -10/Subcaves | Core integrity fell below 50% 3739 | -10/Subcaves | Entered Recycling 4485 | -8/Recycling | Discovered new exit (range 16) 5426 | -8/Recycling | Build established: Commander-Mutant 5698 | -8/Recycling | Scanned before Scraplab entrance 5750 | -8/Recycling | Entered Scraplab 5779 | -8/Recycling | Discovered new exit (range 3) 5786 | -8/Recycling | Entered Scraptown 5786 | -8/Scraptown | Accompanied by 4 allies 5799 | -8/Scraptown | System corruption cleaned by C-Scrubber 6116 | -8/Scraptown | Visited UFD Registry 6116 | -8/Scraptown | Registered with UFD as "Kinetibrain" 6257 | -8/Scraptown | Visited Infowarlord's Domain 6976 | -8/Scraptown | Released all parts (5) 7344 | -8/Scraptown | Found Exp. Sensor Array 7431 | -8/Scraptown | Self-destructed Last Messages --------------- 07344_ Adv. Trap Scanner whisked away. 07344_ 0b10 Decoder Chip [Skirmisher] whisked away. 07344_ Machine Analyzer whisked away. 07344_ Triangulator whisked away. CP-WKY: Thank you for participating in Infowarlord's survey. You may keep that as a reward for participation, and I will mark down your preference here. Good choice, by the way. I would've picked the same. Sorry I couldn't tell you earlier, trying to keep folks honest in a survey isn't always easy. DP-YB3(j): There's a rumor going around that someone died by opening a DCF Scrap pile. I can believe that. 07387_ MH-HC1(c): "Come one, come all! See for yourself a fine selection of the many wondrous pieces in our collection!" BT-PUX(E): We are 0bPrime. We are one. 07431_ Multiple signs read "I'm always busy, go away." Map ----- +----------------------------------------------------+ | "??" 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"# #???????????????????????????????????????? | | "# #???????????????????????????????????????? | | """""# #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | " """#####???????????????????????????????????????? | | "#???????????????????????????????????????????? | | "#???????????????????????????????????????????? | | "#???????????????????????????????????????????? | | "#???????????????????????????????????????????? | | """""#???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 34% | -10/Materials Lrg. Storage Unit | 96% | -10/Materials Lgt. Treads | 56% | -10/Materials | Broken Alien Tech Used ----------------- None Achievements -------------- Part-time Mechanic Challenges ------------ None Game ------ Seed IntegratedEfficiencyGun Manual? 0 Play Time 00:24:43 Cumulative 33.1 hours Start 2025.10.16 @ 14:53:44 End 2025.10.20 @ 18:09:10 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 7 Types 1/0/3/0/1/0/2/0/0/0 Lore% 16 Gallery% 32 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 55x45 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 39d4a401-5794-4afb-a784-9db4fae4a71e