Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.11 @ 22:50:17 Player: m1m1c Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (41) 205 Value Destroyed (1548) 1548 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (991) 991 TOTAL SCORE: 7684 Bonus ------- Pacifist 200 Follower Combat Kills 233 Met Imprinter 300 Was Imprinted 300 Friendly Fire -42 Cogmind --------- Core Integrity 0/1000 Matter 252/300 Energy 99/100 System Corruption 3% Temperature Cool (11) Movement Flying (32) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- VTOL Module VTOL Module > --- UTILITY (9) ------ Advanced Visual Processing Unit Enhanced Optical Array Improved Propulsion Shielding Improved Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Improved Propulsion Shielding Improved Propulsion Shielding Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Weight Redist. System Advanced Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter Hardened Heavy Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Assault Cannon > --- INVENTORY -------- Ion Engine Cooled Ion Engine Light Nuclear Core Makeshift Power Source Light Treads Light Treads Compact Wheel Armored Wheel Improved Flight Unit Makeshift Flight Unit Experimental Melee Analysis Suite Transmission Jammer ECM Suite Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Heavy Armor Plating Hardlight Generator Phasing AFG Light Cannon Assault Cannon Mini Grenade Launcher GAL Module [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Advanced Visual Processing Unit Device Weight Redist. System Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced Hacking Suite Protection Hardened Heavy Armor Plating Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Upp Slots Evolved 10 | . . 2 2 . 2 . . . . 2 2 . Power . | . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . 1 . Utility 7 | . . 2 2 . . . . . . 2 1 . Weapon . | . . . . . . . . . . . . . Parts Attached 60 | . 3 10 4 7 5 1 . . 2 10 12 6 Power 5 | . . 1 1 . 1 . . . . 1 1 . Engine 4 | . . 1 1 . . . . . . 1 1 . Core 1 | . . . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 15 | . 2 3 . . 2 . . . . 5 . 3 Treads 5 | . . 2 . . 2 . . . . 1 . . Leg . | . . . . . . . . . . . . . Wheel 4 | . 2 1 . . . . . . . 1 . . Hover . | . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . 3 . 3 Utility 31 | . 1 4 3 5 1 1 . . . 4 10 2 Device 5 | . . . . 1 . 1 . . . 2 1 . Storage 2 | . 1 . . 1 . . . . . . . . Processor 6 | . . 2 1 1 . . . . . 1 1 . Hackware 8 | . . . . 1 . . . . . 1 4 2 Protection 10 | . . 2 2 1 1 . . . . . 4 . Artifact . | . . . . . . . . . . . . . Weapon 9 | . . 2 . 2 1 . . . 2 . 1 1 Energy Gun 1 | . . . . . 1 . . . . . . . Energy Cannon 2 | . . . . 1 . . . . 1 . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon 4 | . . 2 . . . . . . 1 . . 1 Launcher 2 | . . . . 1 . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . 2 . . Parts Lost 32 | . 1 4 . 6 2 . . . 2 8 5 4 Power 3 | . . 1 . 1 . . . . . 1 . . Propulsion 7 | . . 1 . . . . . . . 4 1 1 Utility 13 | . . 1 . 2 2 . . . . 3 3 2 Weapon 9 | . 1 1 . 3 . . . . 2 . 1 1 Highest Loss Streak 6 | . 1 3 . 2 2 . . . 2 6 2 4 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 16 | . 5 11 15 17 13 14 15 19 21 18 4 4 Power 2 | . 1 . . . 1 2 2 2 3 3 . 1 Propulsion 4 | . 2 4 5 6 4 5 5 5 5 5 . . Utility 4 | . . 1 2 4 3 3 3 6 8 7 2 3 Weapon 4 | . 1 4 7 6 4 4 5 5 4 2 1 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 20 | . 6 2 . . . . . . . 9 1 2 Power 4 | . 1 1 . . . . . . . 2 . . Propulsion 3 | . 2 . . . . . . . . 1 . . Utility 8 | . 1 . . . . . . . . 4 1 2 Weapon 5 | . 2 1 . . . . . . . 2 . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 82 90 99 98 91 91 92 92 92 83 32 39 Engine 2 | . 14 10 9 8 1 . . . . . . . Core 4 | . . . . . 5 7 7 7 7 5 . . Treads 24 | . . 17 18 18 29 30 30 30 30 21 . . Device 5 | . . . . 2 . 6 7 7 7 11 . . Storage 7 | . 14 11 9 9 7 7 7 7 7 4 . . Processor 14 | . . 10 9 17 15 15 15 15 15 13 15 11 Hackware 1 | . . . . . 7 . . . . 5 8 16 Protection 10 | . . 16 35 23 9 7 7 7 7 5 4 5 Energy Gun 3 | . 14 . . . 4 7 7 7 4 . . . Energy Cannon 4 | . . . . 1 7 7 7 7 6 5 . . Ballistic Cannon 4 | . . 18 18 13 . . . . 2 5 . . Peak Build Rating 57 | . 7 24 32 34 38 38 37 42 46 57 50 34 Average Rating 36 | . 5 20 30 31 36 37 37 40 43 49 22 27 On Entrance 26 | 6 6 4 24 32 28 38 37 37 42 46 15 26 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 122 | 11 46 71 82 122 110 110 110 110 116 118 11 5 Greatest Support 86 | 20 26 40 40 40 80 86 86 86 86 86 5 8 Greatest Overweight (x) 4 | . 4 4 2 3 1 1 1 1 1 1 3 1 Average Overweight (x) . | . . 1 1 2 1 1 1 1 1 . . . Largest Inventory Capacity 25 | . 20 20 20 25 25 25 25 25 25 25 5 5 Average Capacity 22 | . 14 20 20 24 25 25 25 25 25 21 5 5 Most Carried 25 | . 6 15 19 21 17 16 17 23 25 25 5 5 Average Carried 17 | . 5 11 17 19 14 15 16 21 23 20 4 4 Final Capacity 25 | 8 20 20 20 25 25 25 25 25 25 5 5 5 Final Carried 23 | 6 5 15 19 18 15 16 17 23 23 5 5 4 Class Distribution -------------------- 84% | Mutant 10% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Skirmisher | -6/Factory Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Upp Matter Collected 1418 | 200 . 211 47 383 234 41 . . 35 117 . 150 Remotely . | . . . . . . . . . . . . . Salvage Created 1327 | . . 232 47 552 234 . 53 . . 193 . 16 Parts 82 | . . 17 2 32 11 . 1 . . 16 . 3 Haulers Intercepted 1 | . . . . 1 . . . . . . . . Recyclers Shooed 3 | . . . . 2 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . 9 . 5 . . 6 Prevented 2 | . . . . . . . . . 2 . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Upp Combat Hostiles Destroyed 32 | . . 5 1 16 4 . 1 . . 4 . 1 Melee 2 | . . . . 2 . . . . . . . . Guns 1 | . . . . . 1 . . . . . . . Cannons 25 | . . 5 1 12 2 . 1 . . 3 . 1 AOE 2 | . . . . 2 . . . . . . . . Classes Destroyed 12 | . . 5 . 6 . . . . . 1 . . Worker 2 | . . 2 . . . . . . . . . . Builder 1 | . . . . 1 . . . . . . . . Hauler 1 | . . . . 1 . . . . . . . . Recycler 1 | . . . . 1 . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . Watcher 3 | . . 2 . 1 . . . . . . . . Swarmer 3 | . . . . 2 . . . . . . . 1 Grunt 13 | . . 1 . 8 2 . 1 . . 1 . . Brawler 2 | . . 1 . . 1 . . . . . . . Sentry 11 | . . 3 1 5 1 . . . . 1 . . Hunter 1 | . . . . 1 . . . . . . . . Programmer 2 | . . . . . . . . . . 2 . . Best Kill Streak 6 | . . 4 1 6 3 . 1 . . 1 . 1 Combat Bots Only 4 | . . 4 1 4 3 . 1 . . 1 . 1 Max Kills in Single Turn 2 | . . 1 1 2 1 . 1 . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . . . Melee 1 | . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Upp Hostile Shots Fired 582 | . 29 52 6 111 76 . 8 . 55 93 62 90 Missed 181 | . 5 12 . 31 20 . 2 . 18 35 19 39 Hits 401 | . 24 40 6 80 56 . 6 . 37 58 43 51 Melee 5 | . . 2 . . 2 . . . . . 1 . Projectile 396 | . 24 38 6 80 54 . 6 . 37 58 42 51 Critical Strikes 12 | . . 1 . 3 . . . . . 5 2 1 Actively Blocked 1 | . . . . . . . . . . . . 1 Damage Taken 5479 | . 194 599 86 1196 517 . 97 . 274 1021 715 780 Core 1787 | . 10 155 . 103 58 . . . 36 415 527 483 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 111 | . . . 4 18 . . . . . . 15 74 Core Remaining (%) 79 | 100 96 61 . 81 . . . . 86 51 . . Volleys Fired 135 | . . 22 7 48 22 . 6 . 9 15 . 6 Largest 2 | . . 2 2 2 2 . 2 . 2 2 . 1 Hottest 112 | . . 74 74 74 100 . 100 . 112 112 . 30 Shots Fired 226 | . . 38 14 81 27 . 12 . 18 30 . 6 Gun 24 | . . 6 . . 5 . 6 . 7 . . . Cannon 194 | . . 32 14 73 22 . 6 . 11 30 . 6 Launcher 8 | . . . . 8 . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 143 | . . 38 14 66 . . . . 4 15 . 6 Thermal 57 | . . . . 7 22 . 6 . 7 15 . . Explosive 8 | . . . . 8 . . . . . . . . Electromagnetic 18 | . . . . . 5 . 6 . 7 . . . Robot Hit Streak 13 | . . 13 2 6 11 . 4 . 5 7 . 8 Robot Miss Streak 4 | . . 4 3 3 1 . 1 . 2 2 . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 131 | . . 20 5 41 24 . 8 . 12 18 . 3 Core Hits 67 | . . 10 3 27 10 . 3 . 6 5 . 3 Critical Kills 1 | . . . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 4 | . . 3 . . 1 . . . . . . . Meltdown 1 | . . . . . 1 . . . . . . . Blast 3 | . . 3 . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4020 | . . 545 92 1752 411 . 149 . 454 532 19 66 Guns 163 | . . 12 . . 54 . 36 . 61 . . . Cannons 2678 | . . 512 92 867 330 . 88 . 214 523 . 52 Explosions 1035 | . . . . 856 . . . . 179 . . . Melee . | . . . . . . . . . . . . . Ramming 144 | . . 21 . 29 27 . 25 . . 9 19 14 Kinetic 1739 | . . 524 92 797 . . . . 94 180 . 52 Thermal 1130 | . . . . 70 330 . 88 . 299 343 . . Explosive 856 | . . . . 856 . . . . . . . . Electromagnetic 151 | . . . . . 54 . 36 . 61 . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . . 4 . . . . . . . 4 2 3 Average Corruption 3 | . . 4 . . . . . . . 3 2 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 20 | . . 12 . . . . . . . 5 2 1 Message Errors 4 | . . 3 . . . . . . . 1 . . Matter Fused 6 | . . 3 . . . . . . . 2 1 . Heat Flow Errors 3 | . . 2 . . . . . . . . 1 . Energy Discharges 3 | . . 1 . . . . . . . 2 . . Data Loss (minor) 1 | . . . . . . . . . . . . 1 Data Loss (major) 2 | . . 2 . . . . . . . . . . Alerts 1 | . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 63 | . . . . 58 . . . . . 5 . . Projectiles 24 | . . . . 19 . . . . . 5 . . Explosions 39 | . . . . 39 . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 10 | . . 1 1 3 1 . . . . 2 1 1 Impact 2 | . . . . . 1 . . . . . 1 . Kinetic 8 | . . 1 1 3 . . . . . 2 . 1 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 22 | . . 7 . . . . . . . . 9 6 Shots . | . . . . . . . . . . . . . Rammed 21 | . . 3 . 7 2 . 1 . . 1 3 4 Targets Rammed 23 | . . 3 . 9 2 . 1 . . 1 3 4 Kicked . | . . . . . . . . . . . . . Crushed 2 | . . . . 2 . . . . . . . . Highest Temperature 384 | . . 222 243 279 384 . 285 . 217 286 81 . Average Temperature 94 | . . 63 118 69 173 . 128 . 81 92 41 . Received Heat Transfer 1284 | . . 174 27 585 168 . 54 . 84 114 69 9 Effects 1 | . . . . . 1 . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . . 1 . . . . 1 . . Combat Hostiles 2 | . . . . . 1 . . . . 1 . . Parts Melted 3 | . . . . 1 1 . . . . 1 . . Heat Transferred 1889 | . . . . 148 703 . 185 . 372 481 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Upp Maximum Alert Level 1 | . . . . 1 . . . . . . . . Low Security (%) 97 | . 100 100 100 92 100 . . . . 100 100 . Level 1 2 | . . . . 7 . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 223 | . . 81 32 223 102 . . . . 80 22 . Initial 82 | . . . 3 . 82 . . . . . 22 . Average 30 | . . 17 4 65 37 . . . . 19 3 . Influence Increases 1665 | . . 197 33 579 100 . 20 . 112 409 30 185 Destroy 0b10 Robot/C 760 | . . 100 20 320 80 . 20 . 80 120 . 20 Destroy 0b10 Robot/NC 45 | . . 20 . 25 . . . . . . . . Destroy Leader 218 | . . 44 10 94 20 . . . . 50 . . Allied During Kill 57 | . . . . . . . . . 32 25 . . Successful Hack 15 | . . 15 . . . . . . . . . . Disable Machine 60 | . . 15 . 30 . . . . . 15 . . Destroy Structure 75 | . . 3 3 65 . . . . . 4 . . Partial Spotted 75 | . . . . 15 . . . . . 45 15 . Lose Combat Pursuer 360 | . . . . 30 . . . . . 150 15 165 Influence Decreases 1545 | . . 189 38 399 283 . 20 . 112 362 77 65 Entered New Map 134 | . . . 5 3 101 . . . . . 25 . Time Decay 1160 | . . 179 33 336 162 . 20 . 112 226 47 45 Lost Part 191 | . . 10 . 60 20 . . . . 76 5 20 Lost Ally 60 | . . . . . . . . . . 60 . . Squads Dispatched 15 | . 2 . . 6 2 . . . . 4 1 . Investigation . | . . . . . . . . . . . . . Extermination 4 | . . . . . 1 . . . . 2 1 . Reinforcement 8 | . 2 . . 3 1 . . . . 2 . . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Upp Distress Signals 5 | . . 1 1 2 . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 110 | . 4 10 5 24 4 . 1 . 4 24 13 21 Peak Tracking Total 8 | . 4 4 3 4 3 . 1 . 2 8 8 7 Tactical Retreats 12 | . . . . 1 . . . . . 6 1 4 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Upp Traps Triggered 4 | . 1 . . 1 1 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Upp Machines Disabled 4 | . . 1 . 2 . . . . . 1 . . Max in Single Turn 1 | . . 1 . 1 . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Upp Machines Accessed 8 | . 1 3 . 1 1 . . . . . 2 . Terminals 6 | . 1 3 . 1 1 . . . . . . . Fabricators 2 | . . . . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 23 | . 2 7 . 3 3 . . . . . 8 . Successful 9 | . 2 5 . . . . . . . . 2 . Failed 14 | . . 2 . 3 3 . . . . . 6 . Catastrophic 4 | . . . . . 2 . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . Manual 23 | . 2 8 . . . . . 2 . 6 5 . Terminals 15 | . 2 7 . 3 3 . . . . . . . Fabricators 8 | . . . . . . . . . . . 8 . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks . | . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . Load Schematic 2 | . . . . . . . . . . . 2 . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 7 | . 2 5 . . . . . . . . . . Terminals 7 | . 2 5 . . . . . . . . . . Assimilate 4 | . 1 3 . . . . . . . . . . Botnet 3 | . 1 2 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 6 | . . 2 . 1 1 . . . . . 2 . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . 15 . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Upp Total Allies 4 | . . . . . . . . 4 . . . . Largest Group 4 | . . . . . . . . 4 4 4 . . Highest-Rated Group 154 | . . . . . . . . 154 154 154 . . Highest-Rated Ally 39 | . . . . . . . . 39 39 39 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 56 | . . . . . . . . . 23 33 . . Total Damage 822 | . . . . . . . . . 329 493 . . Kills 6 | . . . . . . . . . 4 2 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Upp Active Infowar (turns) 8658 | . . 646 238 993 510 849 1124 1681 1151 925 334 207 Optics 8658 | . . 646 238 993 510 849 1124 1681 1151 925 334 207 Sensors 1209 | . . . . 317 . . . . . 892 . . ECM 24 | . . . . . . . . . . 24 . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 1 1 . . 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . 1 1 . Component Stockpiles 1 | . . . . . . . . . . 1 . . Unaware Analyses 1 | . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Upp Turns Passed 8861 | . 122 727 238 993 510 849 1124 1681 1151 925 334 207 Spaces Moved 4366 | 1 113 293 82 239 180 339 442 671 347 591 615 453 Core 608 | . . . . . . . . . . . 416 192 Treads 2760 | . . 211 82 239 180 339 442 671 347 249 . . Legs 10 | 1 9 . . . . . . . . . . . Wheels 186 | . 104 82 . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 802 | . . . . . . . . . . 342 199 261 Fastest Speed 32 | 120 90 105 250 330 250 250 250 250 250 39 40 32 Average Speed 182 | 120 103 213 258 341 250 250 250 250 250 129 49 40 Slowest Speed 410 | 120 140 330 330 410 250 250 250 250 250 250 200 100 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . 1 . 9 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 38 | 2 30 31 10 45 4 65 71 85 57 18 16 63 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . Known Exits Taken 7 | . . . . 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . 1 . Scrap Searched 9 | . . . . . . 2 1 2 3 . . 1 Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 80 | . . 3 1 74 . . . . 2 . . . Melee . | . . . . . . . . . . . . . Projectile 14 | . . 3 1 10 . . . . . . . . AOE 66 | . . . . 64 . . . . 2 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Upp Total 4997 | . 119 351 95 315 210 342 449 676 614 723 642 461 Wait 364 | . . 13 . 6 . . . . 255 90 . . Move 4337 | . 112 292 81 238 179 338 441 670 346 588 614 438 Hop 7 | . . . . . . . . . . 1 . 6 Pick Up 35 | . 1 10 3 1 1 1 1 6 2 5 4 . Fast Attach 35 | . 1 9 . 3 1 1 . . . 4 11 5 Attach 25 | . 2 1 2 5 4 . . . 2 7 1 1 Detach 6 | . . 1 . 2 . . . . . 3 . . Swap 5 | . . . 2 2 1 . . . . . . . Drop 22 | . 3 . . 1 . 1 . . . 9 7 1 Fire 135 | . . 22 7 48 22 . 6 . 9 15 . 6 Melee . | . . . . . . . . . . . . . Ram 8 | . . 1 . . . . . . . . 3 4 Kick . | . . . . . . . . . . . . . Crush 15 | . . 2 . 9 2 . 1 . . 1 . . Escape Stasis . | . . . . . . . . . . . . . Rewire 3 | . . . . . . 1 . . . . 2 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 2 | -10/Materials | Met a group of wandering Federalists 102 | -10/Materials | Discovered new exit (range 14) 123 | -10/Materials | Entered another Materials area 123 | -9/Materials | Evolved 2 slots: Utility x2 289 | -9/Materials | Lost 3 parts (1n1u1w) 324 | -9/Materials | Build established: Mutant 790 | -9/Materials | Discovered new exit (range 14) 850 | -9/Materials | Entered another Materials area 850 | -8/Materials | Evolved 2 slots: Utility x2 1055 | -8/Materials | Discovered new exit (range 9) 1088 | -8/Materials | Entered Storage 1790 | -8/Storage | Garrison activated, responded to threat 1930 | -8/Storage | Garrison activated, responded to threat 2011 | -8/Storage | Discovered new exit (range 19) 2077 | -8/Storage | Identified exit to Factory 2081 | -8/Storage | Entered Factory 2081 | -7/Factory | Evolved 2 slots: Propulsion x2 2386 | -7/Factory | Discovered new exit (range 8) 2423 | -7/Factory | Identified exit to Lower Caves 2591 | -7/Factory | Entered Lower Caves 2684 | -7/Lower Caves | Encountered a Warlord checkpoint 3423 | -7/Lower Caves | Discovered new exit (range 5) 3435 | -7/Lower Caves | Identified exit to Lower Caves 3440 | -7/Lower Caves | Entered another Lower Caves area 3590 | -7/Lower Caves | Discovered new exit (range 8) 3799 | -7/Lower Caves | Encountered a Warlord checkpoint 3848 | -7/Lower Caves | Learned 8 Factory zone layouts 4539 | -7/Lower Caves | Discovered new exit (range 11) 4562 | -7/Lower Caves | Identified exit to Zion 4564 | -7/Lower Caves | Entered Zion 4649 | -7/Zion | Found GAL Module 4850 | -7/Zion | Found Prototype Processor 5309 | -7/Zion | Met Imprinter 5352 | -7/Zion | Imprinted 5354 | -7/Zion | Declared Zion's savior 5792 | -7/Zion | Found Prototype Device 6205 | -7/Zion | Discovered new exit (range 16) 6243 | -7/Zion | Identified exit to Proximity Caves 6245 | -7/Zion | Entered Proximity Caves 6245 | -6/Proximity Caves | Accompanied by 4 allies 6832 | -6/Proximity Caves | Learned Factory trap positions 6941 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7145 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7364 | -6/Proximity Caves | Discovered new exit (range 11) 7389 | -6/Proximity Caves | Identified exit to Factory 7396 | -6/Proximity Caves | Entered Factory 7396 | -6/Factory | Accompanied by 4 allies 7396 | -6/Factory | Evolved 2 slots: Utility x2 7398 | -6/Factory | Loaded intel: 81 trap records 7470 | -6/Factory | Discovered new exit (range 8) 7488 | -6/Factory | Identified exit to Factory 7728 | -6/Factory | Build established: Skirmisher 8155 | -6/Factory | Cargo convoy interrupted 8186 | -6/Factory | Spotted B-75 Beast 8228 | -6/Factory | Lost 6 parts (1p4n1u) 8267 | -6/Factory | Discovered exit to Factory (range 20) 8302 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 8321 | -6/Factory | Entered another Factory area 8321 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8436 | -5/Factory | Assembled infested ambush trap array 8471 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 8593 | -5/Factory | Discovered new exit (range 21) 8655 | -5/Factory | Core integrity fell below 50% 8655 | -5/Factory | Entered Upper Caves 8677 | -5/Upper Caves | Learned Factory stockpile data 8792 | -5/Upper Caves | Core integrity fell below 20% 8810 | -5/Upper Caves | Lost 4 parts (1n2u1w) 8862 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8862 | -5/Upper Caves | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- Adv. Hacking Suite destroyed. Acquired 32 matter. Adv. Hacking Suite destroyed. VTOL Module destroyed. Slammed into S-27 Virus. S-27 Virus destroyed. Slammed into S-27 Virus. Acquired VTOL Module. Acquired 26 matter. Slammed into S-27 Virus. Destabilizing: System interference. Adv. Visual Processing Unit temporarily disabled. Acquired VTOL Module. Acquired 41 matter. Acquired 16 matter. S-27 Virus destroyed. G-50 Soldier springs to life. B-60 Warrior springs to life. Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ????????????????????????#####?????????????###????# | | ???????????????????????## ####????????### #????# | | ????????????????# ?????# ##??????## #????? | | ?????????????????? ??## #??????# ###### | | ??????????????????? ## ##????## # | | ????????????????????? #???## | | ??????????????????????? ????# # | | ????????????????????????# #?????# #?? | | ????????????????????????# #??????# ### | | ???????????????????????## ######?# | | ???????????????????????# @ ### | | ???????????????????????# ####### # | | ???????????????????????# #????# ## | | ??????????????????????# #????# ###? | | ??????????????????????# g ???# ### #??? | | ??????????????????????# ?# #?## ## #??? | | ?????????????????????? Y#bg "# ??## #####??? | | ????????????????????? #""""# ???# #?????? | | ???????????????????? ##?#### ??? #????? | | ??????????????????? ### ????? ?? ???? | | ??????????????????# #??####????? ?## ??? | | ??????????????????# ???????????? ??#### ? | | ??????????????????# ???????????? #??????## | | ??????????????????# ????????????? #?????????### | | ?????????????????? ????????????? ?????????????# | | ?????????????????# ?????????????? ??????????????## | | ?????????????????# ?????????????? ???????????????? | | ?????????????????#??????????????? ???????????????? | | ????????????????????????????????? ???????????????? | | ?????????????????????????????????#???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 675 Propulsion Shielding 66 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 40 Defensive Hacking 24 Item Schematics ----------------- Fission Core | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Microactuators | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Antigrav System | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Matter Filter | -7/Zion | Archive Power Sword | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Force Field | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldthrustCobblerExtractor Manual? 0 Play Time 00:56:10 Cumulative 54.5 hours Start 2025.06.10 @ 17:31:00 End 2025.06.11 @ 22:50:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 108 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 33 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ca1a0c19-094e-4a4e-a97f-3efa614d2438