Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.03 @ 15:31:00 Player: lvl5hm Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (210) 1050 Value Destroyed (8197) 8197 Prototype IDs (31) 620 Alien Tech Used (1) 200 Bonus (6042) 6042 TOTAL SCORE: 21809 Bonus ------- High Alert Combat Kills 133 Follower Combat Kills 587 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3936 Friendly Fire -214 Cogmind --------- Core Integrity 314/1000 Matter 122/300 Energy 90/100 System Corruption 2% Temperature Cool (0) Movement Core (1400) Ox27 Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Huge Storage Unit Experimental Targeting Computer > --- WEAPON (4) ------- Powered Hammer > --- INVENTORY (25) --- Vortex Chain Reactor Scrap Suit Matter Compressor (250) IFF Parser Advanced Terrain Scan Processor Experimental Targeting Computer Advanced Recoil Stabilizer Layered Heavy Armor Plating Light Regenerative Plating Thermal Barrier Advanced Remote Shield Makeshift Hacking Suite Ghost Barrier Authchip [Weapon] Authchip [Weapon] Subdweller Shrapnel Launcher CPS Tube (2) CPS Tube (2) Makeshift Axe Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Wheel Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Terrain Scanner Experimental Targeting Computer Experimental Core Analyzer Advanced Remote Shield > --- WEAPON ----------- Overtuned Beamcaster Advanced Beam Cannon Vortex Catalyst Activator > --- INVENTORY -------- Vortex Chain Reactor Scrap Suit Matter Compressor Advanced Sensor Array IFF Parser Experimental Targeting Computer Advanced Recoil Stabilizer Layered Heavy Armor Plating Light Regenerative Plating Thermal Barrier Makeshift Hacking Suite Ghost Barrier Authchip [Weapon] Authchip [Weapon] Vortex Cannon Overtuned Coil Gun Subdweller Shrapnel Launcher CPS Tube CPS Tube Powered Hammer Makeshift Axe [Rating: 108] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Light Regenerative Plating Device Advanced Heat Sink Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Light Regenerative Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Makeshift Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Slots Evolved 10 | . . . 2 . . . 6 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . 2 . . . . Utility 7 | . . . 2 . . . 5 . . . . . . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . . Parts Attached 118 | 9 8 1 9 15 5 17 18 . 5 . 2 16 2 . 8 3 Power 14 | 1 . 1 1 2 . 2 3 . 1 . . . . . 2 1 Engine 8 | 1 . 1 1 2 . 2 1 . . . . . . . . . Core 3 | . . . . . . . 1 . 1 . . . . . . 1 Reactor 3 | . . . . . . . 1 . . . . . . . 2 . Propulsion 28 | 2 3 . 2 4 1 5 4 . 1 . . 5 . . . 1 Treads 15 | 2 3 . 2 4 1 3 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 13 | . . . . . . 2 4 . 1 . . 5 . . . 1 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 41 | 3 2 . 2 4 4 5 6 . 2 . 1 8 1 . 3 . Device 24 | 1 1 . 1 1 2 3 3 . 1 . 1 7 1 . 2 . Storage 5 | 2 1 . . 1 1 . . . . . . . . . . . Processor 3 | . . . . . . 1 . . . . . 1 . . 1 . Hackware 2 | . . . . . . . 2 . . . . . . . . . Protection 7 | . . . 1 2 1 1 1 . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 35 | 3 3 . 4 5 . 5 5 . 1 . 1 3 1 . 3 1 Energy Gun 13 | 2 2 . 3 2 . 1 1 . . . . 2 . . . . Energy Cannon 4 | . . . 1 1 . . . . . . 1 . . . 1 . Ballistic Gun 5 | 1 1 . . . . . 1 . 1 . . . . . 1 . Ballistic Cannon 3 | . . . . . . . 2 . . . . . 1 . . . Launcher 4 | . . . . 1 . 1 1 . . . . . . . 1 . Special Weapon 2 | . . . . 1 . . . . . . . 1 . . . . Impact Weapon 2 | . . . . . . 2 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 11 | . . . 2 1 . . 1 . 1 . . 1 . . 5 . Parts Lost 37 | . . . . 2 1 5 6 . 1 . . 7 . . 1 14 Power 3 | . . . . . . 1 . . . . . . . . 1 1 Propulsion 11 | . . . . . . 2 2 . 1 . . 4 . . . 2 Utility 13 | . . . . 2 1 1 2 . . . . 1 . . . 6 Weapon 10 | . . . . . . 1 2 . . . . 2 . . . 5 Highest Loss Streak 13 | . . . . 1 1 5 2 . 1 . . 2 . . 1 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 20 | 1 10 15 14 15 21 23 18 21 20 21 21 20 21 21 21 20 Power 1 | . . . . . 1 1 1 2 2 2 2 2 2 2 1 1 Propulsion 3 | . 3 5 4 4 5 4 1 1 . . . . . . . . Utility 8 | . 4 6 4 4 7 7 6 8 9 10 10 11 12 12 12 13 Weapon 6 | . 2 4 6 6 6 7 6 6 6 6 5 4 5 5 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 31 | . 1 . 1 . 1 8 2 1 . . . 2 . 1 2 12 Power 2 | . . . . . . 1 . . . . . . . . . 1 Propulsion 3 | . 1 . . . . 1 1 . . . . . . . . . Utility 18 | . . . . . . 4 1 . . . . 1 . 1 2 9 Weapon 5 | . . . 1 . 1 1 . 1 . . . 1 . . . . Tool/Special 3 | . . . . . . 1 . . . . . . . . . 2 Average Slot Usage (%) 92 | . 99 100 94 89 88 99 80 93 88 87 87 84 83 83 80 83 Engine 7 | . 14 14 11 10 11 10 2 . . . . . . . . . Core 1 | . . . . . . . . . 4 6 6 5 5 5 4 1 Treads 11 | . 27 28 22 21 22 14 5 . . . . . . . . . Wheel 5 | . . . . . . 7 5 6 7 6 6 12 11 11 11 14 Device 14 | . 14 14 20 13 6 10 14 26 18 12 12 13 27 27 27 25 Storage 9 | . 14 14 11 11 11 11 6 6 6 6 6 5 5 5 5 5 Processor 3 | . . . . . . 1 6 6 6 6 6 8 5 5 9 10 Hackware 3 | . . . . . . . 4 13 12 12 12 8 . . . . Protection 12 | . . . 7 11 15 20 12 6 9 12 12 7 5 5 . . Energy Gun 12 | . 19 28 19 11 22 17 10 1 . . . 2 5 5 4 1 Energy Cannon 2 | . . . 2 8 . . . . . . 2 7 11 11 9 10 Ballistic Gun 2 | . 8 . . . . . 1 6 6 12 9 3 2 . 1 2 Ballistic Cannon 2 | . . . . . . . 2 11 12 12 12 7 . . . . Peak Build Rating 108 | 7 10 8 18 23 24 35 60 61 72 72 74 92 93 89 108 104 Average Rating 41 | 6 7 8 14 19 22 27 48 60 64 72 72 78 90 88 99 92 On Entrance 48 | . 7 8 8 18 21 24 33 60 61 72 72 74 92 89 88 98 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 147 | 19 30 30 39 60 100 101 119 120 141 141 147 147 137 137 144 134 Greatest Support 42 | 40 40 40 40 40 40 40 40 10 20 10 10 40 30 30 30 42 Greatest Overweight (x) 26 | . . . . 1 2 8 11 11 14 14 14 14 4 4 4 26 Average Overweight (x) 4 | . . . . . 1 2 5 11 10 14 14 4 4 4 3 2 Largest Inventory Capacity 25 | 8 15 15 15 20 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 14 15 15 17 23 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 3 15 15 15 17 25 25 25 25 25 24 25 25 25 25 25 24 Average Carried 21 | 1 10 15 14 15 21 24 22 24 24 24 24 23 25 25 24 23 Final Capacity 25 | 8 15 15 15 20 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 15 15 15 17 24 21 25 25 24 24 25 25 25 25 23 22 Scrap Suit Usage (%) 9 | . . . . . . . . . . . . 24 100 100 100 93 Parts Cannibalized 11 | . . . . . . . . . . . . 3 5 2 1 . Class Distribution -------------------- 42% | Commander-Mutant 15% | Mutant 11% | Scavenger-Skirmisher 11% | Hacker-Skirmisher 6% | Scavenger-Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Mutant | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -6/Data Miner Hacker-Skirmisher | -5/Proximity Caves Hacker-Skirmisher | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Matter Collected 4841 | 290 449 51 50 365 450 414 621 173 360 . 231 620 182 43 327 215 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 8030 | 230 826 44 54 1053 145 1340 1002 . 243 . 146 1590 143 . 865 349 Parts 432 | 18 44 7 5 54 4 87 63 . 7 . 5 77 9 . 37 15 Haulers Intercepted 4 | . 2 . . 2 . . . . . . . . . . . . Recyclers Shooed 10 | . 2 1 . 1 . . 4 . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . . . 12 12 . 5 . 8 1 . 14 Prevented 4 | . . . . . . . . . 4 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 167 | . 12 . 1 22 2 29 18 . 6 . 2 23 7 . 38 7 Melee 2 | . . . . 2 . . . . . . . . . . . . Guns 46 | . 10 . 1 6 1 12 9 . 1 . . 4 . . 1 1 Cannons 42 | . . . . 14 . . 4 . 5 . 2 14 . . . 3 AOE 68 | . . . . . . 16 2 . . . . 3 7 . 37 3 Classes Destroyed 26 | 2 7 . 1 1 1 5 1 . 1 . . . . . 7 . Worker 6 | . 1 1 . 1 . . 2 . . . . 1 . . . . Builder 5 | . 2 . . . . . 2 . . . . 1 . . . . Tunneler 13 | 8 1 2 . . . . 1 . . . . 1 . . . . Hauler 4 | . 2 . . 2 . . . . . . . . . . . . Recycler 7 | 1 2 . . . 1 . 1 . . . . 2 . . . . Mechanic 1 | . . . . . . . . . . . . . . . 1 . Operator 3 | . 1 . . . . . 2 . . . . . . . . . Watcher 2 | . 1 . . 1 . . . . . . . . . . . . Swarmer 31 | . 3 . . 3 . . 7 . . . . 4 4 . 10 . Saboteur 3 | . . . . . . . . . . . . . . . 3 . Grunt 56 | . 9 . . 11 . . 4 . 4 . . 8 3 . 11 6 Brawler 2 | . . . . 1 . . . . . . . . . . 1 . Protector 3 | . . . . . . . . . . . . . . . 3 . Sentry 14 | . . . 1 8 1 . 1 . . . . 3 . . . . Demolisher 2 | . . . . . . . . . . . . . . . 2 . Specialist 1 | . . . . . . . . . . . . . . . 1 . Hunter 11 | . . . . . 1 . 4 . . . . 3 . . 3 . Programmer 11 | . . . . . . . 2 . 1 . 2 4 . . 1 1 Behemoth 2 | . . . . . . . . . 1 . . 1 . . . . Striker 1 | . . . . . . . . . . . . . . . 1 . Executioner 2 | . . . . . . . . . . . . . . . 2 . Federalist 7 | . . . . . . 7 . . . . . . . . . . Explorer 1 | . . . . . . 1 . . . . . . . . . . Ranger 1 | . . . . . . 1 . . . . . . . . . . Guru 4 | . . . . . . 4 . . . . . . . . . . Scrapper 15 | . . . . . . 15 . . . . . . . . . . Packrat 1 | . . . . . . . . . . . 1 . . . . . Thug 1 | . . . . . . 1 . . . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . 1 . Best Kill Streak 17 | 3 5 1 1 3 1 13 6 . 1 . 2 4 7 . 17 4 Combat Bots Only 17 | . 3 . 1 3 1 13 5 . 1 . 2 4 7 . 17 4 Max Kills in Single Turn 4 | 1 2 1 1 2 1 3 1 . 1 . 1 4 4 . 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 3 1 . . . . 3 4 . 4 1 Melee 1 | . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Hostile Shots Fired 762 | . 60 . 6 93 30 88 97 1 58 . 22 124 23 7 61 92 Missed 219 | . 15 . 2 20 9 18 31 . 28 . 8 37 5 3 20 23 Hits 543 | . 45 . 4 73 21 70 66 1 30 . 14 87 18 4 41 69 Melee 7 | . . . . . . . . . . . . . . . . 7 Projectile 536 | . 45 . 4 73 21 70 66 1 30 . 14 87 18 4 41 62 AOE 2 | . . . . . 2 . . . . . . . . . . . Critical Strikes 31 | . 2 . . 2 . 5 1 . 2 . 1 5 3 . 2 8 Damage Taken 8714 | . 552 . 59 888 363 989 1117 20 544 . 206 1453 272 24 697 1530 Core 1448 | . 70 . 14 139 109 133 182 . 72 . 43 82 56 . 114 434 Absorbed by Shields 351 | . . . . . 34 6 . . . . 78 65 55 . 104 9 Regen/Repaired (Parts) 1549 | . 85 . . 189 106 83 332 17 62 . 44 139 36 16 440 . Core Remaining (%) 59 | 100 . 72 . . . 1 . . . . 65 . . . . . Volleys Fired 461 | 22 79 5 3 73 17 51 58 4 20 . 13 62 7 . 24 23 Largest 4 | 2 2 2 2 2 2 2 3 3 4 . 4 4 4 . 4 4 Hottest 305 | 100 100 100 100 131 124 122 183 116 149 . 149 290 305 . 290 290 Shots Fired 945 | 44 158 10 6 133 34 81 126 6 54 . 40 162 10 . 38 43 Gun 599 | 44 158 10 6 65 34 59 104 4 15 . 26 56 1 . 9 8 Cannon 279 | . . . . 59 . 3 19 2 39 . 14 103 3 . 10 27 Launcher 57 | . . . . 1 . 19 3 . . . . 1 6 . 19 8 Special 10 | . . . . 8 . . . . . . . 2 . . . . Kinetic 297 | . 60 . . . . . 35 6 54 . 40 64 7 . 17 14 Thermal 611 | 44 98 10 6 132 34 62 91 . . . . 96 3 . 15 20 Explosive 20 | . . . . 1 . 19 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Entropic 15 | . . . . . . . . . . . . . . . 6 9 Robot Hit Streak 26 | 6 14 16 5 16 26 12 22 7 5 . 8 13 4 . 7 7 Robot Miss Streak 7 | 2 5 2 . 4 1 2 4 3 5 . 3 7 4 . 1 3 Penetration Max 1 | . . . . . . . 1 . . . . 1 . . 1 . Secondary Targets 4 | . 3 . . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . . . . . Shots Hit Robots 610 | 25 104 4 5 93 30 56 92 3 26 . 23 99 4 . 18 28 Core Hits 392 | 10 37 3 2 34 5 54 45 1 13 . 6 57 11 . 91 23 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 10 | . 1 . . . . . . . 1 . 2 4 . . 2 . Critical Strikes 48 | 4 9 . . 3 5 4 8 . 3 . 2 6 . . 3 1 Burn 33 | 4 8 . . 3 5 4 8 . . . . . . . 1 . Destroy 11 | . 1 . . . . . . . 2 . 2 4 . . 2 . Blast 3 | . . . . . . . . . 1 . . 2 . . . . Sunder 1 | . . . . . . . . . . . . . . . . 1 Melee Attacks 13 | . . . . . . 9 . . . . . 2 . . . 2 Impact 7 | . . . . . . 3 . . . . . 2 . . . 2 Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . 6 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 23752 | 326 1361 50 62 1843 535 2209 2119 68 812 . 527 2821 731 . 8579 1709 Guns 7082 | 326 1361 50 62 870 535 751 1506 40 213 . 232 772 . . 249 115 Cannons 4751 | . . . . 942 . . 312 28 599 . 295 1756 . . 157 662 Explosions 11718 | . . . . . . 1458 301 . . . . 174 731 . 8173 881 Melee 170 | . . . . . . . . . . . . 119 . . . 51 Ramming 7 | . . . . 7 . . . . . . . . . . . . Kinetic 8740 | . 508 . . . . . 829 68 812 . 527 1052 731 . 3241 972 Thermal 7973 | 326 853 50 62 1836 535 751 1290 . . . . 1650 . . 273 347 Explosive 1458 | . . . . . . 1458 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 170 | . . . . . . . . . . . . 119 . . . 51 Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Entropic 5404 | . . . . . . . . . . . . . . . 5065 339 Highest Corruption 3 | . . . . . . . 2 . . . 1 3 3 3 3 2 Average Corruption 2 | . . . . . . . 1 . . . 1 2 3 3 1 1 Corruption Purged 2 | . . . . . . . 2 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 38 | . . . . . . . . . . . 7 12 6 6 2 5 Message Errors 11 | . . . . . . . . . . . 4 2 3 1 . 1 Matter Fused 11 | . . . . . . . . . . . . 3 2 3 1 2 Heat Flow Errors 2 | . . . . . . . . . . . . 2 . . . . Energy Discharges 3 | . . . . . . . . . . . . 1 . 1 . 1 Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . . . . . . . . 1 . Data Loss (minor) 4 | . . . . . . . . . . . 1 . 1 1 . 1 Data Loss (major) 3 | . . . . . . . . . . . 2 1 . . . . Misfires 1 | . . . . . . . . . . . . 1 . . . . Weapon Failures 1 | . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 726 | . . . . . . 30 69 . 28 . 3 116 17 . 347 116 Projectiles 181 | . . . . . . . 30 . 28 . 3 66 . . . 54 Explosions 495 | . . . . . . 30 39 . . . . . 17 . 347 62 Melee 50 | . . . . . . . . . . . . 50 . . . . Knockbacks 14 | . . . . . . . 2 . 2 . 3 7 . . . . Impact 2 | . . . . . . . . . . . . 2 . . . . Kinetic 11 | . . . . . . . 2 . 2 . 3 4 . . . . Secondary 1 | . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 81 | . . . . . . 33 . . . . . . . . . 48 Shots 2 | . . . . . . 1 . . . . . . . . . 1 Rammed 1 | . . . . 1 . . . . . . . . . . . . Targets Rammed 3 | . . . . 3 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 2 | . . . . 2 . . . . . . . . . . . . Highest Temperature 415 | 312 220 39 . 307 296 228 146 . 33 . 122 415 120 . 300 180 Average Temperature 87 | 116 54 20 . 93 110 49 33 . 22 . 66 129 51 . 108 75 Received Heat Transfer 2207 | . 309 . 27 306 84 521 75 9 165 . . 102 126 . 113 370 Effects 10 | 1 2 . . 2 . . . . . . . 5 . . . . Shutdowns 1 | . . . . . . . . . . . . 1 . . . . Energy Bleed 3 | 1 . . . 2 . . . . . . . . . . . . Interference 6 | . 2 . . . . . . . . . . 4 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . Parts Fried 3 | . . . . . . . . . . . . 3 . . . . Impact Corruptions 2 | . . . . . . . . . . . . 2 . . . . Robots Melted 8 | . 2 . . . 1 1 3 . . . . 1 . . . . Combat Hostiles 8 | . 2 . . . 1 1 3 . . . . 1 . . . . Parts Melted 63 | 4 5 1 1 12 5 12 13 . . . . 6 . . 4 . Heat Transferred 18710 | 1258 3071 148 185 3824 1480 1816 3367 . . . . 2602 . . 400 559 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Maximum Alert Level 3 | . . . . . . . 1 . . . . 3 . . . . Low Security (%) 95 | 100 100 100 100 100 100 . 92 . . . . 70 . . . . Level 1 1 | . . . . . . . 7 . . . . 5 . . . . Level 2 2 | . . . . . . . . . . . . 19 . . . . Level 3 . | . . . . . . . . . . . . 4 . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 774 | 15 156 39 31 162 50 . 226 . . . . 774 . . . . Initial 39 | . 3 39 . . 31 . . . . . . . . . . . Average 59 | 2 56 1 3 90 6 . 57 . . . . 196 . . . . Influence Increases 4562 | 45 385 15 36 665 274 . 518 . 195 . 50 1304 180 . 735 160 Destroy 0b10 Robot/C 2920 | . 240 . 20 440 120 . 360 . 120 . 40 600 140 . 700 140 Destroy 0b10 Robot/NC 240 | 45 50 15 . 20 15 . 40 . . . . 35 . . 20 . Destroy Leader 492 | . 56 . 10 146 . . 80 . 30 . 10 130 10 . . 20 Allied During Kill 95 | . . . . 3 15 . . . . . . 77 . . . . Successful Hack 73 | . 35 . 5 11 4 . . . . . . 18 . . . . Select Force Hacks 120 | . . . . . 120 . . . . . . . . . . . Disable Machine 90 | . . . . 15 . . . . . . . 75 . . . . Destroy Structure 232 | . 4 . 1 15 . . 38 . . . . 174 . . . . Partial Spotted 15 | . . . . 15 . . . . . . . . . . . . Lose Combat Pursuer 285 | . . . . . . . . . 45 . . 195 30 . 15 . Influence Decreases 4562 | 40 290 115 36 583 356 . 332 186 195 . 50 534 515 184 406 740 Entered New Map 1383 | . 2 61 . . 51 . . 69 . . . . 285 84 251 580 Time Decay 2886 | 40 288 54 36 563 290 . 272 117 195 . 50 384 230 100 145 122 Lost Part 203 | . . . . 20 5 . 60 . . . . 70 . . 10 38 Lost Ally 90 | . . . . . 10 . . . . . . 80 . . . . Squads Dispatched 26 | . 1 . . 7 . . 6 . . . . 12 . . . . Investigation 3 | . . . . . . . 1 . . . . 2 . . . . Extermination 4 | . . . . . . . 2 . . . . 2 . . . . Reinforcement 10 | . 1 . . 2 . . 3 . . . . 4 . . . . Assault 1 | . . . . . . . . . . . . 1 . . . . Garrison 8 | . . . . 5 . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . 1 . . . . Construction Impeded 5 | . . . . . . . 2 . . . . 3 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Distress Signals 13 | . 3 1 . 4 . 1 1 . . . . 3 . . . . Communications Jammed 1 | . . . . . . . . . . . . 1 . . . . Distress Signals 1 | . . . . . . . . . . . . 1 . . . . Times Spotted 280 | . 27 . 1 34 7 36 24 3 11 . 2 41 12 1 71 10 Peak Tracking Total 18 | . 6 . 1 4 4 6 5 3 3 . 2 6 7 1 18 4 Tactical Retreats 9 | . . . . . . . . . 1 . . 6 1 . 1 . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Traps Triggered 7 | . . . . 3 . . 1 . . . . 3 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . 2 2 2 2 2 2 2 2 2 2 . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Machines Disabled 14 | . . . . 1 . 7 . . . . . 5 . . 1 . Max in Single Turn 1 | . . . . 1 . 1 . . . . . 1 . . 1 . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Machines Accessed 47 | . 6 . 2 8 8 3 4 . . 4 . 9 . . 3 . Terminals 25 | . 5 . 2 7 4 . 1 . . . . 6 . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . Repair Stations 3 | . 1 . . 1 . . . . . . . 1 . . . . Recycling Units 6 | . . . . . 4 . . . . . . 2 . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Total Hacks 116 | . 16 . 4 11 14 7 8 . . 26 . 21 . . 9 . Successful 75 | . 7 . 2 7 6 7 4 . . 26 . 7 . . 9 . Failed 40 | . 8 . 2 4 8 . 4 . . . . 14 . . . . Catastrophic 7 | . 2 . 1 1 1 . . . . . . 2 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . Manual 54 | . 14 . 3 8 11 . 3 . . . . 14 . . 1 . Terminals 54 | . 14 . 4 9 10 . 2 . . . . 15 . . . . Fabricators 2 | . . . . . . . 2 . . . . . . . . . Repair Stations 6 | . 2 . . 2 . . . . . . . 2 . . . . Recycling Units 8 | . . . . . 4 . . . . . . 4 . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . Garrison Access 3 | . . . . . . . 3 . . . . . . . . . Terminal Hacks 52 | . 2 . 1 3 . 7 . . . 26 . 4 . . 9 . Record 25 | . . . . . . 6 . . . 11 . . . . 8 . Part Schematic 11 | . 1 . . 1 . . . . . 8 . 1 . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . Open Door 2 | . . . . 1 . . . . . . . . . . 1 . Branch Access Points 2 | . . . 1 . . . . . . . . 1 . . . . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . . Recycling Unit Index 1 | . . . . . . . . . . . . 1 . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . . Repair Station Hacks 4 | . 2 . . 2 . . . . . . . . . . . . Scan Component 2 | . 1 . . 1 . . . . . . . . . . . . Repair 2 | . 1 . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . . . . . . Retrieve Study 1 | . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 16 | . 3 . 1 2 6 . 1 . . . . 3 . . . . Terminals 10 | . 3 . 1 2 2 . . . . . . 2 . . . . Botnet 10 | . 3 . 1 2 2 . . . . . . 2 . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . Recompile 1 | . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . 4 . . . . . . 1 . . . . Tunnel 4 | . . . . . 4 . . . . . . . . . . . Scrapoids 1 | . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 6 . 2 5 2 . 2 . . . . 7 . . . . Full Trace Events 3 | . . . . 1 1 . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . 1 . . 1 . . . . . 8 . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . . . . . . . . . Parts Repaired 2 | . 1 . . 1 . . . . . . . . . . . . Time 45 | . 13 . . 32 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . 6 . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 6 | . . . . . . 6 . . . . . . . . . . Robot Hacks Applied 6 | . . . . . . 6 . . . . . . . . . . parse_system 6 | . . . . . . 6 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . 9 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Total Allies 24 | . . . . 10 9 . . . . . . 5 . . . . Largest Group 16 | . . . . 10 16 16 . . . . . 5 . . . . Highest-Rated Group 241 | . . . . 88 206 206 . . . . . 241 . . . . Highest-Rated Ally 50 | . . . . 16 27 27 . . . . . 50 . . . . Total Orders 14 | . . . . 2 5 5 . . . . . 2 . . . . STAY 8 | . . . . 1 3 3 . . . . . 1 . . . . FOLLOW 6 | . . . . 1 2 2 . . . . . 1 . . . . Ally Attacks 133 | . . . . . 18 63 . . . . . 52 . . . . Total Damage 2523 | . . . . . 297 596 . . . . . 1630 . . . . Kills 19 | . . . . . 6 3 . . . . . 10 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 7 | . . . . . . 7 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Active Infowar (turns) 14271 | 44 1341 1115 334 1203 . 1007 1214 1702 1714 406 1262 1232 249 206 759 483 Optics 8373 | . . . . . . 1007 1214 1702 1714 406 1262 1068 . . . . Sensors 3805 | . . . . . . . 79 1702 837 . . 365 . 206 188 428 IFF 2265 | . . . . . . . . . 381 406 1206 272 . . . . Terrain 2174 | . . . . . . . . . . . . 996 . . 695 483 Seismic 7775 | 44 1341 1115 334 1203 . 38 1178 1702 820 . . . . . . . Jamming 449 | . . . . . . . . . . . . 200 249 . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . . . . . 2 1 . 2 . 1 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Turns Passed 25562 | 232 1392 1115 334 1814 2872 7931 1214 1702 1714 406 1262 1424 499 210 932 509 Spaces Moved 11170 | 96 614 684 184 662 885 3331 411 712 708 146 430 778 404 176 566 383 Core 6 | 5 . . . . . . . . . . . . . . . 1 Treads 4886 | 91 614 684 184 662 885 1626 140 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 6278 | . . . . . . 1705 271 712 708 146 430 778 404 176 566 382 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 240 140 140 235 145 280 280 115 118 118 106 102 Average Speed 204 | 154 160 160 160 200 296 230 230 235 222 280 280 141 118 118 117 106 Slowest Speed 1350 | 160 160 160 160 240 320 560 480 235 280 280 280 280 118 118 118 1350 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 6 90 99 12 71 99 96 12 90 71 75 69 22 73 34 64 41 Regions Visited 16 Branch Regions 12 Pre-discovered Areas 9 | . . 2 . . 4 . . . 1 1 . . . 1 . . Known Exits Taken 2 | . . . 1 . . . . . . . . 1 . . . . Unknown Exits Taken 14 | 1 1 1 . 1 1 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 22 | . . 1 . . . 8 . 3 2 . 2 . 4 1 . 1 Spaces Dug 27 | . . . . 13 . 1 2 . 3 . . 8 . . . . Terrain Destroyed 515 | . . . . 13 . 93 33 1 15 . 3 45 75 . 153 84 Melee 1 | . . . . . . 1 . . . . . . . . . . Projectile 70 | . . . . 7 . . 5 1 15 . 3 27 3 . 1 8 AOE 444 | . . . . 6 . 92 28 . . . . 18 72 . 152 76 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Total 13055 | 132 864 697 217 992 1102 3512 563 736 807 145 459 988 416 178 803 444 Wait 906 | 3 139 5 9 213 60 47 51 17 67 . 11 93 . . 170 21 Move 11154 | 95 613 683 183 661 884 3330 410 711 707 145 429 777 403 175 565 383 Hop . | . . . . . . . . . . . . . . . . . Pick Up 90 | 2 15 1 5 1 9 15 15 1 2 . 2 8 1 1 11 1 Fast Attach 51 | 8 1 . 1 8 3 4 7 . 2 . . 13 . . 2 2 Attach 29 | . . . 2 1 1 3 7 . 4 . . 5 . . 3 3 Detach 13 | 1 . . . . 1 2 2 . 2 . . 4 . . . 1 Swap 115 | 1 10 1 7 22 1 26 6 1 1 . 3 10 4 1 13 8 Drop 86 | . 7 2 7 9 3 24 7 1 2 . 1 6 1 1 15 . Fire 461 | 22 79 5 3 73 17 51 58 4 20 . 13 62 7 . 24 23 Melee 13 | . . . . . . 9 . . . . . 2 . . . 2 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 3 | . . . . 3 . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . 8 . . . . Rewire 125 | . . . . 1 123 1 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . 1 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: Min x2 / *Sto x2) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 233 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 14) 448 | -10/Materials | Discovered new exit (range 16) 823 | -10/Materials | Discovered new exit (range 9) 843 | -10/Materials | Central database locked down 1059 | -10/Materials | Discovered new exit (range 8) 1186 | -10/Materials | Repaired Lgt. Treads 1518 | -10/Materials | Discovered new exit (range 10) 1625 | -10/Materials | Entered Mines 1689 | -10/Mines | Found DCF Scrap (17 items) 1744 | -10/Mines | Discovered new exit (range 6) 1858 | -10/Mines | Learned location of Zion (-7) 1869 | -10/Mines | Discovered new exit (range 4) 2198 | -10/Mines | Discovered new exit (range 9) 2407 | -10/Mines | Excavation squad dispatched 2407 | -10/Mines | A large section of the Mines collapsed 2740 | -10/Mines | Entered Materials 2740 | -9/Materials | Evolved 2 slots: Utility x2 2750 | -9/Materials | Identified exit to Mines 2750 | -9/Materials | Identified exit to Storage 3074 | -9/Materials | Entered Storage 3104 | -9/Storage | Build established: Scavenger-Mutant 3579 | -9/Storage | Found Prototype Protection 3579 | -9/Storage | Identified Lgt. Regenerative Plating 3616 | -9/Storage | Garrison activated, responded to threat 3843 | -9/Storage | Garrison activated, responded to threat 4017 | -9/Storage | Garrison activated, responded to threat 4183 | -9/Storage | Repaired Imp. Ion Engine? 4260 | -9/Storage | Build established: Mutant 4520 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4752 | -9/Storage | Used back door to open Recycling access 4752 | -9/Storage | Discovered new exit (range 5) 4812 | -9/Storage | Build established: Commander-Mutant 4888 | -9/Storage | Entered Recycling 4888 | -9/Recycling | Accompanied by 9 allies 6474 | -9/Recycling | Core integrity fell below 50% 6735 | -9/Recycling | Discovered new exit (range 13) 7614 | -9/Recycling | Scanned before Scraplab entrance 7680 | -9/Recycling | Entered Scraplab 7709 | -9/Recycling | Discovered new exit (range 3) 7760 | -9/Recycling | Entered Scraptown 7760 | -9/Scraptown | Accompanied by 16 allies 8915 | -9/Scraptown | Visited Awakened 9049 | -9/Scraptown | Visited Symbiants 9091 | -9/Scraptown | Visited CPS Storage 9149 | -9/Scraptown | Visited Shadow of the Wyrm 9833 | -9/Scraptown | Discovered new exit (range 5) 10064 | -9/Scraptown | Visited TADAMA 10131 | -9/Scraptown | Visited SPCMW 10237 | -9/Scraptown | Visited UFD Registry 10237 | -9/Scraptown | Registered with UFD as "Pipechaser" 10637 | -9/Scraptown | Visited Scrapoid Research Area 10782 | -9/Scraptown | Visited Derelict Rescue Squad 11193 | -9/Scraptown | Visited Scrap Suit Storage 11298 | -9/Scraptown | Visited DA-N13 Charitable Foundation 11340 | -9/Scraptown | Found DCF Scrap (26 items) 11429 | -9/Scraptown | Visited Supply Room 11506 | -9/Scraptown | Visited Science Guys 11637 | -9/Scraptown | Visited Abandonware Association 11676 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 11685 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 13461 | -9/Scraptown | Visited Curators Association 13555 | -9/Scraptown | Found Scrap Suit 13723 | -9/Scraptown | Visited Observation Area 14590 | -9/Scraptown | Visited The Evicted 15105 | -9/Scraptown | Met Optimus 15105 | -9/Scraptown | Accepted into 0bPrime 15304 | -9/Scraptown | Civil war broke out across Scraptown 15457 | -9/Scraptown | Lost 24 allies 15476 | -9/Scraptown | Destroyed 13 combat bots 15500 | -9/Scraptown | Found MA-1KR's Cyclogen 15590 | -9/Scraptown | Core integrity fell below 20% 15645 | -9/Scraptown | Discovered new exit (range 10) 15681 | -9/Scraptown | Destroyed 12 combat bots 15691 | -9/Scraptown | Entered Factory 15691 | -6/Factory | Evolved 6 slots: Utility x5, Weapon x1 15700 | -6/Factory | Lost 5 parts (1p2n1u1w) 15938 | -6/Factory | Build established: Mutant 16894 | -6/Factory | Discovered new exit (range 5) 16905 | -6/Factory | Entered Lower Caves 16943 | -6/Lower Caves | Learned Factory garrison access intel 16961 | -6/Lower Caves | Build established: Scavenger-Skirmisher 17404 | -6/Lower Caves | Encountered a Warlord checkpoint 18062 | -6/Lower Caves | Activated DRS Beacon 18195 | -6/Lower Caves | Learned 4 Factory zone layouts 18302 | -6/Lower Caves | Discovered new exit (range 9) 18607 | -6/Lower Caves | Entered another Lower Caves area 18630 | -6/Lower Caves | Encountered a Warlord checkpoint 18787 | -6/Lower Caves | Discovered new exit (range 8) 19228 | -6/Lower Caves | Spotted B-75 Beast 19355 | -6/Lower Caves | Found Alien Artifact 19355 | -6/Lower Caves | Identified Core Expander 19355 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 19458 | -6/Lower Caves | Destroyed B-75 Beast 19492 | -6/Lower Caves | Learned location of Extension (-6) 19750 | -6/Lower Caves | Build established: Hacker-Tank 20221 | -6/Lower Caves | Build established: Hacker-Skirmisher 20307 | -6/Lower Caves | Discovered new exit (range 5) 20321 | -6/Lower Caves | Entered Data Miner 20321 | -6/Data Miner | Discovered new exit (range 6) 20358 | -6/Data Miner | Met Data Miner 20428 | -6/Data Miner | Learned location of Section 7 (-2) 20428 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 20475 | -6/Data Miner | Received God Mode back door access code from Data Miner 20727 | -6/Data Miner | Entered Proximity Caves 21402 | -5/Proximity Caves | Learned Factory non-interactive machine intel 21793 | -5/Proximity Caves | Learned Factory security intel 21902 | -5/Proximity Caves | Discovered new exit (range 7) 21989 | -5/Proximity Caves | Entered Factory 21989 | -5/Factory | Evolved 2 slots: Propulsion x2 21990 | -5/Factory | Identified exit to Factory 21992 | -5/Factory | Loaded intel: 221 non-interactive machine locations 21993 | -5/Factory | Loaded intel: 4 garrison access locations 22261 | -5/Factory | Found Prototype Processor 22261 | -5/Factory | Identified Exp. Targeting Computer 22486 | -5/Factory | Identified exit to Upper Caves 22628 | -5/Factory | Discovered exit to Factory (range 12) 22921 | -5/Factory | Scrapoid reinforcements arrived 22928 | -5/Factory | Incoming investigation squad redirected 22953 | -5/Factory | Attached CPS modules to 05F02-D. 22955 | -5/Factory | Attached CPS modules to 05F05-D. 22979 | -5/Factory | Garrison activated, responded to threat 23058 | -5/Factory | Found Scrap Suit 23189 | -5/Factory | First assault squad dispatched 23235 | -5/Factory | Spotted B-75 Beast 23242 | -5/Factory | Destroyed B-75 Beast 23345 | -5/Factory | Build established: Scavenger-Scrapper 23413 | -5/Factory | Entered Upper Caves 23678 | -5/Upper Caves | Destroyed 7 combat bots 23867 | -5/Upper Caves | Learned Factory terminal intel 23899 | -5/Upper Caves | Discovered new exit (range 12) 23911 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23912 | -5/Upper Caves | Entered another Upper Caves area 23956 | -5/Upper Caves | Build established: Scavenger-Gunner 23999 | -5/Upper Caves | Learned location of Warlord (-5) 24002 | -5/Upper Caves | Learned Factory stockpile data 24078 | -5/Upper Caves | Spotted B-75 Beast 24108 | -5/Upper Caves | Discovered new exit (range 12) 24122 | -5/Upper Caves | Entered Warlord 24164 | -5/Warlord | System corruption cleaned by Quarantine Array 24280 | -5/Warlord | Opened Warlord's prototype stash 24287 | -5/Warlord | Found Prototype Reactor 24292 | -5/Warlord | Found Prototype Device 24292 | -5/Warlord | Identified Thermal Barrier 24296 | -5/Warlord | Found Prototype Processor 24296 | -5/Warlord | Identified Exp. Core Analyzer 24304 | -5/Warlord | Found Prototype Hackware 24315 | -5/Warlord | Found Exp. Targeting Computer 24483 | -5/Warlord | Visited the Vortex Lab 24493 | -5/Warlord | Found Prototype Energy Cannon 24494 | -5/Warlord | Identified Vortex Cannon 24498 | -5/Warlord | Found Prototype Launcher 24499 | -5/Warlord | Warlord's base attacked by MAIN.C 24614 | -5/Warlord | Identified Vortex Catalyst Activator 24849 | -5/Warlord | Warlord forces counterattacked 24909 | -5/Warlord | Destroyed Executioner 24917 | -5/Warlord | Spotted Striker 24930 | -5/Warlord | Destroyed 9 combat bots 24970 | -5/Warlord | Spotted Striker 24981 | -5/Warlord | Destroyed Striker 24981 | -5/Warlord | Destroyed 50-R2I(g) 25009 | -5/Warlord | Spotted Executioner 25012 | -5/Warlord | Lost 9 allies 25012 | -5/Warlord | Spotted Executioner 25018 | -5/Warlord | Destroyed Executioner 25039 | -5/Warlord | Destroyed 17 combat bots 25044 | -5/Warlord | Discovered new exit (range 9) 25054 | -5/Warlord | Entered Proximity Caves 25553 | -4/Proximity Caves | Core integrity fell below 50% 25563 | -4/Proximity Caves | Self-destructed Last Messages --------------- 25535_ L-61 Swordsman suffers critical hit (Sunder). 25535_ L-61 Swordsman Flexi-carbon Leg ripped off. 25537_ Critical hit (Burn: +37). 25537_ Hvy. Plasma Cannon destroyed. 25539_ Wheel+ destroyed. 25539_ Ovr. Huge Scrapsphere destroyed. 25539_ Adv. Terrain Scanner destroyed. 25539_ Destroyed Flexi-carbon Leg. 25539_ Destroyed Microactuators. 25540_ Adv. Heat Sink destroyed. 25540_ Vortex Cannon destroyed. 25541_ Mic. Fission Core destroyed. 25541_ Adv. Heat Sink destroyed. 25544_ Arm. Wheel severed. 25546_ Powered Hammer severed. 25555_ Exp. Core Analyzer destroyed. 25558_ Critical hit (Burn: +37). 25561_ Acquired Powered Hammer. Map ----- +----------------------------------------------------+ | ####?#?## ###??????????#??????????????????? | | #?#???### ##?#??????????????????????????? | | #?????# #????????????????????????????? | | ##???# #????????#???????????????????? | | #?#??# #???#??#?????????????????????? | | #?#??# #????#???????????????????????? | | ##????# #??????#?#?#?????????????????? | | ###???# ##?#?#???##???????????????????? | | ####### ##??#??#???#?#?#??????????????? | | ##?# #????#??#????????????????????? | | #?##" #??#???#?????????????????????? | | #### ###?#??#?#?#?????#????????????? | | ###"" ##???????#????????????????????? | | ##" #??????#?#?##?#???????????????? | | ##????#?????????#??????????????? | | ##??#?????????????#?#??????????? | | # ###?##?#??#???????????????????? | | # "" "" #??#??????????????????????????? | | # ## # #??????#?##?????#?????????????? | | # ##### #?????#?????#????????##???????? | | # ##??## #??##??#??????#????????#??????? | | # ### ###???# ##?#??????#???????#????#??????? | | #?#####???# ######?##########??#?????##??? | | ##?###????# ;;;;;## # #?????????????? | | #????#????# ;#; ##??#?????????? | | # ###??#?????# @; #????????????? | | ######?# ? ?#??# =; ####?????????? | | ??????????????## ;;;; l #?????????? | | ?????#????????# ;; # #????????? | | ????#?#? ? ?# ##### ; % ???? | | ?????????? ???# ##??##;# ???? | | ????##???? ??## #????## ; gg ????? | | ?????????? ????## ##?? ?# ;;;#;; ## ??? ? | | ?????????????? ###??? ???######### ##?? ?????? | | ??????? ? ???? ???#? ???????????? %##???????????? | | ??????????? ????????? ???#??? ???? #??#?????????? | | ???#?????? ?#?????????????#????????##?#??????????? | | ??#????????????#???????#?????????????????????????? | | ?????? ???????#????????????????????#?#???????????? | | ??????????????#?????????? ?????????????#?????????? | | ??????? ????????# ? ??????????????#??????????????? | | ??????????#??????? ??????#? ?????????????????????? | | ??? ????#?#?? ????????????????? ?????????????????? | | ?????????????????????????????#???????????????????? | | ??????????#?????????????#????????#???????????????? | | ????????#???#????????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????? ??????? ?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 50 Energy Generation 21 Energy Capacity 2600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 750 Evasion (%) 40 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Assault Rifle | -10/Materials | Hacked Seismic Detector | -9/Storage | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Recoil Stabilizer | -5/Factory | Hacked Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 39% | -10/Materials Imp. Ion Engine | 4% | -9/Storage Studied --------- Wheel | -6/Factory | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombSalvageScrapsphere Manual? 0 Play Time 02:18:51 Cumulative 267.2 hours Start 2025.12.02 @ 20:57:15 End 2025.12.03 @ 15:31:00 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 196 Rogue 196 Adventurer 0 Explorer 0 Win Type - Total 12 Types 7/0/2/1/0/0/0/1/0/1 Lore% 71 Gallery% 75 Achievement% 69 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6805b964-31e8-4ed2-87ff-95bee43c964e