Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.08 @ 12:24:49 Player: BionicBot Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (2880) 2880 TOTAL SCORE: 8360 Bonus ------- Pacifist 2880 Cogmind --------- Core Integrity 0/1150 Matter 200/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (14) ----- Hacking Suite > --- WEAPON (2) ------- Maul > --- INVENTORY (5) ---- Improved Trap Scanner Advanced Sensor Array Improved Terrain Scanner Improved Remote Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Trap Scanner Improved Trap Scanner Advanced Visual Processing Unit Improved Signal Interpreter Terrain Scan Processor Reaction Control System Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Reaction Control System Long-range Tractor Beam Maul [Rating: 22] Favorites ----------- Power None Propulsion None Utility Hacking Suite Device Reaction Control System Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Maul Impact Weapon Maul Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Was Fac Fac Slots Evolved 12 | . . 2 2 . 2 . . 2 2 . . 2 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 12 | . . 2 2 . 2 . . 2 2 . . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 26 | . . 4 3 . 2 . 4 4 5 1 . 3 Power . | . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 21 | . . 4 3 . 2 . 2 3 5 1 . 1 Device 12 | . . . 2 . 1 . 1 3 4 1 . . Storage . | . . . . . . . . . . . . . Processor 3 | . . . 1 . 1 . 1 . . . . . Hackware 6 | . . 4 . . . . . . 1 . . 1 Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 5 | . . . . . . . 2 1 . . . 2 Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . 2 1 . . . 2 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 8 | . . 2 . 1 . . . 3 . . 1 1 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 8 | . . 2 . 1 . . . 3 . . 1 1 Weapon . | . . . . . . . . . . . . . Highest Loss Streak 3 | . . 1 . 1 . . . 3 . . 1 1 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 30 | . . 39 29 43 40 46 44 29 17 11 10 4 Device 10 | . . . 9 18 17 23 16 9 7 11 10 2 Processor 9 | . . . 2 9 15 15 19 16 6 . . . Hackware 10 | . . 39 18 16 7 7 7 2 2 . . 1 Naked Turns 117 | . 61 16 . . . . . . 1 . . 39 Heaviest Build 6 | . . . 2 2 3 3 6 6 3 3 3 3 Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) 1 | . . . . . . . 1 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . . . . . 3 5 5 5 5 5 Average Carried 2 | . . . . . . . 2 4 4 5 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . . . . . 2 5 5 5 5 4 Class Distribution -------------------- 78% | Mutant 21% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Was Fac Fac Matter Collected 331 | 197 . . . . . . 134 . . . . . Remotely . | . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Was Fac Fac Combat Hostiles Destroyed . | . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Was Fac Fac Hostile Shots Fired 316 | . 41 60 . 5 . . 19 59 6 . 4 122 Missed 139 | . 14 29 . 3 . . 12 25 2 . 3 51 Damage Taken 2321 | . 246 362 . 33 . . 50 276 45 . 23 1286 Core 1971 | . 246 337 . . . . 10 203 22 . . 1153 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 69 | 100 1 15 . 100 . . 98 76 . . 97 . Volleys Fired . | . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . Core Hits 1 | . . . . 1 . . . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks 9 | . . . . . . . 3 1 . . . 5 Impact 9 | . . . . . . . 3 1 . . . 5 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 52 | . 25 7 . 10 . . 4 3 . . . 3 Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 52 | . 25 7 . 10 . . 4 3 . . . 3 Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 8 | . . 1 . . . 7 8 . . 5 5 4 Average Corruption 6 | . . 1 . . . 7 7 . . 5 5 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 20 | . . 1 . . . 1 15 . . 1 . 2 Message Errors 6 | . . 1 . . . . 3 . . . . 2 Matter Fused 6 | . . . . . . 1 5 . . . . . Heat Flow Errors 4 | . . . . . . . 4 . . . . . Energy Discharges 2 | . . . . . . . 2 . . . . . Parts Rejected 1 | . . . . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 24 | . 12 3 . 5 . . 2 1 . . . 1 Shots . | . . . . . . . . . . . . . Rammed 12 | . 4 1 . 1 . . 1 3 . . . 2 Targets Rammed 12 | . 4 1 . 1 . . 1 3 . . . 2 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 234 | . . . . . . . 234 . . . . . Average Temperature 103 | . . . . . . . 103 . . . . . Received Heat Transfer 384 | . 54 162 . 18 . . 12 84 . . . 54 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Was Fac Fac Peak Influence 199 | . 15 125 63 50 82 58 199 139 161 56 39 102 Initial 67 | . . 5 48 26 22 28 37 . 67 56 39 14 Average 68 | . 7 59 62 18 54 45 110 46 118 56 37 62 Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 12 | . 1 4 1 1 . . 3 . . . . 2 Investigation 8 | . 1 3 . 1 . . 3 . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 4 | . . 1 1 . . . . . . . . 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Was Fac Fac Distress Signals 5 | . . 2 . . . . . . 1 . 1 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 102 | . 7 28 1 7 2 6 8 12 5 6 4 16 Peak Tracking Total 15 | . 7 15 1 6 2 6 3 7 5 6 4 10 Tactical Retreats 16 | . . 3 . 2 1 . 3 3 1 . . 3 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Was Fac Fac Traps Triggered 8 | . 1 1 . . 1 . . . 3 . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 3 | . . . . 3 . . . . . . . . Reprogrammed 1 | . . 1 . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Was Fac Fac Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Was Fac Fac Machines Accessed 24 | . 1 4 . 3 1 . 5 2 4 . 1 3 Terminals 23 | . 1 3 . 3 1 . 5 2 4 . 1 3 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 62 | . 2 10 . 15 1 . 13 4 9 . 2 6 Successful 20 | . . 6 . 8 . . 2 2 1 . 1 . Failed 42 | . 2 4 . 7 1 . 11 2 8 . 1 6 Catastrophic 11 | . 1 . . . 1 . 4 . 2 . . 3 Database Lockouts . | . . . . . . . . . . . . . Manual 48 | . . 6 . 8 2 . 13 4 8 . 2 5 Terminals 61 | . 2 9 . 15 1 . 13 4 9 . 2 6 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 11 | . . 5 . 6 . . . . . . . . Prototype ID Bank 2 | . . 1 . 1 . . . . . . . . Level Access Points 2 | . . 1 . 1 . . . . . . . . Unreport Threat 2 | . . 1 . 1 . . . . . . . . Locate Traps 2 | . . 1 . 1 . . . . . . . . Disarm Traps 1 | . . . . 1 . . . . . . . . Reprogram Traps 1 | . . 1 . . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 9 | . . 1 . 2 . . 2 2 1 . 1 . Terminals 8 | . . . . 2 . . 2 2 1 . 1 . Assimilate 2 | . . . . 1 . . 1 . . . . . Botnet 6 | . . . . 1 . . 1 2 1 . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . Extract 1 | . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 23 | . 1 3 . 3 1 . 5 2 4 . 1 3 Full Trace Events 8 | . 1 3 . 1 . . 3 . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 5 | . . 5 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Was Fac Fac Total Allies 3 | . . . . 1 . 1 1 . . . . . Largest Group 1 | . . . . 1 . 1 1 . . . . . Highest-Rated Group 31 | . . . . 10 . 31 10 . . . . . Highest-Rated Ally 31 | . . . . 10 . 31 10 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 6 | . . . . . . 6 . . . . . . Total Damage 82 | . . . . . . 82 . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Was Fac Fac Turns Passed 2102 | 14 61 332 34 99 290 43 410 246 236 52 118 167 Spaces Moved 3428 | 28 113 484 59 169 412 86 701 322 430 100 232 292 Core 3428 | 28 113 484 59 169 412 86 701 322 430 100 232 292 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 51 | 50 50 50 50 50 50 50 50 69 50 50 50 50 Slowest Speed 100 | 50 50 50 50 50 50 50 100 100 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 27 | 3 33 32 8 43 14 82 19 12 12 87 4 10 Regions Visited 12 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 4 | . . 1 1 1 . . 1 . . . . . Unknown Exits Taken 4 | 1 1 . . . . . . 1 . . 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 8 | . . . . . . . 3 1 . . . 4 Terrain Destroyed 8 | . . . . . . . 3 1 . . . 4 Melee 8 | . . . . . . . 3 1 . . . 4 Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Was Fac Fac Total 3716 | 27 116 571 61 182 495 85 751 342 449 100 233 304 Wait 235 | . . 83 . 13 81 . 39 8 10 . . 1 Move 3418 | 27 112 483 58 168 412 85 700 321 430 99 231 292 Hop . | . . . . . . . . . . . . . Pick Up 4 | . . . . . . . 1 . 2 . 1 . Fast Attach 20 | . . 4 3 . 2 . 2 2 5 1 . 1 Attach 6 | . . . . . . . 2 2 . . . 2 Detach 9 | . . . . . . . 3 5 . . . 1 Swap . | . . . . . . . . . . . . . Drop 3 | . . . . . . . . . 2 . 1 . Fire . | . . . . . . . . . . . . . Melee 9 | . . . . . . . 3 1 . . . 5 Ram 12 | . 4 1 . 1 . . 1 3 . . . 2 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 15 | -11/Scrapyard | Entered Materials 52 | -10/Materials | Core integrity fell below 50% 59 | -10/Materials | Core integrity fell below 20% 71 | -10/Materials | Discovered new exit (range 10) 76 | -10/Materials | Entered another Materials area 76 | -9/Materials | Evolved 2 slots: Utility x2 301 | -9/Materials | Identified exit to Materials 382 | -9/Materials | Discovered new exit (range 16) 385 | -9/Materials | Build established: Hacker-Mutant 395 | -9/Materials | Core integrity fell below 50% 407 | -9/Materials | Core integrity fell below 20% 408 | -9/Materials | Entered another Materials area 408 | -8/Materials | Evolved 2 slots: Utility x2 408 | -8/Materials | Discovered new exit (range 10) 442 | -8/Materials | Identified exit to Storage 442 | -8/Materials | Entered Storage 451 | -8/Storage | Identified exit to Factory 541 | -8/Storage | Entered Factory 541 | -7/Factory | Evolved 2 slots: Utility x2 816 | -7/Factory | Build established: Mutant 831 | -7/Factory | Sucked down chute 831 | -7/Factory | Entered Waste 832 | -7/Waste | Met a frightened Derelict 836 | -7/Waste | Spotted C-40 Crusher 843 | -7/Waste | Spotted C-40 Crusher 846 | -7/Waste | EMP discharged 849 | -7/Waste | Spotted C-40 Crusher 851 | -7/Waste | Spotted C-40 Crusher 859 | -7/Waste | Spotted C-40 Crusher 859 | -7/Waste | Spotted C-40 Crusher 869 | -7/Waste | Discovered new exit (range 11) 874 | -7/Waste | Identified exit to Factory 874 | -7/Waste | Entered Factory 913 | -7/Factory | Discovered new exit (range 15) 1283 | -7/Factory | Identified exit to Factory 1284 | -7/Factory | Entered another Factory area 1284 | -6/Factory | Evolved 2 slots: Utility x2 1439 | -6/Factory | Lost 3 parts (3u) 1467 | -6/Factory | Discovered new exit (range 5) 1530 | -6/Factory | Entered another Factory area 1530 | -5/Factory | Evolved 2 slots: Utility x2 1766 | -5/Factory | Sucked down chute 1766 | -5/Factory | Entered Waste 1779 | -5/Waste | Spotted C-40 Crusher 1781 | -5/Waste | EMP discharged 1781 | -5/Waste | Spotted C-40 Crusher 1781 | -5/Waste | Spotted C-40 Crusher 1802 | -5/Waste | Spotted C-40 Crusher 1804 | -5/Waste | Spotted C-40 Crusher 1812 | -5/Waste | Spotted C-40 Crusher 1813 | -5/Waste | Discovered new exit (range 10) 1818 | -5/Waste | Entered Factory 1820 | -5/Factory | Discovered new exit (range 8) 1936 | -5/Factory | Entered another Factory area 1936 | -4/Factory | Evolved 2 slots: Utility x2 2033 | -4/Factory | Core integrity fell below 50% 2087 | -4/Factory | Core integrity fell below 20% 2103 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02033_ K-01 Serf collects debris. 02035_ Penetrated by Slug. 02036_ K-01 Serf collects debris. 02037_ Penetrated by Slug. 02039_ K-01 Serf collects debris. 02041_ Slug penetrates Wall. 02042_ Penetrated by Slug. 02043_ K-01 Serf collects debris. 02044_ Slug penetrates Door. 02050_ Penetrated by Slug. 02060_ CDT163 /4II1OA8QG WYZBPER3THW1UM 02060_ Acquired Hacking Suite. 02070_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 02082_ Connecting with Terminal... 02084_ Terminal disabled. 02085_ Slammed into T-07 Excavator. 02088_ S-27 Virus suffers critical hit (Destroy). 02099_ Assembly Bed disabled. 02100_ JX PI0RE5MR4H#BDVLS%RIN0 > Map ----- +----------------------------------------------------+ | " !! #???#####+##? ???????????? | | ########???# #??"""""""????????????? | | # #???# "" !#?? ??????????????? | | + """ #???# "" #?? ?????????#?????? | | #### "Y" #???# """ #+##+########## ###???? | | #?????" " #???# """ # ??? | | #??????? #???# """ # ??? | | #####?????????#???# + +?? | | #?????????????????# "" # #?? | | #?????????????????# "" # #?? | | #?????????????????# """ #####/#########???????? | | #?????????????????#! """ ## ] #???????? | | #?????????????????# """ ## ! #???????? | | #?????????????????# ## #???? ?? | | #?????????????????# ## """ #??? ? | | #?????????????????#??###### """ #?? | | #?????????????????????????# ""T " """ #? | | #?????????????????????????# """"" # | | #???????????????##################+##### | | "???????????????# | | ="???????????????+ | | %%"????????????????? | | [ "?????????????????? | | #?????????????????? | | #???????????????????##;####+;#####+############ | | #?????????????????????#@ss ; #?? | | #?????????????????????#! " "" # #?? | | #?????????????????????# """" # ] #?? | | #?????????????????????# """" # #?? | | #?????????????????????# """" # """ """ #?? | | #?????????????????????# """" # """ """ !#?? | | #?????????????????????# s"""" #] """ """ #?? | | ###???????????????????# # ?????? | | #???????????????????########### """?"""?????? | | #?????????????????????????????# ""??????????? | | #?????????????????????????????# "???????????? | | #?????????????????????????????# ???????????? | | #??????????????????????????????###???????????? | | #+#####??????????????????????????????????????????? | | !#??????????????????????????????????????????? | | #??????????????????????????????????????????? | | """ #??????????????????????????????????????????? | | """ ]#??????????????????????????????????????????? | | """ #??????????????????????????????????????????? | | "" #??????????????????????????????????????????? | | "" #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #######??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 85 Evasion (%) 58 Offensive Hacking 40 Item Schematics ----------------- Terrain Scan Processor | -9/Materials | Extracted Shotgun | -9/Materials | Extracted Beam Rifle | -9/Materials | Extracted Targeting Computer | -9/Materials | Extracted Tractor Beam | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Party Time Challenges ------------ None Game ------ Seed CentriumPhaseDriver Manual? 0 Play Time 00:44:35 Cumulative 52.3 hours Start 2024.05.07 @ 18:44:56 End 2024.05.08 @ 12:24:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 34 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3c59d75-840c-466c-8426-d8baa288bba5