Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.22 @ 18:32:31 Player: Owlsley Result: Destroyed by EQ-040 with Heavy Hardcell Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (236) 1180 Value Destroyed (12118) 12118 Prototype IDs (75) 1500 Alien Tech Used (2) 400 Bonus (14895) 14895 TOTAL SCORE: 40593 Bonus ------- High Alert Combat Kills 780 Follower Combat Kills 299 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Friendly Fire -1784 Cogmind --------- Core Integrity 0/1600 Matter 125/300 Energy 69/100 System Corruption 14% Temperature Cool (0) Movement Core (200) Ox3 Location -1/Command Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Medium Storage Unit Experimental Optical Array Experimental Target Analyzer Experimental Weapon Cycler Thermal Barrier > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Experimental Matter Compressor (0) Antimissile System Experimental System Purifier Centrium Greatsword Peak State ------------ > --- POWER ------------ Particle Reactor Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Biometal Heavy Treads High-density Centrium Leg Myomer Exoskeleton > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Medium Storage Unit Improved Energy Well Experimental Matter Compressor Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Experimental Target Analyzer Experimental Weapon Cycler Layered Medium Armor Plating Experimental System Purifier > --- WEAPON ----------- Improved Potential Cannon > --- INVENTORY -------- Advanced Reaction Control System AEGIS Remote Shield AEGIS Remote Shield Antimissile System Enhanced Nova Cannon Enhanced Nova Cannon Hypervelocity Multirail Graviton Cannon Centrium Greatsword [Rating: 226] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Particle Reactor Propulsion Combat Airjet Treads Light Treads Leg Myomer Exoskeleton Wheel Compact Wheel Hover Unit Combat Airjet Flight Unit Cooled Field Propulsion Drive Utility Small Storage Unit Device Makeshift Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Heavy Armor Plating Weapon Makeshift Sword Energy Gun Gamma Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Grenade Launcher Slashing Weapon Makeshift Sword Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 . Power 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . Propulsion 4 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Utility 11 | . . . . . 2 1 . . . . 1 . . . . 2 . . . . 2 . . . . 1 . 1 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 347 | 3 6 2 2 4 23 33 5 2 2 . 41 6 2 2 14 15 . 1 11 4 25 5 10 3 7 19 34 18 9 39 Power 31 | . . 1 . . 3 4 . . . . 1 . . . 1 4 . . . . 5 . 1 1 . 3 2 1 1 3 Engine 5 | . . . . . 3 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Core 12 | . . 1 . . . 3 . . . . . . . . 1 4 . . . . 3 . . . . . . . . . Reactor 14 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 . 3 2 1 1 3 Propulsion 51 | 2 . . . . 5 11 . . . . 7 . . . . . . . 1 . 4 . 3 . 2 5 2 3 1 5 Treads 9 | 2 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Leg 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 3 Wheel 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 33 | . . . . . . 11 . . . . 7 . . . . . . . 1 . 4 . 3 . 2 5 . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Utility 165 | 1 1 1 1 1 10 16 3 2 2 . 25 6 . 1 9 6 . . 3 1 13 3 5 2 4 5 12 8 6 18 Device 113 | 1 . 1 1 1 5 7 2 1 2 . 23 6 . 1 4 5 . . 3 1 10 3 4 1 3 3 4 6 3 12 Storage 9 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 1 4 Processor 13 | . . . . . . 2 . . . . . . . . 1 . . . . . 2 . . . . 1 4 1 1 1 Hackware 10 | . . . . . . 2 . . . . 1 . . . 1 . . . . . 1 . . 1 1 1 2 . . . Protection 20 | . . . . . 4 4 1 1 . . 1 . . . 3 1 . . . . . . 1 . . . 2 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 100 | . 5 . 1 3 5 2 2 . . . 8 . 2 1 4 5 . 1 7 3 3 2 1 . 1 6 18 6 1 13 Energy Gun 9 | . 1 . . 1 1 . . . . . . . . . . . . . 3 . . . . . 1 1 . 1 . . Energy Cannon 34 | . . . . . 1 . . . . . 3 . 1 1 1 1 . 1 3 2 1 2 1 . . 1 4 1 1 9 Ballistic Gun 15 | . 3 . 1 1 2 . . . . . . . . . . . . . . . . . . . . 1 1 3 . 3 Ballistic Cannon 6 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . 2 1 . . 1 Launcher 14 | . 1 . . 1 1 1 1 . . . 4 . . . 1 . . . . 1 1 . . . . . 2 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 16 | . . . . . . 1 1 . . . 1 . 1 . 1 2 . . 1 . 1 . . . . 1 5 1 . . Piercing Weapon 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 5 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 45 | . . . . . 3 2 . . 1 . 1 . . . . 2 . . 4 . 1 . . 1 . 1 13 2 . 14 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . System Corruption 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . Parts Lost 61 | . . . . 1 2 1 . . . . . . . . . . . . . . 4 . 5 . 1 19 . . . 28 Power 10 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 3 . . . 5 Propulsion 14 | . . . . . 1 1 . . . . . . . . . . . . . . . . 2 . . 5 . . . 5 Utility 28 | . . . . 1 . . . . . . . . . . . . . . . . 2 . 2 . 1 9 . . . 13 Weapon 9 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 2 . . . 5 Highest Loss Streak 17 | . . . . 1 1 1 . . . . . . . . . . . . . . 4 . 1 . 1 11 . . . 17 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 Average Slot Usage (%) 90 | . 100 100 99 93 92 98 84 84 84 84 92 93 93 87 94 94 94 94 93 94 97 99 96 89 93 88 73 73 75 75 Engine 2 | . 14 8 . . 7 5 . . . . . 6 6 6 . . . . . . . . . . . . . . . . Core 6 | . . 5 14 14 1 8 15 15 15 15 12 6 6 6 12 10 11 11 11 11 6 5 3 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 3 5 6 10 10 8 7 11 12 11 Treads 8 | . 28 28 28 28 29 1 . . . . . . . . . . . . . . . . . . . . . 3 4 3 Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 8 8 Hover 16 | . . . . . . 28 30 30 30 30 33 33 33 33 33 29 29 29 29 29 25 26 24 21 25 27 18 . . . Device 15 | . 14 14 13 7 14 14 6 7 7 7 12 13 13 13 14 23 23 23 23 23 35 36 31 28 20 15 4 7 18 22 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 3 . 3 4 7 Processor 5 | . . . . . . 9 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 6 13 13 12 13 Hackware 2 | . . . . . . . . . . . . . . . . . . . . . 2 5 5 7 11 14 18 11 4 1 Protection 4 | . . . . . 9 4 7 6 7 7 5 6 6 6 6 5 5 5 5 5 . . 4 5 5 1 3 5 5 4 Energy Cannon 2 | . . . . . 8 . . . . . 4 . 5 . 5 2 5 5 1 4 4 4 3 . . . . . 3 3 Ballistic Gun 6 | . 25 28 28 21 8 . . . . . . . . . . . . . . . . . . . . 1 . 2 3 . Slashing Weapon 3 | . . . . . . 6 7 7 7 7 6 6 6 6 6 4 5 5 4 5 4 5 5 5 5 3 2 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 135 | 11 48 50 50 51 68 72 48 48 48 48 65 54 54 54 58 59 59 59 62 59 60 59 61 57 60 63 82 122 125 135 Greatest Support 160 | 40 40 40 40 40 82 82 48 48 48 48 60 60 60 60 60 60 60 60 61 61 70 67 69 59 71 94 100 130 130 160 Greatest Overweight (x) 4 | . 1 1 1 1 4 1 . . . . 1 . . . . . . . 1 . . . 1 . . 1 1 . . 1 Average Overweight (x) . | . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 20 20 20 20 40 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 10 10 10 Average Capacity 11 | 8 18 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 5 9 10 10 Most Carried 20 | 7 18 20 20 20 20 19 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 10 10 10 Average Carried 10 | 6 12 19 19 19 19 8 8 7 7 8 7 8 8 8 7 7 8 8 8 8 7 7 7 7 7 6 4 8 9 8 Final Capacity 20 | 8 20 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 10 10 10 Final Carried 20 | 7 18 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 3 4 10 10 5 Class Distribution -------------------- 50% | Mutant 9% | Hacker-Mutant 9% | Commander-Mutant 5% | Derelict-Mutant 5% | Scavenger-Mutant 5% | Generator-Skirmisher 4% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Commander-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Derelict-Mutant | -4/Proximity Caves Scavenger-Ninja | -4/Factory Scavenger-Scout | -4/Upper Caves Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Hacker-Mutant | -2/Research Generator-Mutant | -1/Access Generator-Skirmisher | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Matter Collected 5581 | 207 191 59 . 187 416 326 90 76 29 48 603 20 73 . 296 146 4 18 . 14 228 34 357 40 65 98 318 475 624 539 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12239 | 12 233 59 . 109 938 356 76 . . . 1320 . . . 538 336 . 57 . 64 471 . 778 233 133 513 576 621 4233 583 Parts 556 | 5 18 3 . 5 49 32 2 . . . 60 . . . 19 19 . 1 . 10 31 . 34 4 9 23 21 12 186 13 Haulers Intercepted 11 | . 1 . . . 3 . . . . . 4 . . . . . . . . . . . . . . . . . 3 . Recyclers Shooed 19 | 1 1 1 . . 4 . . . . . . . . . . 1 . . . . . . . . . . 2 . 7 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 58 | . . . . . . . 1 6 . 1 . . . . 19 . . . . 8 . . 13 4 6 . . . . . Prevented 34 | . . . . . . . . 2 . 1 . . . . 10 . . 1 . . . . 20 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Combat Hostiles Destroyed 171 | . 6 1 . 13 11 10 3 . . . 15 . . . 10 5 . 1 . 5 7 . 15 . 2 7 4 3 42 11 Melee 33 | . . . . . . 4 1 . . . 7 . . . . 2 . . . . 2 . 9 . 2 6 . . . . Guns 58 | . 6 1 . 5 3 . . . . . . . . . . . . . . . . . . . . . . 3 40 . Cannons 24 | . . . . . 8 . . . . . 1 . . . 1 3 . 1 . . . . 2 . . . 1 . . 7 AOE 45 | . . . . 8 . 6 2 . . . 6 . . . 5 . . . . 5 5 . . . . . 3 . 1 4 Classes Destroyed 19 | 1 6 . . 2 3 1 . . . . . . . . 2 . . . . . . . . . . . . 1 . 3 Worker 14 | . . . . . 2 1 . . . . 2 . . . . 1 . . . . 1 . . . . 1 1 . 3 2 Builder 11 | . 1 . . . . . . . . . 1 . . . . 2 . . . . 2 . . . . . 1 . 4 . Tunneler 3 | 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler 11 | . 1 . . . 3 . . . . . 4 . . . . . . . . . . . . . . . . . 3 . Recycler 14 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . 3 2 5 1 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operator 6 | . 1 . . . 1 . . . . . 2 . . . . . . . . . . . . . . 1 1 . . . Watcher 11 | . 1 . . . 2 1 . . . . 2 . . . 1 . . . . . 2 . . . . . . . 2 . Swarmer 50 | . 5 . . 3 . 6 1 . . . 6 . . . 4 . . . . 5 . . 8 . . 4 4 . 4 . Grunt 42 | . 1 1 . . 10 . 1 . . . 3 . . . 1 . . 1 . . 3 . 5 . 1 . . . 15 . Brawler 3 | . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Sentry 16 | . . . . . 1 2 1 . . . 4 . . . 1 3 . . . . . . . . . 3 . 1 . . Hunter 17 | . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . 2 10 2 Programmer 24 | . . . . . . 2 . . . . 2 . . . . 2 . . . . 4 . . . 1 . . . 13 . Enhanced Q-Series 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Assembled 9 | . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 12 | 1 4 1 . 8 4 9 3 . . . 6 . . . 4 3 . 1 . 5 3 . 5 . 1 5 6 3 12 4 Combat Bots Only 8 | . 3 1 . 8 2 7 3 . . . 5 . . . 4 2 . 1 . 5 3 . 5 . 1 3 4 2 7 3 Max Kills in Single Turn 5 | 1 1 1 . 4 1 2 1 . . . 2 . . . 3 1 . 1 . 5 2 . 1 . 1 1 3 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 4 . 2 1 . . . 2 . . . 3 . . . . 5 2 . . . . . 2 . 1 1 Melee 1 | . . . . . . 1 1 . . . 1 . . . . 1 . . . . 1 . 1 . 1 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Damage Taken 16957 | . 211 59 . 199 595 300 291 . . 53 746 . . . 346 432 . . . 156 538 . 672 . 252 2304 664 179 1920 7040 Core 2665 | . 29 28 . 28 68 36 26 . . . 47 . . . 13 68 . . . 10 39 . 83 . 9 535 38 . 64 1544 Absorbed by Shields 6596 | . . . . . 88 172 . . . . 906 . . . 127 156 . . . 57 149 . 259 . 95 402 205 173 1704 2103 Redirected to Shielding 173 | . . . . . 88 . . . . . . . . . . . . . . . . . . . . . . . 72 13 Regen/Repaired (Parts) 1827 | . . . . . 48 . . . . . 283 . . . . . . . . . . . . . . . 458 149 889 . Core Remaining (%) 84 | 100 . . . 66 87 . . . . 91 . . . . 92 . . . . 92 . . . . 88 . 48 100 . . Volleys Fired 546 | 8 36 6 . 11 59 6 4 . . . 25 . . . 35 23 . 1 . 13 18 3 26 . . 12 8 23 129 100 Largest 2 | 2 2 2 . 2 2 1 1 . . . 1 . . . 1 1 . 1 . 1 1 1 1 . . 1 1 2 2 2 Hottest 240 | 60 60 40 . 60 103 30 30 . . . 69 . . . 69 120 . 81 . 120 120 120 88 . . 120 200 120 200 240 Shots Fired 704 | 16 69 12 . 22 117 6 4 . . . 25 . . . 37 23 . 2 . 13 18 5 26 . . 12 8 27 142 120 Gun 328 | 16 66 12 . 20 58 . . . . . . . . . . . . . . . . . . . . 6 . 23 107 20 Cannon 348 | . . . . . 59 . . . . . 18 . . . 35 23 . 2 . 12 15 5 26 . . 6 8 4 35 100 Launcher 28 | . 3 . . 2 . 6 4 . . . 7 . . . 2 . . . . 1 3 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 326 | 8 65 12 . 18 58 . . . . . . . . . . . . . . . . . . . . 5 . 18 107 35 Thermal 262 | 8 1 . . 2 59 . . . . . . . . . . 23 . 1 . 12 15 3 . . . 1 8 9 35 85 Explosive 28 | . 3 . . 2 . 6 4 . . . 7 . . . 2 . . . . 1 3 . . . . . . . . . Electromagnetic 88 | . . . . . . . . . . . 18 . . . 35 . . 1 . . . 2 26 . . 6 . . . . Robot Hit Streak 67 | 3 5 6 . 5 11 4 8 . . . 11 . . . 8 4 . 3 . . 3 . 6 . . 10 1 5 15 67 Robot Miss Streak 6 | 3 3 3 . 5 3 1 . . . . 3 . . . 2 2 . . . 1 4 . 3 . . 2 1 6 6 2 Penetration Max 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 3 . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 627 | 8 35 8 . 12 75 15 7 . . . 75 . . . 30 24 . 1 . . 25 . 37 4 10 34 9 18 105 95 Core Hits 434 | 2 15 3 . 23 32 22 8 . . . 38 . . . 17 11 . 1 . 5 27 . 18 3 4 17 7 13 110 58 Critical Kills 55 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 49 . Critical Parts Destroyed 89 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 68 10 Critical Strikes 177 | . . . . . . . . . . . 6 . . . 2 . . . . . 2 . 4 . . 2 . 21 117 23 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 160 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 116 23 Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Sever 13 | . . . . . . . . . . . 6 . . . 2 . . . . . 2 . 2 . . 1 . . . . Melee Attacks 326 | . . . . . . 33 4 . 1 . 91 9 1 . 16 13 . . . . 34 3 37 4 13 49 18 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 325 | . . . . . . 33 4 . 1 . 91 9 1 . 16 13 . . . . 34 3 37 4 13 49 17 . . . Piercing 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sneak Attacks 26 | . . . . . . 3 . . . . 8 . . . . 2 . . . . 4 . 1 . . 4 4 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35625 | 78 512 102 . 818 1731 993 360 . . . 3432 . . . 1395 1340 . 35 . 290 2279 . 1473 309 354 1542 1716 239 2070 14557 Guns 3764 | 78 455 102 . 267 706 . . . . . . . . . . . . . . . . . . . . 118 . 224 1452 362 Cannons 12441 | . . . . . 1025 . . . . . 394 . . . 633 635 . 35 . . 128 . 667 . . 334 196 . 461 7933 Explosions 11170 | . 57 . . 551 . 478 253 . . . 581 . . . 540 247 . . . 290 1138 . . . . . 657 . 135 6243 Melee 8156 | . . . . . . 502 107 . . . 2457 . . . 222 458 . . . . 1013 . 806 309 354 1065 863 . . . Ramming 94 | . . . . . . 13 . . . . . . . . . . . . . . . . . . . 25 . 15 22 19 Kinetic 4510 | 33 455 102 . 257 706 . . . . . . . . . . . . . . . . . . . . 334 . 194 1452 977 Thermal 17687 | 45 . . . 10 1025 . . . . . . . . . 152 805 . . . . 610 . . . . . 853 30 596 13561 Explosive 3111 | . 57 . . 551 . 478 253 . . . 581 . . . 356 77 . . . 290 468 . . . . . . . . . Electromagnetic 2067 | . . . . . . . . . . . 394 . . . 665 . . 35 . . 188 . 667 . . 118 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8156 | . . . . . . 502 107 . . . 2457 . . . 222 458 . . . . 1013 . 806 309 354 1065 863 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . 1 1 4 4 4 4 . 3 3 3 3 4 1 1 1 1 . 6 6 6 6 14 21 21 5 10 19 Average Corruption 5 | . . . . 1 1 1 4 4 4 . 2 3 3 3 3 1 1 1 1 . 4 6 6 6 9 3 21 5 5 11 Corruption Purged 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Corruption Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Effects 231 | . . . . 1 3 1 12 8 1 . 11 6 6 2 25 1 4 1 . . 4 8 18 3 9 1 29 18 23 36 Message Errors 44 | . . . . . . . 3 1 1 . 1 1 1 . 5 . . . . . 1 5 1 1 4 . 4 4 5 6 Matter Fused 62 | . . . . 1 2 . 3 2 . . 4 3 1 . 9 . 1 . . . 1 1 5 . 1 1 10 4 5 8 Heat Flow Errors 33 | . . . . . . 1 1 2 . . 2 . 1 1 4 . 1 . . . . . 3 1 3 . 1 2 4 6 Energy Discharges 28 | . . . . . . . 3 2 . . 2 . 2 . 1 . 1 . . . 1 . 5 . 1 . 1 2 1 6 Parts Rejected 6 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 1 2 Data Loss (minor) 26 | . . . . . . . 1 1 . . 2 2 . 1 2 1 1 . . . . . 1 . . . 6 1 4 3 Data Loss (major) 8 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 4 . 2 . Misfires 7 | . . . . . . . . . . . . . . . 2 . . 1 . . . 2 . . . . . 1 . 1 Alerts 9 | . . . . . . . 1 . . . . . 1 . . . . . . . 1 . 2 . . . . 2 1 1 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 Weapon Failures 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2628 | . . . . 15 25 18 12 . . . 225 . . . 18 82 . . . 5 346 . 108 . . 104 605 . 36 1029 Projectiles 781 | . . . . . 25 . . . . . 15 . . . . 31 . . . . . . . . . . . . 36 674 Explosions 628 | . . . . 15 . 2 12 . . . 19 . . . 13 . . . . 5 97 . . . . . 110 . . 355 Melee 1219 | . . . . . . 16 . . . . 191 . . . 5 51 . . . . 249 . 108 . . 104 495 . . . Knockbacks 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 . 3 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 3 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 309 | . . . . . . 6 . . . . . . . . . . . . . . 45 . . . . 12 . . 57 189 Shots 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 4 Rammed 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . Targets Rammed 7 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . 1 1 2 Kicked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 450 | 40 20 2 . 8 162 168 428 196 . . 268 6 180 168 305 198 184 116 4 196 198 196 197 . 203 30 282 165 246 450 Average Temperature 59 | 18 10 2 . 3 61 82 107 124 . . 41 1 19 46 52 56 54 29 2 75 93 81 93 . 104 5 101 51 50 98 Received Heat Transfer 1920 | . 24 33 . . 309 39 69 . . . 197 . . . . 48 . . . 12 42 . 139 . 65 137 48 8 76 674 Effects 12 | . . . . . . . 6 . . . 3 . . . 1 . . . . . . . . . . . 1 . . 1 Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . Interference 5 | . . . . . . . 2 . . . 3 . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . . . . . . 2 . . . 4 . . . . . . . 4 . . 1 . . . . Combat Hostiles 10 | . . . . . . . . . . . 1 . . . 4 . . . . . . . 4 . . 1 . . . . Parts Fried 19 | . . . . . . . . . . . 5 . . . 6 . . . . . . . 6 . . 2 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 12 | . . . . . 1 . . . . . . . . . . 5 . . . . . . 1 . . 1 3 . 1 . Heat Transferred 10496 | 100 . . . 25 1517 . . . . . . . . . 100 618 . . . . 361 . . . . . 770 37 487 6481 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Peak Influence 1133 | 5 104 47 . 129 186 344 . . . . 339 . . . . 333 . . . . 581 . . . . 282 224 162 1133 1107 Initial 724 | . 3 2 . . . 37 . . . . . . . . . 90 . . . . 69 . . . . 84 10 34 3 724 Average 158 | 3 20 11 . 52 67 150 . . . . 145 . . . . 174 . . . . 283 . . . . 105 97 46 385 689 Maximum Alert Level 4 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . 1 1 . 4 4 Low Security (%) 76 | 100 100 100 . 100 100 78 . . . . 66 . . . . 62 . . . . 33 . . . . 78 93 100 37 51 Level 1 13 | . . . . . . 21 . . . . 33 . . . . 37 . . . . 38 . . . . 21 6 . 16 . Level 2 4 | . . . . . . . . . . . . . . . . . . . . . 27 . . . . . . . 27 . Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 44 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . 2 . . . 2 6 . . . . 9 . . . . 5 . . . . 4 . . . . 7 1 . 11 3 Investigation 14 | . 1 . . . 1 2 . . . . 2 . . . . 1 . . . . 1 . . . . 3 . . 2 1 Extermination 11 | . . . . . . 2 . . . . 3 . . . . 1 . . . . 1 . . . . 1 . . 2 1 Reinforcement 15 | . 1 . . . 1 1 . . . . 1 . . . . 1 . . . . 2 . . . . 2 1 . 4 1 Assault 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 . Garrison 6 | . . . . . . 1 . . . . 3 . . . . 1 . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 9 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . 5 1 Construction Impeded 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Distress Signals 27 | . . . . . 2 . . . . . 1 . . . 2 . . . . . 1 . . . . 1 1 7 6 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 369 | . 10 2 . 24 26 20 3 . . 1 28 . . . 26 12 5 2 7 6 22 . 16 . 9 35 18 10 55 32 Peak Tracking Total 19 | . 3 2 . 19 4 7 3 . . 1 4 . . . 5 5 4 1 12 6 4 . 5 . 4 12 8 5 10 6 Tactical Retreats 41 | . . 1 . 2 . 4 . . . . 2 . . . 6 1 2 1 . . 4 . 2 . 2 8 1 . 4 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Traps Triggered 12 | . 1 . . . . 3 1 . . . 1 . . . . 2 . . . . . . . . . . . . 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 12 | . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . 2 . . . . . . 1 . 1 . . . . 1 . . 1 8 . . 1 . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Machines Disabled 31 | . 1 . . 1 3 . . . . . 2 . . . 1 3 . . . . 5 . . . . 1 9 . 2 3 Max in Single Turn 4 | . 1 . . . 1 . . . . . 1 . . . 1 2 . . . . 4 . . . . 1 1 . 2 1 Garrison Access 4 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Machines Accessed 85 | . 7 1 . . 10 8 1 . . . 11 . 2 4 2 6 . . 6 . 6 1 . 4 . 7 5 1 1 2 Terminals 42 | . 7 . . . 7 4 . . . . 5 . . . 1 3 . . . . 4 . . . . 5 3 . 1 2 Fabricators 11 | . . . . . . 3 . . . . 2 . . . 1 1 . . . . 2 . . . . 2 . . . . Repair Stations 4 | . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 1 . . . . 2 . . . . 2 . . . . . . . . . . 1 1 . . Total Hacks 254 | . 19 1 . . 25 27 1 . . . 32 . 6 30 3 14 . . 13 . 17 1 . 17 . 31 9 3 3 2 Successful 159 | . 10 1 . . 15 16 1 . . . 12 . 6 30 3 1 . . 13 . 9 1 . 17 . 14 7 1 1 1 Failed 94 | . 8 . . . 10 11 . . . . 20 . . . . 13 . . . . 8 . . . . 17 2 2 2 1 Catastrophic 16 | . 2 . . . 2 1 . . . . 3 . . . . 3 . . . . 1 . . . . 2 1 . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 100 | . 16 . 1 . 16 12 . . . . 13 . . . . 8 . . 1 . 5 . . . . 24 4 . . . Terminals 116 | . 19 . . . 16 15 . . . . 15 . . . 1 8 . . . . 12 . . . . 19 6 . 3 2 Fabricators 36 | . . . . . . 10 . . . . 5 . . . 2 2 . . . . 5 . . . . 12 . . . . Repair Stations 10 | . . . . . 2 . . . . . 6 . . . . . . . . . . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 18 | . . . . . 2 2 . . . . 6 . . . . 4 . . . . . . . . . . 1 3 . . Terminal Hacks 113 | . 9 1 . . 5 6 1 . . . 2 . 6 30 1 . . . 13 . 7 1 . 17 . 7 5 . 1 1 Record 27 | . . . . . . . . . . . . . 5 11 . . . . 6 . . . . 5 . . . . . . Part Schematic 19 | . . . . . . 1 . . . . . . . 10 . . . . . . 1 . . 4 . 2 1 . . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 12 | . . . . . . . . . . . . . . 3 . . . . 5 . . . . 4 . . . . . . Open Door 8 | . . 1 . . . . 1 . . . . . 1 . 1 . . . 2 . . 1 . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 4 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . Terminal Index 4 | . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . Fabricator Index 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 10 | . 3 . . . 1 1 . . . . . . . . . . . . . . 1 . . . . 2 2 . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Reprogram Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 2 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 18 | . . . . . . 6 . . . . 3 . . . 2 1 . . . . 1 . . . . 5 . . . . Load Schematic 9 | . . . . . . 4 . . . . 1 . . . 1 . . . . . . . . . . 3 . . . . Build 9 | . . . . . . 2 . . . . 2 . . . 1 1 . . . . 1 . . . . 2 . . . . Repair Station Hacks 7 | . . . . . 2 . . . . . 4 . . . . . . . . . . . . . . . 1 . . . Scan Component 4 | . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . Repair 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . Seal Access 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . Unauthorized Hacks 14 | . 1 . . . 4 3 . . . . 3 . . . . . . . . . 1 . . . . 2 . . . . Terminals 7 | . 1 . . . 3 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . Track 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Botnet 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Operators 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recompile 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . Decoy 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Watchers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 4 . . . 8 5 . . . . 9 . . . . 6 . . . . 6 . . . . 7 2 1 1 1 Full Trace Events 8 | . . . . . 1 . . . . . 2 . . . . 1 . . . . 1 . . . . 2 . . 1 . Feedback Events 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Corruption 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 4 . . . . 6 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . . . . 1 1 . . 14 . . . . 10 . . . . . . 1 . . 4 . 2 1 . . . Parts Built 14 | . . . . . . 4 . . . . 3 . . . 1 1 . . . . 2 . . . . 3 . . . . Authchips 5 | . . . . . . 2 . . . . 1 . . . 1 . . . . . . . . . . 1 . . . . Time 737 | . . . . . . 78 . . . . 212 . . . 76 69 . . . . 69 . . . . 233 . . . . Total Part Build Rating 93 | . . . . . . 20 . . . . 19 . . . 5 9 . . . . 18 . . . . 22 . . . . Parts Repaired 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Time 94 | . . . . . 50 . . . . . 44 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . 4 . . . . . . . . . . . 11 . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Total Allies 21 | . . . 4 . . . . . 4 . . . . . 12 . . . . . 1 . . . . . . . . . Largest Group 6 | . . . 4 4 . . . . 4 4 . . . . 6 5 . . . . 1 . . . . . . . . . Highest-Rated Group 198 | . . . 58 58 . . . . 96 96 . . . . 198 169 . . . . 10 . . . . . . . . . Highest-Rated Ally 96 | . . . 21 21 . . . . 31 31 . . . . 96 41 . . . . 10 . . . . . . . . . Total Orders 15 | . . . . . 4 . . 2 . . 3 . . . . 1 . . . . 1 . . . 4 . . . . . STAY 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . ROAM 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . RETURN 9 | . . . . . 3 . . 2 . . 3 . . . . . . . . . . . . . 1 . . . . . Ally Attacks 96 | . . . . 20 1 . . 2 . 14 . . . . 38 21 . . . . . . . . . . . . . . Total Damage 2122 | . . . . 350 . . . . . 295 . . . . 981 496 . . . . . . . . . . . . . . Kills 13 | . . . . 2 . . . . . . . . . . 6 5 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . 1 1 1 . . . 1 . . . 1 1 . 1 . . 1 . . . . . . . Drone Launches 24 | . . . . . 8 . . 5 . . 3 . . . . . . . . . . . . . 5 . 3 . . . Drone Recoveries 17 | . . . . . 6 . . 3 . . 3 . . . . . . . . . . . . . 5 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Turns Passed 18918 | 38 1474 506 1130 663 1505 901 414 303 883 231 1563 276 330 64 1084 717 193 166 364 289 733 164 530 91 222 720 604 698 1181 881 Spaces Moved 17062 | 8 591 200 440 260 720 1097 373 413 1185 338 1675 390 418 95 1014 818 280 236 502 377 917 386 616 148 315 814 681 555 779 421 Core 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Treads 2007 | 3 591 200 440 260 477 31 . . . . . . . . . . . . . . . . . . . . . . . 5 Legs 1805 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . 50 555 779 416 Wheels 243 | . . . . . 243 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 13005 | . . . . . . 1066 373 413 1185 338 1675 390 418 95 1014 818 280 236 502 377 917 386 616 148 315 812 631 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 34 | 120 160 240 240 240 145 53 68 68 68 68 64 64 64 64 64 64 64 64 58 58 34 34 34 50 46 41 63 100 110 110 Average Speed 85 | 135 224 240 240 240 165 61 68 68 68 68 64 64 64 64 64 64 64 64 67 58 50 34 42 50 48 46 66 107 110 115 Slowest Speed 240 | 160 240 240 240 240 240 156 68 68 68 68 138 64 64 64 64 64 64 64 134 58 58 34 128 50 50 100 140 110 110 185 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 48 | 2 69 44 90 67 49 30 61 51 86 59 42 45 45 70 45 20 47 42 70 47 24 56 69 60 54 24 65 20 28 20 Regions Visited 30 Branch Regions 21 Pre-discovered Areas 9 | . . . . . . . 1 . 2 . . . 1 1 . . . . . . . . 1 3 . . . . . . Known Exits Taken 24 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 19 | . . . . 1 . . 1 3 1 . . 2 3 . 2 . 1 . . 1 . 1 1 . 2 . . . . . Spaces Dug 150 | . . . . . . 16 . . . . 7 9 1 . . . . . . 12 13 5 1 . . 10 24 1 23 28 Terrain Destroyed 513 | . 16 . . 10 12 30 1 . . . 25 9 1 . . 66 . 1 . 23 83 6 1 . . 11 44 5 49 120 Melee 54 | . . . . . . 16 . . . . 7 9 1 . . . . . . . 6 3 1 . . 9 2 . . . Projectile 97 | . . . . . 12 . . . . . . . . . . 5 . 1 . 12 10 3 . . . 2 5 5 23 19 AOE 351 | . 16 . . 10 . 14 1 . . . 18 . . . . 61 . . . 11 67 . . . . . 37 . 15 101 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Total 20435 | 19 670 215 519 276 924 1293 524 435 1260 338 2032 404 479 97 1396 978 293 249 524 432 1140 411 817 160 372 1095 788 629 964 702 Wait 1594 | . 12 3 . . 76 77 131 19 68 1 163 . 56 . 232 84 14 12 . 38 115 11 121 . 30 178 11 5 27 110 Move 17032 | 7 590 199 439 259 719 1096 372 412 1184 337 1674 389 417 94 1013 817 279 235 501 376 916 385 615 147 314 814 680 554 778 420 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 163 | 1 17 2 6 1 19 16 4 . 3 . 10 . 1 . 6 9 . . 1 . 11 2 5 1 4 9 4 11 8 12 Fast Attach 155 | 1 1 2 1 1 14 12 . 1 . . 6 . 1 1 4 8 . . 10 . 14 . 2 4 4 8 29 12 3 16 Attach 86 | . . . . . 4 14 . 1 . . 6 . . . 2 3 . . . . 6 2 4 . 3 12 4 4 2 19 Detach 22 | . . . . . 1 2 . 1 . . . . . . . . . . 1 . 1 . . . . 3 7 1 1 4 Swap 108 | 2 5 . 1 3 5 7 5 . 2 . 29 6 1 1 8 4 . 1 1 4 5 3 4 . . . 1 2 4 4 Drop 249 | . 9 3 10 1 27 29 4 1 2 . 15 . 2 1 8 17 . . 10 1 20 2 3 4 4 9 26 16 11 14 Fire 546 | 8 36 6 . 11 59 6 4 . . . 25 . . . 35 23 . 1 . 13 18 3 26 . . 12 8 23 129 100 Melee 326 | . . . . . . 33 4 . 1 . 91 9 1 . 16 13 . . . . 34 3 37 4 13 49 18 . . . Ram 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Kick 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . 1 Rewire 134 | . . . 62 . . . . . . . . . . . 72 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res x2 / *Tes x2) -3/Testing -2/Research -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 3) 39 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 9) 420 | -10/Materials | Central database locked down 961 | -10/Materials | Discovered new exit (range 16) 1032 | -10/Materials | Discovered new exit (range 17) 1513 | -10/Materials | Entered Mines 1520 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1774 | -10/Mines | Learned Materials garrison access intel 1930 | -10/Mines | Found the Drone Emporium 1953 | -10/Mines | Found Prototype Device 2009 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2009 | -10/Mines | Discovered new exit (range 5) 2019 | -10/Mines | Entered Exiles 2019 | -10/Exiles | Found Exiles lab destroyed 2604 | -10/Exiles | Build established: Commander-Mutant 2866 | -10/Exiles | Opened EX-Vault 2886 | -10/Exiles | Found Prototype Storage 3117 | -10/Exiles | Discovered new exit (range 14) 3149 | -10/Exiles | Entered Mines 3149 | -9/Mines | Accompanied by 4 allies 3455 | -9/Mines | Build established: Mutant 3512 | -9/Mines | Assembled infested the area 3517 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3542 | -9/Mines | Destroyed 8 combat bots 3778 | -9/Mines | Discovered new exit (range 15) 3812 | -9/Mines | Entered Materials 3812 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3813 | -8/Materials | Loaded intel: 1 garrison access location 3816 | -8/Materials | Identified Lightpack 2.0 3818 | -8/Materials | Identified Bomb Drone Bay 4066 | -8/Materials | Discovered new exit (range 15) 4790 | -8/Materials | Discovered new exit (range 8) 5068 | -8/Materials | Build established: Scavenger-Mutant 5156 | -8/Materials | Repaired Cmb. Airjet 5317 | -8/Materials | Entered Factory 5317 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5351 | -7/Factory | Identified exit to Lower Caves 5621 | -7/Factory | Discovered new exit (range 6) 5624 | -7/Factory | Identified exit to Factory 5629 | -7/Factory | Destroyed 7 combat bots 5711 | -7/Factory | Fabricated Cmb. Airjet (x2) 6121 | -7/Factory | Discovered exit to Factory (range 14) 6155 | -7/Factory | Fabricated Cmb. Airjet (x2) 6194 | -7/Factory | Build established: Mutant 6218 | -7/Factory | Entered Lower Caves 6220 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6255 | -7/Lower Caves | Encountered a Warlord checkpoint 6630 | -7/Lower Caves | Discovered new exit (range 2) 6631 | -7/Lower Caves | Identified exit to Lower Caves 6632 | -7/Lower Caves | Entered another Lower Caves area 6658 | -7/Lower Caves | Encountered a Warlord checkpoint 6863 | -7/Lower Caves | Discovered new exit (range 9) 6869 | -7/Lower Caves | Identified exit to Zion 6873 | -7/Lower Caves | Learned Factory terminal intel 6935 | -7/Lower Caves | Entered Zion 6961 | -7/Zion | Given A8's code to call for help 6968 | -7/Zion | System corruption cleaned by Quarantine Array 7008 | -7/Zion | Discovered new exit (range 15) 7108 | -7/Zion | Gained Derelict followers 7129 | -7/Zion | Given the Hacking Drone Bay 7174 | -7/Zion | Found Prototype Device 7180 | -7/Zion | Identified Hacking Drone Bay 7204 | -7/Zion | Learned location of 1 exit from Factory 7264 | -7/Zion | Learned Factory emergency access door positions 7370 | -7/Zion | Learned location of Quarantine (-2) 7456 | -7/Zion | Learned location of Data Miner (-6) 7753 | -7/Zion | Identified exit to Proximity Caves 7818 | -7/Zion | Entered Proximity Caves 7818 | -6/Proximity Caves | Accompanied by 4 allies 8028 | -6/Proximity Caves | Spotted B-75 Beast 8041 | -6/Proximity Caves | Discovered exit to Factory (range 13) 8049 | -6/Proximity Caves | Entered Factory 8049 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8050 | -6/Factory | Identified exit to Factory 8052 | -6/Factory | Loaded intel: 26 terminal locations 8309 | -6/Factory | Fabricated Imp. Reaction Control System (x1) 8381 | -6/Factory | Build established: Machinist-Mutant 8742 | -6/Factory | Build established: Mutant 8849 | -6/Factory | Fabricated Adv. Hardlight Generator (x2) 8923 | -6/Factory | Repaired Hrd. Heavy Armor Plating 9158 | -6/Factory | Garrison activated, responded to threat 9493 | -6/Factory | Discovered new exit (range 8) 9497 | -6/Factory | Identified exit to Lower Caves 9612 | -6/Factory | Entered Lower Caves 9878 | -6/Lower Caves | Discovered new exit (range 5) 9881 | -6/Lower Caves | Identified exit to Lower Caves 9888 | -6/Lower Caves | Entered another Lower Caves area 9947 | -6/Lower Caves | Learned Extension emergency access door positions 9947 | -6/Lower Caves | Learned Armory security intel 10188 | -6/Lower Caves | Discovered new exit (range 8) 10189 | -6/Lower Caves | Encountered a Warlord checkpoint 10199 | -6/Lower Caves | Learned location of Extension (-5) 10216 | -6/Lower Caves | Identified exit to Data Miner 10218 | -6/Lower Caves | Entered Data Miner 10219 | -6/Data Miner | Discovered new exit (range 6) 10231 | -6/Data Miner | Met Data Miner 10245 | -6/Data Miner | Learned location of Section 7 (-2) 10245 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10257 | -6/Data Miner | Received God Mode back door access code from Data Miner 10280 | -6/Data Miner | Identified exit to Proximity Caves 10282 | -6/Data Miner | Entered Proximity Caves 10351 | -5/Proximity Caves | Escorted by Enhanced Grunt 10449 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 10689 | -5/Proximity Caves | Build established: Derelict-Mutant 10890 | -5/Proximity Caves | Discovered exit to Factory (range 7) 11321 | -5/Proximity Caves | Fabricated Lgt. Regenerative Plating (x1) 11366 | -5/Proximity Caves | Entered Factory 11366 | -5/Factory | Accompanied by 5 allies 11366 | -5/Factory | Evolved 2 slots: Utility x2 11417 | -5/Factory | Incoming investigation squad redirected 11451 | -5/Factory | Build established: Commander-Mutant 11474 | -5/Factory | Found Hvy. Insulated Plating 11587 | -5/Factory | Fabricated Enh. Nova Cannon (x1) 11684 | -5/Factory | Discovered new exit (range 11) 11689 | -5/Factory | Identified exit to Factory 12022 | -5/Factory | Garrison activated, responded to threat 12026 | -5/Factory | Cargo convoy interrupted 12055 | -5/Factory | Incoming assault squad redirected 12074 | -5/Factory | Discovered new exit (range 9) 12078 | -5/Factory | Identified exit to Upper Caves 12083 | -5/Factory | Entered Upper Caves 12182 | -5/Upper Caves | Learned Factory terminal intel 12247 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12269 | -5/Upper Caves | Discovered new exit (range 15) 12275 | -5/Upper Caves | Identified exit to Upper Caves 12276 | -5/Upper Caves | Entered another Upper Caves area 12282 | -5/Upper Caves | Identified exit to Warlord 12320 | -5/Upper Caves | Build established: Mutant 12365 | -5/Upper Caves | Encountered a Warlord checkpoint 12442 | -5/Upper Caves | Entered Warlord 12464 | -5/Warlord | System corruption cleaned by Quarantine Array 12548 | -5/Warlord | Visited the Vortex Lab 12555 | -5/Warlord | Found Prototype Energy Gun 12555 | -5/Warlord | Identified Vortex Rail 12563 | -5/Warlord | Found Vortex Rail 12568 | -5/Warlord | Warlord's base attacked by MAIN.C 12662 | -5/Warlord | Learned Testing emergency access door positions 12662 | -5/Warlord | Learned Quarantine emergency access door positions 12662 | -5/Warlord | Learned 4 Research zone layouts 12662 | -5/Warlord | Learned 4 Research zone layouts 12662 | -5/Warlord | Learned 4 Research zone layouts 12663 | -5/Warlord | Learned Armory recycling unit intel 12704 | -5/Warlord | Met Warlord 12710 | -5/Warlord | Opened Warlord's prototype stash 12719 | -5/Warlord | Found Prototype Device 12719 | -5/Warlord | Identified Exp. Focal Shield 12788 | -5/Warlord | Opened side exit 12800 | -5/Warlord | Discovered new exit (range 9) 12805 | -5/Warlord | Identified exit to Proximity Caves 12806 | -5/Warlord | Entered Proximity Caves 12870 | -4/Proximity Caves | Spotted B-86 Titan 12890 | -4/Proximity Caves | Learned 12 Research zone layouts 13087 | -4/Proximity Caves | Discovered exit to Factory (range 6) 13095 | -4/Proximity Caves | Entered Factory 13095 | -4/Factory | Evolved 2 slots: Utility x2 13096 | -4/Factory | Loaded intel: 26 terminal locations 13159 | -4/Factory | Build established: Derelict-Mutant 13476 | -4/Factory | Identified exit to Upper Caves 13476 | -4/Factory | Identified exit to Armory 13629 | -4/Factory | Fabricated Cmb. Linear Gravjet (x2) 13687 | -4/Factory | Crushed by falling debris 13718 | -4/Factory | Lost 4 parts (1p2u1w) 13811 | -4/Factory | Incoming investigation squad redirected 13828 | -4/Factory | Entered Upper Caves 13935 | -4/Upper Caves | Discovered new exit (range 10) 13939 | -4/Upper Caves | Identified exit to Upper Caves 13992 | -4/Upper Caves | Entered another Upper Caves area 14336 | -4/Upper Caves | Build established: Mutant 14517 | -4/Upper Caves | Discovered new exit (range 8) 14522 | -4/Upper Caves | Identified exit to Zhirov 14522 | -4/Upper Caves | Entered Zhirov 14522 | -4/Zhirov | Discovered new exit (range 3) 14544 | -4/Zhirov | Found Alien Artifact 14544 | -4/Zhirov | Identified Integrated Dissipator 14544 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14582 | -4/Zhirov | Found Alien Artifact 14593 | -4/Zhirov | Learned location of Testing (-3) 14593 | -4/Zhirov | Learned location of Command (-1) 14611 | -4/Zhirov | Identified exit to Proximity Caves 14613 | -4/Zhirov | Entered Proximity Caves 14768 | -3/Proximity Caves | System corruption reached 10% 14833 | -3/Proximity Caves | Discovered new exit (range 6) 14835 | -3/Proximity Caves | Identified exit to Research 14835 | -3/Proximity Caves | Entered Research 14835 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14836 | -3/Research | Identified exit to Research 14857 | -3/Research | Build established: Hacker-Mutant 15051 | -3/Research | Identified exit to Testing 15228 | -3/Research | Spotted B-86 Titan 15314 | -3/Research | Fabricated Tri-rail Accelerator? 15393 | -3/Research | Fabricated Cmb. Antigrav System? 15404 | -3/Research | Identified Transdimensional Reconstructor 15404 | -3/Research | Warped through subspace 15473 | -3/Research | Garrison activated, responded to threat 15534 | -3/Research | System corruption reached 10% 15555 | -3/Research | Entered Testing 15583 | -3/Testing | Lost 11 parts (3p2n5u1w) 15607 | -3/Testing | Found Prototype Ballistic Gun 15607 | -3/Testing | Identified Hyp. Multirail 15687 | -3/Testing | Found Prototype Processor 15687 | -3/Testing | Identified Exp. Targeting Computer 15710 | -3/Testing | Found Prototype Energy Cannon 15710 | -3/Testing | Identified Imp. Potential Cannon 15758 | -3/Testing | Found Prototype Slashing Weapon 15758 | -3/Testing | Identified Centrium Greatsword 15815 | -3/Testing | Found Prototype Energy Cannon 15815 | -3/Testing | Identified Hpw. Disruptor Cannon 15891 | -3/Testing | Found Prototype Hackware 15891 | -3/Testing | Identified System Mapper 15926 | -3/Testing | Found Prototype Protection 15926 | -3/Testing | Identified SHELL Armor 15929 | -3/Testing | Found Med. Regenerative Plating 15931 | -3/Testing | Found Lgt. Regenerative Plating 15966 | -3/Testing | Found Prototype Device 15966 | -3/Testing | Identified AEGIS Remote Shield 16024 | -3/Testing | Found Prototype Launcher 16024 | -3/Testing | Identified Tactical Quantum Warhead 16107 | -3/Testing | Found Prototype Leg 16107 | -3/Testing | Identified Myomer Exoskeleton 16135 | -3/Testing | Core integrity fell below 50% 16159 | -3/Testing | Entered Research 16159 | -2/Research | Warlord forces began assault on 0b10 16159 | -2/Research | Evolved 2 slots: Power x1, Utility x1 16269 | -2/Research | Research machine network offline 16491 | -2/Research | Borebot progress halted 16509 | -2/Research | Spotted Striker 16663 | -2/Research | Met up with Warlord 16724 | -2/Research | Spotted Striker 16732 | -2/Research | Spotted Striker 16775 | -2/Research | Borebot progress halted 16822 | -2/Research | Borebot progress halted 16848 | -2/Research | Discovered new exit (range 8) 16856 | -2/Research | Identified exit to Access 16857 | -2/Research | Entered Access 16857 | -1/Access | Evolved 2 slots: Power x1, Utility x1 17073 | -1/Access | Identified exit to Command 17091 | -1/Access | Incoming investigation squad redirected 17337 | -1/Access | Destroyed 7 combat bots 17472 | -1/Access | Found Antimissile System 17478 | -1/Access | Incoming investigation squad redirected 17603 | -1/Access | Build established: Generator-Mutant 17652 | -1/Access | First assault squad dispatched 17679 | -1/Access | Incoming assault squad redirected 17679 | -1/Access | Incoming assault squad redirected 17839 | -1/Access | Destroyed 7 combat bots 17851 | -1/Access | Spotted B-99 Colossus 17883 | -1/Access | Incoming assault squad redirected 17933 | -1/Access | System corruption reached 10% 17990 | -1/Access | Destroyed 7 combat bots 18038 | -1/Access | Entered Command 18058 | -1/Command | Disengaged cave seal 18058 | -1/Command | Derelicts emerged from the dark tunnel 18058 | -1/Command | Welcomed Warlord to Command 18100 | -1/Command | Incoming investigation squad redirected 18204 | -1/Command | Spotted M Guard 18205 | -1/Command | Spotted M Guard 18205 | -1/Command | Spotted Combat Programmer 18206 | -1/Command | Spotted Combat Programmer 18237 | -1/Command | Warlord commented on Warlord statues 18272 | -1/Command | Crushed by falling debris 18302 | -1/Command | Met MAIN.C 18307 | -1/Command | 0b10 Conduit disabled 18309 | -1/Command | Build established: Generator-Skirmisher 18436 | -1/Command | MAIN.C activated Command garrisons 18460 | -1/Command | Destroyed MAIN.C Shell 18462 | -1/Command | Surrendered to MAIN.C 18462 | -1/Command | Loaded intel: 47 machine locations 18462 | -1/Command | Loaded intel: 100 trap records 18462 | -1/Command | Identified exit to Surface 18462 | -1/Command | Discovered exit to Surface (range 29) 18462 | -1/Command | Discovered exit to Surface (range 101) 18500 | -1/Command | Found Prototype Reactor 18500 | -1/Command | Identified Zero-point Reactor 18503 | -1/Command | Found Prototype Reactor 18503 | -1/Command | Identified Vortex Chain Reactor 18512 | -1/Command | Found Prototype Device 18512 | -1/Command | Identified Exp. Weapon Cycler 18514 | -1/Command | Found Prototype Device 18514 | -1/Command | Identified Exp. Cloaking Device 18518 | -1/Command | Found Prototype Device 18518 | -1/Command | Identified Exp. Force Field 18520 | -1/Command | Found Prototype Device 18520 | -1/Command | Identified Exp. System Purifier 18523 | -1/Command | Found Prototype Processor 18523 | -1/Command | Identified Exp. Target Analyzer 18581 | -1/Command | Found AEGIS Remote Shield 18641 | -1/Command | MAIN.C activated Command garrisons 18678 | -1/Command | Unknown forces attacked Command 18678 | -1/Command | Spotted EQ-000 18678 | -1/Command | Spotted EQ-001 18678 | -1/Command | Spotted EQ-002 18678 | -1/Command | Spotted EQ-004 18678 | -1/Command | Spotted EQ-008 18678 | -1/Command | Spotted EQ-005 18678 | -1/Command | Spotted EQ-006 18678 | -1/Command | Spotted EQ-003 18681 | -1/Command | Destroyed EQ-002 18688 | -1/Command | Destroyed EQ-003 18701 | -1/Command | Destroyed EQ-001 18720 | -1/Command | Spotted EQ-007 18731 | -1/Command | Spotted EQ-010 18738 | -1/Command | Destroyed EQ-010 18738 | -1/Command | Spotted EQ-014 18758 | -1/Command | Spotted EQ-021 18758 | -1/Command | Spotted EQ-020 18758 | -1/Command | Spotted EQ-018 18758 | -1/Command | Spotted EQ-019 18766 | -1/Command | Destroyed EQ-020 18781 | -1/Command | Destroyed EQ-019 18781 | -1/Command | Destroyed Striker 18804 | -1/Command | Spotted EQ-023 18812 | -1/Command | Found Prototype Device 18812 | -1/Command | Identified Thermal Barrier 18817 | -1/Command | Spotted EQ-027 18820 | -1/Command | Lost 4 parts (1p1n2u) 18820 | -1/Command | Spotted EQ-022 18831 | -1/Command | Destroyed EQ-014 18833 | -1/Command | Destroyed EQ-027 18861 | -1/Command | All MAIN.C guards destroyed 18864 | -1/Command | Spotted EQ-029 18866 | -1/Command | Spotted EQ-032 18868 | -1/Command | Spotted EQ-039 18868 | -1/Command | Spotted EQ-030 18870 | -1/Command | Spotted EQ-038 18874 | -1/Command | Spotted EQ-040 18877 | -1/Command | Destroyed EQ-029 18882 | -1/Command | Core integrity fell below 50% 18897 | -1/Command | Spotted EQ-052 18907 | -1/Command | Spotted EQ-042 18910 | -1/Command | Core integrity fell below 20% 18919 | -1/Command | Destroyed by EQ-040 with Heavy Hardcell Cannon Last Messages --------------- 18897_ Hyp. Multirail destroyed. 18899_ Exp. Energy Well blasted off. 18899_ Acquired 75 matter. 18899_ Slug penetrates MAIN.C. 18901_ Graviton Cannon destroyed. 18903_ Slug penetrates MAIN.C. 18904_ AEGIS Remote Shield destroyed. 18904_ Imp. Energy Well blasted off. 18905_ Acquired Imp. Energy Well. 18907_ Slug penetrates MAIN.C. 18908_ System corrupted: Matter fused (-5). 18910_ Exp. Targeting Computer destroyed. 18910_ Slug penetrates MAIN.C. 18913_ MAIN.C suffers critical hit (Destroy). 18913_ EQ-052 destroyed. 18913_ Exp. Biometal Heavy Treads destroyed. 18916_ Imp. Energy Well destroyed. 18918_ EQ-032 destroyed. 18919_ Enh. Nova Cannon destroyed. 18919_ Exp. Cooling System destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????#?#?#?? | | ???????????????????????????????????????????#?#?#?? | | ???????????????????????????????????????????#?#?#?? | | ???????????????????????????????????????????#?#?#?? | | ???????????????????????????????????????????#?#?#?? | | ???????????????????????????????????????????#?#?#?? | | ???????????????????????????????????????????#?#?#?? | | #??????????????????????????????????????????#?#?#?? | | #??????????????????????????????????????????#?#?#?? | | #??????????????????????????????????????????#?#?#?? | | #??????????????????????????????????????????#?#?#?? | | #??????????????????????????????????????????#?#?#?? | | #??????????????????????????????????????????#?#?#?? | | ????????????###########################????#?#?#?? | | ????????????#?????????????????????????#????#?#?#?? | | #########???#?#######################?#????#?#?#?? | | #???#?#"""" != ############## | | #???#?#"" !%!#?#??????????? | | """"#???#?#"" "" ] % ############## | | """"#???#?#" " = ] | | """"#???#?#" % W | | """"#???#?#" % %=%[ | | #???#?#"" M = %* ############## | | #???#?# % %! = #?#??????????? | | ###+#####???#?# %%! ############## | | ###????#?# @ ]! #?#????#?#?#?? | | #????#?# % ! !""""#?#????#?#?#?? | | ^ #????#?# %%!!!% """"#?#????#?#?#?? | | ###????#?# = % """#?#????#?#?#?? | | #??????# #Q! =%= ! % #?#????#?#?#?? | | #### ###[%* [|!= #?#????#?#?#?? | | % %[ Q % "% #?#????#?#?#?? | | =% %% Q " "" #?#????#?#?#?? | | %% % !**%% Q " #?#????#?#?#?? | | %%% % ### " #?#????#?#?#?? | | " % # # # """ """#?#????#?#?#?? | | R " % %% ##### " " #?#????#?#?#?? | | " # #?#?######### #############?#????#?#?#?? | | ###### #?#??? ???# ????????????#????#?#?#?? | | ?????# #?###########################????#?#?#?? | | ?????# #????????????????????????????????#?#?#?? | | ?????# #????????????????????????????????#?#?#?? | | ?????# #????????????????????????????????#?#?#?? | | ?????# #????????????????????????????????#?#?#?? | | ?????# #????????????????????????????????#?#?#?? | | ????? #????????????????????????????????#?#?#?? | | ????# #????????????????????????????????#?#?#?? | | ???? #????????????????????????????????#?#?#?? | | ???? ^#????????????????????????????????#?#?#?? | | ??? #????????????????????????????????#?#?#?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 160 Coolant Potential 160 Energy Generation 101 Energy Capacity 1840 Matter Stores 300 Matter Capacity 800 Sight Range 23 Robot Scan Range 19 Terrain Scan Range 20 Terrain Scan Density 210 Cloak Strength 3 Power Amplification 30 Additional Mass Support 9 Corruption Containment 12 Armor Coverage 1050 Resistance: KI 30 Resistance: TH 30 Resistance: EM 30 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 76 Targeting Accuracy 12 Launcher Accuracy 80 Target Analysis 10 Recoil Reduction 4 Energy Filtering 50 Offensive Hacking 48 Defensive Hacking 28 Authchip Count 2 Item Schematics ----------------- Cmb. Airjet | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Hacked Slug Cannon | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Power Sword | -7/Zion | Archive Microactuators | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Adv. Phase Shifter | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Tri-rail Accelerator | -3/Research | Hacked Cmb. Antigrav System | -3/Research | Hacked Med. Regenerative Plating | -3/Testing | Hacked Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive H-55 Commando | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Cmb. Airjet | x2 | -7/Factory | Authchip Cmb. Airjet | x2 | -7/Factory | Authchip Imp. Reaction Control System | x1 | -6/Factory | Authchip Adv. Hardlight Generator | x2 | -6/Factory | Preloaded Lgt. Regenerative Plating | x1 | -5/Proximity Caves | Authchip Enh. Nova Cannon | x1 | -5/Factory | Preloaded Cmb. Linear Gravjet | x2 | -4/Factory | Preloaded Tri-rail Accelerator | x1 | -3/Research | Authchip Cmb. Antigrav System | x2 | -3/Research Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoRecoilTrap Manual? 0 Play Time 03:15:33 Cumulative 317.9 hours Start 2022.05.22 @ 15:13:08 End 2022.05.22 @ 18:32:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 228 Rogue 200 Adventurer 10 Explorer 18 Win Type - Total 40 Types 17/1/3/10/2/0/3/1/3 Lore% 81 Gallery% 87 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ea7568c-fcec-4f61-a5f4-540198748357