Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.12.27 @ 15:22:09 Player: Bonuslord Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (222) 1110 Value Destroyed (8621) 8621 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (3597) 3597 TOTAL SCORE: 18988 Bonus ------- High Alert Combat Kills 880 Follower Combat Kills 1603 Entered Garrisons 200 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met R17 at Cetus 500 Read Decrypted Archives 300 Friendly Fire -786 Cogmind --------- Core Integrity 0/850 Matter 475/600 Energy 200/200 System Corruption 12% Temperature Cool (0) Movement Treading (148) Location -6/Hub_04(d) Parts ------- > --- POWER (2) -------- Cold Fusion Reactor Zionite Light DM Reactor > --- PROPULSION (4) --- Advanced Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY (5) ------ Experimental Heat Sink Large Storage Unit Improved Matter Compressor Centrium Medium Armor Plating Advanced Thermal Shield > --- WEAPON (4) ------- Heavy Laser Gauss Rifle Improved KE Penetrator Advanced Datajack > --- INVENTORY (10) --- Light Angular Momentum Engine Zionite Light DM Reactor Quantum Reactor Advanced Treads Large Storage Unit Relay Coupler [Hunter] (19) Phasing AFG Advanced Variable Charge Gun Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Quantum Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Improved Matter Compressor Centrium Medium Armor Plating Centrium Medium Armor Plating > --- WEAPON ----------- Zionite Laser-S Advanced Variable Charge Gun Improved KE Penetrator Improved KE Penetrator > --- INVENTORY -------- Zionite Light DM Reactor Quantum Reactor Large Storage Unit Advanced Thermal Shield Relay Coupler [Hunter] System Backup Module Phasing AFG Gatling Laser Heavy Machine Gun Advanced Datajack [Rating: 94] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Advanced Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Experimental Signal Interpreter Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Gatling Laser Energy Cannon Proton Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Gar Ext Cet Arc Hub Slots Evolved 8 | . . . 2 2 2 . . . . 2 . . . . . Power 1 | . . . . 1 . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . 1 . . . . . Utility 3 | . . . 1 . 1 . . . . 1 . . . . . Weapon 2 | . . . . 1 1 . . . . . . . . . . Parts Attached 162 | 6 9 4 13 12 8 5 9 5 5 18 13 22 15 6 12 Power 22 | 1 2 . 1 3 1 1 2 . . 2 2 4 2 . 1 Engine 12 | 1 2 . 1 3 . 1 1 . . 1 1 1 . . . Core 5 | . . . . . 1 . 1 . . . . 3 . . . Reactor 5 | . . . . . . . . . . 1 1 . 2 . 1 Propulsion 43 | 2 5 . 6 6 . 1 2 . 2 5 2 5 1 1 5 Treads 4 | . . . . . . . . . . . . . . . 4 Leg 25 | . . . . 5 . 1 2 . 2 5 2 5 1 1 1 Wheel 12 | 2 3 . 6 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 2 | . 2 . . . . . . . . . . . . . . Utility 48 | 1 1 2 5 . 4 1 1 5 1 5 5 7 6 1 3 Device 31 | 1 . 2 4 . 3 . 1 5 1 3 4 3 2 1 1 Storage 3 | . 1 . . . . . . . . . . 1 1 . . Processor 2 | . . . . . . . . . . 1 . . . . 1 Hackware . | . . . . . . . . . . . . . . . . Protection 12 | . . . 1 . 1 1 . . . 1 1 3 3 . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 49 | 2 1 2 1 3 3 2 4 . 2 6 4 6 6 4 3 Energy Gun 19 | . . 1 1 1 1 . . . 1 4 3 2 2 2 1 Energy Cannon 4 | . . . . 1 1 1 1 . . . . . . . . Ballistic Gun 11 | 2 . . . 1 1 . 1 . . . . 1 3 1 1 Ballistic Cannon 8 | . 1 1 . . . 1 1 . . 2 . 1 1 . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 6 | . . . . . . . . . 1 . 1 2 . 1 1 Unidentified Prototypes 16 | . . . 2 . . . . 2 . 3 . 1 7 . 1 Parts Lost 52 | . 1 . 2 . 2 2 9 . . 7 8 8 7 4 2 Power 11 | . 1 . . . . 1 2 . . 1 2 3 1 . . Propulsion 13 | . . . 1 . . 1 3 . . . 2 3 2 1 . Utility 9 | . . . . . . . 1 . . 1 2 1 2 1 1 Weapon 19 | . . . 1 . 2 . 3 . . 5 2 1 2 2 1 Highest Loss Streak 8 | . 1 . 1 . 1 2 7 . . 2 8 5 5 4 1 Average Slot Usage (%) 95 | . 99 99 89 99 99 99 90 92 98 96 94 96 88 82 89 Engine 8 | . 14 14 11 17 9 6 7 7 7 10 5 3 . . . Core 3 | . . . . . 4 7 4 7 7 1 . 3 5 . . Reactor 1 | . . . . . . . . . . . 5 2 6 13 13 Leg 16 | . . . . 19 23 22 17 15 21 24 25 25 17 11 10 Wheel 5 | . 27 28 30 7 . . . . . . . . . . . Device 16 | . 14 13 10 9 14 15 19 23 23 22 16 18 10 8 7 Storage 8 | . 13 14 11 9 7 7 7 7 7 6 6 6 13 13 13 Protection 4 | . . . 3 9 6 7 2 . . . 6 6 7 8 8 Energy Gun 4 | . . 6 10 2 1 6 . . 1 13 9 6 6 13 12 Energy Cannon 4 | . . . . 9 8 7 6 7 7 2 . . . . . Ballistic Gun 8 | . 17 7 . 6 14 15 14 7 7 1 . 2 12 13 13 Ballistic Cannon 7 | . 10 14 11 9 3 . 6 7 7 6 13 16 6 . . Slashing Weapon 1 | . . . . . . . . 7 5 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 86 | 6 28 33 46 59 67 63 63 59 60 64 67 67 86 85 84 Greatest Support 94 | 20 26 26 42 48 54 45 45 25 45 80 80 75 70 35 94 Greatest Overweight (x) 5 | . 1 1 3 1 1 1 3 2 2 3 . . 2 5 2 Average Overweight (x) . | . . 1 . 1 1 1 1 2 1 . . . 1 2 1 Largest Inventory Capacity 10 | 4 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 4 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 2 10 10 10 10 10 10 9 10 10 10 9 10 10 10 10 Average Carried 8 | . 5 9 8 9 9 9 6 5 9 8 7 8 8 9 8 Final Capacity 10 | 4 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 1 10 9 9 9 9 9 5 8 10 8 8 9 9 8 8 Class Distribution -------------------- 28% | Tank 25% | Scavenger-Gunner 23% | Scavenger-Tank 17% | Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Tank | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -6/Extension Scavenger-Tank | -6/Cetus Scavenger-Tank | -6/Archives Scavenger-Tank | -6/Hub_04(d) Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Gar Ext Cet Arc Hub Matter Collected 6473 | 254 144 155 438 596 522 309 569 . 180 656 455 841 891 33 430 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 8113 | 46 277 21 826 898 1007 884 889 . 74 1213 474 324 342 177 661 Parts 424 | 4 24 1 55 81 45 39 51 . 3 41 14 10 17 12 27 Haulers Intercepted 4 | . . . . . . . . . . 1 . 1 . . 2 Recyclers Shooed 3 | . . . . 1 . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 88 | . . . . . . 19 39 . 30 . . . . . . Prevented 17 | . . . . . . . 13 . 4 . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Gar Ext Cet Arc Hub Combat Hostiles Destroyed 185 | 1 10 2 26 22 22 19 22 . 2 18 13 7 9 3 9 Guns 97 | 1 7 2 16 4 4 14 11 . 1 10 6 2 7 3 9 Cannons 83 | . 3 . 10 18 15 5 11 . 1 6 7 5 2 . . AOE 5 | . . . . . 3 . . . . 2 . . . . . Classes Destroyed 18 | 1 2 . 3 4 2 1 1 . . 2 1 . 1 . . Worker 2 | . . . . 1 . . . . . . . . . . 1 Builder 9 | . . . . 4 . . . . . 2 . 2 . . 1 Hauler 4 | . . . . . . . . . . 1 . 1 . . 2 Recycler 2 | . . . 1 1 . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . 2 . . . . . Operator 3 | . . . . 3 . . . . . . . . . . . Watcher 12 | . 2 . 2 5 . . . . . 1 . 1 1 . . Swarmer 50 | . 6 2 7 12 . 6 9 . 1 . 4 . 3 . . Grunt 76 | 1 4 . 13 4 16 4 7 . 1 17 2 . . 2 5 Brawler 4 | . . . 1 . . . . . . . 3 . . . . Duelist 9 | . . . . . 2 . 2 . . 2 . 3 . . . Sentry 24 | . . . 5 5 3 1 2 . . . 3 2 . 1 2 Hunter 1 | . . . . 1 . . . . . . . . . . . Programmer 6 | . . . . . 1 . 1 . . 1 . . 1 . 2 Behemoth 3 | . . . . . . . . . . . 1 2 . . . Cetus Guard 5 | . . . . . . . . . . . . . 5 . . Z-Light 1 | . . . . . . . . . . . . . 1 . . Thief 1 | . . . . . . . 1 . . . . . . . . Thug 5 | . . . . . . 5 . . . . . . . . . Mutant 3 | . . . . . . 3 . . . . . . . . . Best Kill Streak 16 | 1 5 2 8 16 4 5 5 . 1 5 5 3 4 2 4 Combat Bots Only 9 | 1 5 2 6 9 4 5 5 . 1 4 5 3 4 2 4 Max Kills in Single Turn 3 | 1 2 1 2 3 2 1 2 . 1 3 2 1 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . 2 . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Gar Ext Cet Arc Hub Damage Taken 9491 | 9 261 91 339 663 492 518 1222 . 32 1193 743 1093 933 1116 786 Core 1379 | . 51 26 51 173 38 74 99 . . 210 81 110 125 124 217 Absorbed by Shields 135 | . . . . . 135 . . . . . . . . . . Core Remaining (%) 78 | 100 . 69 87 68 . . . . 69 . . . . . . Volleys Fired 475 | 2 37 7 53 55 39 40 42 . 9 52 39 35 32 7 26 Largest 4 | 2 2 2 2 3 4 4 4 . 3 4 4 4 4 4 4 Hottest 256 | 40 55 107 107 175 194 200 179 . 156 243 256 256 206 210 225 Shots Fired 1481 | 4 74 14 102 161 152 150 142 . 27 162 127 136 119 25 86 Gun 809 | 4 56 7 49 51 79 113 83 . 9 88 51 46 62 25 86 Cannon 672 | . 18 7 53 110 73 37 59 . 18 74 76 90 57 . . Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 950 | 4 74 13 53 81 101 84 107 . 18 64 76 110 109 15 41 Thermal 392 | . . 1 49 80 38 33 . . . 49 51 26 10 10 45 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 139 | . . . . . 13 33 35 . 9 49 . . . . . Robot Hit Streak 36 | 2 13 4 16 15 29 36 14 . 7 16 18 28 22 12 20 Robot Miss Streak 5 | 1 3 1 4 5 2 3 3 . 2 3 3 4 2 2 3 Penetration Max 1 | . . . . . 1 . 1 . . . . . . . . Secondary Targets 3 | . . . . . . . . . . . . . . 1 2 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . 1 1 Shots Hit Robots 1037 | 3 53 9 72 94 111 106 90 . 27 117 71 103 89 18 74 Core Hits 512 | 2 23 4 61 75 66 55 36 . 7 54 28 30 30 7 34 Critical Hits 25 | . 2 . . . . 1 2 . 4 4 3 5 . 1 3 Critical Kills 10 | . 2 . . . . . . . 1 2 1 1 . . 3 Critical Parts Destroyed 11 | . . . . . . 1 2 . 2 2 . 3 . 1 . Melee Attacks 23 | . . . . . . . . . 6 . 2 13 . 2 . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . . . . . . . 6 . 2 13 . . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 22728 | 28 475 121 1510 2169 2667 1890 2056 . 506 3512 1756 2120 1998 330 1590 Guns 11094 | 28 339 59 647 575 932 1580 1084 . 184 1333 622 780 1011 330 1590 Cannons 10378 | . 136 62 863 1594 1461 310 972 . 322 1197 1134 1340 987 . . Explosions 1254 | . . . . . 272 . . . . 982 . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 2 | . . . . . 2 . . . . . . . . . . Kinetic 12660 | 28 475 105 863 932 1380 874 1312 . 348 987 1134 1701 1803 184 534 Thermal 7839 | . . 16 647 1237 1068 706 . . . 1727 622 419 195 146 1056 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 2227 | . . . . . 217 310 744 . 158 798 . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 13 | . 1 1 . . . . . . . 1 11 11 13 13 12 Average Corruption 8 | . 1 1 . . . . . . . 1 6 11 12 12 12 Corruption Purged 1 | . . . . . . . . . . . . . . 1 . Effects 171 | . 1 4 . . . . . . . . 25 61 48 12 20 Message Errors 20 | . 1 2 . . . . . . . . 4 6 6 . 1 Matter Fused 29 | . . . . . . . . . . . 1 11 8 3 6 Heat Flow Errors 12 | . . . . . . . . . . . 1 5 3 1 2 Energy Discharges 10 | . . 1 . . . . . . . . 2 3 3 1 . Parts Rejected 2 | . . . . . . . . . . . . 1 1 . . Data Loss (minor) 10 | . . 1 . . . . . . . . 1 5 2 . 1 Data Loss (major) 6 | . . . . . . . . . . . 1 3 . 1 1 Misfires 8 | . . . . . . . . . . . 1 4 . 1 2 Alerts 4 | . . . . . . . . . . . . . 1 2 1 Misdirections 7 | . . . . . . . . . . . . 5 1 1 . Targeting Errors 52 | . . . . . . . . . . . 11 14 20 2 5 Weapon Failures 11 | . . . . . . . . . . . 3 4 3 . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 301 | . . . 1 26 29 . 39 . . 174 10 22 . . . Projectiles 127 | . . . 1 26 29 . 39 . . . 10 22 . . . Explosions 174 | . . . . . . . . . . 174 . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 73 | . 3 . 12 14 13 . 4 . 2 13 3 6 3 . . Impact . | . . . . . . . . . . . . . . . . Kinetic 66 | . 3 . 11 13 10 . 4 . 2 13 2 5 3 . . Secondary 7 | . . . 1 1 3 . . . . . 1 1 . . . Self-Inflicted Damage 392 | . . . . . 1 . . . . 391 . . . . . Shots 6 | . . . . . . . . . . 6 . . . . . Rammed 1 | . . . . . 1 . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 926 | . 3 6 266 564 430 500 310 . 144 618 604 401 267 176 926 Average Temperature 146 | . 3 4 98 153 119 151 113 . 56 185 151 135 65 71 259 Received Heat Transfer 2258 | 6 123 9 147 90 242 168 333 . 9 414 135 204 18 36 324 Effects 83 | . . . . 9 2 9 . . . 19 7 7 . . 30 Shutdowns 23 | . . . . 4 1 2 . . . 7 4 1 . . 4 Energy Bleed 9 | . . . . . . . . . . 5 1 . . . 3 Interference 20 | . . . . . . 5 . . . 3 1 5 . . 6 Matter Decay 9 | . . . . 2 1 1 . . . 3 . . . . 2 Short Circuit 5 | . . . . 1 . 1 . . . . . 1 . . 2 Damage (minor) 7 | . . . . 1 . . . . . 1 1 . . . 4 Damage (major) 8 | . . . . . . . . . . . . . . . 8 Damage (core) 2 | . . . . 1 . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . 2 . . . 3 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 16 | . . . 2 5 . 4 . . . . 1 . 1 . 3 Heat Transferred 13028 | . . 37 1406 2072 1435 1600 . . . 2093 1199 925 259 185 1817 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 2 . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Gar Ext Cet Arc Hub Peak Influence 941 | 20 278 114 484 609 567 . . . . 941 933 598 498 245 391 Initial 588 | . 11 31 4 118 150 . . . . 122 588 424 85 106 55 Average 327 | 4 117 50 289 400 266 . . . . 568 787 364 230 159 180 Maximum Alert Level 3 | . 1 . 2 2 2 . . . . 3 3 2 2 1 1 Low Security (%) 36 | 100 84 100 22 13 39 . . . . 15 . 17 36 82 60 Level 1 31 | . 15 . 65 27 42 . . . . 15 . 40 58 17 39 Level 2 22 | . . . 12 58 17 . . . . 27 20 42 4 . . Level 3 9 | . . . . . . . . . . 40 79 . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 31 | . . 1 6 1 7 . 1 . 1 11 . . . . 3 Investigation 7 | . . 1 2 . . . . . . 3 . . . . 1 Extermination 3 | . . . . . 1 . . . . 1 . . . . 1 Reinforcement 11 | . . . 4 1 3 . . . . 2 . . . . 1 Assault 5 | . . . . . 1 . 1 . 1 2 . . . . . Garrison 5 | . . . . . 2 . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 1 . . . . . 1 . . . . . Haulers Reinforced 3 | . . . . . 1 . . . . 1 . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Gar Ext Cet Arc Hub Distress Signals 17 | . 2 . 5 4 . . . . . . . 2 2 2 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 310 | 1 13 6 44 36 24 23 24 . 19 32 16 16 25 17 14 Peak Tracking Total 16 | . 4 3 7 9 4 7 6 . 8 6 8 5 8 16 4 Tactical Retreats 16 | . . . . 2 . 2 1 . . 1 3 1 3 . 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Gar Ext Cet Arc Hub Traps Triggered 5 | . 1 . 1 . 2 . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Gar Ext Cet Arc Hub Machines Disabled 35 | . . 2 . 1 3 7 . . . 18 . 1 1 2 . Max in Single Turn 7 | . . 1 . 1 1 2 . . . 7 . 1 1 1 . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Garrison Relay 1 | . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . 1 . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Gar Ext Cet Arc Hub Machines Accessed 39 | . 6 2 5 13 3 2 . 1 . 6 . . . 1 . Terminals 17 | . 4 . 2 9 1 1 . . . . . . . . . Fabricators 2 | . . . . . 1 . . . . 1 . . . . . Repair Stations 4 | . . . 1 . 1 . . . . 2 . . . . . Recycling Units 6 | . 2 . 1 2 . . . . . 1 . . . . . Scanalyzers 4 | . . . 1 2 . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . Total Hacks 110 | . 11 2 9 28 4 10 . 4 . 17 . . . 25 . Successful 97 | . 10 2 8 23 4 10 . 4 . 11 . . . 25 . Failed 13 | . 1 . 1 5 . . . . . 6 . . . . . Catastrophic 1 | . . . . . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 46 | . 1 . . . . 3 . 3 . 7 . 19 10 1 2 Terminals 40 | . 7 . 2 21 1 9 . . . . . . . . . Fabricators 6 | . . . . . 1 . . . . 5 . . . . . Repair Stations 10 | . . . 2 . 2 . . . . 6 . . . . . Recycling Units 8 | . 4 . 1 2 . . . . . 1 . . . . . Scanalyzers 11 | . . . 4 5 . . . . . 2 . . . . . Garrison Access 3 | . . . . . . . . . . 3 . . . . . Terminal Hacks 65 | . 6 2 1 16 1 10 . 4 . . . . . 25 . Record 46 | . 2 . . 9 1 9 . . . . . . . 25 . Part Schematic 4 | . . . . . . . . 4 . . . . . . . Prototype ID Bank 2 | . . . . 2 . . . . . . . . . . . Open Door 3 | . . 2 . . . 1 . . . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . . . . . Transport Status 1 | . . . . 1 . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks 4 | . . . . . 1 . . . . 3 . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . Build 2 | . . . . . . . . . . 2 . . . . . Repair Station Hacks 8 | . . . 2 . 2 . . . . 4 . . . . . Scan Component 5 | . . . 1 . 1 . . . . 3 . . . . . Repair 3 | . . . 1 . 1 . . . . 1 . . . . . Recycling Unit Hacks 8 | . 4 . 1 2 . . . . . 1 . . . . . Process 1 | . 1 . . . . . . . . . . . . . . Report Inventory 6 | . 2 . 1 2 . . . . . 1 . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . Scanalyzer 11 | . . . 4 5 . . . . . 2 . . . . . Insert Component 7 | . . . 2 4 . . . . . 1 . . . . . Analyze 4 | . . . 2 1 . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . 3 . . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . Hacking Detections 18 | . 5 . 2 5 1 . . . . 5 . . . . . Full Trace Events 3 | . . . . . . . . . . 3 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . 2 1 . . . 4 . 11 . . . . . Parts Built 1 | . . . . . . . . . . 1 . . . . . Matter 497 | . . . . . . . . . . 497 . . . . . Time 260 | . . . . . . . . . . 260 . . . . . Total Part Build Rating 3 | . . . . . . . . . . 3 . . . . . Parts Repaired 3 | . . . 1 . 1 . . . . 1 . . . . . Time 114 | . . . 26 . 38 . . . . 50 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 128 | . 128 . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 1 . . . . . 1 . . . . . Part Schematics Acquired 4 | . . . 2 1 . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Gar Ext Cet Arc Hub Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . 1 . . . . . 5 . . . . Machine Destruction 6 | . . . . . 1 . . . . . 5 . . . . Robots Rewired 9 | . . . . . . . . . 2 . . 7 . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Gar Ext Cet Arc Hub Total Allies 32 | . . . . . . . . 13 2 . . 11 5 . 1 Largest Group 13 | . . . . . . . . 13 13 6 . 9 5 2 1 Highest-Rated Group 390 | . . . . . . . . 390 390 201 . 259 380 156 28 Highest-Rated Ally 85 | . . . . . . . . 40 40 38 . 37 85 79 28 Zionite Dispatches 5 | . . . . . . . . . . 1 . 1 2 . 1 Heavy 1 | . . . . . . . . . . . . . 1 . . Light 1 | . . . . . . . . . . . . . 1 . . Recon 1 | . . . . . . . . . . 1 . . . . . Fire 1 | . . . . . . . . . . . . 1 . . . Offense Resupply 1 | . . . . . . . . . . . . . . . 1 Total Orders 1 | . . . . . . . . . . 1 . . . . . EXPLORE 1 | . . . . . . . . . . 1 . . . . . Ally Attacks 229 | . . . . . . . . . 94 37 . 35 50 13 . Total Damage 5338 | . . . . . . . . . 1467 602 . 841 1808 620 . Kills 47 | . . . . . . . . . 16 7 . 9 12 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . 1 . . . . . 1 Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Gar Ext Cet Arc Hub Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . 2 1 1 . . . . . . . Drone Launches 19 | . . . 16 . . . . . . 1 . 2 . . . Drone Recoveries 1 | . . . . . . . . . . 1 . . . . . Zionite Intel Received 6 | . . . . . . . . . . 1 . 4 1 . . Branch Access 1 | . . . . . . . . . . . . 1 . . . Emergency Access 1 | . . . . . . . . . . . . . 1 . . Prototype Schematics 1 | . . . . . . . . . . 1 . . . . . Unaware Analyses 1 | . . . . . . . . . . . . 1 . . . Active Terminals 1 | . . . . . . . . . . . . 1 . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Gar Ext Cet Arc Hub Turns Passed 13823 | 68 741 647 928 1429 1251 1475 1122 1804 720 942 549 964 618 240 325 Spaces Moved 8334 | 70 632 583 720 877 695 866 581 994 418 493 323 582 294 104 102 Core 19 | 19 . . . . . . . . . . . . . . . Treads 37 | . . . . . . . . . . . . . . . 37 Legs 6016 | . . . . 601 695 866 581 994 418 493 323 582 294 104 65 Wheels 2262 | 51 632 583 720 276 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 100 93 103 150 150 150 180 150 120 120 120 120 180 148 Average Speed 137 | 71 91 100 98 136 150 150 169 180 155 126 120 120 159 192 167 Slowest Speed 270 | 80 110 100 110 150 150 150 210 180 180 210 120 120 180 270 200 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 5 98 99 90 79 23 79 65 89 62 14 41 59 71 95 13 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 9 | . . 2 . . . 2 . 1 . . . 4 . . . Known Exits Taken 4 | . . . . 1 . . . . 1 1 . 1 . . . Unknown Exits Taken 10 | 1 1 1 1 . 1 1 1 1 . . . . 1 1 . Scrap Searched 11 | . . 1 . . . 4 3 2 1 . . . . . . Spaces Dug 5 | . . . . 3 . 2 . . . . . . . . . Terrain Destroyed 142 | . . . . 18 6 2 15 . 5 52 . 10 8 12 14 Melee . | . . . . . . . . . . . . . . . . Projectile 93 | . . . . 18 1 2 15 . 5 8 . 10 8 12 14 AOE 49 | . . . . . 5 . . . . 44 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Gar Ext Cet Arc Hub Total 9784 | 84 741 640 845 992 816 959 640 1012 469 723 403 761 375 126 198 Wait 513 | . 31 27 32 18 55 36 4 5 22 134 16 79 10 1 43 Move 8320 | 69 631 582 719 876 694 865 580 993 417 493 322 581 293 103 102 Hop . | . . . . . . . . . . . . . . . . Pick Up 156 | 7 19 8 14 14 12 7 5 3 6 13 8 17 12 4 7 Fast Attach 18 | . . . . 3 . . . . 1 4 . 2 4 . 4 Attach 133 | 6 9 4 12 9 8 5 9 5 2 14 11 17 11 4 7 Detach 41 | . 6 2 6 2 . 1 . 5 . 5 3 5 3 . 3 Swap 11 | . . . 1 . . . . . 2 . 2 3 . 2 1 Drop 92 | . 8 10 8 15 7 5 . 1 4 8 . 9 10 2 5 Fire 475 | 2 37 7 53 55 39 40 42 . 9 52 39 35 32 7 26 Melee 23 | . . . . . . . . . 6 . 2 13 . 2 . Ram . | . . . . . . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / Ext / Gar) -6/Garrison -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 47 | -11/Scrapyard | Discovered new exit (range 8) 69 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 4) 502 | -10/Materials | Discovered new exit (range 13) 693 | -10/Materials | Discovered new exit (range 16) 784 | -10/Materials | Discovered new exit (range 16) 810 | -10/Materials | Entered Mines 811 | -10/Mines | Learned location of Storage (-7) 896 | -10/Mines | Discovered new exit (range 7) 912 | -10/Mines | Found the Drone Emporium 928 | -10/Mines | Found Prototype Device 1156 | -10/Mines | Met a Derelict shopkeep closing up shop 1205 | -10/Mines | Discovered new exit (range 10) 1252 | -10/Mines | Learned Materials stockpile data 1296 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1457 | -10/Mines | Entered Materials 1457 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1458 | -9/Materials | Identified Decoy Drone Bay 1599 | -9/Materials | Discovered new exit (range 11) 1755 | -9/Materials | Discovered new exit (range 6) 1840 | -9/Materials | Discovered new exit (range 9) 1887 | -9/Materials | Discovered new exit (range 23) 1992 | -9/Materials | Repaired Com. Wheel 2098 | -9/Materials | Discovered new exit (range 10) 2385 | -9/Materials | Entered another Materials area 2385 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2581 | -8/Materials | Discovered new exit (range 16) 2689 | -8/Materials | Build established: Tank 2771 | -8/Materials | Destroyed 9 combat bots 3490 | -8/Materials | Identified exit to Factory 3814 | -8/Materials | Entered Factory 3814 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4213 | -7/Factory | Repaired Hrd. Medium Armor Plating 4465 | -7/Factory | Garrison activated, responded to threat 5035 | -7/Factory | Discovered new exit (range 6) 5065 | -7/Factory | Entered Lower Caves 5220 | -7/Lower Caves | Attacked by a faux Warlord 5489 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 5573 | -7/Lower Caves | Discovered new exit (range 15) 5653 | -7/Lower Caves | Attracted the attention of an 0b10 base 5745 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 5745 | -7/Lower Caves | Learned location of 2 exits from Upper Caves 5745 | -7/Lower Caves | Learned location of 1 exit from Factory 5745 | -7/Lower Caves | Learned Factory stockpile data 5745 | -7/Lower Caves | Learned Armory stockpile data 5745 | -7/Lower Caves | Learned Factory terminal intel 5745 | -7/Lower Caves | Learned Research garrison access intel 5778 | -7/Lower Caves | Learned Factory stockpile data 6010 | -7/Lower Caves | Build established: Scavenger-Tank 6056 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6268 | -7/Lower Caves | Encountered a Warlord checkpoint 6540 | -7/Lower Caves | Entered another Lower Caves area 6569 | -7/Lower Caves | Discovered new exit (range 9) 6748 | -7/Lower Caves | Build established: Tank 6907 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7024 | -7/Lower Caves | Lost 7 parts (1p3n1u2w) 7276 | -7/Lower Caves | Build established: Gunner 7381 | -7/Lower Caves | Learned location of 1 exit from Factory 7613 | -7/Lower Caves | Discovered new exit (range 16) 7644 | -7/Lower Caves | Build established: Scavenger-Gunner 7662 | -7/Lower Caves | Entered Zion 7752 | -7/Zion | Discovered new exit (range 11) 7756 | -7/Zion | Learned Factory trap positions 7844 | -7/Zion | Gained Derelict followers 8080 | -7/Zion | Gained Derelict followers 8285 | -7/Zion | Learned location of Quarantine (-2) 8431 | -7/Zion | Imprinted 8433 | -7/Zion | Declared Zion's savior 8816 | -7/Zion | Learned Factory scanalyzer intel 8908 | -7/Zion | Found Prototype Device 8995 | -7/Zion | Found Prototype Device 8999 | -7/Zion | Identified Phasing AFG 9016 | -7/Zion | Identified Bomb Factory No. 2 9466 | -7/Zion | Entered Proximity Caves 9466 | -6/Proximity Caves | Accompanied by 13 allies 9467 | -6/Proximity Caves | Identified exit to Factory 9502 | -6/Proximity Caves | Spotted B-75 Beast 9518 | -6/Proximity Caves | Allies destroyed B-75 Beast 9955 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10186 | -6/Proximity Caves | Entered Factory 10186 | -6/Factory | Accompanied by 6 allies 10186 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10187 | -6/Factory | Identified exit to Factory 10187 | -6/Factory | Identified exit to Extension 10188 | -6/Factory | Loaded intel: 95 trap records 10190 | -6/Factory | Loaded intel: 22 terminal locations 10191 | -6/Factory | Loaded intel: 4 scanalyzer locations 10482 | -6/Factory | Local fabrication network quarantined 10518 | -6/Factory | Fabricated Hrd. Medium Armor Plating? 10652 | -6/Factory | Found Prototype Processor 10656 | -6/Factory | Identified Exp. Signal Interpreter 10760 | -6/Factory | Repaired Flexi-carbon Leg 10803 | -6/Factory | Garrison activated, responded to threat 10855 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 10863 | -6/Factory | Zion Recon squad teleported in 10886 | -6/Factory | First assault squad dispatched 11128 | -6/Factory | Identified exit to Garrison 11128 | -6/Factory | Entered Garrison 11177 | -6/Garrison | Spotted B-75 Beast 11177 | -6/Garrison | Spotted B-75 Beast 11204 | -6/Garrison | Spotted B-75 Beast 11355 | -6/Garrison | Garrison Relay disabled 11358 | -6/Garrison | System corruption reached 10% 11388 | -6/Garrison | Lost 8 parts (2p2n2u2w) 11499 | -6/Garrison | Destroyed B-75 Beast 11524 | -6/Garrison | Triggered checkpoint 11551 | -6/Garrison | Discovered exit to Extension (range 13) 11642 | -6/Garrison | Triggered checkpoint 11667 | -6/Garrison | Attempted to install RIF, but system incompatible 11669 | -6/Garrison | Attempted to install RIF, but system incompatible 11671 | -6/Garrison | Attempted to install RIF, but system incompatible 11677 | -6/Garrison | Entered Extension 11684 | -6/Extension | Build established: Scavenger-Tank 11870 | -6/Extension | Zion Fire squad teleported in 11918 | -6/Extension | Retrieved Zion intel report: Depthwide Sectors/-1 11945 | -6/Extension | Retrieved Zion intel report: Active Terminals 11956 | -6/Extension | Retrieved Zion intel report: Unaware Analyses 12071 | -6/Extension | Spotted B-75 Beast 12105 | -6/Extension | Spotted B-75 Beast 12159 | -6/Extension | Lost 5 parts (2p2n1w) 12264 | -6/Extension | Destroyed B-75 Beast 12298 | -6/Extension | Destroyed B-75 Beast 12339 | -6/Extension | Retrieved Zion intel report: Branch Access 12339 | -6/Extension | Identified exit to Cetus 12591 | -6/Extension | Discovered exit to Factory (range 15) 12641 | -6/Extension | Entered Cetus 12641 | -6/Cetus | Accompanied by 2 allies 12658 | -6/Cetus | Spotted Cetus Guard 12658 | -6/Cetus | Spotted Cetus Guard 12663 | -6/Cetus | Destroyed Cetus Guard 12663 | -6/Cetus | Spotted Cetus Guard 12665 | -6/Cetus | Spotted Cetus Guard 12676 | -6/Cetus | Core integrity fell below 50% 12679 | -6/Cetus | Destroyed Cetus Guard 12689 | -6/Cetus | Destroyed Cetus Guard 12707 | -6/Cetus | Destroyed Cetus Guard 12735 | -6/Cetus | Lost 5 parts (1p1n2u1w) 12855 | -6/Cetus | Zion Heavy squad teleported in 12862 | -6/Cetus | Zion Light squad teleported in 12894 | -6/Cetus | Retrieved Zion intel report: Emergency Access 12946 | -6/Cetus | Discovered new exit (range 15) 12983 | -6/Cetus | Spotted Cetus Guard 12983 | -6/Cetus | Spotted Cetus Guard 12983 | -6/Cetus | Spotted Cetus Guard 12993 | -6/Cetus | Allies destroyed Cetus Guard 12993 | -6/Cetus | Spotted Cetus Guard 12996 | -6/Cetus | Allies destroyed Cetus Guard 12996 | -6/Cetus | Allies destroyed Cetus Guard 13003 | -6/Cetus | Destroyed Cetus Guard 13034 | -6/Cetus | Discovered exit to Factory (range 16) 13043 | -6/Cetus | Scared off Revision 17 13259 | -6/Cetus | Entered Archives 13259 | -6/Archives | Accompanied by 2 allies 13350 | -6/Archives | Met Zhirov 13356 | -6/Archives | Reinforcements dispatched to Archives 13359 | -6/Archives | Unable to access archive contents 13401 | -6/Archives | Reinforcements dispatched to Archives 13403 | -6/Archives | Zhirov warped through subspace 13403 | -6/Archives | Read partially decrypted archive contents 13415 | -6/Archives | Discovered new exit (range 13) 13421 | -6/Archives | Zhirov detonated Archives 13452 | -6/Archives | Lost 4 parts (1n1u2w) 13462 | -6/Archives | Discovered exit to Factory (range 16) 13478 | -6/Archives | Discovered new exit (range 15) 13499 | -6/Archives | Entered Hub_04(d) 13518 | -6/Hub_04(d) | Zion Offense Resupply teleported in 13679 | -6/Hub_04(d) | Core integrity fell below 20% 13682 | -6/Hub_04(d) | Disrupted transfer network 13732 | -6/Hub_04(d) | Found Prototype Processor 13733 | -6/Hub_04(d) | Identified Exp. Targeting Computer 13824 | -6/Hub_04(d) | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 13774_ G-50 Soldier destroyed. 13776_ Overheating: Energy bleed (-24). 13777_ Overheating: Med. Treads damaged (-49). 13777_ K-01 Serf collects debris. 13785_ Slug penetrates G-50 Soldier. 13785_ G-50 Soldier destroyed. 13786_ K-01 Serf collects debris. 13793_ System corrupted: Matter fused (-5). 13795_ K-01 Serf collects debris. 13802_ Slug penetrates Y-54 Guardian. 13806_ System corrupted: Adv. Variable Charge Gun targeting data glitched. 13806_ Y-54 Guardian destroyed. 13806_ Slug penetrates Wall. 13808_ U-05 Engineer builds a Wall. 13812_ Slug penetrates Wall. 13812_ Gatling Laser destroyed. 13814_ Slug penetrates Wall. 13818_ K-01 Serf collects debris. 13824_ Slug penetrates Wall. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ??????????????????????????# + " #????????? | | ??????????????????????????# # #????????? | | ??????????????????????????# # =! #????????? | | ??????????????????????????# # =! #????????? | | ??????????????????????????# ###########????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# ###########????????? | | ??????????????????????????# * # !#????????? | | ??????????????????????????# =# #????????? | | ?????????????????????????## # #????????? | | ?????????????????????????## + #????????? | | ????????????? ############ # #????????? | | ???????????? # #????????? | | ???????????? # #????????? | | ???????????? # #????????? | | ??????????????##############/############????????? | | ?????????????????# ## #????????? | | ?????????????????# ## ! #????????? | | ?????????????????# ## % #????????? | | ?????????????????# ## ! #????????? | | ?????????????????# ## = #????????? | | ?????????????????# ## ![*! ######???? | | ?????????????????# ########+####### ####? | | ?????????????????# #????# [%!|##### """#? | | ?????????????????# ###### = [ ! "#? | | ?????????????????# @ *% =! * "#? | | ?????????????????# h ###T## ! ![!= "#? | | ?????????????????##+###h##?#### #####!! =""#? | | ????????????????????? ?????## %[#???# ! =####? | | ???????????????????? ??????# ##???######???? | | ??????????????????? #?????#=%*#?????????????? | | ??????????????????#### #?????#%=*#?????????????? | | ?????????????????????# #?????"| %#?????????????? | | ????????????????????? ????# ?????????????? | | ????????????????????? !! ???? #????????????? | | ????????????????????? !%= ??? +????????????? | | ????????????????????? [ ?? "????????????? | | ????????????????????# #?"## #????????????? | | ????????????????????## #####"?## ##????????????? | | ?????????????????????? ????????# #?????????????? | | ?????????????????????? ????????+ ??????????????? | | ?????????????????????? ????????? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 65 Energy Generation 47 Energy Capacity 450 Matter Stores 600 Matter Capacity 600 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Coolant Injector | -6/Factory | Scanalyzed Cld. Pulse Rifle | -6/Factory | Z-intel Cold Fusion Reactor | -6/Factory | Z-intel Hvy. EM Shotgun | -6/Factory | Z-intel Prc. Assault Rifle | -6/Factory | Z-intel Imp. Heavy Machine Gun | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel Imp. Spread Laser | -6/Factory | Z-intel Prc. Shock Rifle | -6/Factory | Z-intel Cld. Airjet | -6/Factory | Z-intel Com. Ion Cannon | -6/Factory | Z-intel Robot Schematics ------------------ None Fabricated ------------ Hrd. Medium Armor Plating | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Backstab Dynamic Key I'm Back, Baby! Just What I Needed Leap Before You Look Loot Pinata Made in Tau Ceti IV Please Form A Line Release The Drones! Revising The Future Robot Respite Safety First Serviceable Loadout Significant Disruption Storm Trooper System Compromised The More The Merrier The One Tourist Challenges ------------ None Game ------ Seed LightpackPoweredLeg Manual? 0 Play Time 04:35:05 Cumulative 11.1 hours Start 2021.12.26 @ 22:48:51 End 2021.12.27 @ 15:22:09 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 9 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a86d5958-9a83-49de-b17c-4996d96a84c4