Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.03 @ 12:40:28 Player: Yeager Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (90) 450 Value Destroyed (2798) 2798 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (748) 748 TOTAL SCORE: 7536 Bonus ------- High Alert Combat Kills 248 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 296/300 Energy 100/100 System Corruption 11% Temperature Cool (9) Movement Core (300) Ox5 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit > --- WEAPON (3) ------- Plasma Rifle Ripper > --- INVENTORY (10) --- Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Angular Momentum Engine Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Cryofiber Web Small Storage Unit Triangulator Kinecellerator Phase Shifter > --- WEAPON ----------- Enhanced Autogun Coil Gun Assault Cannon > --- INVENTORY -------- Light Treads Improved Treads Medium Treads Improved EM Shotgun Ripper [Rating: 58] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Kinecellerator Storage Small Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Ripper Build | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Slots Evolved 8 | . . 2 . 2 2 . 2 Power 2 | . . . . 1 . . 1 Propulsion 2 | . . 1 . . . . 1 Utility 3 | . . 1 . 1 1 . . Weapon 1 | . . . . . 1 . . Parts Attached 154 | 8 5 53 13 16 8 2 49 Power 14 | 1 . 4 1 2 . . 6 Engine 10 | 1 . 4 1 2 . . 2 Core 4 | . . . . . . . 4 Reactor . | . . . . . . . . Propulsion 41 | 2 4 13 5 4 . . 13 Treads 9 | . . . . 3 . . 6 Leg 28 | . 2 13 5 1 . . 7 Wheel 4 | 2 2 . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 33 | 3 1 11 2 3 2 2 9 Device 16 | 2 . 2 1 1 1 2 7 Storage 9 | 1 1 5 . 1 . . 1 Processor 2 | . . . . . 1 . 1 Hackware 1 | . . 1 . . . . . Protection 5 | . . 3 1 1 . . . Artifact . | . . . . . . . . Weapon 66 | 2 . 25 5 7 6 . 21 Energy Gun 19 | 1 . 7 1 2 1 . 7 Energy Cannon 2 | . . . 2 . . . . Ballistic Gun 23 | 1 . 8 2 3 3 . 6 Ballistic Cannon 5 | . . . . . 2 . 3 Launcher 4 | . . 4 . . . . . Special Weapon 1 | . . . . . . . 1 Impact Weapon 6 | . . 6 . . . . . Slashing Weapon 6 | . . . . 2 . . 4 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . Parts Lost 49 | . . 14 5 2 . . 28 Power 12 | . . 3 1 1 . . 7 Propulsion 16 | . . 6 1 . . . 9 Utility 10 | . . . 1 1 . . 8 Weapon 11 | . . 5 2 . . . 4 Highest Loss Streak 13 | . . 9 4 1 . . 13 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 100 98 99 96 97 99 92 Engine 10 | . 14 10 11 16 15 15 8 Core 3 | . . . . . . . 8 Treads 8 | . . . . 7 23 23 15 Leg 16 | . . 28 32 19 . . 7 Wheel 2 | . 28 4 . . . . . Device 12 | . 20 4 7 4 12 20 18 Storage 15 | . 7 21 22 22 21 15 8 Hackware 1 | . . 3 . . . . . Protection 2 | . . 3 3 6 . . . Energy Gun 6 | . 14 7 2 8 15 . 4 Ballistic Gun 9 | . 14 9 15 8 1 15 7 Ballistic Cannon 1 | . . . . . 6 7 3 Impact Weapon 1 | . . 3 . . . . . Slashing Weapon 1 | . . . . 1 . . 3 Peak Build Rating 58 | 9 9 15 22 31 37 39 58 Average Rating 29 | 6 7 12 18 27 32 38 48 On Entrance 19 | . 9 7 13 22 27 37 39 Naked Turns . | . . . . . . . . Heaviest Build 61 | 12 17 41 39 47 47 51 61 Greatest Support 101 | 26 26 33 45 71 71 71 101 Greatest Overweight (x) 1 | . . 1 1 . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 10 10 10 10 10 Average Capacity 9 | 6 7 10 10 10 10 10 9 Most Carried 10 | 7 6 10 10 10 10 10 10 Average Carried 7 | 3 5 8 8 9 9 9 5 Final Capacity 10 | 5 10 10 10 10 10 10 10 Final Carried 10 | 5 6 10 9 10 9 10 1 Class Distribution -------------------- 50% | Scavenger-Mutant 28% | Mutant 14% | Scavenger-Gunner 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/DSF Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Matter Collected 2543 | 289 40 691 163 247 . 157 956 Remotely 460 | . . . . . . . 460 Salvage Created 3607 | 70 . 1590 146 384 . 171 1246 Parts 177 | 7 . 77 7 14 . 4 68 Haulers Intercepted 2 | . . 1 . 1 . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled 28 | . . . . . . . 28 Retrieved Matter 125 | . . . . . . . 125 Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Combat Hostiles Destroyed 63 | . . 35 5 6 . 3 14 Melee 9 | . . 4 . 1 . . 4 Guns 30 | . . 15 5 5 . 3 2 Cannons 7 | . . 1 . . . . 6 AOE 9 | . . 9 . . . . . Classes Destroyed 17 | 1 . 10 2 . . 1 3 Worker 7 | . . 4 . . . . 3 Builder 6 | . . 2 . . . . 4 Tunneler 3 | 3 . . . . . . . Hauler 2 | . . 1 . 1 . . . Recycler 6 | . . 3 . . . . 3 Mechanic 1 | . . . . . . . 1 Operator 1 | . . 1 . . . . . Watcher 3 | . . 3 . . . . . Swarmer 6 | . . 6 . . . . . Grunt 33 | . . 22 2 4 . . 5 Duelist 2 | . . 1 . 1 . . . Sentry 8 | . . 6 . 1 . . 1 Demolisher 1 | . . . 1 . . . . Specialist 3 | . . . . . . 3 . Hunter 2 | . . . . . . . 2 Programmer 6 | . . . . . . . 6 Assembled 2 | . . . 2 . . . . Best Kill Streak 9 | 1 . 9 4 3 . 2 5 Combat Bots Only 6 | . . 6 4 3 . 2 2 Max Kills in Single Turn 3 | 1 . 3 1 1 . 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . . . . . Melee 1 | . . 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Hostile Shots Fired 560 | . . 201 34 49 . 28 248 Missed 156 | . . 47 13 18 . 16 62 Damage Taken 7178 | . 36 1954 850 529 . 231 3578 Core 1400 | . 25 341 54 47 . 72 861 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 156 | . . . . . . . 156 Core Remaining (%) 74 | 100 90 . 1 91 . 89 . Volleys Fired 184 | 9 . 54 10 16 . 7 88 Largest 3 | 2 . 2 2 2 . 3 3 Hottest 160 | 60 . 105 92 90 . 94 160 Shots Fired 377 | 18 . 99 19 32 . 21 188 Gun 308 | 18 . 89 16 32 . 14 139 Cannon 59 | . . . 3 . . 7 49 Launcher 10 | . . 10 . . . . . Special . | . . . . . . . . Kinetic 231 | 9 . 38 16 10 . 21 137 Thermal 50 | . . 25 . . . . 25 Explosive 10 | . . 10 . . . . . Electromagnetic 86 | 9 . 26 3 22 . . 26 Robot Hit Streak 23 | 7 . 12 6 23 . 10 9 Robot Miss Streak 6 | 1 . 6 2 2 . 2 5 Penetration Max 1 | . . . . . . . 1 Secondary Targets 3 | . . 1 1 . . . 1 Max Gunslinging Chain 1 | . . 1 1 . . . 1 Shots Hit Robots 299 | 13 . 105 12 34 . 13 122 Core Hits 149 | 6 . 76 8 18 . 4 37 Critical Kills 3 | . . 2 . . . 1 . Critical Parts Destroyed 3 | . . 2 . . . . 1 Critical Strikes 17 | . . 4 . 2 . 2 9 Burn 4 | . . . . . . . 4 Destroy 2 | . . . . . . 1 1 Blast 3 | . . . . . . 1 2 Smash 4 | . . 4 . . . . . Sever 4 | . . . . 2 . . 2 Melee Attacks 89 | . . 49 . 7 . . 33 Impact 49 | . . 49 . . . . . Slashing 40 | . . . . 7 . . 33 Piercing . | . . . . . . . . Sneak Attacks 16 | . . 7 . . . . 9 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8083 | 139 6 3149 190 708 . 285 3606 Guns 3516 | 139 . 943 165 496 . 180 1593 Cannons 871 | . . . 25 . . 105 741 Explosions 654 | . . 622 . 32 . . . Melee 3014 | . . 1584 . 180 . . 1250 Ramming 28 | . 6 . . . . . 22 Kinetic 2765 | 57 . 356 165 155 . 285 1747 Thermal 723 | . . 342 . 32 . . 349 Explosive 622 | . . 622 . . . . . Electromagnetic 931 | 82 . 245 25 341 . . 238 Impact 1584 | . . 1584 . . . . . Slashing 1430 | . . . . 180 . . 1250 Piercing . | . . . . . . . . Highest Corruption 11 | . . 1 8 . . . 11 Average Corruption 3 | . . 1 4 . . . 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 45 | . . 8 5 . . . 32 Message Errors 10 | . . 1 1 . . . 8 Matter Fused 15 | . . 2 2 . . . 11 Heat Flow Errors 4 | . . 1 . . . . 3 Energy Discharges 5 | . . 2 . . . . 3 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 5 | . . 1 . . . . 4 Data Loss (major) 3 | . . 1 1 . . . 1 Misfires 1 | . . . . . . . 1 Weapon Failures 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 733 | . . 453 . . . . 280 Projectiles 2 | . . . . . . . 2 Explosions 27 | . . 27 . . . . . Melee 704 | . . 426 . . . . 278 Knockbacks 21 | . . 9 . . . 2 10 Impact 7 | . . 7 . . . . . Kinetic 12 | . . . . . . 2 10 Secondary 2 | . . 2 . . . . . Self-Inflicted Damage 62 | . 3 59 . . . . . Shots 4 | . . 4 . . . . . Rammed 6 | . 1 . . 1 . . 4 Targets Rammed 7 | . 1 . . 1 . . 5 Kicked . | . . . . . . . . Crushed 1 | . . . . . . . 1 Highest Temperature 693 | 40 . 299 66 150 . . 693 Average Temperature 150 | 21 . 61 34 58 . . 196 Received Heat Transfer 1851 | . . 858 12 261 . . 720 Effects 59 | . . 2 . . . . 57 Shutdowns 17 | . . . . . . . 17 Energy Bleed 3 | . . . . . . . 3 Interference 19 | . . 2 . . . . 17 Matter Decay 5 | . . . . . . . 5 Damage (minor) 5 | . . . . . . . 5 Damage (major) 7 | . . . . . . . 7 Damage (core) 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Robots Corrupted 11 | . . 11 . . . . . Combat Hostiles 6 | . . 6 . . . . . Parts Fried 17 | . . 15 . 2 . . . Impact Corruptions 21 | . . 21 . . . . . Robots Melted 2 | . . . . . . . 2 Combat Hostiles 2 | . . . . . . . 2 Parts Melted 3 | . . . . . . . 3 Heat Transferred 1580 | . . 430 . 50 . . 1100 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Peak Influence 837 | 15 33 837 331 311 146 217 294 Initial 306 | . 9 13 306 117 141 102 113 Average 242 | 8 15 524 304 204 141 172 83 Maximum Alert Level 3 | . . 3 1 1 . 1 1 Low Security (%) 59 | 100 100 16 . 42 100 55 92 Level 1 17 | . . 11 100 57 . 44 7 Level 2 10 | . . 31 . . . . . Level 3 13 | . . 40 . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 1 5 1 . . 1 6 Investigation 1 | . . . 1 . . . . Extermination 4 | . . . . . . . 4 Reinforcement 9 | . 1 5 . . . 1 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Distress Signals 3 | . . 3 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 92 | . 1 51 6 8 . 4 22 Peak Tracking Total 8 | . 1 8 4 4 . 2 4 Tactical Retreats 11 | . . 7 . 1 . 2 1 Traps | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Traps Triggered 6 | . 1 1 . . . . 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 3 | . . 3 . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Machines Disabled 6 | . . . . . . 1 5 Max in Single Turn 1 | . . . . . . 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Machines Accessed 18 | . 4 8 1 1 1 . 3 Terminals 11 | . 4 5 . . 1 . 1 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . . 2 Recycling Units 2 | . . 2 . . . . . Scanalyzers 2 | . . 1 . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 44 | . 13 20 1 2 1 . 7 Successful 25 | . 3 14 1 2 1 . 4 Failed 19 | . 10 6 . . . . 3 Catastrophic 3 | . 1 2 . . . . . Database Lockouts . | . . . . . . . . Manual 12 | . 11 1 . . . . . Terminals 31 | . 13 15 . . 1 . 2 Fabricators . | . . . . . . . . Repair Stations 5 | . . . . . . . 5 Recycling Units 3 | . . 3 . . . . . Scanalyzers 4 | . . 2 . 2 . . . Garrison Access . | . . . . . . . . Terminal Hacks 16 | . 3 9 1 . 1 . 2 Record 3 | . 1 2 . . . . . Prototype ID Bank 3 | . 1 2 . . . . . Open Door 1 | . . . 1 . . . . Open DSF 1 | . . . . . 1 . . Branch Access Points 1 | . . 1 . . . . . Alert Level 2 | . . 1 . . . . 1 Locate Traps 2 | . 1 1 . . . . . Disarm Traps 1 | . . 1 . . . . . Dispatch Records 1 | . . . . . . . 1 Transport Status 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 Scan Component 1 | . . . . . . . 1 Repair 1 | . . . . . . . 1 Recycling Unit Hacks 3 | . . 3 . . . . . Report Inventory 1 | . . 1 . . . . . Retrieve Components 2 | . . 2 . . . . . Scanalyzer 4 | . . 2 . 2 . . . Insert Component 2 | . . 1 . 1 . . . Analyze 2 | . . 1 . 1 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 4 4 . 1 1 . 3 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time 26 | . . . . . . . 26 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 11 | . . 11 . . . . . Parts Scanalyzed 2 | . . 1 . 1 . . . Part Schematics Acquired 2 | . . 1 . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Total Allies 2 | . . . 2 . . . . Largest Group 2 | . . . 2 . . . . Highest-Rated Group 41 | . . . 41 . . . . Highest-Rated Ally 31 | . . . 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 5 | . . . 5 . . . . Total Damage 83 | . . . 83 . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Turns Passed 4651 | 209 236 1491 244 354 144 125 1848 Spaces Moved 2433 | 161 201 740 141 186 83 65 856 Core 3 | 3 . . . . . . . Treads 832 | . . . . 42 83 65 642 Legs 1003 | . . 504 141 144 . . 214 Wheels 595 | 158 201 236 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 90 123 123 160 160 125 Average Speed 137 | 89 90 131 131 132 160 160 161 Slowest Speed 240 | 90 90 190 190 160 160 160 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . Exploration Rate (%) 28 | 5 41 59 31 21 3 56 12 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . 1 . . 1 . . Unknown Exits Taken 4 | 1 1 . 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 96 | . . 64 . 8 . . 24 Melee . | . . . . . . . . Projectile 24 | . . . . . . . 24 AOE 72 | . . 64 . 8 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Total 3259 | 211 255 1072 179 255 93 76 1118 Wait 235 | 12 41 115 4 4 . . 59 Move 2426 | 160 200 739 140 185 82 64 856 Hop . | . . . . . . . . Pick Up 81 | 15 4 32 6 13 . 1 10 Fast Attach 55 | 4 1 16 4 6 3 2 19 Attach 39 | 4 . 14 5 1 2 . 13 Detach 5 | . . 2 . . 1 . 2 Swap 60 | . 4 23 4 9 3 . 17 Drop 78 | 7 4 28 6 13 2 2 16 Fire 184 | 9 . 54 10 16 . 7 88 Melee 89 | . . 49 . 7 . . 33 Ram 1 | . 1 . . . . . . Kick . | . . . . . . . . Crush 6 | . . . . 1 . . 5 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 210 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 15) 319 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 16) 433 | -10/Materials | Discovered new exit (range 16) 446 | -10/Materials | Entered another Materials area 446 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 493 | -9/Materials | Identified exit to Mines 762 | -9/Materials | Discovered new exit (range 11) 1114 | -9/Materials | Core integrity fell below 50% 1182 | -9/Materials | Lost 9 parts (2p5n2w) 1385 | -9/Materials | Core integrity fell below 20% 1485 | -9/Materials | Build established: Scavenger-Mutant 1937 | -9/Materials | Entered Mines 1938 | -9/Mines | Assembled infested the area 1956 | -9/Mines | Met a Derelict shopkeep closing up shop 2068 | -9/Mines | Crushed by falling debris 2099 | -9/Mines | Lost 4 parts (1n1u2w) 2145 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2158 | -9/Mines | Discovered new exit (range 6) 2181 | -9/Mines | Entered Materials 2181 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2417 | -8/Materials | Discovered new exit (range 16) 2535 | -8/Materials | Entered Factory 2535 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2678 | -7/Factory | Identified exit to DSF 2679 | -7/Factory | Entered DSF 2708 | -7/DSF | Additional patrols routed to DSF 2727 | -7/DSF | Discovered new exit (range 16) 2804 | -7/DSF | Entered Factory 2804 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2807 | -6/Factory | Build established: Gunner 3126 | -6/Factory | Build established: Scavenger-Gunner 3196 | -6/Factory | Core integrity fell below 50% 3427 | -6/Factory | Lost 5 parts (1p3n1u) 3713 | -6/Factory | Build established: Scavenger-Mutant 3992 | -6/Factory | Core integrity fell below 20% 4449 | -6/Factory | System corruption reached 10% 4652 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04633_ EM Disruption Field destroyed. 04634_ Overheating: System interference. 04634_ Plasma Rifle temporarily disabled. 04634_ Field Recycling Unit temporarily disabled. 04634_ Plasma Rifle temporarily disabled. 04634_ System corrupted: Matter fused (-6). 04634_ K-01 Serf collects debris. 04635_ Slug penetrates G-50 Soldier. 04636_ K-01 Serf collects debris. 04641_ Gauss Rifle destroyed. 04641_ K-01 Serf collects debris. 04645_ Imp. Heat Sink destroyed. 04645_ K-01 Serf collects debris. 04648_ Critical hit (Burn: +37). 04649_ K-01 Serf collects debris. 04649_ Field Recycling Unit destroyed. 04649_ R-10 Processor collects Sml. Matter Pod. 04650_ Flexi-carbon Leg destroyed. 04652_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ???????????????????? | | ???##############????????p ??????????????????? | | ???# #???????? "??????????????????? | | ???# #???????? "??????????????????? | | ???# #???????? ""?????????????????? | | ???# #??????## """????????????????? | | ???# #??????# """"???????????????? | | #### #??????# """???????????????? | | # #??????+ ^ ???????????????? | | # #??????# t"""????????????????? | | # #??????# """"???????????????? | | # #??????# """" ??????????????? | | # #??????# R """ ??????????????? | | # = #??????# gk """ =#????????????? | | ###+################# @ % " " #????????????? | | %% % = != % +????????????? | | % %^ [%! #????????????? | | *^ uk = #????????????? | | ^^ | ######+###????????????? | | ^ !%! + ?????????????? | | #######+#########+##### T###?????????????????????? | | # [ #??????####???????????????????????? | | # #?????????????????????????????????? | | # """ """ " #?????????????????????????????????? | | # """ """ T #?????????????????????????????????? | | # """ """ " #?????????????????????????????????? | | # #?????????????????????????????????? | | ################?????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 42 Energy Capacity 700 Matter Stores 334 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Resistance: TH 15 Resistance: EM 25 Phase Shifting 5 Evasion (%) 60 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Scanalyzed Assault Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed XenonActuatorReplica Manual? 0 Play Time 01:37:55 Cumulative 25.4 hours Start 2025.05.02 @ 22:15:41 End 2025.05.03 @ 12:40:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 29 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1449f315-d95a-4b6a-b536-9ee5b08117a9