Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.08 @ 02:10:34 Player: Dzuchun Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (91) 455 Value Destroyed (2054) 2054 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (83) 83 TOTAL SCORE: 4252 Bonus ------- High Alert Combat Kills 83 Cogmind --------- Core Integrity 0/550 Matter 271/300 Energy 78/125 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (2) --- Improved Carbon-fiber Leg > --- UTILITY (5) ------ Large Storage Unit Improved Sensor Array Hacking Suite > --- WEAPON (2) ------- Heavy Particle Cannon > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Improved Heat Sink Improved Heat Sink Field Recycling Unit (100) Beam Rifle Advanced Beam Rifle Katana Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Structural Scanner Advanced Visual Processing Unit Improved Signal Interpreter Transport Network Coupler > --- WEAPON ----------- Advanced Beam Rifle Enhanced Autogun > --- INVENTORY -------- Armored Wheel Hacking Suite Field Recycling Unit Shotgun Enhanced Autogun Enhanced Autogun Grenade Launcher Flail [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Airjet Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Enhanced Autogun Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 103 | 8 11 43 41 Power 15 | 1 2 6 6 Engine 10 | 1 1 5 3 Core 5 | . 1 1 3 Reactor . | . . . . Propulsion 15 | 2 . 4 9 Treads 2 | 2 . . . Leg 8 | . . 2 6 Wheel 2 | . . 2 . Hover 3 | . . . 3 Flight . | . . . . Utility 32 | 3 3 15 11 Device 21 | 2 1 11 7 Storage 6 | 1 1 3 1 Processor 4 | . 1 1 2 Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 41 | 2 6 18 15 Energy Gun 13 | 1 3 8 1 Energy Cannon 1 | . . . 1 Ballistic Gun 13 | 1 . 3 9 Ballistic Cannon . | . . . . Launcher 9 | . 3 4 2 Special Weapon . | . . . . Impact Weapon 3 | . . 3 . Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 1 2 Parts Lost 21 | . 1 7 13 Power 4 | . . 1 3 Propulsion 3 | . . 2 1 Utility 7 | . . 2 5 Weapon 7 | . 1 2 4 Highest Loss Streak 9 | . 1 4 9 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 100 87 96 Engine 6 | . 8 7 4 Core 8 | . 5 3 12 Treads 9 | . 28 10 . Leg 5 | . . . 12 Wheel 1 | . . . 2 Hover 1 | . . . 3 Device 14 | . 15 17 12 Storage 7 | . 5 8 9 Processor 16 | . 6 17 21 Energy Gun 7 | . 11 10 3 Ballistic Gun 11 | . 14 8 12 Launcher 1 | . 2 1 1 Peak Build Rating 33 | 9 11 21 33 Average Rating 18 | 7 8 14 29 On Entrance 9 | . 9 8 21 Naked Turns . | . . . . Heaviest Build 47 | 13 16 26 47 Greatest Support 40 | 40 40 40 36 Greatest Overweight (x) 8 | . . 8 3 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 15 | 8 8 8 15 Average Capacity 8 | 6 6 7 11 Most Carried 11 | 2 7 8 11 Average Carried 5 | 1 5 5 7 Final Capacity 15 | 5 5 8 15 Final Carried 8 | 2 5 8 8 Class Distribution -------------------- 61% | Mutant 14% | Skirmisher 13% | Scavenger-Skirmisher 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2203 | 317 269 555 1062 Remotely 38 | . . . 38 Salvage Created 2695 | 184 331 702 1478 Parts 180 | 15 30 40 95 Haulers Intercepted 3 | . . 1 2 Recyclers Shooed 5 | . . . 5 Parts Field Recycled 42 | . . 20 22 Retrieved Matter 303 | . . 158 145 Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 47 | . 7 15 25 Guns 27 | . 1 6 20 AOE 18 | . 6 7 5 Classes Destroyed 12 | 3 4 3 2 Worker 9 | 2 2 2 3 Builder 9 | . 3 2 4 Tunneler 5 | 4 1 . . Hauler 3 | . . 1 2 Recycler 8 | 1 . 1 6 Operator 3 | . 1 1 1 Watcher 7 | . 2 2 3 Swarmer 10 | . . 3 7 Grunt 28 | . 7 9 12 Duelist 1 | . . . 1 Sentry 7 | . . 3 4 Hunter 1 | . . . 1 Best Kill Streak 8 | 2 5 5 8 Combat Bots Only 6 | . 2 5 6 Max Kills in Single Turn 3 | 1 3 2 3 Gunslinging . | . . . . Exploded 2 | . 2 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 239 | . 22 102 115 Missed 69 | . 10 34 25 Damage Taken 2912 | . 223 905 1784 Core 775 | . 37 184 554 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 95 | . . . 95 Core Remaining (%) 79 | 100 85 54 . Volleys Fired 210 | 17 29 46 118 Largest 2 | 2 2 2 2 Hottest 121 | 70 85 121 100 Shots Fired 392 | 34 55 76 227 Gun 351 | 34 42 67 208 Cannon 2 | . . . 2 Launcher 39 | . 13 9 17 Special . | . . . . Kinetic 220 | 17 29 11 163 Thermal 129 | 17 13 52 47 Explosive 39 | . 13 9 17 Electromagnetic 4 | . . 4 . Robot Hit Streak 13 | 6 6 11 13 Robot Miss Streak 9 | 4 6 5 9 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 206 | 17 29 50 110 Core Hits 136 | 8 23 32 73 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . 1 . Critical Strikes 5 | 2 . 2 1 Burn 3 | 2 . 1 . Destroy 1 | . . . 1 Smash 1 | . . 1 . Melee Attacks 15 | . . 15 . Impact 15 | . . 15 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5253 | 206 986 1301 2760 Guns 2837 | 206 254 596 1781 Cannons 25 | . . . 25 Explosions 2154 | . 732 474 948 Melee 231 | . . 231 . Ramming 6 | . . . 6 Kinetic 1618 | 56 153 68 1341 Thermal 1195 | 150 101 479 465 Explosive 2154 | . 732 474 948 Electromagnetic 49 | . . 49 . Impact 231 | . . 231 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . 4 . . Message Errors 1 | . 1 . . Matter Fused 2 | . 2 . . Heat Flow Errors 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 125 | . 25 98 2 Projectiles . | . . . . Explosions 36 | . 25 9 2 Melee 89 | . . 89 . Knockbacks 2 | . . 2 . Impact 2 | . . 2 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 173 | . 86 64 23 Shots 10 | . 6 2 2 Rammed 1 | . . . 1 Targets Rammed 2 | . . . 2 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 623 | 27 233 376 623 Average Temperature 85 | 9 42 103 94 Received Heat Transfer 888 | . 81 375 432 Effects 16 | . 3 2 11 Shutdowns 5 | . . 1 4 Energy Bleed 3 | . . 1 2 Interference 3 | . 3 . . Matter Decay 2 | . . . 2 Short Circuit 2 | . . . 2 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 3 | . . 3 . Combat Hostiles 2 | . . 2 . Parts Fried 7 | . . 7 . Impact Corruptions 3 | . . 3 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | 1 . 4 . Heat Transferred 2997 | 592 259 1295 851 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 546 | 35 334 372 546 Initial 69 | . 22 69 47 Average 226 | 20 153 210 313 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 47 | 100 86 46 18 Level 1 37 | . 13 53 44 Level 2 15 | . . . 37 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 12 | . 2 3 7 Investigation 4 | . 1 1 2 Extermination . | . . . . Reinforcement 7 | . 1 2 4 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 69 | . 11 20 38 Peak Tracking Total 6 | . 3 5 6 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 7 | . 3 3 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . 1 2 3 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 13 | . 4 3 6 Terminals 9 | . 4 1 4 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 2 | . . 2 . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 42 | . 12 8 22 Successful 24 | . 5 5 14 Failed 18 | . 7 3 8 Catastrophic 4 | . 2 . 2 Database Lockouts . | . . . . Manual 23 | . 11 1 11 Terminals 32 | . 12 4 16 Fabricators . | . . . . Repair Stations 5 | . . . 5 Recycling Units 4 | . . 4 . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Terminal Hacks 9 | . 2 1 6 Locate Traps 2 | . . 1 1 Hauler Manifests 1 | . . . 1 Registered Components 5 | . 2 . 3 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . . 3 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Refit 1 | . . . 1 Recycling Unit Hacks 3 | . . 3 . Retrieve Matter 1 | . . 1 . Retrieve Components 2 | . . 2 . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Unlock Access 1 | . . . 1 Unauthorized Hacks 8 | . 3 1 4 Terminals 8 | . 3 1 4 Botnet 8 | . 3 1 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 4 1 5 Full Trace Events 6 | . 2 1 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 32 | . . . 32 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 6 | . . 6 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3989 | 321 791 1238 1639 Spaces Moved 1900 | 162 422 496 820 Core 125 | 2 . 123 . Treads 888 | 160 422 306 . Legs 535 | . . 31 504 Wheels 146 | . . 36 110 Hover 206 | . . . 206 Flight . | . . . . Fastest Speed 50 | 50 160 50 100 Average Speed 165 | 158 160 198 150 Slowest Speed 450 | 160 160 450 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 8 53 31 60 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 197 | . 52 48 97 Melee . | . . . . Projectile 3 | . . . 3 AOE 194 | . 52 48 94 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2372 | 189 481 647 1055 Wait 57 | . 1 20 36 Move 1897 | 161 421 495 820 Hop . | . . . . Pick Up 48 | 3 12 16 17 Fast Attach 35 | 6 1 13 15 Attach 19 | 1 1 9 8 Detach . | . . . . Swap 49 | 1 9 21 18 Drop 40 | . 7 12 21 Fire 210 | 17 29 46 118 Melee 15 | . . 15 . Ram 1 | . . . 1 Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: [*Fac] / Gar) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 322 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 662 | -10/Materials | Discovered new exit (range 10) 760 | -10/Materials | Identified exit to Materials 841 | -10/Materials | Discovered new exit (range 14) 866 | -10/Materials | Identified exit to Mines 1113 | -10/Materials | Entered another Materials area 1113 | -9/Materials | Evolved 2 slots: Utility x2 1436 | -9/Materials | Build established: Scavenger-Skirmisher 1668 | -9/Materials | Lost 4 parts (1n2u1w) 1937 | -9/Materials | Discovered new exit (range 12) 2185 | -9/Materials | Discovered new exit (range 16) 2216 | -9/Materials | Identified exit to Materials 2239 | -9/Materials | Build established: Mutant 2351 | -9/Materials | Entered another Materials area 2351 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2605 | -8/Materials | Identified exit to Garrison 2650 | -8/Materials | Garrison activated, responded to threat 3317 | -8/Materials | Repaired Imp. Aluminum Leg 3646 | -8/Materials | Build established: Skirmisher 3934 | -8/Materials | Discovered new exit (range 15) 3935 | -8/Materials | Core integrity fell below 50% 3954 | -8/Materials | Core integrity fell below 20% 3990 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 03940_ Acquired 5 matter. 03941_ Penetrated by Slug. 03941_ Knocked back. 03947_ Enh. Autogun destroyed. 03947_ Critical hit (Blast). 03949_ Penetrated by Slug. 03949_ Imp. Carbon-fiber Leg destroyed. 03953_ Penetrated by Slug. 03953_ Particle Charger destroyed. 03953_ Imp. Signal Interpreter destroyed. 03953_ Critical hit (Blast). 03957_ Enh. Autogun destroyed. 03965_ Acquired 12 matter. 03970_ U-05 Engineer builds a Wall. 03973_ U-05 Engineer destroyed. 03979_ Knocked back. 03981_ Acquired Lgt. Ion Engine. 03983_ Acquired 30 matter. 03987_ Penetrated by Slug. 03987_ Enh. Autogun destroyed. 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I Spy Power Corrupts Challenges ------------ None Game ------ Seed DataTractorCloak Manual? 0 Play Time 00:50:59 Cumulative 10.7 hours Start 2024.08.08 @ 01:20:19 End 2024.08.08 @ 02:10:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 13 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6415464d-17ec-413d-b24b-501dbcbba24f