Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.23 @ 23:03:43 Player: Bt-7274 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (385) 385 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1200 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 200/200 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Seismic Detector ECM Suite Propulsion Shielding Shield Generator Subdweller Beam Cannon Grenade Launcher Makeshift Axe Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY -------- Light Ion Engine Seismic Detector ECM Suite Propulsion Shielding Shield Generator Subdweller Beam Cannon Grenade Launcher Heavy Hammer [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 16 | 8 5 . 3 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 1 . . Treads . | . . . . Leg 3 | 2 1 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | 2 . . . Device 1 | 1 . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 3 4 . 2 Energy Gun 4 | 1 2 . 1 Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon 1 | . 1 . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . . 5 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 3 | . . . 3 Highest Loss Streak 4 | . . . 4 To Critical Strikes . | . . . . Average Backups 7 | 3 7 8 8 Power 1 | 1 1 1 1 Propulsion . | . . . . Utility 3 | . 3 4 4 Weapon 3 | 1 3 3 3 Tool/Special . | . . . . Unused Backups 10 | . 3 . 7 Power 2 | . 1 . 1 Propulsion . | . . . . Utility 5 | . 1 . 4 Weapon 3 | . 1 . 2 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 100 100 99 Engine 14 | . 14 14 14 Leg 28 | . 28 28 28 Device 14 | . 14 14 14 Storage 14 | . 14 14 14 Energy Gun 24 | . 15 28 27 Ballistic Gun 2 | . 10 . . Peak Build Rating 11 | 7 10 10 11 Average Rating 9 | 5 9 10 10 On Entrance 6 | . 7 10 10 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 17 | 15 17 17 17 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 6 8 8 8 Average Carried 7 | 3 7 8 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 8 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 471 | 298 133 . 40 Remotely . | . . . . Salvage Created 681 | 74 351 54 202 Parts 55 | 10 29 5 11 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 15 | . . . 15 Prevented 3 | . . . 3 Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 15 | . 8 3 4 Guns 11 | . 5 3 3 AOE 4 | . 3 . 1 Classes Destroyed 8 | 1 6 . 1 Builder 1 | . 1 . . Tunneler 3 | 3 . . . Hauler 1 | . 1 . . Recycler 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 9 | . 6 3 . Grunt 4 | . 2 . 2 Subdweller 2 | . . . 2 Best Kill Streak 5 | 2 5 3 2 Combat Bots Only 3 | . 3 3 2 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging 1 | . 1 1 . Exploded 2 | . 2 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 127 | . 35 4 88 Missed 44 | . 8 1 35 Hits 83 | . 27 3 53 Projectile 83 | . 27 3 53 Critical Strikes 1 | . . . 1 Damage Taken 835 | . 250 21 564 Core 258 | . 57 13 188 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 41 | 3 26 2 10 Largest 2 | 2 2 2 2 Hottest 100 | 40 100 90 90 Shots Fired 73 | 6 43 4 20 Gun 70 | 6 40 4 20 Cannon . | . . . . Launcher 1 | . 1 . . Special 2 | . 2 . . Kinetic 28 | 6 22 . . Thermal 2 | . 2 . . Explosive 1 | . 1 . . Electromagnetic 42 | . 18 4 20 Robot Hit Streak 15 | 1 10 3 15 Robot Miss Streak 8 | 1 8 1 2 Penetration Max . | . . . . Secondary Targets 3 | . 1 1 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 44 | 3 21 3 17 Core Hits 31 | 3 18 3 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Corrupt 1 | . . . 1 Melee Attacks 2 | . . . 2 Impact 2 | . . . 2 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 902 | 39 554 41 268 Guns 633 | 39 330 41 223 Cannons . | . . . . Explosions 257 | . 212 . 45 Melee . | . . . . Ramming 12 | . 12 . . Kinetic 249 | 39 210 . . Thermal 177 | . 132 . 45 Explosive 80 | . 80 . . Electromagnetic 384 | . 120 41 223 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 17 | . 17 . . Projectiles . | . . . . Explosions 17 | . 17 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 54 | . . . 54 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed 5 | . 5 . . Kicked 5 | . 5 . . Crushed . | . . . . Highest Temperature 60 | . 60 60 2 Average Temperature 24 | . 23 30 2 Received Heat Transfer 225 | . 60 . 165 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 200 | . 200 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 2 . 1 Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 176 | 10 176 109 . Initial 39 | . 3 39 . Average 57 | 1 89 33 . Influence Increases 455 | 15 275 70 95 Destroy 0b10 Robot/C 260 | . 160 60 40 Destroy 0b10 Robot/NC 40 | 15 25 . . Destroy Leader 46 | . 26 10 10 Successful Hack 6 | . 6 . . Destroy Structure 13 | . 13 . . Lose Combat Pursuer 90 | . 45 . 45 Influence Decreases 455 | 10 177 173 95 Entered New Map 66 | . 2 64 . Time Decay 359 | 10 175 109 65 Lost Part 30 | . . . 30 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 16 2 14 Peak Tracking Total 6 | . 4 2 6 Tactical Retreats 4 | . 2 . 2 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 3 | . 3 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 7 . . Successful 2 | . 2 . . Failed 5 | . 5 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 5 | . 5 . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Prototype ID Bank 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 1807 | 36 494 382 895 Seismic 1807 | 36 494 382 895 Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 1 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1894 | 119 494 382 899 Spaces Moved 1357 | 79 302 309 667 Core 4 | 4 . . . Treads . | . . . . Legs 1353 | 75 302 309 667 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 116 120 120 120 Slowest Speed 190 | 120 120 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 5 46 34 58 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . . 2 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 4 | . 2 . 2 Terrain Destroyed 21 | . 13 . 8 Melee 2 | . . . 2 Projectile 2 | . 2 . . AOE 17 | . 11 . 6 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1537 | 96 387 316 738 Wait 90 | . 33 6 51 Move 1354 | 78 301 308 667 Hop . | . . . . Pick Up 17 | 7 8 . 2 Fast Attach 6 | 6 . . . Attach 2 | 1 . . 1 Detach . | . . . . Swap 11 | 1 7 . 3 Drop 9 | . 7 . 2 Fire 41 | 3 26 2 10 Melee 2 | . . . 2 Ram . | . . . . Kick 5 | . 5 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 1 exit: *Rec) History --------- Turn | Location | Event 55 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 16) 582 | -10/Materials | Discovered new exit (range 6) 614 | -10/Materials | Entered Mines 671 | -10/Mines | Met a Derelict bent on vengeance 754 | -10/Mines | Discovered new exit (range 6) 985 | -10/Mines | Discovered new exit (range 10) 996 | -10/Mines | Entered Subcaves 997 | -10/Subcaves | Identified exit to Recycling 1035 | -10/Subcaves | Learned location of Zion (-7) 1300 | -10/Subcaves | Core integrity fell below 50% 1808 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1865 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1869 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1874 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 1881 | -10/Subcaves | Core integrity fell below 20% 1895 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Mercenary. 01683_ Lgt. Nuclear Core fries itself beyond repair. 01685_ Corrupted Particle Gun fries itself beyond repair. 01685_ Aluminum Leg self-destruct mechanism malfunctions. 01686_ G-34 Mercenary destroyed. 01690_ Corrupted Imp. Heat Sink fries itself beyond repair. 01696_ Corrupted Aluminum Leg self-destruct mechanism malfunctions. A swath of the cavern ceiling suddenly collapses. Flamer falls loose from the Twisted Machinery. Mak. Spear falls loose from the Twisted Machinery. 01884_ Hvy. EM Pulse Gun destroyed. 01890_ Aluminum Leg destroyed. 01891_ Seismic Detector destroyed. 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