Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.26 @ 22:32:04 Player: Kino Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (496) 496 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1531 Bonus ------- None Cogmind --------- Core Integrity 252/400 Matter 154/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Terrain Scanner ECM Suite > --- WEAPON (2) ------- Spread Laser Light Assault Rifle > --- INVENTORY (10) --- Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Disposable Heat Sink EM Shotgun Assault Rifle Mining Claw Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Terrain Scanner ECM Suite > --- WEAPON ----------- Spread Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Disposable Heat Sink EM Shotgun Assault Rifle Mining Claw [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility ECM Suite Device ECM Suite Storage Medium Storage Unit Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 24 | 5 11 8 Power 6 | 1 3 2 Engine 6 | 1 3 2 Core . | . . . Reactor . | . . . Propulsion 6 | 2 1 3 Treads . | . . . Leg 6 | 2 1 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | . 3 1 Device 2 | . 1 1 Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 4 2 Energy Gun 2 | 1 1 . Energy Cannon 1 | . 1 . Ballistic Gun 3 | 1 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 2 | . 1 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 3 | . 2 1 Power 2 | . 1 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 2 | . 2 1 To Critical Strikes . | . . . Average Slot Usage (%) 90 | . 90 91 Engine 12 | . 13 10 Leg 29 | . 28 33 Device 13 | . 13 14 Storage 9 | . 8 11 Energy Gun 12 | . 12 11 Ballistic Gun 12 | . 13 10 Peak Build Rating 12 | 5 9 12 Average Rating 8 | 3 6 10 On Entrance 4 | . 5 8 Naked Turns . | . . . Heaviest Build 24 | 7 20 24 Greatest Support 30 | 20 20 30 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 5 10 10 Average Capacity 8 | 5 7 10 Most Carried 10 | 5 9 10 Average Carried 6 | 2 5 8 Final Capacity 10 | 5 10 10 Final Carried 8 | 3 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 400 | 134 149 117 Remotely . | . . . Salvage Created 597 | . 337 260 Parts 50 | . 28 22 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 21 | . 9 12 Guns 20 | . 8 12 AOE 1 | . 1 . Classes Destroyed 5 | . 4 1 Recycler 1 | . 1 . Watcher 1 | . 1 . Swarmer 11 | . 5 6 Grunt 9 | . 4 5 Sentry 1 | . . 1 Best Kill Streak 6 | . 6 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 128 | . 44 84 Missed 35 | . 12 23 Damage Taken 908 | . 317 591 Core 247 | . 99 148 Absorbed by Shields . | . . . Core Remaining (%) 80 | 100 60 . Volleys Fired 69 | 1 36 32 Largest 2 | 2 2 2 Hottest 85 | 60 85 85 Shots Fired 119 | 2 53 64 Gun 119 | 2 53 64 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 64 | 1 31 32 Thermal 38 | . 6 32 Explosive . | . . . Electromagnetic 17 | 1 16 . Robot Hit Streak 10 | 1 8 10 Robot Miss Streak 17 | 1 5 17 Penetration Max . | . . . Secondary Targets 3 | . . 3 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 75 | 1 31 43 Core Hits 59 | . 15 44 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 5 | . 1 4 Impact . | . . . Slashing 5 | . 1 4 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 922 | 12 413 497 Guns 887 | 12 383 492 Cannons . | . . . Explosions 30 | . 30 . Melee . | . . . Ramming 5 | . . 5 Kinetic 327 | 12 188 127 Thermal 398 | . 33 365 Explosive . | . . . Electromagnetic 192 | . 192 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 2 | . . 2 Kicked 2 | . . 2 Crushed . | . . . Highest Temperature 189 | . 120 189 Average Temperature 63 | . 30 76 Received Heat Transfer 174 | . 60 114 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 520 | . 55 465 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 236 | . 236 226 Initial 5 | . . 5 Average 80 | . 68 106 Maximum Alert Level 1 | . 1 1 Low Security (%) 87 | 100 87 87 Level 1 12 | . 12 12 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 6 | . . 6 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 55 | . 23 32 Peak Tracking Total 5 | . 4 5 Tactical Retreats 11 | . 3 8 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 1 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 1 2 Successful 2 | . 1 1 Failed 1 | . . 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 1 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 1 1 Record 1 | . . 1 Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1437 | 57 841 539 Spaces Moved 882 | 42 536 304 Core 12 | 12 . . Treads . | . . . Legs 870 | 30 536 304 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 100 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 5 72 32 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 2 | . 1 1 Terrain Destroyed 5 | . 4 1 Melee 2 | . 1 1 Projectile . | . . . AOE 3 | . 3 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1147 | 55 679 413 Wait 132 | . 80 52 Move 880 | 41 535 304 Hop . | . . . Pick Up 25 | 8 11 6 Fast Attach 1 | . 1 . Attach 16 | 5 5 6 Detach 3 | . 1 2 Swap 7 | . 5 2 Drop 7 | . 4 3 Fire 69 | 1 36 32 Melee 5 | . 1 4 Ram . | . . . Kick 2 | . . 2 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sto]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 58 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 649 | -10/Materials | Discovered new exit (range 8) 899 | -10/Materials | Entered another Materials area 899 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1097 | -9/Materials | Discovered new exit (range 12) 1300 | -9/Materials | Discovered new exit (range 15) 1303 | -9/Materials | Discovered new exit (range 12) 1438 | -9/Materials | Self-destructed Last Messages --------------- 01258_ U-05 Engineer lays Concrete. 01258_ R-06 Scavenger collects Lgt. Ion Engine. 01275_ Acquired Disposable Heat Sink. 01300_ EXIT=FOUND 01351_ W-16 Scout sends out distress signal. 01366_ G-34 Mercenary destroyed. 01366_ Switching to secondary target: G-34 Mercenary. 01375_ Imp. Ion Engine destroyed. 01376_ G-34 Mercenary destroyed. 01379_ Acquired 21 matter. 01381_ Acquired Heat Sink. 01384_ W-16 Scout sends out distress signal. 01399_ R-06 Scavenger collects Aluminum Leg. 01402_ S-10 Pest destroyed. 01402_ Switching to secondary target: S-10 Pest. 01403_ R-06 Scavenger collects Sml. Laser. 01413_ S-10 Pest destroyed. 01427_ Acquired 14 matter. 01428_ Acquired 7 matter. 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