Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.21 @ 19:19:39 Player: Cracklepappy Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (109) 545 Value Destroyed (4185) 4185 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (1481) 1481 TOTAL SCORE: 10211 Bonus ------- High Alert Combat Kills 406 Follower Combat Kills 75 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 330/700 Matter 257/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (2100) Ox41 Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (8) ------ Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Damper Plating Relay Coupler [NC] (13) > --- WEAPON (2) ------- (None) > --- INVENTORY (26) --- Improved Cooling System Compact Battery (300) Compact Matter Pod (122) Long-range Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Salvage Targeting Computer Improved Cloaking Device Improved Propulsion Shielding Hardened Light Armor Plating Relay Coupler [NC] (31) Relay Coupler [Sentry] (18) System Backup Module Improved Field Recycling Unit (0) Improved EM Pulse Cannon Autogun Gauss Rifle Gauss Rifle Flak Gun Flak Gun Flak Gun Heavy Missile Launcher Remote Datajack Improved Remote Datajack Heavy Mace Spear Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Damper Plating Relay Coupler [NC] > --- WEAPON ----------- Plasma Cannon Remote Datajack > --- INVENTORY -------- Light Ion Engine Improved Cooling System Compact Battery Compact Matter Pod Long-range Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Salvage Targeting Computer Improved Cloaking Device Hardened Light Armor Plating Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] System Backup Module Improved Field Recycling Unit Improved EM Pulse Cannon Improved EM Pulse Cannon Autogun Gauss Rifle Gauss Rifle Gauss Rifle Flak Gun Flak Gun Flak Gun Heavy Missile Launcher Precision Grenade Launcher Remote Datajack Improved Remote Datajack Heavy Mace Spear [Rating: 50] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Seismic Analyzer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Improved EM Pulse Cannon Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Slots Evolved 6 | . . . . . 4 . 2 . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 6 | . . . . . 4 . 2 . Weapon . | . . . . . . . . . Parts Attached 153 | 7 8 3 4 3 11 30 74 13 Power 9 | 1 1 . . 1 1 2 3 . Engine 7 | 1 1 . . 1 1 1 2 . Core 2 | . . . . . . 1 1 . Reactor . | . . . . . . . . . Propulsion 26 | 2 2 . . . 3 8 10 1 Treads 25 | 1 2 . . . 3 8 10 1 Leg . | . . . . . . . . . Wheel 1 | 1 . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 56 | 2 3 1 2 . 7 10 26 5 Device 9 | . . . . . 2 2 4 1 Storage 9 | 1 2 1 2 . 1 1 1 . Processor 1 | 1 . . . . . . . . Hackware 11 | . . . . . . 2 7 2 Protection 26 | . 1 . . . 4 5 14 2 Artifact . | . . . . . . . . . Weapon 62 | 2 2 2 2 2 . 10 35 7 Energy Gun 2 | 2 . . . . . . . . Energy Cannon 8 | . . . 1 . . 4 2 1 Ballistic Gun 24 | . . . . 1 . . 20 3 Ballistic Cannon 5 | . 2 . . 1 . 2 . . Launcher 7 | . . 2 . . . 2 3 . Special Weapon 12 | . . . . . . 2 7 3 Impact Weapon 3 | . . . . . . . 3 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . Unidentified Prototypes 2 | . . . . . . . 2 . Parts Lost 21 | . . . . . . 1 17 3 Power 3 | . . . . . . . 2 1 Propulsion 4 | . . . . . . . 4 . Utility 9 | . . . . . . 1 7 1 Weapon 5 | . . . . . . . 4 1 Highest Loss Streak 6 | . . . . . . 1 6 3 Average Slot Usage (%) 95 | . 100 100 87 95 93 99 94 85 Engine 9 | . 14 14 14 14 9 8 6 . Treads 19 | . 22 28 28 28 18 18 14 13 Device 4 | . . . . . 7 6 5 . Storage 29 | . 21 28 27 28 23 35 30 29 Hackware 2 | . . . . . . . 8 10 Protection 8 | . 4 . . . 16 11 10 6 Energy Cannon 5 | . . . 2 . . 16 . 4 Ballistic Gun 4 | . . . . 9 9 . 11 4 Ballistic Cannon 3 | . 25 13 . 4 9 . . . Special Melee Weapon 2 | . . . 14 9 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 172 | 9 61 71 80 78 122 146 156 172 Greatest Support 48 | 10 40 40 40 40 40 40 48 40 Greatest Overweight (x) 57 | . 2 1 1 1 3 3 6 57 Average Overweight (x) 2 | . . 1 . 1 2 3 2 5 Largest Inventory Capacity 34 | 6 18 20 20 20 28 34 34 34 Average Capacity 28 | 5 13 18 19 20 24 33 34 33 Most Carried 34 | 6 18 20 20 20 28 34 34 34 Average Carried 27 | 3 13 18 19 19 24 33 33 31 Final Capacity 34 | 6 18 20 20 20 28 34 34 26 Final Carried 34 | 6 18 20 20 20 28 34 33 26 Class Distribution -------------------- 46% | Bothacker-Mutant 42% | Hauler-Mutant 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Hauler-Mutant | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Matter Collected 4228 | 260 462 142 78 195 386 451 1756 498 Remotely . | . . . . . . . . . Salvage Created 4220 | 163 445 . . 83 496 945 1740 348 Parts 236 | 4 43 . . 7 22 58 100 2 Haulers Intercepted 5 | . 2 . . . . . 3 . Recyclers Shooed 5 | . 1 . . . 3 . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Combat Hostiles Destroyed 83 | . 15 . . 4 8 26 29 1 Guns 35 | . 3 . . 3 3 . 26 . Cannons 34 | . 12 . . 1 5 15 . 1 AOE 13 | . . . . . . 10 3 . Classes Destroyed 15 | 2 7 . . 1 2 1 1 1 Worker 5 | . 1 . . . . . 4 . Builder 1 | . 1 . . . . . . . Tunneler 4 | 3 . . . . . . 1 . Hauler 5 | . 2 . . . . . 3 . Recycler 6 | 1 . . . . 2 . 3 . Operator 2 | . 1 . . . 1 . . . Watcher 3 | . 2 . . . . . 1 . Swarmer 24 | . 6 . . 3 . 8 7 . Grunt 24 | . 9 . . . 2 10 3 . Brawler 2 | . . . . . . 2 . . Duelist 2 | . . . . 1 . 1 . . Sentry 16 | . . . . . 5 4 7 . Hunter 6 | . . . . . 1 1 4 . Programmer 8 | . . . . . . . 8 . Compactor 1 | . . . . . . . . 1 Best Kill Streak 10 | 4 3 . . 3 2 10 3 1 Combat Bots Only 10 | . 3 . . 3 2 10 3 1 Max Kills in Single Turn 5 | 1 2 . . 1 1 5 3 1 Gunslinging 1 | . . . . . . . 1 . Exploded 5 | . . . . . . 5 3 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Damage Taken 6210 | . 398 . . 40 469 848 4253 202 Core 576 | . 58 . . . 62 86 370 . Absorbed by Shields 21 | . . . . . . 21 . . Core Remaining (%) 83 | 100 . . . 76 . 73 . . Volleys Fired 339 | 11 47 . 5 4 32 49 151 40 Largest 2 | 2 2 . 1 2 2 2 2 2 Hottest 138 | 80 80 . 120 62 62 138 69 80 Shots Fired 603 | 22 94 . 5 8 64 76 280 54 Gun 364 | 22 14 . . 4 32 1 262 29 Cannon 205 | . 80 . 5 4 32 63 3 18 Launcher 8 | . . . . . . 6 2 . Special 26 | . . . . . . 6 13 7 Kinetic 453 | . 80 . . 8 64 10 262 29 Thermal 59 | 22 14 . 5 . . . . 18 Explosive 8 | . . . . . . 6 2 . Electromagnetic 57 | . . . . . . 54 3 . Robot Hit Streak 26 | 9 10 . . 2 10 11 26 12 Robot Miss Streak 7 | 1 7 . . 1 2 3 3 5 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 2 | . 1 . . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . . 1 . Shots Hit Robots 449 | 16 53 . 16 3 48 42 226 45 Core Hits 181 | 5 24 . . 4 20 38 80 10 Critical Hits 7 | . . . . . 2 1 3 1 Critical Kills 5 | . . . . . 2 . 2 1 Critical Parts Destroyed 2 | . . . . . . 1 1 . Melee Attacks 22 | . . . 16 . . . 6 . Impact 6 | . . . . . . . 6 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 15 | . . . 15 . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9885 | 177 1142 . . 75 912 2191 4264 1124 Guns 5363 | 177 96 . . 42 339 . 4013 696 Cannons 2896 | . 998 . . 24 493 953 . 428 Explosions 1440 | . . . . . . 1238 202 . Melee . | . . . . . . . . . Ramming 186 | . 48 . . 9 80 . 49 . Kinetic 6668 | . 998 . . 66 832 63 4013 696 Thermal 701 | 177 96 . . . . . . 428 Explosive 1440 | . . . . . . 1238 202 . Electromagnetic 890 | . . . . . . 890 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 18 | . 5 5 5 5 . . 2 18 Average Corruption 5 | . 2 5 5 5 . . 1 16 Corruption Purged 4 | . . . . . . . 4 . Effects 111 | . 6 7 41 27 . . 4 26 Message Errors 25 | . . 3 9 6 . . 2 5 Matter Fused 23 | . 1 1 12 6 . . . 3 Heat Flow Errors 15 | . 1 . 4 6 . . . 4 Energy Discharges 17 | . 1 2 9 2 . . . 3 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 12 | . 1 . 5 5 . . . 1 Data Loss (major) 8 | . 2 1 2 2 . . . 1 Misfires 1 | . . . . . . . . 1 Misdirections 1 | . . . . . . . . 1 Targeting Errors 6 | . . . . . . . 2 4 Weapon Failures 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 115 | . 60 . . . . 55 . . Projectiles 96 | . 48 . . . . 48 . . Explosions 7 | . . . . . . 7 . . Melee 12 | . 12 . . . . . . . Knockbacks 21 | . 14 . . . 5 2 . . Impact . | . . . . . . . . . Kinetic 20 | . 14 . . . 4 2 . . Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage 17 | . . . . . . 17 . . Shots 2 | . . . . . . 2 . . Rammed 14 | . 4 . . 2 6 . 2 . Targets Rammed 16 | . 5 . . 2 7 . 2 . Kicked . | . . . . . . . . . Crushed 2 | . 1 . . . 1 . . . Highest Temperature 406 | 72 186 . 187 242 36 303 90 406 Average Temperature 77 | 29 52 . 66 99 13 80 12 174 Received Heat Transfer 1230 | . 138 . . . 135 282 675 . Effects 3 | . . . . . . . . 3 Energy Bleed 1 | . . . . . . . . 1 Interference 1 | . . . . . . . . 1 Short Circuit 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Fried 3 | . . . . . . 3 . . Impact Corruptions 1 | . 1 . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . Heat Transferred 1475 | 400 225 . . . . . . 850 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Peak Influence 927 | 20 216 45 . 115 219 927 665 244 Initial 486 | . 13 40 . . . 48 486 229 Average 420 | 6 127 42 . 3 84 798 344 202 Maximum Alert Level 3 | . 1 . . . 1 3 2 1 Low Security (%) 27 | 100 73 100 . 100 99 2 1 18 Level 1 27 | . 26 . . . . . 66 81 Level 2 17 | . . . . . . 20 32 . Level 3 26 | . . . . . . 76 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . 4 . . . 2 . 10 . Investigation 3 | . 2 . . . . . 1 . Extermination 6 | . . . . . . . 6 . Reinforcement 4 | . 2 . . . 1 . 1 . Assault . | . . . . . . . . . Garrison 3 | . . . . . 1 . 2 . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Distress Signals 5 | . 1 . . 1 . . 3 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 145 | . 27 . . 4 12 37 58 7 Peak Tracking Total 9 | . 4 . 9 2 4 8 6 2 Tactical Retreats 17 | . 5 . . 2 1 2 6 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Traps Triggered 18 | . 4 . . . . 11 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Machines Disabled 11 | . . . 4 . . 6 1 . Max in Single Turn 1 | . . . 1 . . 1 . . Garrison Access 2 | . . . . . . . 2 . Garrison Relay 4 | . . . . . . 4 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Machines Accessed 28 | . 8 1 2 . 6 . 11 . Terminals 18 | . 6 1 . . 4 . 7 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Recycling Units 2 | . 2 . . . . . . . Scanalyzers 2 | . . . . . 1 . 1 . Garrison Access 3 | . . . . . 1 . 2 . Total Hacks 88 | . 29 6 2 . 22 . 29 . Successful 42 | . 13 5 2 . 11 . 11 . Failed 45 | . 16 1 . . 10 . 18 . Catastrophic 7 | . . . . . 3 . 4 . Database Lockouts 1 | . . . . . 1 . . . Manual 57 | . 28 3 1 . 14 . 11 . Terminals 70 | . 26 6 . . 17 . 21 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . Recycling Units 3 | . 3 . . . . . . . Scanalyzers 4 | . . . . . 2 . 2 . Garrison Access 7 | . . . . . 3 . 4 . Terminal Hacks 26 | . 11 4 2 . 7 . 2 . Record 3 | . . 2 1 . . . . . Part Schematic 5 | . 3 . . . . . 2 . Robot Schematic 1 | . . . . . 1 . . . Robot Analysis 8 | . 5 . . . 3 . . . Prototype ID Bank 4 | . 2 . . . 2 . . . Branch Access Points 1 | . . . . . 1 . . . Alert Level 1 | . . 1 . . . . . . Registered Components 1 | . 1 . . . . . . . Zone Layout 1 | . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . . . . 2 . 2 . Insert Component 2 | . . . . . 1 . 1 . Analyze 2 | . . . . . 1 . 1 . Garrison Access Hacks 5 | . . . . . 1 . 4 . Unlock Access 1 | . . . . . 1 . . . Seal Access 2 | . . . . . . . 2 . Coupler Status 2 | . . . . . . . 2 . Unauthorized Hacks 7 | . 2 1 . . 1 . 3 . Terminals 4 | . . 1 . . . . 3 . Track 1 | . . 1 . . . . . . Botnet 3 | . . . . . . . 3 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Tunnel 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Watchers 1 | . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 22 | . 7 1 . . 4 . 10 . Full Trace Events 2 | . . . . . 1 . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 7 | . 3 . . . 1 . 3 . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . 1 . Part Schematics Acquired 2 | . . . . . 1 . 1 . Parts Damaged 1 | . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Was Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked 29 | . . . 9 . . 4 11 5 Non-combat 7 | . . . 3 . . . 4 . Combat 22 | . . . 6 . . 4 7 5 Robot Hacks Applied 37 | . . . 14 . . 5 12 6 parse_system 15 | . . . 14 . . . . 1 find_chute 2 | . . . . . . . 2 . map_route 2 | . . . . . . . 2 . ignore_targets 5 | . . . . . . . . 5 link_fov 1 | . . . . . . . 1 . overload_power 3 | . . . . . . 2 1 . disable_weapons 1 | . . . . . . . 1 . formatsys_high 8 | . . . . . . 3 5 . Relay Couplers Released 18 | . . . . . . 15 3 . Machine Destruction 15 | . . . . . . 15 . . Programmers 3 | . . . . . . . 3 . Attached 10 | . . . . . . 2 6 2 Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled 1 | . . . . . . . 1 . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Total Allies 8 | . . . . . . 3 5 . Largest Group 2 | . . . . . . 1 2 . Highest-Rated Group 50 | . . . . . . 16 50 . Highest-Rated Ally 32 | . . . . . . 16 32 . Total Orders . | . . . . . . . . . Ally Attacks 27 | . . . . . . 6 21 . Total Damage 499 | . . . . . . 41 458 . Kills 4 | . . . . . . 1 3 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Robot Analysis Total 7 | . 4 . . . 3 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Turns Passed 14644 | 94 1262 420 1669 992 932 4560 4226 489 Spaces Moved 5620 | 56 603 169 896 512 373 1275 1630 106 Core 4 | 1 . . . . . . . 3 Treads 5467 | . 509 169 896 512 373 1275 1630 103 Legs . | . . . . . . . . . Wheels 149 | 55 94 . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 180 160 180 180 220 200 220 Average Speed 201 | 79 164 180 179 180 202 220 217 320 Slowest Speed 2900 | 80 200 180 180 180 220 220 280 2900 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 59 | 5 94 38 93 82 32 93 49 48 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 3 | . 2 . 1 . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 2 | . . . . 2 . . . . Spaces Dug 10 | . . . . . . 2 8 . Terrain Destroyed 28 | . 3 . 1 1 . 8 15 . Melee 4 | . . . . . . . 4 . Projectile 5 | . 3 . 1 1 . . . . AOE 19 | . . . . . . 8 11 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Total 8336 | 80 779 284 934 575 484 2966 2029 205 Wait 1939 | . 80 111 . 44 34 1549 87 34 Move 5611 | 55 602 168 895 511 372 1272 1630 106 Hop . | . . . . . . . . . Pick Up 122 | 7 21 2 9 5 16 20 37 5 Fast Attach 36 | 6 6 . 3 1 4 2 14 . Attach 29 | 1 . . . . 2 3 17 6 Detach 4 | . . . . . . . 2 2 Swap 88 | . 2 3 1 2 5 25 43 7 Drop 106 | . 16 . 5 6 12 24 38 5 Fire 339 | 11 47 . 5 4 32 49 151 40 Melee 22 | . . . 16 . . . 6 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 16 | . 5 . . 2 7 . 2 . Escape Stasis 24 | . . . . . . 22 2 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac x2]) -7/Waste History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 95 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 9) 308 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 8) 779 | -10/Materials | Discovered new exit (range 16) 1152 | -10/Materials | Discovered new exit (range 14) 1357 | -10/Materials | Entered Mines 1399 | -10/Mines | Discovered new exit (range 3) 1445 | -10/Mines | Assembled infested the area 1450 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1659 | -10/Mines | Learned Materials stockpile data 1689 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1689 | -10/Mines | Discovered new exit (range 5) 1777 | -10/Mines | Entered Exiles 1824 | -10/Exiles | Met 8R-AWN 1864 | -10/Exiles | Met EX-HEX 1916 | -10/Exiles | Build established: Hauler-Mutant 1982 | -10/Exiles | Met EX-DEC 2035 | -10/Exiles | Learned location of Zion (-6) 2214 | -10/Exiles | Discovered new exit (range 14) 2359 | -10/Exiles | Visited The Gauntlet 2638 | -10/Exiles | Met EX-BIN 2886 | -10/Exiles | Discovered new exit (range 15) 3105 | -10/Exiles | Aligned with FarCom system 3107 | -10/Exiles | Given EX-Vault access code 3150 | -10/Exiles | Opened EX-Vault 3161 | -10/Exiles | Found Gui. Plasma Cannon 3200 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3418 | -10/Exiles | Attacked by the Exiles 3446 | -10/Exiles | Entered Mines 3724 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3978 | -9/Mines | Discovered new exit (range 5) 4089 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4438 | -9/Mines | Entered Materials 4438 | -8/Materials | Evolved 4 slots: Utility x4 4439 | -8/Materials | Identified exit to Factory 4746 | -8/Materials | Garrison activated, responded to threat 5054 | -8/Materials | Identified exit to Garrison 5302 | -8/Materials | Central database locked down 5370 | -8/Materials | Entered Garrison 5458 | -8/Garrison | Triggered checkpoint 5467 | -8/Garrison | Triggered checkpoint 5492 | -8/Garrison | Destroyed 10 combat bots 5654 | -8/Garrison | Discovered exit to Factory (range 11) 5693 | -8/Garrison | Installed Relay Interface Framework 5750 | -8/Garrison | Triggered checkpoint 5812 | -8/Garrison | Garrison Relay disabled 6187 | -8/Garrison | Discovered exit to Factory (range 10) 6282 | -8/Garrison | Triggered checkpoint 6323 | -8/Garrison | Garrison Relay disabled 6408 | -8/Garrison | Triggered checkpoint 6600 | -8/Garrison | Triggered checkpoint 6634 | -8/Garrison | Build established: Bothacker-Mutant 6669 | -8/Garrison | Garrison Relay disabled 6731 | -8/Garrison | Discovered exit to Factory (range 8) 6866 | -8/Garrison | Triggered checkpoint 7010 | -8/Garrison | Triggered checkpoint 7088 | -8/Garrison | Garrison Relay disabled 9930 | -8/Garrison | Entered Factory 9930 | -7/Factory | Evolved 2 slots: Utility x2 10073 | -7/Factory | Discovered new exit (range 9) 10201 | -7/Factory | Discovered new exit (range 3) 12928 | -7/Factory | Garrison activated, responded to threat 13159 | -7/Factory | P-60 Hacker assimilated allied Commando 4b 13303 | -7/Factory | Build established: Hauler-Mutant 13960 | -7/Factory | Lost 6 parts (1p1n2u2w) 13973 | -7/Factory | Core integrity fell below 50% 14156 | -7/Factory | Sucked down chute 14156 | -7/Factory | Entered Waste 14171 | -7/Waste | EMP discharged 14234 | -7/Waste | Spotted C-40 Crusher 14271 | -7/Waste | EMP discharged 14271 | -7/Waste | System corruption reached 10% 14296 | -7/Waste | Spotted C-40 Crusher 14327 | -7/Waste | Destroyed C-40 Crusher 14331 | -7/Waste | Spotted C-40 Crusher 14346 | -7/Waste | Found Damper Plating 14371 | -7/Waste | EMP discharged 14424 | -7/Waste | Spotted C-40 Crusher 14471 | -7/Waste | EMP discharged 14484 | -7/Waste | Spotted C-40 Crusher 14514 | -7/Waste | Spotted C-40 Crusher 14571 | -7/Waste | EMP discharged 14634 | -7/Waste | Crushed by Compactor (1 part destroyed) 14637 | -7/Waste | Crushed by Compactor (1 part destroyed) 14640 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 14645 | -7/Waste | Self-destructed Last Messages --------------- 14488_ Overheating: Short circuit. 14491_ Overheating: System interference. 14491_ Plasma Cannon temporarily disabled. 14493_ System corrupted: Matter fused (-7). 14508_ System corrupted: Heat flow error (+201). 14540_ System corrupted: Matter fused (-10). 14549_ System corrupted: Remote Datajack targeting data glitched. 14550_ Jacked C-40 Crusher... >>ignore_targets Processing routines blocked. 14556_ System corrupted: Lgt. Treads rejected. 14561_ ALERT: Foreign system detected. Charging EMP. 14595_ System corrupted: Matter fused (-6). 14613_ 4NYGEO,D8YH>CYXCUPT4M5FGTTO 14634_ Hcp. Storage Unit crushed. 14637_ Prc. Grenade Launcher crushed. 14637_ Plasma Cannon crushed. 14637_ Mic. Fission Core destroyed. 14640_ Remote Datajack crushed. 14643_ Critical hit. Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #??????? ???????? ??????????????????????? | | #??????# #??????# #?????????????????????? | | #??????# #??????# #?????????????????????? | | #??????# #??????# #?????????????????????? | | #??????# #??????# #?????????????????????? | | #??????# #??????# #?????????????????????? | | #??????# #??????# #?????????????????????? | | #??????# #??????# #?????????????????????? | | #??????# #??????# #?????????????????????? | | #??????# #??????# #?????????????????????? | | #??????# #??????# #?????????????????????? | | #??????# #??????# #?????????????????????? | | #??????# #??????# #?????????????????????? | | #??????# #??????#CC #?????????????????????? | | ######## ########CC!|########??????????????? | | =@! #???????? | | [* #???????? | | #???????? | | ????????? | | ######## ######## ######## ##????????? | | #??????# #??????# #????????? #?????????? | | #??????# #??????# #???????????#?????????? | | #??????# #??????# #?????????????????????? | | #??????# #??????# #?????????????????????? | | ####??????######??????######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 60 Armor Coverage 1200 Resistance: EM 90 Weapon Shielding 33 Evasion (%) 44 Recoil Reduction 2 Defensive Hacking 10 Relay Coupler Types 34 Relay Coupler Value 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Cmb. Airjet | -8/Materials | Scanalyzed Hrd. Heavy Armor Plating | -7/Factory | Scanalyzed Imp. Medium Treads | -7/Factory | Hacked Neutron Cannon | -7/Factory | Hacked Robot Schematics ------------------ G-47 Trooper | -8/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ColdNeutronFilter Manual? 0 Play Time 01:29:42 Cumulative 246.7 hours Start 2020.10.21 @ 15:50:05 End 2020.10.21 @ 19:19:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 259 Rogue 259 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 77 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0285c082-7c9d-435e-bf09-1afcdea64175