Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.16 @ 01:57:12 Player: DHM1 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (59) 295 Value Destroyed (1589) 1589 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (197) 197 TOTAL SCORE: 3081 Bonus ------- High Alert Combat Kills 197 Cogmind --------- Core Integrity 35/400 Matter 300/300 Energy 169/280 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Weight Redist. System Structural Scanner > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Hacking Suite Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Cooling System Structural Scanner > --- WEAPON ----------- Beam Rifle Beam Rifle Shotgun > --- INVENTORY -------- Light Ion Engine Improved Hover Unit [Rating: 18] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Slashing Weapon Katana Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 49 | 6 16 27 Power 6 | 1 1 4 Engine 6 | 1 1 4 Core . | . . . Reactor . | . . . Propulsion 18 | 2 6 10 Treads . | . . . Leg 11 | 2 4 5 Wheel . | . . . Hover 5 | . 2 3 Flight 2 | . . 2 Utility 7 | 1 4 2 Device 6 | . 4 2 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 18 | 2 5 11 Energy Gun 11 | . 4 7 Energy Cannon . | . . . Ballistic Gun 5 | 2 1 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 2 | . . 2 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 20 | . 1 19 Power 1 | . . 1 Propulsion 9 | . . 9 Utility 2 | . 1 1 Weapon 8 | . . 8 Highest Loss Streak 7 | . 1 7 Average Slot Usage (%) 91 | . 95 88 Engine 11 | . 14 10 Leg 18 | . 24 15 Hover 8 | . 3 11 Device 20 | . 18 21 Storage 2 | . 5 . Energy Gun 14 | . 15 14 Ballistic Gun 11 | . 12 10 Slashing Weapon 1 | . . 2 Naked Turns . | . . . Heaviest Build 20 | 9 17 20 Greatest Support 33 | 20 20 33 Greatest Overweight (x) 4 | . 4 2 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 4 Average Capacity 4 | 4 4 4 Most Carried 6 | 3 6 4 Average Carried 2 | 1 4 2 Final Capacity 6 | 6 4 4 Final Carried 4 | 2 4 1 Class Distribution -------------------- 46% | Mutant 23% | Scavenger-Mutant 20% | Scavenger-Skirmisher 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1094 | 235 286 573 Remotely . | . . . Salvage Created 2050 | . 474 1576 Parts 132 | . 39 93 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 42 | . 12 30 Melee 4 | . . 4 Guns 35 | . 12 23 AOE 3 | . . 3 Classes Destroyed 11 | . 6 5 Worker 2 | . 1 1 Builder 1 | . 1 . Tunneler 1 | . 1 . Hauler 1 | . . 1 Recycler 3 | . . 3 Operator 1 | . . 1 Watcher 8 | . 3 5 Swarmer 12 | . 5 7 Grunt 22 | . 7 15 Duelist 2 | . . 2 Sentry 6 | . . 6 Best Kill Streak 8 | . 8 6 Combat Bots Only 6 | . 4 6 Max Kills in Single Turn 4 | . 1 4 Gunslinging . | . . . Exploded 2 | . . 2 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1979 | . 334 1645 Core 407 | . 42 365 Absorbed by Shields . | . . . Core Remaining (%) 91 | 100 83 . Volleys Fired 118 | . 37 81 Largest 3 | . 2 3 Hottest 144 | . 112 144 Shots Fired 270 | . 74 196 Gun 270 | . 74 196 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 122 | . 32 90 Thermal 148 | . 42 106 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | . 7 12 Robot Miss Streak 6 | . 5 6 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 183 | . 43 140 Core Hits 96 | . 27 69 Critical Hits 3 | . 2 1 Critical Kills 2 | . 1 1 Critical Parts Destroyed 1 | . 1 . Melee Attacks 29 | . . 29 Impact . | . . . Slashing 29 | . . 29 Piercing . | . . . Sneak Attacks 5 | . . 5 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3627 | . 625 3002 Guns 2250 | . 625 1625 Cannons . | . . . Explosions 432 | . . 432 Melee 945 | . . 945 Ramming . | . . . Kinetic 999 | . 237 762 Thermal 1359 | . 388 971 Explosive . | . . . Electromagnetic 324 | . . 324 Impact . | . . . Slashing 945 | . . 945 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 200 | . . 200 Projectiles . | . . . Explosions 21 | . . 21 Melee 179 | . . 179 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 39 | . . 39 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 462 | . 24 462 Average Temperature 155 | . 10 158 Received Heat Transfer 507 | . 111 396 Effects 9 | . . 9 Shutdowns 2 | . . 2 Energy Bleed 3 | . . 3 Matter Decay 1 | . . 1 Damage (minor) 3 | . . 3 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . . 2 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 3245 | . 999 2246 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 792 | . 233 792 Initial 79 | . . 79 Average 369 | . 124 532 Maximum Alert Level 3 | . 1 3 Low Security (%) 42 | 100 90 10 Level 1 4 | . 9 2 Level 2 46 | . . 76 Level 3 6 | . . 10 Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 7 | . 2 5 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 5 | . 1 4 Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 6 | . 2 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 74 | . 18 56 Peak Tracking Total 9 | . 5 9 Tactical Retreats 7 | . 1 6 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 5 | . 1 4 Indirectly 4 | . . 4 Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 14 | . . 14 Max in Single Turn 9 | . . 9 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 9 | . 4 5 Terminals 8 | . 4 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 26 | . 13 13 Successful 18 | . 8 10 Failed 8 | . 5 3 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual . | . . . Terminals 23 | . 13 10 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 3 | . . 3 Garrison Access . | . . . Terminal Hacks 16 | . 8 8 Record 1 | . 1 . Robot Analysis 1 | . 1 . Prototype ID Bank 4 | . 3 1 Emergency Access Points 1 | . . 1 Terminal Index 1 | . . 1 Unreport Threat 1 | . . 1 Locate Traps 3 | . 1 2 Assault Status 1 | . 1 . Zone Layout 3 | . 1 2 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 2 3 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1884 | 56 680 1148 Spaces Moved 1241 | 40 485 716 Core 11 | 6 1 4 Treads . | . . . Legs 733 | 34 335 364 Wheels . | . . . Hover 450 | . 149 301 Flight 47 | . . 47 Fastest Speed 37 | 50 56 37 Average Speed 97 | 109 100 94 Slowest Speed 250 | 120 250 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 52 | 4 89 65 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 43 | . . 43 Melee . | . . . Projectile . | . . . AOE 43 | . . 43 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1627 | 50 603 974 Wait 151 | . 45 106 Move 1239 | 39 484 716 Hop . | . . . Pick Up 15 | 5 6 4 Fast Attach 26 | 3 10 13 Attach 11 | 3 . 8 Detach 4 | . 2 2 Swap 12 | . 6 6 Drop 22 | . 13 9 Fire 118 | . 37 81 Melee 29 | . . 29 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: [*Min x2]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 6) 483 | -10/Materials | Discovered new exit (range 16) 663 | -10/Materials | Discovered new exit (range 14) 722 | -10/Materials | Discovered new exit (range 16) 737 | -10/Materials | Entered another Materials area 737 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 812 | -9/Materials | Discovered new exit (range 6) 945 | -9/Materials | Lost 4 parts (2n2w) 1083 | -9/Materials | Discovered new exit (range 16) 1528 | -9/Materials | Build established: Scavenger-Skirmisher 1537 | -9/Materials | First assault squad dispatched 1786 | -9/Materials | Core integrity fell below 50% 1817 | -9/Materials | Core integrity fell below 20% 1840 | -9/Materials | Lost 7 parts (1p3n1u2w) 1885 | -9/Materials | Self-destructed Last Messages --------------- Acquired 4 matter. K-01 Serf collects debris. Sneak attack on R-06 Scavenger. R-06 Scavenger suffers critical hit. R-06 Scavenger destroyed. Sneak attack on U-05 Engineer. Destroyed Welding Torch. Destroyed Lgt. Ion Engine. Destroyed Wheel. Sneak attack on W-16 Scout. Destroyed Hover Unit. Destroyed Lgt. Ion Engine. Destroyed Sensor Array. W-16 Scout destroyed. Acquired 10 matter. R-06 Scavenger collects Visual Processing Unit. Flight Unit destroyed. Beam Rifle destroyed. Flight Unit destroyed. Katana destroyed. 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