Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 18:11:50 Player: tartine Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (163) 815 Value Destroyed (4493) 4493 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (375) 375 TOTAL SCORE: 12103 Bonus ------- High Alert Combat Kills 75 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 245/300 Energy 99/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Coolant Injector Experimental Optical Array Improved Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Transmission Jammer Advanced Transmission Jammer Antimissile System Hacking Suite Thunder Hammer Peak State ------------ > --- POWER ------------ Light Particle Reactor Fission-Momentum Core > --- PROPULSION ------- Wheeled Compact-Antigrav Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Advanced Cooling System Advanced Coolant Injector Enhanced Optical Array Improved Targeting Computer Armor Integrity Analyzer Advanced Transmission Jammer > --- WEAPON ----------- Mini Grenade Launcher Electro Tesla Construct/G Hpw. EM Tesla Construct/C > --- INVENTORY -------- Advanced Transmission Jammer Advanced Transmission Jammer Antimissile System Thunder Hammer [Rating: 104] Favorites ----------- Power Constructs Engine Improved Deuterium Engine Power Core Constructs Reactor Light Particle Reactor Propulsion Wheel Treads Light Treads Leg Myomer Leg Wheel Wheel Utility Hacking Suite Device Armored Scrap Engine Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Constructs Energy Gun Pulse Rifle Energy Cannon Constructs Ballistic Gun High-powered Shotgun Ballistic Cannon Linear Accelerator Launcher Grenade Launcher Impact Weapon Thunder Hammer Slashing Weapon Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Slots Evolved 14 | . . . . . 4 2 . . 4 2 2 Power 1 | . . . . . . . . . 1 . . Propulsion 4 | . . . . . . 2 . . 1 1 . Utility 7 | . . . . . 4 . . . 1 1 1 Weapon 2 | . . . . . . . . . 1 . 1 Parts Attached 126 | 6 1 2 1 . 34 18 12 16 13 10 13 Power 12 | 1 . . . . 5 1 1 1 1 . 2 Engine 6 | 1 . . . . 3 1 1 . . . . Core 4 | . . . . . 2 . . 1 1 . . Reactor 2 | . . . . . . . . . . . 2 Propulsion 21 | 2 . . . . 8 5 3 2 . 1 . Treads 2 | . . . . . . . 2 . . . . Leg 1 | . . . . . . . . . . 1 . Wheel 18 | 2 . . . . 8 5 1 2 . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 53 | 1 1 1 1 . 8 7 3 6 9 8 8 Device 24 | . . 1 . . 2 3 . 3 6 5 4 Storage 4 | 1 . . 1 . . . . 2 . . . Processor 11 | . . . . . 3 . . 1 2 2 3 Hackware 7 | . . . . . 1 3 1 . 1 . 1 Protection 7 | . 1 . . . 2 1 2 . . 1 . Artifact . | . . . . . . . . . . . . Weapon 40 | 2 . 1 . . 13 5 5 7 3 1 3 Energy Gun 14 | 2 . 1 . . 7 . . 4 . . . Energy Cannon 3 | . . . . . . 2 1 . . . . Ballistic Gun 7 | . . . . . 2 2 1 2 . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 Launcher 11 | . . . . . 4 1 3 1 1 . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . 1 1 . Slashing Weapon 1 | . . . . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . . 1 1 1 . 3 . 1 Corrupted Parts 1 | . . . . . . . . . . 1 . System Corruption 7 | . . . . . . . . . . 7 . Parts Lost 84 | . . . . . 19 2 16 10 12 6 19 Power 12 | . . . . . 4 . 1 2 2 1 2 Propulsion 21 | . . . . . 7 1 6 1 2 . 4 Utility 27 | . . . . . 3 1 5 3 4 4 7 Weapon 24 | . . . . . 5 . 4 4 4 1 6 Highest Loss Streak 12 | . . . . . 9 1 7 4 4 3 12 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 74 | . 100 100 100 100 89 99 84 61 50 55 53 Engine 4 | . 14 14 14 14 3 6 7 3 1 3 . Core 1 | . . . . . 3 . . . 1 5 2 Wheel 12 | . 28 28 28 28 13 29 17 6 2 . 1 Device 9 | . . 10 14 14 13 3 3 7 8 15 21 Storage 6 | . 14 14 14 14 9 7 7 6 1 . . Processor 8 | . . . . . 17 11 . 3 6 4 12 Hackware 12 | . . . . . 7 16 25 15 10 5 . Protection 2 | . 14 3 . . 2 5 2 . . 2 . Energy Gun 6 | . 28 28 28 28 11 . . 4 2 6 2 Energy Cannon 3 | . . . . . . 6 5 5 2 . 3 Ballistic Gun 3 | . . . . . 3 6 4 3 1 3 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 50 | 10 13 14 17 17 25 38 48 29 37 50 39 Greatest Support 123 | 32 32 32 32 32 32 48 42 82 52 81 123 Greatest Overweight (x) 10 | . . . . . 6 1 10 7 6 . . Average Overweight (x) . | . . . . . 1 . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 8 5 5 Average Capacity 8 | 6 8 8 8 10 10 10 10 9 6 5 5 Most Carried 10 | 2 7 8 8 8 10 10 10 7 6 5 5 Average Carried 5 | . 4 7 7 8 6 9 8 4 4 4 4 Final Capacity 10 | 8 8 8 10 10 10 10 10 8 5 5 5 Final Carried 10 | 2 7 8 8 8 10 10 6 6 5 5 5 Scrap Engine Consumption 268 | . . . . . . . . 149 72 28 19 Constructs Created 14 | . . . . . . . . 5 7 1 1 Constructs Modified 69 | . . . . . . . . 36 14 11 8 Class Distribution -------------------- 29% | Hacker-Mutant 25% | Hacker-Construct 17% | Scavenger-Mutant 9% | Skirmisher 8% | Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Storage Hacker-Construct | -7/Recycling Hacker-Mutant | -5/Factory Construct | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Matter Collected 3116 | 235 35 20 . . 405 306 326 1175 229 326 59 Remotely . | . . . . . . . . . . . . Salvage Created 10996 | 13 109 . . . 895 412 765 7247 1049 466 40 Parts 437 | 3 11 . . . 45 25 39 237 48 28 1 Haulers Intercepted 5 | . . . . . . . 2 3 . . . Recyclers Shooed 44 | . . . . . . 2 2 38 1 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Combat Hostiles Destroyed 70 | . 1 . . . 9 6 17 12 15 10 . Melee 3 | . . . . . . . . . 3 . . Guns 33 | . 1 . . . 3 4 3 8 5 9 . Cannons 11 | . . . . . . 2 1 3 5 . . AOE 20 | . . . . . 5 . 13 . 2 . . Classes Destroyed 16 | 1 3 . . . 4 3 3 2 . . . Worker 15 | . 1 . . . 5 . 6 1 2 . . Builder 28 | . 1 . . . 4 2 1 16 3 1 . Tunneler 6 | 1 2 . . . 1 1 . 1 . . . Hauler 5 | . . . . . . . 2 3 . . . Recycler 81 | . . . . . 3 1 4 72 1 . . Mechanic 1 | . . . . . . 1 . . . . . Operator 5 | . . . . . 1 2 1 . . . 1 Watcher 4 | . . . . . 2 . 1 . 1 . . Swarmer 8 | . . . . . . . 3 . . 5 . Grunt 31 | . 1 . . . 7 3 8 2 10 . . Duelist 1 | . . . . . . . 1 . . . . Protector 2 | . . . . . . . . 2 . . . Sentry 15 | . . . . . 2 . 4 6 1 2 . Demolisher 2 | . . . . . . . . 2 . . . Hunter 1 | . . . . . . 1 . . . . . Programmer 10 | . . . . . . 2 1 . 4 3 . Best Kill Streak 27 | 1 4 . . . 5 5 10 27 4 3 1 Combat Bots Only 7 | . 1 . . . 3 3 7 2 4 3 . Max Kills in Single Turn 6 | 1 1 . . . 2 1 6 2 2 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . . . . 1 . 4 . 1 . . Melee 1 | . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Hostile Shots Fired 1207 | . 8 . . . 109 68 177 297 137 87 324 Missed 418 | . . . . . 22 24 48 137 39 21 127 Damage Taken 13475 | . 89 . . . 1565 573 1702 1320 1972 1616 4638 Core 3094 | . . . . . 323 65 212 215 249 708 1322 Absorbed by Shields 146 | . . . . . . . . . . 146 . Regen/Repaired (Parts) 2369 | . . . . . . 129 . 274 487 635 844 Core Remaining (%) 63 | 100 . . . 100 41 . . 29 75 38 . Volleys Fired 577 | 1 15 . . . 77 37 36 290 61 39 21 Largest 3 | 2 2 . . . 2 2 2 2 2 3 3 Hottest 249 | 80 80 . . . 112 86 135 106 188 249 232 Shots Fired 913 | 2 30 . . . 126 71 55 426 93 80 30 Gun 600 | 2 30 . . . 116 37 10 259 62 76 8 Cannon 269 | . . . . . . 30 27 165 27 4 16 Launcher 44 | . . . . . 10 4 18 2 4 . 6 Special . | . . . . . . . . . . . . Kinetic 236 | . . . . . 10 34 10 148 13 19 2 Thermal 463 | 2 30 . . . 83 33 27 204 60 20 4 Explosive 44 | . . . . . 10 4 18 2 4 . 6 Electromagnetic 170 | . . . . . 23 . . 72 16 41 18 Robot Hit Streak 33 | 1 7 . . . 14 33 13 21 9 14 8 Robot Miss Streak 8 | 1 3 . . . 5 5 8 3 4 5 1 Penetration Max 1 | . . . . . . . . 1 . . . Secondary Targets 3 | . . . . . 1 . . . 1 1 . Max Gunslinging Chain 1 | . . . . . 1 . . . 1 1 . Shots Hit Robots 617 | 1 19 . . . 77 43 35 304 69 55 14 Core Hits 376 | 1 6 . . . 43 24 86 150 39 22 5 Critical Kills 4 | . . . . . . . . 4 . . . Critical Parts Destroyed 2 | . . . . . . . . 2 . . . Critical Strikes 19 | . . . . . 7 1 . 11 . . . Burn 13 | . . . . . 7 1 . 5 . . . Meltdown 4 | . . . . . . . . 4 . . . Destroy 2 | . . . . . . . . 2 . . . Melee Attacks 15 | . . . . . . . . . 13 . 2 Impact 12 | . . . . . . . . . 12 . . Slashing 1 | . . . . . . . . . 1 . . Piercing 2 | . . . . . . . . . . . 2 Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 18207 | 12 209 . . . 1599 1161 3009 7031 3085 1451 650 Guns 7904 | 12 209 . . . 1085 488 144 3602 984 1288 92 Cannons 4830 | . . . . . . 521 469 2870 738 23 209 Explosions 4583 | . . . . . 514 152 2396 559 698 140 124 Melee 754 | . . . . . . . . . 665 . 89 Ramming 136 | . . . . . . . . . . . 136 Kinetic 3392 | . . . . . 45 437 144 2153 310 303 . Thermal 8344 | 12 209 . . . 733 724 469 3817 1511 750 119 Explosive 3496 | . . . . . 480 . 2396 90 406 . 124 Electromagnetic 2085 | . . . . . 341 . . 971 193 398 182 Impact 633 | . . . . . . . . . 633 . . Slashing 32 | . . . . . . . . . 32 . . Piercing 89 | . . . . . . . . . . . 89 Highest Corruption 22 | . . . . . . 4 4 4 10 9 22 Average Corruption 4 | . . . . . . 2 4 4 7 8 6 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 176 | . . . . . . 15 26 98 18 9 10 Message Errors 39 | . . . . . . 4 5 24 4 1 1 Matter Fused 48 | . . . . . . 3 10 25 3 4 3 Heat Flow Errors 23 | . . . . . . 2 1 14 4 1 1 Energy Discharges 22 | . . . . . . . 4 15 2 . 1 Parts Fused 1 | . . . . . . . 1 . . . . Data Loss (minor) 19 | . . . . . . 3 1 9 3 1 2 Data Loss (major) 8 | . . . . . . 1 2 3 1 1 . Misfires 5 | . . . . . . 1 . 3 . . 1 Alerts 7 | . . . . . . 1 1 4 1 . . Misdirections 1 | . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . 1 1 . 1 . Overload Shots 5 | . . . . . . . 5 . . . . Overflow Damage 634 | . . . . . 23 42 52 143 269 17 88 Projectiles 224 | . . . . . . 25 . 120 14 . 65 Explosions 295 | . . . . . 23 17 52 23 140 17 23 Melee 115 | . . . . . . . . . 115 . . Knockbacks 6 | . . . . . . . . . 5 . 1 Impact 4 | . . . . . . . . . 3 . 1 Kinetic 2 | . . . . . . . . . 2 . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 1198 | . . . . . 230 . 549 180 60 69 110 Shots 44 | . . . . . 10 . 23 7 1 2 1 Rammed 16 | . . . . . . . . . . . 16 Targets Rammed 16 | . . . . . . . . . . . 16 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 1094 | 18 210 . . . 245 200 246 260 406 1094 163 Average Temperature 95 | 12 66 . . . 63 49 83 39 107 330 50 Received Heat Transfer 2587 | . 48 . . . 756 189 327 294 648 36 289 Effects 51 | . . . . . 4 . . . 1 46 . Shutdowns 10 | . . . . . . . . . 1 9 . Energy Bleed 8 | . . . . . . . . . . 8 . Interference 9 | . . . . . 4 . . . . 5 . Matter Decay 2 | . . . . . . . . . . 2 . Short Circuit 4 | . . . . . . . . . . 4 . Damage (minor) 3 | . . . . . . . . . . 3 . Damage (major) 12 | . . . . . . . . . . 12 . Damage (core) 3 | . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 1 . 1 . Combat Hostiles 2 | . . . . . . . . 1 . 1 . Parts Fried 9 | . . . . . 1 . . 2 3 2 1 Impact Corruptions 5 | . . . . . . . . . 5 . . Robots Melted 5 | . . . . . 1 . . 4 . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Melted 14 | . 1 . . . 3 2 1 7 . . . Heat Transferred 7633 | 25 475 . . . 2270 1051 581 2831 200 200 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 17 | . . . . . 2 . . 13 . 2 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Peak Influence 676 | 5 53 20 . . 127 377 676 398 372 322 317 Initial 263 | . 3 20 . . . 32 142 263 187 119 101 Average 129 | 1 22 20 . . 38 88 215 154 239 182 174 Maximum Alert Level 2 | . . . . . . 1 2 1 1 1 1 Low Security (%) 74 | 100 100 100 . 100 100 82 71 69 23 65 63 Level 1 24 | . . . . . . 17 7 30 76 34 36 Level 2 1 | . . . . . . . 21 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 26 | . 1 . . . 2 5 3 . 6 2 7 Investigation 5 | . 1 . . . . 1 1 . 1 . 1 Extermination 10 | . . . . . . 3 1 . 3 2 1 Reinforcement 11 | . . . . . 2 1 1 . 2 . 5 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . 1 . 1 . 1 Haulers Reinforced 3 | . . . . . . . . . 1 . 2 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Distress Signals 7 | . . . . . 3 . 3 . . . 1 Communications Jammed 2 | . . . . . . . . . . 1 1 Distress Signals 2 | . . . . . . . . . . 1 1 Times Spotted 130 | . 2 . . . 18 18 21 8 16 11 36 Peak Tracking Total 12 | . 1 . . . 4 5 7 2 4 5 12 Tactical Retreats 14 | . . . . . 4 . 1 1 . . 8 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Traps Triggered 9 | . 1 . . . 1 2 2 . 2 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 3 | . . . . . . . 3 . . . . Reused 1 | . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Machines Disabled 40 | . . . . . 2 14 8 11 2 1 2 Max in Single Turn 8 | . . . . . 2 8 2 1 1 1 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Machines Accessed 40 | . 1 . 1 . 6 10 3 7 6 1 5 Terminals 31 | . 1 . . . 5 8 3 6 5 . 3 Fabricators 2 | . . . . . . 1 . . . . 1 Repair Stations 3 | . . . . . . 1 . . . 1 1 Recycling Units 1 | . . . . . . . . 1 . . . Scanalyzers 2 | . . . . . 1 . . . 1 . . Garrison Access . | . . . . . . . . . . . . Total Hacks 86 | . 2 . 1 . 16 24 8 20 8 1 6 Successful 50 | . 2 . 1 . 10 14 3 11 7 . 2 Failed 34 | . . . . . 6 8 5 9 1 1 4 Catastrophic 4 | . . . . . . 2 . 1 . . 1 Database Lockouts 2 | . . . . . . 2 . . . . . Manual 47 | . . . 1 . 9 11 4 15 4 . 3 Terminals 69 | . 2 . . . 12 20 8 18 6 . 3 Fabricators 4 | . . . . . . 2 . . . . 2 Repair Stations 4 | . . . . . . 2 . . . 1 1 Recycling Units 2 | . . . . . . . . 2 . . . Scanalyzers 6 | . . . . . 4 . . . 2 . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 19 | . 2 . 1 . 2 5 2 5 2 . . Record 5 | . . . . . . 1 . 2 2 . . Part Schematic 1 | . . . . . . 1 . . . . . Open DSF 2 | . . . . . . 2 . . . . . Level Access Points 1 | . . . . . . . 1 . . . . Emergency Access Points 2 | . 1 . . . 1 . . . . . . Alert Level 4 | . . . . . 1 1 . 2 . . . Unreport Threat 1 | . . . . . . . . 1 . . . Reprogram Traps 1 | . . . . . . . 1 . . . . Maintenance Status 1 | . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 4 | . . . . . . 2 . . . . 2 Load Schematic 2 | . . . . . . 1 . . . . 1 Build 2 | . . . . . . 1 . . . . 1 Repair Station Hacks 2 | . . . . . . 2 . . . . . Scan Component 1 | . . . . . . 1 . . . . . Repair 1 | . . . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . 1 . . . Scanalyzer 3 | . . . . . 2 . . . 1 . . Insert Component 2 | . . . . . 1 . . . 1 . . Analyze 1 | . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 21 | . . . . . 6 5 1 5 4 . . Terminals 21 | . . . . . 6 5 1 5 4 . . Assimilate 1 | . . . . . 1 . . . . . . Botnet 19 | . . . . . 4 5 1 5 4 . . Operators 1 | . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . Hacking Detections 29 | . . . . . 3 7 2 6 5 1 5 Full Trace Events 4 | . . . . . . 1 1 1 . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Built 2 | . . . . . . 1 . . . . 1 Authchips . | . . . . . . . . . . . . Time 109 | . . . . . . 36 . . . . 73 Total Part Build Rating 6 | . . . . . . 3 . . . . 3 Parts Repaired 1 | . . . . . . 1 . . . . . Time 35 | . . . . . . 35 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . 1 . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Turns Passed 14022 | 49 212 110 237 22 3283 2035 995 4256 1502 589 732 Spaces Moved 7495 | 38 138 103 235 23 921 1492 326 1752 977 381 1109 Core 150 | 5 . . . . 60 . 3 17 53 . 12 Treads 459 | . . . . . . . 105 187 . . 167 Legs 710 | . . . . . . . . 85 251 228 146 Wheels 5247 | 33 138 103 235 23 861 1492 218 1352 420 25 347 Hover 929 | . . . . . . . . 111 253 128 437 Flight . | . . . . . . . . . . . . Fastest Speed 37 | 50 100 100 100 100 80 80 82 75 53 53 37 Average Speed 90 | 93 100 100 100 100 112 81 138 101 101 53 48 Slowest Speed 550 | 100 100 100 100 100 350 98 550 400 350 53 59 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 35 | 3 30 36 62 7 47 36 49 99 22 8 26 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . . . . Scrap Searched 2 | . . 2 . . . . . . . . . Spaces Dug 15 | . . . . . . . 8 . 3 3 1 Terrain Destroyed 739 | . . . . . 102 90 336 61 79 16 55 Melee . | . . . . . . . . . . . . Projectile 54 | . . . . . . 1 10 12 21 9 1 AOE 685 | . . . . . 102 89 326 49 58 7 54 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Total 13807 | 47 181 109 238 22 3033 2239 794 3798 1373 702 1271 Wait 5462 | . 23 . . . 1985 665 417 1721 290 257 104 Move 7484 | 37 137 102 234 22 920 1491 325 1751 976 380 1109 Hop . | . . . . . . . . . . . . Pick Up 61 | 3 5 3 1 . 12 15 3 7 5 5 2 Fast Attach 65 | 5 1 . . . 14 4 4 8 10 9 10 Attach 38 | 1 . . . . 14 5 7 6 3 1 1 Detach 7 | . . . . . 2 . . 3 2 . . Swap 23 | . . 2 1 . 6 9 1 2 . . 2 Drop 53 | . . 2 2 . 3 13 1 9 8 11 4 Fire 577 | 1 15 . . . 77 37 36 290 61 39 21 Melee 15 | . . . . . . . . . 13 . 2 Ram 16 | . . . . . . . . . . . 16 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . 5 . . Rewire 1 | . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage (discovered 2 exits: Fac / *Rec) -7/Recycling -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -3/Research History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 16) 262 | -10/Materials | Entered Mines 291 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 294 | -10/Mines | Found Prototype Device 295 | -10/Mines | Identified Exp. Sensor Array 317 | -10/Mines | Build established: Mutant 358 | -10/Mines | Learned Materials stockpile data 367 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 368 | -10/Mines | Discovered new exit (range 5) 372 | -10/Mines | Entered Exiles 395 | -10/Exiles | Met 8R-AWN 415 | -10/Exiles | Met EX-HEX 443 | -10/Exiles | Met EX-BIN 457 | -10/Exiles | Aligned with FarCom system 458 | -10/Exiles | Given EX-Vault access code 485 | -10/Exiles | Opened EX-Vault 492 | -10/Exiles | Found Skeleton Box 513 | -10/Exiles | Warned to stay clear of 0b10 Research branches 540 | -10/Exiles | Met EX-DEC 597 | -10/Exiles | Discovered new exit (range 14) 609 | -10/Exiles | Left Exiles lab with Skeleton Box 609 | -10/Exiles | Entered Mines 610 | -9/Mines | Assembled infested the area 622 | -9/Mines | Learned location of 1 exit from Materials 627 | -9/Mines | Discovered new exit (range 5) 631 | -9/Mines | Entered Materials 631 | -8/Materials | Evolved 4 slots: Utility x4 632 | -8/Materials | Identified exit to Factory 920 | -8/Materials | Build established: Skirmisher 1248 | -8/Materials | Lost 9 parts (2p4n1u2w) 2340 | -8/Materials | Build established: Scavenger-Skirmisher 2703 | -8/Materials | Core integrity fell below 50% 2735 | -8/Materials | Lost 8 parts (2p2n1u3w) 2817 | -8/Materials | Build established: Scavenger-Mutant 3897 | -8/Materials | Discovered exit to Factory (range 15) 3914 | -8/Materials | Entered Factory 3914 | -7/Factory | Evolved 2 slots: Propulsion x2 5386 | -7/Factory | Fabricated Hacking Suite (x1) 5450 | -7/Factory | Build established: Hacker-Mutant 5645 | -7/Factory | Repaired Cld. Particle Cannon 5822 | -7/Factory | Central database locked down 5822 | -7/Factory | Central database locked down 5881 | -7/Factory | Discovered new exit (range 16) 5949 | -7/Factory | Entered Storage 6503 | -7/Storage | Lost 7 parts (3n3u1w) 6611 | -7/Storage | Found Prototype Launcher 6611 | -7/Storage | Identified Rocket Array 6638 | -7/Storage | Found Rocket Array 6698 | -7/Storage | Destroyed 7 combat bots 6732 | -7/Storage | Lost 3 parts (2n1u) 6850 | -7/Storage | Identified exit to Factory 6862 | -7/Storage | Lost 5 parts (1n1u3w) 6942 | -7/Storage | Discovered new exit (range 2) 6944 | -7/Storage | Entered Recycling 6944 | -7/Recycling | Found Scrap Engine 7099 | -7/Recycling | Core integrity fell below 50% 7133 | -7/Recycling | Lost 4 parts (1p1n1u1w) 7814 | -7/Recycling | Discovered new exit (range 9) 7918 | -7/Recycling | Build established: Hacker-Construct 10845 | -7/Recycling | Build established: Hacker-Mutant 11200 | -7/Recycling | Identified exit to Factory 11200 | -7/Recycling | Entered Factory 11200 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 11269 | -5/Factory | Discovered new exit (range 12) 11325 | -5/Factory | Identified exit to Upper Caves 11745 | -5/Factory | Lost 3 parts (1n2u) 11835 | -5/Factory | Lost 4 parts (1p1n1u1w) 12555 | -5/Factory | System corruption reached 10% 12676 | -5/Factory | Discovered new exit (range 11) 12701 | -5/Factory | Identified exit to Factory 12702 | -5/Factory | Entered another Factory area 12702 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12728 | -4/Factory | Spotted B-86 Titan 12730 | -4/Factory | Build established: Hacker-Construct 12747 | -4/Factory | Discovered new exit (range 10) 12751 | -4/Factory | Identified exit to Research 12932 | -4/Factory | Core integrity fell below 50% 13283 | -4/Factory | Lost 3 parts (1p1u1w) 13291 | -4/Factory | Entered Research 13291 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 13459 | -3/Research | Fabricated Hacking Suite? 13698 | -3/Research | Spotted B-86 Titan 13773 | -3/Research | Found Enh. Force Lance 13846 | -3/Research | Lost 6 parts (2p4w) 13927 | -3/Research | System corruption reached 10% 13951 | -3/Research | Core integrity fell below 50% 14000 | -3/Research | Core integrity fell below 20% 14023 | -3/Research | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 13999_ A-15 Conveyor calls for reinforcements. 13999_ ALERT: Hostile activity reported, dispatching reinforcements to area. 14001_ Slammed into A-15 Conveyor. 14003_ System corrupted: Matter fused (-5). 14003_ Slammed into A-15 Conveyor. 14004_ Wheeled Compact-Antigrav Exoskeleton destroyed. 14004_ Wheeled Compact-Antigrav Exoskeleton core remains intact and functional. 14005_ Slug penetrates Wall. 14007_ Slammed into Y-72 Warden. 14009_ Destabilizing: System corrupted (+1). 14010_ Slammed into Y-72 Warden. 14011_ Slug penetrates Wall. 14015_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 14017_ Wheeled Compact-Antigrav Exoskeleton destroyed. 14023_ HP=AIB2T,,O>IBRSCBP2GSVKP839UF Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??########?????H?????????????????????????????????? | | ?? !! * ????????????????????????????????????????? | | ??#!! ????????????????????????????????????????? | | ??# "?????????????????????????????????????????? | | ??# ?????????????????????????????????????????? | | ??# ??????????????????????????????????????????? | | ??# ??????????????????????????????????????????? | | ??? ???????????????????????????????????????????? | | ??? ?????????????????###########???????????????? | | ???#+####+###??????????# @ccc #??????????????? | | ???# ## #??????????# ######## #??????????????? | | #### ## ############ #???????????????????????? | | spp #???????????????????????? | | #### ## ##############???????????????????????? | | ???# ## #?????????????????????#??#???????????? | | ???#/########???????????????????BB#? ??????????? | | ??? ??????????????????????????BB## ???????????? | | ??? ?? ??????????????????????? ????? ? ??? | | ???"" ? ?????######??????????? ? ??? | | ???"" ? ?????# /!#??????????? ??? | | ???"" ? "????# / #?????????? """"" ""??? | | ???T ? ????# /! #?????????? """"" G??? | | ????? ????# #?????????? """"" """ ? | | ????? ""???# #????????? ? | | ????? ? ""???# #????????? | | ????? ? "????# ########## | | ?????? ? ????# + | | ?????? ? ????# # #????????? | | ??????###/#########+# #????????? | | ####### #????????? | | # ##+######## #????????? | | # #?????????# #????????? | | + #?????????# ##### ###????????? | | # #?????????# """ #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Coolant Potential 100 Energy Generation 37 Energy Capacity 467 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 450 Evasion (%) 67 Targeting Accuracy 11 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 50 Kinecelleration 30 Salvage Targeting 1 Offensive Hacking 40 Item Schematics ----------------- Hacking Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Challenges ------------ None Game ------ Seed MultinovaGaussPropulsion Manual? 0 Play Time 02:14:34 Cumulative 30.8 hours Start 2024.04.28 @ 15:58:11 End 2024.04.28 @ 18:11:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 36 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e34e7072-a277-436f-8119-f9080f9f025f