Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.25 @ 14:45:06 Player: DrZettl Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (61) 305 Value Destroyed (1891) 1891 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1762) 1762 TOTAL SCORE: 6918 Bonus ------- High Alert Combat Kills 204 Follower Combat Kills 581 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -23 Cogmind --------- Core Integrity 0/550 Matter 132/300 Energy 100/100 System Corruption 2% Temperature Warning (320) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Modified TNC Chronowheel > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- High-capacity Storage Unit Sensor Array Signal Interpreter Improved Terrain Scanner Medium Armor Plating Relay Coupler [NC] (20) Particle Gun Field Laser Light EM Pulse Cannon Assault Rifle Precision Assault Rifle Improved Light Cannon Improved Light Cannon Rocket Launcher Field Lobotomy Kit (3) Maul Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Modified TNC Armor Integrity Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Flak Cannon Field Lobotomy Kit > --- INVENTORY -------- Cooled Ion Engine High-capacity Storage Unit Sensor Array Signal Interpreter Improved Terrain Scanner Chronowheel Lightning Gun Field Laser Light EM Pulse Cannon Assault Rifle Heavy Assault Rifle Precision Assault Rifle Improved Light Cannon Improved Light Cannon Flak Cannon Rocket Launcher Maul [Rating: 47] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Modified TNC Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Maul Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 2 | . . . . . 2 . . Weapon 1 | . . . . . 1 . . Parts Attached 55 | 7 7 3 4 1 16 6 11 Power 5 | 1 3 . . . . . 1 Engine 5 | 1 3 . . . . . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 15 | 2 1 3 . 1 1 2 5 Treads . | . . . . . . . . Leg 11 | 2 1 3 . 1 1 . 3 Wheel 4 | . . . . . . 2 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | 1 1 . 2 . 6 1 2 Device 4 | . 1 . . . 2 . 1 Storage 2 | 1 . . 1 . . . . Processor 3 | . . . 1 . 2 . . Hackware . | . . . . . . . . Protection 4 | . . . . . 2 1 1 Artifact . | . . . . . . . . Weapon 22 | 3 2 . 2 . 9 3 3 Energy Gun 1 | 1 . . . . . . . Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 7 | 2 . . . . 2 1 2 Ballistic Cannon 6 | . 1 . 1 . 3 . 1 Launcher 3 | . 1 . . . 1 1 . Special Weapon 2 | . . . 1 . . 1 . Impact Weapon 2 | . . . . . 2 . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 . . Parts Lost 14 | . 1 . . . 1 . 12 Power 2 | . 1 . . . . . 1 Propulsion 5 | . . . . . 1 . 4 Utility 2 | . . . . . . . 2 Weapon 5 | . . . . . . . 5 Highest Loss Streak 8 | . 1 . . . 1 . 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 93 100 99 100 99 85 80 Engine 11 | . 13 14 14 14 9 9 9 Leg 22 | . 28 28 28 28 26 5 11 Wheel 2 | . . . . . . 12 7 Device 6 | . 7 14 11 . 4 . . Storage 11 | . 14 14 14 14 9 9 9 Processor 7 | . . . 2 14 13 13 9 Protection 4 | . . . . . 8 9 8 Energy Cannon 1 | . . . . . 5 . . Ballistic Gun 14 | . 14 14 14 14 13 15 17 Ballistic Cannon 10 | . 6 14 13 14 6 9 8 Naked Turns . | . . . . . . . . Heaviest Build 76 | 14 20 20 55 54 69 75 76 Greatest Support 48 | 20 20 20 20 30 40 38 48 Greatest Overweight (x) 16 | . . . 2 2 2 2 16 Average Overweight (x) . | . . . 1 1 1 1 1 Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 Average Capacity 17 | 6 8 8 19 20 20 20 20 Most Carried 20 | 4 8 8 13 20 20 20 20 Average Carried 13 | 1 7 8 9 13 19 18 18 Final Capacity 20 | 8 8 8 20 20 20 20 20 Final Carried 20 | 4 8 8 12 20 20 19 16 Class Distribution -------------------- 61% | Mutant 20% | Skirmisher 10% | Commander-Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Commander-Skirmisher | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Matter Collected 1602 | 208 191 79 . 46 411 141 526 Remotely . | . . . . . . . . Salvage Created 1819 | . 185 110 . 50 589 113 772 Parts 122 | . 18 6 . 5 50 6 37 Haulers Intercepted 2 | . 1 . . . . . 1 Recyclers Shooed 3 | . . . . . 2 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 50 | . 7 3 . 3 14 5 18 Melee 1 | . . . . . . 1 . Guns 23 | . 3 . . 3 7 . 10 Cannons 19 | . 1 3 . . 6 1 8 AOE 7 | . 3 . . . 1 3 . Classes Destroyed 14 | . 4 . . . 7 1 2 Worker 2 | . . . . . 1 . 1 Builder 2 | . . . . . 1 . 1 Tunneler 1 | . 1 . . . . . . Hauler 2 | . 1 . . . . . 1 Operator 1 | . . . . . 1 . . Watcher 3 | . . . . . 3 . . Swarmer 19 | . 6 . . 3 4 3 3 Cutter 2 | . . . . . 2 . . Grunt 17 | . 1 3 . . 1 1 11 Brawler 1 | . . . . . . . 1 Duelist 2 | . . . . . . . 2 Sentry 7 | . . . . . 6 . 1 Specialist 1 | . . . . . . 1 . Hunter 1 | . . . . . 1 . . Best Kill Streak 7 | . 3 1 . 3 5 3 7 Combat Bots Only 7 | . 3 1 . 3 4 3 7 Max Kills in Single Turn 3 | . 2 1 . 1 2 3 2 Gunslinging . | . . . . . . . . Exploded 3 | . 2 . . . 1 3 . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Damage Taken 3442 | . 156 82 . 88 400 544 2172 Core 606 | . 9 21 . 25 42 67 442 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 89 | 100 . . . 78 . . . Volleys Fired 113 | . 10 7 . 4 27 8 57 Largest 3 | . 2 2 . 2 3 3 3 Hottest 123 | . 59 59 . 59 123 90 100 Shots Fired 271 | . 16 14 . 8 70 18 145 Gun 170 | . 8 7 . 4 42 10 99 Cannon 95 | . 6 7 . 4 27 5 46 Launcher 4 | . 2 . . . 1 1 . Special 2 | . . . . . . 2 . Kinetic 251 | . 14 14 . 8 55 15 145 Thermal . | . . . . . . . . Explosive 4 | . 2 . . . 1 1 . Electromagnetic 14 | . . . . . 14 . . Robot Hit Streak 14 | . 4 5 . 3 11 3 14 Robot Miss Streak 9 | . 1 2 . 2 5 4 9 Penetration Max 1 | . . . . . . . 1 Secondary Targets . | . . . . . . . . Shots Hit Robots 167 | . 8 9 . 3 47 5 95 Core Hits 140 | . 10 4 . 3 40 8 75 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . . . . 1 Destroy 1 | . . . . . . . 1 Melee Attacks 10 | . . . . . 10 . . Impact 10 | . . . . . 10 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3875 | 1 201 153 . 60 1166 270 2024 Guns 1852 | . 62 62 . 40 368 32 1288 Cannons 1406 | . 70 87 . 20 479 20 730 Explosions 362 | . 69 . . . 127 166 . Melee 182 | . . . . . 182 . . Ramming 73 | 1 . 4 . . 10 52 6 Kinetic 2981 | . 132 149 . 60 570 52 2018 Thermal 58 | . . . . . 58 . . Explosive 304 | . 69 . . . 69 166 . Electromagnetic 277 | . . . . . 277 . . Impact 182 | . . . . . 182 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . 2 2 Average Corruption 2 | . . . . . . 2 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 13 | . . . . . . 7 6 Message Errors 4 | . . . . . . 3 1 Matter Fused 3 | . . . . . . 2 1 Energy Discharges 2 | . . . . . . 1 1 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 2 | . . . . . . 1 1 Data Loss (major) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 57 | . . . . . 57 . . Projectiles 5 | . . . . . 5 . . Explosions . | . . . . . . . . Melee 52 | . . . . . 52 . . Knockbacks 32 | . 2 . . . 5 1 24 Impact 1 | . . . . . 1 . . Kinetic 29 | . 1 . . . 4 1 23 Secondary 2 | . 1 . . . . . 1 Self-Inflicted Damage 17 | . . . . . . 17 . Shots . | . . . . . . . . Rammed 6 | . . . . . . 6 . Targets Rammed 15 | 2 . 2 . . 2 8 1 Kicked 9 | 2 . 2 . . 2 2 1 Crushed . | . . . . . . . . Highest Temperature 571 | . 423 3 . . 57 48 571 Average Temperature 122 | . 234 3 . . 22 17 165 Received Heat Transfer 1266 | . 6 45 . . 108 99 1008 Effects 8 | . . . . . . . 8 Shutdowns 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 Short Circuit 2 | . . . . . . . 2 Damage (minor) 3 | . . . . . . . 3 Damage (major) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . 1 . . Impact Corruptions 4 | . . . . . 4 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 50 | . . . . . 50 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Peak Influence 758 | . 137 198 . 91 230 758 738 Initial 369 | . . 53 . . . 98 369 Average 219 | . 65 90 . 83 88 458 543 Maximum Alert Level 3 | . . . . . 1 3 3 Low Security (%) 65 | 100 100 100 . 100 80 21 . Level 1 10 | . . . . . 19 16 13 Level 2 19 | . . . . . . 45 79 Level 3 4 | . . . . . . 16 6 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 2 . . . 3 . 8 Investigation 2 | . 1 . . . . . 1 Extermination . | . . . . . . . . Reinforcement 3 | . 1 . . . 2 . . Assault 4 | . . . . . . . 4 Garrison 4 | . . . . . 1 . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Distress Signals 4 | . . . . . 2 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 102 | . 10 5 . 4 27 12 44 Peak Tracking Total 16 | . 4 3 . 3 5 4 16 Tactical Retreats 4 | . . 1 . . . . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Traps Triggered 8 | . 2 . . 1 . 4 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Machines Disabled 4 | . . . . . 2 1 1 Max in Single Turn 1 | . . . . . 1 1 1 Garrison Access 1 | . . . . . . . 1 Garrison Relay 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Machines Accessed 17 | . 4 1 4 1 7 . . Terminals 10 | . 4 1 . . 5 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 33 | . 9 1 7 1 15 . . Successful 22 | . 4 1 7 1 9 . . Failed 11 | . 5 . . . 6 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 6 | . 2 . 1 . 3 . . Terminals 22 | . 9 1 . . 12 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 20 | . 4 1 7 1 7 . . Record 7 | . . . 6 . 1 . . Prototype ID Bank 2 | . 1 . . . 1 . . Open Door 1 | . . . . 1 . . . Terminal Index 1 | . . . . . 1 . . Alert Level 2 | . 1 . . . 1 . . Unreport Threat 1 | . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . Recall Reinforcements 1 | . . . . . 1 . . Hauler Manifests 1 | . . . . . 1 . . Zone Layout 2 | . 1 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . Report Inventory 1 | . . . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 7 | . 3 . . . 4 . . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 7 | . . . . . . 5 2 Machine Destruction 7 | . . . . . . 5 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 4 | . . . . . . 4 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Total Allies 7 | . . 2 . . . 5 . Largest Group 5 | . . 2 1 . . 5 4 Highest-Rated Group 143 | . . 48 17 . . 143 122 Highest-Rated Ally 40 | . . 31 17 . . 40 40 Total Orders . | . . . . . . . . Ally Attacks 67 | . . 11 . . . 42 14 Total Damage 1368 | . . 167 . . . 941 260 Kills 19 | . . 3 . . . 11 5 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Field Lobotomies 1 | . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Turns Passed 6405 | 74 663 701 1579 431 1317 1066 574 Spaces Moved 3353 | 53 481 540 652 160 499 733 235 Core 9 | 7 . . . . . . 2 Treads . | . . . . . . . . Legs 2561 | 46 481 540 652 160 499 106 77 Wheels 783 | . . . . . . 627 156 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 195 193 105 105 Average Speed 164 | 110 120 120 241 255 194 128 151 Slowest Speed 850 | 120 120 120 260 260 265 265 850 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 54 | 3 68 99 93 39 42 73 19 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 8 | . . . . . 8 . . Terrain Destroyed 32 | . 7 . . 2 10 11 2 Melee 8 | . . . . . 8 . . Projectile 3 | . . . . 2 . . 1 AOE 20 | . 7 . . . 2 11 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Total 3978 | 64 553 581 661 175 764 840 340 Wait 317 | . 38 25 . 3 203 23 25 Move 3342 | 52 480 539 651 159 498 728 235 Hop . | . . . . . . . . Pick Up 34 | 3 10 1 2 6 4 2 6 Fast Attach 16 | 6 3 . 2 . 2 . 3 Attach 17 | . 1 . 1 . 5 3 7 Detach 5 | . . . 3 . 2 . . Swap 22 | 1 3 3 1 1 9 3 1 Drop 24 | . 8 4 1 . 2 4 5 Fire 113 | . 10 7 . 4 27 8 57 Melee 10 | . . . . . 10 . . Ram 6 | . . . . . . 6 . Kick 9 | 2 . 2 . . 2 2 1 Crush . | . . . . . . . . Escape Stasis 32 | . . . . . . 32 . Rewire 31 | . . . . 2 . 29 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 9) 302 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 4) 702 | -10/Materials | Discovered new exit (range 12) 738 | -10/Materials | Entered Mines 749 | -10/Mines | Learned location of 1 exit from Materials 867 | -10/Mines | Discovered new exit (range 9) 900 | -10/Mines | Discovered new exit (range 8) 1107 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1434 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1434 | -10/Mines | Discovered new exit (range 5) 1439 | -10/Mines | Entered Exiles 1439 | -10/Exiles | Accompanied by 1 ally 1462 | -10/Exiles | Discovered new exit (range 15) 1475 | -10/Exiles | Met 8R-AWN 1497 | -10/Exiles | Met EX-HEX 1605 | -10/Exiles | Met EX-DEC 1647 | -10/Exiles | Visited The Gauntlet 1813 | -10/Exiles | Learned location of Zion (-7) 1940 | -10/Exiles | Discovered new exit (range 15) 2549 | -10/Exiles | Met EX-BIN 2595 | -10/Exiles | Aligned with FarCom system 2598 | -10/Exiles | Given EX-Vault access code 2715 | -10/Exiles | Opened EX-Vault 2728 | -10/Exiles | Found Prototype Processor 2728 | -10/Exiles | Identified Modified TNC 2740 | -10/Exiles | Found Prototype Device 2750 | -10/Exiles | Found Prototype Special Weapon 2750 | -10/Exiles | Identified Field Lobotomy Kit 2763 | -10/Exiles | Identified Chronowheel 2810 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3018 | -10/Exiles | Stole three prototypes: Modified TNC, Chronowheel, Field Lobotomy Kit 3018 | -10/Exiles | Entered Mines 3383 | -9/Mines | Discovered new exit (range 5) 3392 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3449 | -9/Mines | Entered Materials 3449 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3450 | -8/Materials | Identified exit to Factory 3746 | -8/Materials | Build established: Skirmisher 4272 | -8/Materials | Garrison activated, responded to threat 4764 | -8/Materials | Identified exit to Garrison 4766 | -8/Materials | Entered Garrison 4875 | -8/Garrison | Assimilated H-55 Commando with FLK Orb 5144 | -8/Garrison | Triggered checkpoint 5168 | -8/Garrison | Triggered checkpoint 5230 | -8/Garrison | Discovered new exit (range 9) 5313 | -8/Garrison | Discovered new exit (range 15) 5314 | -8/Garrison | Triggered checkpoint 5391 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5437 | -8/Garrison | Build established: Commander-Skirmisher 5580 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5652 | -8/Garrison | Garrison Relay disabled 5760 | -8/Garrison | Triggered checkpoint 5811 | -8/Garrison | Discovered new exit (range 8) 5827 | -8/Garrison | Installed Relay Interface Framework 5832 | -8/Garrison | Entered Materials 5832 | -8/Materials | Accompanied by 4 allies 6232 | -8/Materials | First assault squad dispatched 6369 | -8/Materials | Core integrity fell below 50% 6395 | -8/Materials | Core integrity fell below 20% 6395 | -8/Materials | Activated Chronowheel 6400 | -8/Materials | Destroyed 7 combat bots 6406 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06385_ Hvy. Armor Plating destroyed. 06387_ Critical hit (Burn: +37). 06388_ Slug penetrates G-50 Soldier. 06390_ Wheel broken. 06390_ Overheating: Short circuit. 06391_ Slug penetrates L-31 Rogue. 06391_ Broken Wheel destroyed. 06391_ Cld. Ion Engine destroyed. 06392_ Gauss Rifle destroyed. 06394_ Critical hit (Burn: +37). 06394_ Flak Cannon destroyed. 06395_ Power failure, Cld. Ion Engine shutdown. 06395_ Spacetime feels off. 06396_ Overheating: Hcp. Storage Unit damaged (-114). 06398_ Overheating: Hcp. Storage Unit damaged (-90). 06398_ Critical hit (Burn: +37). 06402_ System corrupted: Cld. Ion Engine rejected. 06404_ Broken Arm. Huge Wheel destroyed. 06404_ U-05 Engineer builds a Wall. 06406_ Overheating: Modified TNC damaged (-5). Map ----- +----------------------------------------------------+ | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# +?????????? | | ???????????????????????????????????# ######????? | | ???????????????????????????????????# #????? | | ???????????????????????????????????# #### ###### | | ???????????????????????????????????#"#??# # | | ???????????????????????????????????#%#??# # | | ???????????????????????????????????#%#??# # | | ???????????????????????????????????#"#??# + """ | | ????????????????????????????????####/###### """ | | ????????????????????????????????+ #??# """ | | ???????a????????????????????????# """ #??###### | | ?????????????????????????#+#????# """ #######?# | | ????????????????????????? ????# """ # = # | | ?????????????????????????# #????# # # | | ?????????????????????????# #????# "T" # + | | ?????????????????????????# #????#####/## ! # | | ????????????????????????## ##???????# ########## | | ???????????? ##### %=######??# #?????# | | ???????????? w !=%%% #??# #?????# "" | | ???????????? #####%u[#### #??# #?????# "" | | ??????????????????????####/###?# #??# #?????# "" | | ??????????????????????# gY!%*#?# #??# #?????# | | ??????????????????????#lgm!! #?# #### ########## | | ??????????????????????#g"i #?# | | ??????????????????????#@""ggY#?###### | | ??????????????????????#g""" #??????# | | ??????????????????????# #??????# | | ??????????????????????########??????# | | ???????????????????????????????????? | | ????????????????????????????????????##### | | ????????????????????????????????????????# | | ????????????????????????????????????????######## | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Armor Integrity Analysis 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GaussBiomechanicalSaw Manual? 0 Play Time 00:56:36 Cumulative 61.9 hours Start 2022.03.25 @ 11:25:55 End 2022.03.25 @ 14:45:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 43 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d0934a7-644c-4ebb-a709-d4c241638708