Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.12 @ 11:43:33 Player: Remuluson2 Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (97) 485 Value Destroyed (2563) 2563 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (778) 778 TOTAL SCORE: 6926 Bonus ------- High Alert Combat Kills 78 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 180/300 Energy 97/100 System Corruption 0% Temperature Cool (1) Movement Treading (145) Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Advanced Treads Advanced Treads Medium Treads Medium Treads > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- Heavy Mace Heavy Mace > --- INVENTORY (5) ---- Relay Coupler [NC] (26) Relay Coupler [Specialist] (19) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Weapon Cycler Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Gatling Laser Gauss Rifle > --- INVENTORY -------- Improved Treads Improved Treads High-capacity Matter Pod Relay Coupler [NC] Relay Coupler [Specialist] [Rating: 49] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Hacking Suite Device Weapon Cycler Storage Medium Storage Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Gar Fac DSF Slots Evolved 6 | . . . 2 2 2 . . . Power 1 | . . . . . 1 . . . Propulsion 2 | . . . 2 . . . . . Utility 3 | . . . . 2 1 . . . Weapon . | . . . . . . . . . Parts Attached 91 | 8 13 6 24 22 1 11 . 6 Power 10 | 1 1 3 1 2 . 2 . . Engine 9 | 1 1 2 1 2 . 2 . . Core 1 | . . 1 . . . . . . Reactor . | . . . . . . . . . Propulsion 30 | 2 2 1 6 12 . 3 . 4 Treads 23 | 2 . . 4 10 . 3 . 4 Leg 7 | . 2 1 2 2 . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 20 | 3 3 . 3 6 . 5 . . Device 5 | 2 1 . . 2 . . . . Storage 4 | 1 1 . . 1 . 1 . . Processor . | . . . . . . . . . Hackware 1 | . 1 . . . . . . . Protection 10 | . . . 3 3 . 4 . . Artifact . | . . . . . . . . . Weapon 31 | 2 7 2 14 2 1 1 . 2 Energy Gun 8 | 2 1 . 4 . . 1 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 8 | . 2 1 2 2 1 . . . Ballistic Cannon 3 | . 2 . 1 . . . . . Launcher 6 | . . 1 5 . . . . . Special Weapon 1 | . 1 . . . . . . . Impact Weapon 2 | . . . . . . . . 2 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 3 | . 1 . 2 . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 23 | . 1 . 3 4 . 15 . . Power 3 | . . . . 1 . 2 . . Propulsion 11 | . 1 . 2 1 . 7 . . Utility 3 | . . . . . . 3 . . Weapon 6 | . . . 1 2 . 3 . . Highest Loss Streak 10 | . 1 . 2 2 . 10 . . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 89 | . 99 100 89 89 75 86 . 34 Engine 11 | . 14 14 11 8 7 12 . . Treads 23 | . 23 . 19 30 30 26 . 28 Leg 7 | . 4 28 15 5 . . . . Device 5 | . 10 . . 3 7 6 . . Storage 3 | . 5 14 4 . . . . . Hackware 9 | . 12 14 11 9 7 6 . . Protection 7 | . . . 6 15 7 18 . . Energy Gun 6 | . 8 . 11 5 . 3 . . Ballistic Gun 6 | . 4 9 2 10 14 9 . . Ballistic Cannon 3 | . 6 14 3 . . . . . Launcher 1 | . . 4 3 . . . . . Special Melee Weapon 2 | . 8 . . . . . . . Naked Turns 55 | . . . . . . 41 10 4 Heaviest Build 55 | 13 20 21 25 37 38 55 . 6 Greatest Support 112 | 40 40 20 60 112 112 112 3 100 Greatest Overweight (x) 4 | . . 1 2 . . 4 . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 5 5 5 5 5 Average Capacity 6 | 7 6 10 7 5 5 5 5 5 Most Carried 10 | 6 8 10 10 5 5 5 2 3 Average Carried 5 | 3 5 8 6 4 4 4 2 2 Final Capacity 10 | 8 10 10 5 5 5 5 5 5 Final Carried 9 | 6 8 9 5 4 4 2 2 2 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Jun Mat Min Mat Mat Fac Gar Fac DSF Matter Collected 2481 | 280 402 82 838 283 197 399 . . Remotely . | . . . . . . . . . Salvage Created 3233 | 247 496 70 999 810 138 473 . . Parts 196 | 17 30 4 66 49 4 26 . . Haulers Intercepted 5 | . 2 . 2 1 . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Gar Fac DSF Combat Hostiles Destroyed 59 | . 10 2 18 15 2 12 . . Guns 45 | . 6 2 9 14 2 12 . . Cannons 5 | . 4 . 1 . . . . . AOE 9 | . . . 8 1 . . . . Classes Destroyed 16 | 3 5 . 3 3 . 2 . . Worker 6 | 1 1 . 3 . 1 . . . Builder 1 | . . . 1 . . . . . Tunneler 7 | 6 . . 1 . . . . . Hauler 5 | . 2 . 2 1 . . . . Recycler 7 | 1 1 . 4 1 . . . . Mechanic 1 | . . . 1 . . . . . Operator 3 | . 2 . . 1 . . . . Watcher 8 | . 3 . 5 . . . . . Swarmer 19 | . 6 . 6 3 . 4 . . Grunt 21 | . 4 2 6 6 1 2 . . Brawler 2 | . . . . 1 . 1 . . Duelist 1 | . . . . 1 . . . . Protector 1 | . . . . . . 1 . . Sentry 12 | . . . 6 3 . 3 . . Demolisher 1 | . . . . . . 1 . . Hunter 2 | . . . . 1 1 . . . Best Kill Streak 6 | 2 3 2 5 6 2 3 . . Combat Bots Only 6 | . 3 2 4 6 1 3 . . Max Kills in Single Turn 2 | 1 1 1 2 2 2 1 . . Gunslinging 1 | . . . . 1 . . . . Exploded 2 | . . . 2 1 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Mat Fac Gar Fac DSF Damage Taken 5713 | . 599 244 668 694 528 2959 . 21 Core 1078 | . 144 61 104 69 . 679 . 21 Absorbed by Shields 83 | . . . . 44 . 39 . . Regen/Repaired (Parts) 36 | . . . 36 . . . . . Core Remaining (%) 69 | 100 . 18 74 87 . . . . Volleys Fired 327 | 23 87 12 68 45 15 77 . . Largest 2 | 2 2 2 2 2 2 2 . . Hottest 108 | 80 100 58 90 90 53 108 . . Shots Fired 506 | 46 117 24 96 71 30 122 . . Gun 408 | 46 81 12 46 71 30 122 . . Cannon 79 | . 35 12 32 . . . . . Launcher 18 | . . . 18 . . . . . Special 1 | . 1 . . . . . . . Kinetic 271 | . 42 24 37 39 30 99 . . Thermal 24 | . 1 . . . . 23 . . Explosive 18 | . . . 18 . . . . . Electromagnetic 193 | 46 74 . 41 32 . . . . Robot Hit Streak 16 | 7 10 4 13 11 7 16 . . Robot Miss Streak 7 | 3 7 2 4 3 3 6 . . Penetration Max 1 | . . . . . . 1 . . Secondary Targets 3 | . . . 1 1 . 1 . . Max Gunslinging Chain 1 | . . . 1 1 . 1 . . Shots Hit Robots 310 | 26 72 12 54 49 20 77 . . Core Hits 159 | 8 22 4 49 31 7 38 . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . . Critical Strikes 3 | . 1 . . . . 2 . . Destroy 2 | . . . . . . 2 . . Blast 1 | . 1 . . . . . . . Melee Attacks 8 | . 7 . 1 . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 8 | . 7 . 1 . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5844 | 393 1112 195 1447 877 280 1540 . . Guns 4105 | 367 608 130 379 802 279 1540 . . Cannons 885 | . 473 65 347 . . . . . Explosions 835 | 26 27 . 713 69 . . . . Melee . | . . . . . . . . . Ramming 19 | . 4 . 8 6 1 . . . Kinetic 3044 | . 518 195 403 513 279 1136 . . Thermal 560 | 26 27 . 34 69 . 404 . . Explosive 679 | . . . 679 . . . . . Electromagnetic 1542 | 367 563 . 323 289 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . 3 3 . 3 . . . . Average Corruption 2 | . 1 3 . 3 . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 21 | . 11 3 . 7 . . . . Message Errors 4 | . 2 . . 2 . . . . Matter Fused 4 | . 2 . . 2 . . . . Heat Flow Errors 4 | . 2 1 . 1 . . . . Data Loss (minor) 4 | . 2 2 . . . . . . Data Loss (major) 1 | . 1 . . . . . . . Misfires 2 | . 1 . . 1 . . . . Alerts 2 | . 1 . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 14 | . . . 14 . . . . . Projectiles . | . . . . . . . . . Explosions 14 | . . . 14 . . . . . Melee . | . . . . . . . . . Knockbacks 10 | . 5 . 5 . . . . . Impact . | . . . . . . . . . Kinetic 10 | . 5 . 5 . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 69 | . . . 36 33 . . . . Shots 2 | . . . 1 1 . . . . Rammed 7 | . 2 . 1 2 2 . . . Targets Rammed 9 | . 2 . 3 2 2 . . . Kicked 2 | . . . 2 . . . . . Crushed . | . . . . . . . . . Highest Temperature 564 | 90 237 102 120 116 111 564 . . Average Temperature 93 | 20 80 47 46 37 46 156 . . Received Heat Transfer 1368 | . 159 138 141 237 63 630 . . Effects 12 | . . . . . . 12 . . Shutdowns 2 | . . . . . . 2 . . Energy Bleed 1 | . . . . . . 1 . . Interference 2 | . . . . . . 2 . . Matter Decay 2 | . . . . . . 2 . . Damage (major) 3 | . . . . . . 3 . . Damage (core) 2 | . . . . . . 2 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 13 | 4 7 . 1 1 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 920 | 50 50 . 50 100 . 670 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | 1 1 . 1 1 . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Gar Fac DSF Peak Influence 487 | 40 324 65 456 415 258 487 221 154 Initial 216 | . 26 . 25 172 188 180 216 154 Average 227 | 15 161 59 274 290 205 335 216 154 Maximum Alert Level 2 | . 1 . 2 2 1 2 1 . Low Security (%) 42 | 100 69 100 23 17 56 5 . 100 Level 1 48 | . 30 . 67 58 43 73 100 . Level 2 8 | . . . 8 23 . 20 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . 3 . 4 1 5 . . 1 Investigation 6 | . 2 . 2 . 2 . . . Extermination 1 | . . . . . 1 . . . Reinforcement 5 | . 1 . 2 1 . . . 1 Assault . | . . . . . . . . . Garrison 2 | . . . . . 2 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Mat Fac Gar Fac DSF Distress Signals 2 | . 1 . 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 99 | . 21 2 31 18 7 18 . 2 Peak Tracking Total 7 | . 4 2 7 4 4 6 . 2 Tactical Retreats 5 | . . . 1 2 . 2 . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Gar Fac DSF Traps Triggered 7 | . 3 . 1 . . 3 . . Indirectly . | . . . . . . . . . Trap Hack Attempts 57 | . 55 . 2 . . . . . Triggered . | . . . . . . . . . Disarmed 5 | . 4 . 1 . . . . . Reprogrammed 4 | . 4 . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Jun Mat Min Mat Mat Fac Gar Fac DSF Machines Disabled 7 | . 3 . 3 . . 1 . . Max in Single Turn 1 | . 1 . 1 . . 1 . . Garrison Relay 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Mat Fac Gar Fac DSF Machines Accessed 13 | . 4 . 2 2 2 2 1 . Terminals 10 | . 3 . 1 2 1 2 1 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 29 | . 11 . 4 4 6 3 1 . Successful 11 | . 4 . 2 2 1 1 1 . Failed 18 | . 7 . 2 2 5 2 . . Catastrophic 6 | . 1 . 1 1 2 1 . . Database Lockouts . | . . . . . . . . . Manual 7 | . 5 . 1 . 1 . . . Terminals 20 | . 9 . 1 4 2 3 1 . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . 3 . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . . 4 . . . Terminal Hacks 7 | . 3 . . 2 . 1 1 . Record 1 | . . . . 1 . . . . Robot Analysis 1 | . 1 . . . . . . . Open DSF 1 | . . . . . . . 1 . Unreport Threat 1 | . 1 . . . . . . . Dispatch Records 1 | . . . . 1 . . . . Maintenance Status 1 | . 1 . . . . . . . Garrison Registry 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 3 . 2 1 2 2 . . Full Trace Events 5 | . 1 . 1 1 2 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 36 | . . . 36 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Jun Mat Min Mat Mat Fac Gar Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked 4 | . 3 . 1 . . . . . Non-combat 4 | . 3 . 1 . . . . . Combat . | . . . . . . . . . Robot Hacks Applied 5 | . 4 . 1 . . . . . parse_system 1 | . 1 . . . . . . . no_distress 3 | . 3 . . . . . . . find_recycling 1 | . . . 1 . . . . . Relay Couplers Released 4 | . . . . . . 4 . . Machine Destruction 4 | . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Mat Fac Gar Fac DSF Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Gar Fac DSF Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Jun Mat Min Mat Mat Fac Gar Fac DSF Turns Passed 4724 | 229 1196 262 1087 660 346 849 10 85 Spaces Moved 2090 | 83 548 109 437 243 168 431 19 52 Core 88 | 5 . . . . . 59 19 5 Treads 1605 | 78 410 . 287 243 168 372 . 47 Legs 397 | . 138 109 150 . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 160 50 50 50 Average Speed 156 | 153 149 189 169 160 160 145 50 138 Slowest Speed 260 | 160 160 190 260 160 160 250 50 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 5 74 32 47 18 7 59 1 32 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 110 | 6 5 . 92 5 . 2 . . Melee . | . . . . . . . . . Projectile 2 | . . . . . . 2 . . AOE 108 | 6 5 . 92 5 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Mat Fac Gar Fac DSF Total 3084 | 138 800 142 689 454 224 554 18 65 Wait 383 | 12 67 8 123 117 36 18 . 2 Move 2082 | 82 547 108 436 242 167 430 18 52 Hop . | . . . . . . . . . Pick Up 57 | 13 10 4 12 8 1 4 . 5 Fast Attach 22 | . 5 1 4 4 1 6 . 1 Attach 32 | 7 . 1 8 7 . 4 . 5 Detach 4 | . . . 3 1 . . . . Swap 37 | 1 8 4 12 11 . 1 . . Drop 57 | . 12 4 17 17 2 5 . . Fire 327 | 23 87 12 68 45 15 77 . . Melee 8 | . 7 . 1 . . . . . Ram . | . . . . . . . . . Kick 2 | . . . 2 . . . . . Crush 7 | . 2 . 1 2 2 . . . Escape Stasis 9 | . . . . . . 9 . . Rewire . | . . . . . . . . . Trap 57 | . 55 . 2 . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/DSF History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 230 | -11/Junkyard | Entered Materials 312 | -10/Materials | Discovered new exit (range 16) 326 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 9) 974 | -10/Materials | Discovered new exit (range 16) 1222 | -10/Materials | Core integrity fell below 50% 1237 | -10/Materials | Discovered new exit (range 16) 1426 | -10/Materials | Entered Mines 1455 | -10/Mines | Core integrity fell below 20% 1525 | -10/Mines | Build established: Scavenger-Mutant 1589 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1676 | -10/Mines | Learned location of Storage (-7) 1679 | -10/Mines | Discovered new exit (range 6) 1688 | -10/Mines | Entered Materials 1688 | -9/Materials | Evolved 2 slots: Propulsion x2 2442 | -9/Materials | Repaired Corrupted Lgt. Treads 2602 | -9/Materials | Discovered new exit (range 8) 2775 | -9/Materials | Entered another Materials area 2775 | -8/Materials | Evolved 2 slots: Utility x2 3354 | -8/Materials | Discovered new exit (range 16) 3435 | -8/Materials | Entered Factory 3435 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3664 | -7/Factory | Build established: Mutant 3676 | -7/Factory | Garrison activated, responded to threat 3778 | -7/Factory | Identified exit to Garrison 3781 | -7/Factory | Entered Garrison 3840 | -7/Garrison | Triggered checkpoint 3875 | -7/Garrison | Garrison Relay disabled 4063 | -7/Garrison | Triggered checkpoint 4258 | -7/Garrison | Build established: Scavenger-Mutant 4282 | -7/Garrison | Triggered checkpoint 4399 | -7/Garrison | Discovered new exit (range 13) 4411 | -7/Garrison | Discovered new exit (range 44) 4411 | -7/Garrison | Discovered new exit (range 13) 4411 | -7/Garrison | Discovered new exit (range 104) 4438 | -7/Garrison | Triggered checkpoint 4516 | -7/Garrison | Spotted B-75 Beast 4567 | -7/Garrison | Triggered checkpoint 4585 | -7/Garrison | Core integrity fell below 50% 4589 | -7/Garrison | Released all parts (3) 4606 | -7/Garrison | Core integrity fell below 20% 4617 | -7/Garrison | Lost 10 parts (2p3n3u2w) 4630 | -7/Garrison | Entered Factory 4639 | -7/Factory | Identified exit to DSF 4640 | -7/Factory | Entered DSF 4672 | -7/DSF | Additional patrols routed to DSF 4725 | -7/DSF | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- "revisiting" the exact same area. 04639_ Connecting with DSF Access... 04639_ Current location identified: Factory >>Open(DSF) DSF access unlocked. 04639_ EXIT=UNLOCKED: DSF LOCATION=DSF AMBIENT_HEAT=-10 GOAL=ESCAPE You are entering the active sensor range of a Heavy class robot, which gives away their position but also has a chance to call more squads to reinforce the local area while you are within range. 04643_ Acquired Med. Treads. 04653_ Acquired Adv. Treads. 04658_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 04672_ Hostiles detected in DSF, routing additional patrols. 04689_ Acquired Hvy. Mace. 04725_ Penetrated by Slug. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????##?????????? | | ????????????????????????????????????#""?????????? | | ????????????????????????????????????#"#?????????? | | ???????????????????#########???????##"####??????? | | ???????????????????#!! #########"""""#??????? | | ????????????#!!# #!! # # ##"""""#??????? | | ?????????? ""##"????? | | ?????????? @ """""????? | | ???????????????#!!!### x ###= #==## ""###????? | | ?????????????????????# x ??#===#==### ###??????? | | ???????????????????? ???########## ##???????? | | ???????????????????# ??????????#== =#???????? | | ???????????????????# ???????????#== =#???????? | | ???????????????????### ???????????### ##???????? | | ?????????????????????!????????????#== #???????? | | ????????????????????!!????????????#== #???????? | | ????????????????????!?????????????#== #???????? | | ???????????????????##?????????????### ###??????? | | ????????????????????????????????????# #??????? | | ????????????????????????????????????# //#??????? | | ?????????????????????????????????? ]]#??????? | | ???????????????????????H??????? ]]#??????? | | ????????????????????????????? ]]#??????? | | ???????????????????????????#!!!#!!!## !!#??????? | | ???????????????????????????#!??#!!!?# !!#??????? | | ???????????????????????????????###??######??????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 27 Energy Capacity 480 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 825 Core Shielding 20 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Hehehe Made in Tau Ceti IV Please Form A Line Troublemaker Challenges ------------ None Game ------ Seed ThunderGrapheneNanovents Manual? 0 Play Time 01:16:44 Cumulative 7.6 hours Start 2024.02.11 @ 21:56:55 End 2024.02.12 @ 11:43:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 9 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2fbfb0b2-c81d-4cde-a600-03a4b692f1fa