Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.06 @ 09:51:07 Player: Somberlain Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (81) 405 Value Destroyed (2040) 2040 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4545 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 270/300 Energy 150/150 System Corruption 3% Temperature Cool (0) Movement Flying (34) Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Improved VTOL Module Xenon Bombardment Thruster > --- UTILITY (5) ------ Improved Signal Interpreter System Shield System Shield System Shield > --- WEAPON (2) ------- Flail > --- INVENTORY (5) ---- Improved Sensor Array Melee Analysis Suite Improved Reaction Control System Flak Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter System Shield System Shield System Shield > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Improved Heat Sink Flak Gun Flak Gun Flail [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility System Shield Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Weapon Advanced Beam Cannon Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . 2 1 . Weapon . | . . . . . Parts Attached 73 | 6 10 18 35 4 Power 8 | 1 . 2 4 1 Engine 5 | 1 . 2 1 1 Core 3 | . . . 3 . Reactor . | . . . . . Propulsion 17 | 2 3 1 10 1 Treads . | . . . . . Leg 11 | 2 3 1 5 . Wheel . | . . . . . Hover . | . . . . . Flight 6 | . . . 5 1 Utility 21 | 1 3 7 8 2 Device 6 | . . . 5 1 Storage 2 | 1 . . 1 . Processor 7 | . 2 3 1 1 Hackware 6 | . 1 4 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 27 | 2 4 8 13 . Energy Gun 6 | 1 . 1 4 . Energy Cannon 6 | . . 6 . . Ballistic Gun 8 | 1 2 . 5 . Ballistic Cannon 2 | . 2 . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 2 | . . 1 1 . Slashing Weapon 3 | . . . 3 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 3 2 . Parts Lost 14 | . . 3 6 5 Power 3 | . . . 2 1 Propulsion 5 | . . 1 2 2 Utility 5 | . . 2 1 2 Weapon 1 | . . . 1 . Highest Loss Streak 3 | . . 1 2 3 To Critical Strikes . | . . . . . Average Backups 5 | . 5 6 4 4 Power . | . . . . . Propulsion 1 | . 1 1 . . Utility 2 | . 2 2 1 2 Weapon 1 | . 1 1 1 1 Tool/Special . | . . . . . Unused Backups 17 | . 2 5 9 1 Power 2 | . 1 . 1 . Propulsion 3 | . . . 3 . Utility 2 | . . . 1 1 Weapon 10 | . 1 5 4 . Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 94 98 97 93 Engine 7 | . 13 11 1 8 Core 2 | . . . 6 . Leg 20 | . 28 21 19 . Flight 4 | . . . 7 25 Device 3 | . . . 8 6 Storage 9 | . 14 11 6 . Processor 6 | . 5 2 8 10 Hackware 19 | . 3 29 20 27 Energy Cannon 9 | . . 20 9 . Ballistic Gun 4 | . 12 . 3 . Ballistic Cannon 3 | . 14 . . . Impact Weapon 1 | . . . 1 8 Slashing Weapon 1 | . . . 1 7 Peak Build Rating 39 | 6 12 21 39 36 Average Rating 20 | 4 8 18 28 33 On Entrance 14 | . 6 12 20 36 Avg Prop Armor Cover (%) 13 | . . . 13 . Naked Turns . | . . . . . Heaviest Build 26 | 13 18 21 26 14 Greatest Support 33 | 20 20 20 33 18 Greatest Overweight (x) 2 | 2 . 1 2 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 10 5 Average Capacity 8 | 6 8 8 8 5 Most Carried 10 | 1 8 8 10 5 Average Carried 5 | . 5 6 4 4 Final Capacity 8 | 8 8 8 5 5 Final Carried 8 | . 8 5 5 4 Class Distribution -------------------- 68% | Hacker-Mutant 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1664 | 218 216 296 879 55 Remotely . | . . . . . Salvage Created 2775 | . 284 1083 1309 99 Parts 174 | . 31 74 67 2 Haulers Intercepted 8 | . 1 2 5 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 62 | . 12 25 23 2 Melee 6 | . . . 5 1 Guns 18 | . 8 . 10 . Cannons 36 | . 4 25 7 . Classes Destroyed 12 | . 5 3 3 1 Worker 2 | . . 2 . . Builder 1 | . . . 1 . Hauler 8 | . 1 2 5 . Recycler 1 | . . . 1 . Operator 3 | . 1 1 1 . Watcher 4 | . 2 1 1 . Swarmer 26 | . 10 10 6 . Grunt 19 | . 2 5 12 . Brawler 1 | . . 1 . . Duelist 1 | . . . 1 . Sentry 14 | . . 9 4 1 Hunter 1 | . . . . 1 Best Kill Streak 7 | . 7 5 6 2 Combat Bots Only 7 | . 7 3 4 2 Max Kills in Single Turn 2 | . 2 2 2 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 355 | . 55 89 135 76 Missed 118 | . 24 26 42 26 Hits 237 | . 31 63 93 50 Projectile 237 | . 31 63 93 50 Critical Strikes 5 | . 1 . 2 2 Damage Taken 2765 | . 260 732 1233 540 Core 736 | . 34 136 327 239 Absorbed by Shields 93 | . . . . 93 Regen/Repaired (Parts) 148 | . 46 102 . . Core Remaining (%) 84 | 100 86 66 . . Volleys Fired 182 | . 38 66 78 . Largest 2 | . 2 2 2 . Hottest 136 | . 66 136 136 . Shots Fired 354 | . 76 129 149 . Gun 143 | . 50 . 93 . Cannon 211 | . 26 129 56 . Launcher . | . . . . . Special . | . . . . . Kinetic 140 | . 68 . 72 . Thermal 212 | . 8 127 77 . Explosive . | . . . . . Electromagnetic 2 | . . 2 . . Robot Hit Streak 19 | . 5 8 19 . Robot Miss Streak 6 | . 6 5 6 . Penetration Max . | . . . . . Secondary Targets 6 | . 4 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 219 | . 34 67 108 10 Core Hits 106 | . 20 31 54 1 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 4 | . 1 . 1 2 Burn 1 | . . . 1 . Blast 1 | . 1 . . . Smash 2 | . . . . 2 Melee Attacks 57 | . . 2 31 24 Impact 23 | . . 2 10 11 Slashing 34 | . . . 21 13 Piercing . | . . . . . Sneak Attacks 2 | . . . 2 . Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . . . 1 Damage Inflicted 4708 | . 523 1482 2362 341 Guns 1393 | . 297 . 1096 . Cannons 2506 | . 226 1482 798 . Explosions . | . . . . . Melee 797 | . . . 456 341 Ramming 12 | . . . 12 . Kinetic 1273 | . 457 . 816 . Thermal 2604 | . 66 1460 1078 . Explosive . | . . . . . Electromagnetic 22 | . . 22 . . Impact 301 | . . . 77 224 Slashing 496 | . . . 379 117 Piercing . | . . . . . Highest Corruption 3 | . . . 3 3 Average Corruption 3 | . . . 3 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . . 5 3 Message Errors 2 | . . . 1 1 Heat Flow Errors 1 | . . . 1 . Energy Discharges 1 | . . . 1 . Data Loss (minor) 1 | . . . 1 . Data Loss (major) 2 | . . . 1 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 78 | . 7 2 34 35 Projectiles 20 | . 7 2 11 . Explosions . | . . . . . Melee 58 | . . . 23 35 Knockbacks 3 | . 2 . 1 . Impact 1 | . . . 1 . Kinetic 2 | . 2 . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 2 | . . . 2 . Kicked 2 | . . . 2 . Crushed . | . . . . . Highest Temperature 399 | . 18 336 399 16 Average Temperature 104 | . 6 126 88 8 Received Heat Transfer 1044 | . 24 177 558 285 Effects 3 | . . 3 . . Shutdowns 1 | . . 1 . . Interference 2 | . . 2 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . . . 1 1 Combat Hostiles 2 | . . . 1 1 Parts Fried 4 | . . 1 1 2 Impact Corruptions 2 | . . . 1 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 10 | . . 5 5 . Heat Transferred 4812 | . 150 2627 2035 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level 2 | . . 1 1 2 Low Security (%) 72 | 100 100 55 77 . Level 1 25 | . . 44 22 59 Level 2 2 | . . . . 40 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 546 | . 148 369 332 546 Initial 211 | . . 8 75 211 Average 131 | . 40 200 103 354 Influence Increases 2255 | . 364 803 703 385 Destroy 0b10 Robot/C 1240 | . 240 500 460 40 Destroy 0b10 Robot/NC 95 | . 20 30 45 . Destroy Leader 314 | . 36 156 112 10 Successful Hack 64 | . 19 23 8 14 Disable Machine 90 | . 45 30 15 . Destroy Structure 77 | . 4 4 3 66 Partial Spotted 30 | . . . 30 . Lose Combat Pursuer 345 | . . 60 30 255 Influence Decreases 1709 | . 344 644 556 165 Entered New Map 231 | . . 12 104 115 Time Decay 1086 | . 242 452 392 . Lost Part 140 | . . 30 60 50 Purge Threat 252 | . 102 150 . . Squads Dispatched 14 | . 2 3 9 . Investigation 4 | . 1 2 1 . Extermination . | . . . . . Reinforcement 7 | . 1 1 5 . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 2 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 9 | . 1 4 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 112 | . 26 34 32 20 Peak Tracking Total 8 | . 8 6 4 8 Tactical Retreats 10 | . . 3 2 5 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 10 | . . 3 2 5 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . . 4 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 6 | . 3 2 1 . Max in Single Turn 1 | . 1 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 25 | . 7 10 7 1 Terminals 18 | . 5 7 5 1 Fabricators . | . . . . . Repair Stations 2 | . 1 1 . . Recycling Units 2 | . 1 . 1 . Scanalyzers 2 | . . 2 . . Garrison Access 1 | . . . 1 . Total Hacks 87 | . 22 45 17 3 Successful 34 | . 8 19 6 1 Failed 53 | . 14 26 11 2 Catastrophic 15 | . 4 5 5 1 Database Lockouts . | . . . . . Manual 54 | . 16 25 12 1 Terminals 69 | . 18 34 14 3 Fabricators . | . . . . . Repair Stations 4 | . 2 2 . . Recycling Units 4 | . 2 . 2 . Scanalyzers 9 | . . 9 . . Garrison Access 1 | . . . 1 . Terminal Hacks 21 | . 4 12 4 1 Branch Access Points 2 | . . 2 . . Emergency Access Points 2 | . . 1 . 1 Unreport Threat 4 | . 1 1 2 . Disarm Traps 2 | . . 2 . . Dispatch Records 1 | . . 1 . . Maintenance Status 1 | . . 1 . . Recall Investigation 1 | . . 1 . . Recall Reinforcements 1 | . . . 1 . Hauler Manifests 2 | . 1 1 . . Registered Components 3 | . 1 1 1 . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 2 2 . . Scan Component 2 | . 1 1 . . Repair 2 | . 1 1 . . Recycling Unit Hacks 3 | . 2 . 1 . Process 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Retrieve Components 1 | . . . 1 . Scanalyzer 5 | . . 5 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Retrieve Study 3 | . . 3 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 16 | . 4 8 4 . Full Trace Events 2 | . 1 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 3 | . . 3 . . Parts Repaired 2 | . 1 1 . . Time 58 | . 26 32 . . Parts Recycled . | . . . . . Recycled Matter 101 | . 101 . . . Retrieved Matter 101 | . 101 . . . Retrieved Components 10 | . . . 10 . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 1014 | . . . 1012 2 Sensors 1014 | . . . 1012 2 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 4115 | 80 1033 1173 1536 293 Spaces Moved 3191 | 57 699 711 1271 453 Core 15 | 15 . . . . Treads . | . . . . . Legs 2096 | 42 699 711 644 . Wheels . | . . . . . Hover . | . . . . . Flight 1080 | . . . 627 453 Fastest Speed 32 | 50 120 105 34 32 Average Speed 88 | 124 120 116 73 33 Slowest Speed 245 | 150 120 190 245 34 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 8 | . . . 5 3 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 53 | 3 80 70 65 51 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 4 | . . 2 1 1 Terrain Destroyed 9 | . 5 2 1 1 Melee 4 | . . 2 1 1 Projectile 5 | . 5 . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 4049 | 64 815 924 1691 555 Wait 367 | . 49 95 194 29 Move 3171 | 56 698 710 1260 447 Hop 8 | . . . 5 3 Pick Up 45 | 2 10 8 25 . Fast Attach 36 | 4 2 10 18 2 Attach 24 | 2 . 6 13 3 Detach 16 | . . 6 8 2 Swap 50 | . 11 10 28 1 Drop 53 | . 7 11 34 1 Fire 182 | . 38 66 78 . Melee 51 | . . 2 26 23 Ram . | . . . . . Kick 2 | . . . 2 . Crush . | . . . . . Escape Stasis 44 | . . . . 44 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: *Mat x2 / Min x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto / Gar) -8/Garrison (discovered 1 exit: *Sto) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Destroyed 7 combat bots 305 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 9) 532 | -10/Materials | Discovered new exit (range 11) 702 | -10/Materials | Repaired Ion Engine 923 | -10/Materials | Discovered new exit (range 5) 1114 | -10/Materials | Entered another Materials area 1114 | -9/Materials | Evolved 2 slots: Utility x2 1229 | -9/Materials | Identified exit to Mines 1546 | -9/Materials | Build established: Hacker-Mutant 1727 | -9/Materials | Repaired Particle Cannon 1872 | -9/Materials | Discovered new exit (range 8) 2244 | -9/Materials | Discovered new exit (range 16) 2287 | -9/Materials | Entered another Materials area 2287 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2479 | -8/Materials | Discovered new exit (range 3) 2486 | -8/Materials | Met 7R-MNS 3281 | -8/Materials | Garrison activated, responded to threat 3317 | -8/Materials | Discovered new exit (range 12) 3340 | -8/Materials | Identified exit to Factory 3688 | -8/Materials | Core integrity fell below 50% 3812 | -8/Materials | Discovered new exit (range 5) 3814 | -8/Materials | Identified exit to Storage 3822 | -8/Materials | Identified exit to Garrison 3823 | -8/Materials | Entered Garrison 3855 | -8/Garrison | Spotted B-75 Beast 3879 | -8/Garrison | Discovered exit to Storage (range 10) 4024 | -8/Garrison | Triggered checkpoint 4051 | -8/Garrison | Core integrity fell below 20% 4085 | -8/Garrison | Spotted B-75 Beast 4109 | -8/Garrison | Lost 3 parts (1p1n1u) 4116 | -8/Garrison | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 04069_ Field strength at 94. 04070_ Field strength at 88. 04071_ Field strength at 82. 04072_ Field strength at 76. 04073_ Field strength at 70. 04074_ Field strength at 64. 04075_ Field strength at 53. 04076_ Field strength at 47. 04077_ Field strength at 37. 04078_ Deuterium Engine destroyed. 04078_ Field strength at 24. 04079_ Field strength at 15. 04080_ Stasis field depleted. 04086_ System corrupted: IFF burst signal emitted. 04102_ Acquired Imp. Reaction Control System. 04103_ Acquired Lgt. Angular Momentum Engine. 04105_ Triggered Alarm Trap. 04105_ An alarm sounds. 04107_ Slug penetrates Wall. 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Ion Engine | -9/Materials | Hacked Flail | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicrodissipatorFocalCutter Manual? 0 Play Time 00:44:09 Cumulative 76.1 hours Start 2026.09.06 @ 09:07:45 End 2026.09.06 @ 09:51:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 40 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8af62fc-153f-4fe6-8bdc-5b437ee18272