Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 21:01:42 Player: Visionary Result: Destroyed by ME-V65(z) with Makeshift Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (727) 727 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-32) -32 TOTAL SCORE: 2210 Bonus ------- Friendly Fire -32 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (200) Ox3 Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Ion Engine Aluminum Leg Aluminum Leg Small Storage Unit Small Battery (100) Weight Redist. System Sensor Array Medium Armor Plating Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter > --- WEAPON ----------- Small Laser Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Small Storage Unit Small Battery Weight Redist. System Sensor Array Medium Armor Plating Small Laser Heavy Rocket Launcher [Rating: 14] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Signal Interpreter Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 2 | . . 2 . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 32 | 7 1 23 . 1 Power 7 | 1 1 4 . 1 Engine 6 | 1 . 4 . 1 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 13 | 2 . 11 . . Treads . | . . . . . Leg 11 | 2 . 9 . . Wheel 2 | . . 2 . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 2 . 2 . . Device 1 | 1 . . . . Storage 2 | 1 . 1 . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 . 6 . . Energy Gun 3 | 1 . 2 . . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . 2 . . Ballistic Cannon 2 | . . 2 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 14 | . . 7 . 7 Power 3 | . . 2 . 1 Propulsion 6 | . . 2 . 4 Utility 1 | . . 1 . . Weapon 4 | . . 2 . 2 Highest Loss Streak 7 | . . 3 . 7 To Critical Strikes . | . . . . . Average Backups 8 | 5 6 8 9 9 Power 1 | . 1 1 1 . Propulsion 2 | 3 4 2 2 2 Utility 2 | . . 2 4 5 Weapon 1 | 1 1 1 2 1 Tool/Special . | . . . . . Unused Backups 11 | . 2 2 . 7 Power 1 | . . . . 1 Propulsion 4 | . 2 2 . . Utility 4 | . . . . 4 Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 100 93 100 98 Engine 9 | . 7 9 11 10 Core 1 | . 6 1 . . Leg 34 | . 28 28 44 43 Wheel 5 | . . 12 . . Device 2 | . 14 1 . . Storage 11 | . 14 11 11 11 Processor 7 | . . 6 11 11 Energy Gun 10 | . 14 8 11 10 Ballistic Gun 10 | . 14 7 11 10 Ballistic Cannon 2 | . . 5 . . Peak Build Rating 14 | 9 11 12 12 14 Average Rating 10 | 4 9 10 12 12 On Entrance 8 | . 9 11 12 12 Avg Prop Armor Cover (%) 13 | . . 13 . . Naked Turns . | . . . . . Heaviest Build 24 | 13 15 23 21 24 Greatest Support 40 | 20 20 40 40 40 Greatest Overweight (x) 3 | . . 1 . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 7 8 9 10 10 Most Carried 10 | 7 8 10 10 10 Average Carried 8 | 5 6 8 9 9 Final Capacity 10 | 8 8 10 10 10 Final Carried 10 | 6 8 9 10 9 Class Distribution -------------------- 62% | Scavenger-Mutant 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Yrd Mat Mat Min Zio Matter Collected 936 | 291 79 556 . 10 Remotely . | . . . . . Salvage Created 1192 | 166 218 789 . 19 Parts 55 | 7 12 35 . 1 Haulers Intercepted 3 | . 1 2 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 4 | . . . . 4 Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Combat Hostiles Destroyed 19 | . 2 17 . . Guns 12 | . 2 10 . . Cannons 6 | . . 6 . . Classes Destroyed 11 | 3 4 3 . 1 Worker 5 | 2 1 2 . . Builder 1 | . 1 . . . Tunneler 1 | 1 . . . . Hauler 3 | . 1 2 . . Recycler 2 | 1 . 1 . . Watcher 3 | . 2 1 . . Swarmer 4 | . . 4 . . Grunt 11 | . 2 9 . . Duelist 2 | . . 2 . . Sentry 2 | . . 2 . . Zionite 1 | . . . . 1 Best Kill Streak 4 | 3 3 4 . . Combat Bots Only 3 | . 2 3 . . Max Kills in Single Turn 1 | 1 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Hostile Shots Fired 215 | . 22 139 . 54 Missed 63 | . 6 40 . 17 Hits 152 | . 16 99 . 37 Melee 16 | . . 14 . 2 Projectile 136 | . 16 85 . 35 Critical Strikes 8 | . 1 4 . 3 Part Disruptions 1 | . . . . 1 Damage Taken 2256 | . 213 1394 . 649 Core 512 | . 95 284 . 133 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 62 . . . Volleys Fired 128 | 7 24 95 . 2 Largest 2 | 2 2 2 . 2 Hottest 90 | 70 70 90 . 63 Shots Fired 243 | 14 47 179 . 3 Gun 205 | 14 47 141 . 3 Cannon 38 | . . 38 . . Launcher . | . . . . . Special . | . . . . . Kinetic 123 | 7 24 91 . 1 Thermal 120 | 7 23 88 . 2 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 11 | 6 4 11 . . Robot Miss Streak 5 | 1 5 5 . . Penetration Max . | . . . . . Secondary Targets 3 | . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 139 | 11 20 108 . . Core Hits 54 | 4 11 38 . 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 8 | . . 8 . . Burn 4 | . . 4 . . Blast 4 | . . 4 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2082 | 141 339 1590 . 12 Guns 1624 | 141 336 1135 . 12 Cannons 455 | . . 455 . . Explosions . | . . . . . Melee . | . . . . . Ramming 3 | . 3 . . . Kinetic 1175 | 66 185 912 . 12 Thermal 904 | 75 151 678 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 5 | . . 5 . . Impact . | . . . . . Kinetic 5 | . . 5 . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 163 | 27 163 129 . 95 Average Temperature 30 | 11 51 23 . 55 Received Heat Transfer 770 | . 138 372 . 260 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 8 | . . 8 . . Heat Transferred 2772 | 222 444 2106 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 98 | 10 49 98 25 . Initial 25 | . 3 . 25 . Average 37 | 1 12 57 4 . Influence Increases 602 | 20 81 501 . . Destroy 0b10 Robot/C 380 | . 40 340 . . Destroy 0b10 Robot/NC 75 | 20 25 30 . . Destroy Leader 82 | . 16 66 . . Successful Hack 5 | . . 5 . . Disable Machine 30 | . . 30 . . Lose Combat Pursuer 30 | . . 30 . . Influence Decreases 602 | 15 86 434 67 . Entered New Map 44 | . 2 . 42 . Time Decay 488 | 15 84 364 25 . Lost Part 70 | . . 70 . . Squads Dispatched 2 | . 1 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Distress Signals 2 | . 1 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 46 | . 6 28 . 12 Peak Tracking Total 12 | . 3 5 . 12 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -7 ---------- Run | Yrd Mat Mat Min Zio Machines Disabled 2 | . . 2 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Machines Accessed 7 | . 2 5 . . Terminals 6 | . 2 4 . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 4 10 . . Successful 4 | . 1 3 . . Failed 10 | . 3 7 . . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 2 | . . . . 2 Terminals 11 | . 4 7 . . Fabricators . | . . . . . Repair Stations 3 | . . 3 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 1 . . Prototype ID Bank 1 | . . 1 . . Terminal Index 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 2 | . . 2 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 3 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Yrd Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Total Allies 5 | . . . . 5 Largest Group 5 | . . . . 5 Highest-Rated Group 118 | . . . . 118 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Active Infowar (turns) 460 | 2 320 138 . . Terrain 460 | 2 320 138 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . . 1 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Yrd Mat Mat Min Zio Turns Passed 2223 | 130 320 927 192 654 Spaces Moved 1504 | 81 202 531 160 530 Core 14 | 11 . . . 3 Treads . | . . . . . Legs 1169 | 70 202 210 160 527 Wheels 321 | . . 321 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 100 120 120 Average Speed 115 | 110 120 108 120 120 Slowest Speed 200 | 120 120 190 120 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 5 50 35 49 66 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 3 | . . . 1 2 Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 4 | . . . 2 2 Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Total 1749 | 107 233 706 160 543 Wait 19 | . . 14 . 5 Move 1500 | 80 201 530 159 530 Hop . | . . . . . Pick Up 46 | 13 4 26 1 2 Fast Attach . | . . . . . Attach 23 | 7 . 16 . . Detach 1 | . . 1 . . Swap 13 | . 1 11 . 1 Drop 18 | . 2 13 . 3 Fire 128 | 7 24 95 . 2 Melee . | . . . . . Ram . | . . . . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 131 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 8) 451 | -10/Materials | Entered another Materials area 451 | -9/Materials | Evolved 2 slots: Propulsion x2 620 | -9/Materials | Lost 3 parts (1p1u1w) 995 | -9/Materials | Build established: Scavenger-Mutant 1051 | -9/Materials | Discovered new exit (range 9) 1060 | -9/Materials | Identified exit to Mines 1119 | -9/Materials | Core integrity fell below 50% 1378 | -9/Materials | Entered Mines 1402 | -9/Mines | Learned location of Zion (-7) 1568 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1570 | -9/Mines | Entered Zion 1651 | -7/Zion | Learned location of Data Miner (-6) 1666 | -7/Zion | Given A8's code to call for help 1670 | -7/Zion | Learned Factory trap positions 1847 | -7/Zion | Received a visual enhancement algorithm 1847 | -7/Zion | Ran a visual enhancement algorithm 1868 | -7/Zion | Ran a visual enhancement algorithm 2125 | -7/Zion | Gained Derelict followers 2206 | -7/Zion | Attacked by Zionites 2216 | -7/Zion | Core integrity fell below 20% 2224 | -7/Zion | Destroyed by ME-V65(z) with Makeshift Laser Last Messages --------------- JA-IEN(z) destroyed. [Achievement: Backstab] CR-A16: "I admit it's gotten a bit crusty over time, but if anything it's a damn good walking stick..." PUBLIC SERVICE ANNOUNCEMENT: Zion is under attack! Defend our home! LO-MOE(z) pulls a Mak. Laser out of the Twisted Machinery. Sml. Laser destroyed. Aluminum Leg destroyed. ME-V65(z) pulls a Mak. Laser out of the Twisted Machinery. Critical hit (Burn: +37). Aluminum Leg destroyed. Imp. Deuterium Engine destroyed. Aluminum Leg destroyed. 79-0M4(z) pulls a Mak. Spear out of the Twisted Machinery. I8-SX1(z) pulls a Mak. Spear out of the Twisted Machinery. Critical hit (Burn: +37). Hvy. Assault Rifle destroyed. Aluminum Leg destroyed. LO-MOE(z) heat spikes uncontrollably. 79-0M4(z) destroyed. 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"?? | | """"" ""? | | """#" ""? | | " """ """ | | "#"#""#""#""""" """# | | #"""""""""""""" """""" """ """ | | ""#"##"""""""#""""" """"""""""" """" """ | | """###""######"""""" """#""##"""" """"" """ | | #"#""####????###""#""""""##?#?#""" """"" """ | | """""#"????????####"#"""##???##"" ""#" | | """ ""#???????????###"###????#"" """" | | """ ""??????????????##?????##"" """" | | "" ""#?????????????????????#""" """ | | ""#?????????????????????##""" | | ""#??????????????????????##"" | | ""#??????????????????????###" | | "#?????????????????????##"" " | | """"#????????????????????#"" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Backstab Robot Respite The More The Merrier Challenges ------------ None Game ------ Seed FrostSuperchargedFirepult Manual? 0 Play Time 00:42:44 Cumulative 5.8 hours Start 2025.10.23 @ 22:03:37 End 2025.10.24 @ 21:01:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5c33a404-a150-4daa-bff5-769124a07626