Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.11 @ 23:18:40 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (54) 270 Value Destroyed (1465) 1465 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (32) 32 TOTAL SCORE: 3827 Bonus ------- Follower Combat Kills 32 Cogmind --------- Core Integrity 365/550 Matter 280/300 Energy 232/280 System Corruption 0% Temperature Hot (206) Movement Treading (242) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY (4) ------ Improved Heat Sink Huge Storage Unit Core Shielding Hardened Light Armor Plating > --- WEAPON (2) ------- Improved Medium Laser Shock Bomb Launcher > --- INVENTORY (25) --- Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Armored Treads Heat Sink Disposable Heat Sink Particle Cannon Particle Cannon Particle Cannon Ion Cannon Improved Assault Rifle Minigun Gauss Rifle Makeshift Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Core Shielding Hardened Light Armor Plating > --- WEAPON ----------- Beamcaster Gauss Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Light Treads Armored Treads Heat Sink Disposable Heat Sink Particle Gun Improved Medium Laser Particle Cannon Particle Cannon Particle Cannon Ion Cannon Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Minigun Datajack Makeshift Axe [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Protection Core Shielding Weapon Beamcaster Energy Gun Beamcaster Ballistic Gun Light Assault Rifle Launcher Shock Bomb Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 36 | . 7 6 . . 23 Power 4 | . 1 1 . . 2 Engine 3 | . 1 1 . . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 11 | . 2 . . . 9 Treads 11 | . 2 . . . 9 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | . 1 1 . . 6 Device 4 | . 1 . . . 3 Storage 2 | . . 1 . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 13 | . 3 4 . . 6 Energy Gun 3 | . . 1 . . 2 Energy Cannon . | . . . . . . Ballistic Gun 8 | . 2 3 . . 3 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes 3 | . . . . . 3 Parts Lost 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion 4 | . . . . . 4 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Highest Loss Streak 3 | . . . . . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 92 100 100 100 96 Engine 10 | . 14 14 14 14 5 Core 1 | . . . . . 3 Treads 30 | . 19 28 28 28 35 Leg 1 | . 8 . . . . Device 11 | . 7 14 14 14 10 Storage 11 | . 14 14 14 14 9 Protection 5 | . . . . . 14 Energy Gun 9 | . . 5 14 14 11 Ballistic Gun 14 | . 27 22 14 14 6 Naked Turns . | . . . . . . Heaviest Build 103 | 12 15 52 52 52 103 Greatest Support 80 | 20 40 40 40 40 80 Greatest Overweight (x) 1 | . . 1 1 1 1 Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 25 | . 8 20 20 20 25 Average Capacity 20 | . 8 18 20 20 24 Most Carried 25 | . 8 15 15 16 25 Average Carried 15 | . 6 12 15 15 19 Final Capacity 25 | 8 8 20 20 20 25 Final Carried 17 | 6 8 15 15 16 17 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1017 | 200 269 114 . 5 429 Remotely . | . . . . . . Salvage Created 2115 | . 489 206 . 45 1375 Parts 131 | . 31 17 . 3 80 Haulers Intercepted 7 | . 2 . . . 5 Recyclers Shooed 10 | . 8 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 41 | . 10 7 . 3 21 Guns 38 | . 10 7 . 3 18 AOE 1 | . . . . . 1 Classes Destroyed 12 | . 5 . . 2 5 Worker 1 | . . . . . 1 Builder 5 | . . . . 1 4 Hauler 7 | . 2 . . . 5 Recycler 2 | . 1 1 . . . Operator 1 | . 1 . . . . Swarmer 9 | . 3 6 . . . Grunt 22 | . 7 1 . . 14 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 3 | . . . . . 3 Hunter 2 | . . . . . 2 Assembled 3 | . . . . 3 . Best Kill Streak 5 | . 3 3 . 2 5 Combat Bots Only 5 | . 3 3 . 2 5 Max Kills in Single Turn 2 | . 1 2 . 1 2 Gunslinging 1 | . . 1 . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 225 | . 38 35 . 2 150 Missed 55 | . 11 2 . 2 40 Damage Taken 2321 | . 317 273 . . 1731 Core 278 | . 41 52 . . 185 Absorbed by Shields 24 | . . . . . 24 Redirected to Shielding 24 | . . . . . 24 Core Remaining (%) 81 | 100 . . . 62 . Volleys Fired 151 | . 40 15 . 5 91 Largest 2 | . 2 2 . 2 2 Hottest 131 | . 40 40 . 95 131 Shots Fired 300 | . 80 30 . 10 180 Gun 299 | . 80 30 . 10 179 Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special . | . . . . . . Kinetic 178 | . 80 30 . 5 63 Thermal 121 | . . . . 5 116 Explosive . | . . . . . . Electromagnetic 1 | . . . . . 1 Robot Hit Streak 15 | . 11 6 . 1 15 Robot Miss Streak 6 | . 4 3 . 2 6 Penetration Max 1 | . . . . . 1 Secondary Targets 2 | . . 1 . 1 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 190 | . 53 16 . 4 117 Core Hits 87 | . 23 11 . 4 49 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . . . . . 8 Burn 8 | . . . . . 8 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3550 | . 752 173 . 70 2555 Guns 3388 | . 721 159 . 55 2453 Cannons . | . . . . . . Explosions 97 | . . . . . 97 Melee . | . . . . . . Ramming 65 | . 31 14 . 15 5 Kinetic 1677 | . 721 159 . 15 782 Thermal 1711 | . . . . 40 1671 Explosive . | . . . . . . Electromagnetic 97 | . . . . . 97 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . 1 . . . Impact 1 | . . 1 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 12 | . 5 3 . 1 3 Targets Rammed 19 | . 12 3 . 1 3 Kicked 6 | . 6 . . . . Crushed 1 | . 1 . . . . Highest Temperature 252 | . 28 . . 52 252 Average Temperature 41 | . 11 . . 24 45 Received Heat Transfer 960 | . 219 6 . . 735 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Melted 8 | . . . . . 8 Heat Transferred 3737 | . . . . 74 3663 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 325 | . 278 228 . 5 325 Initial 61 | . . 61 . . . Average 113 | . 146 136 . . 120 Maximum Alert Level 1 | . 1 1 . . 1 Low Security (%) 79 | . 59 57 . 100 91 Level 1 20 | . 40 42 . . 8 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 . . . 4 Investigation 2 | . . . . . 2 Extermination . | . . . . . . Reinforcement 4 | . 2 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 4 | . . . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 69 | . 18 11 . 4 36 Peak Tracking Total 7 | . 3 6 . 2 7 Tactical Retreats 3 | . . . . . 3 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . . . . . 1 Indirectly 1 | . . . . . 1 Trap Hack Attempts 8 | . 8 . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 1 | . 1 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 6 | . 2 . 1 . 3 Terminals 5 | . 2 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 14 | . 5 . 1 . 8 Successful 4 | . 1 . 1 . 2 Failed 10 | . 4 . . . 6 Catastrophic 3 | . 1 . . . 2 Database Lockouts . | . . . . . . Manual 8 | . . . . . 8 Terminals 13 | . 5 . . . 8 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 1 . 1 . 2 Record 1 | . . . 1 . . Part Schematic 1 | . . . . . 1 Unreport Threat 1 | . . . . . 1 Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 4 | . 1 . . . 3 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 31 | . . 31 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 9 | . . 9 . . . Total Damage 147 | . . 147 . . . Kills 2 | . . 2 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3807 | . 472 830 519 414 1572 Spaces Moved 1376 | 1 203 325 217 123 507 Core . | . . . . . . Treads 1298 | . 126 325 217 123 507 Legs 78 | 1 77 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 160 240 240 160 Average Speed 224 | 120 144 234 240 240 240 Slowest Speed 242 | 120 160 240 240 240 242 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 2 32 75 64 34 41 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . . 3 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 2 | . . . . . 2 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1793 | . 297 366 216 232 682 Wait 134 | . 17 5 . 103 9 Move 1371 | . 202 324 216 122 507 Hop . | . . . . . . Pick Up 41 | . 5 9 . 1 26 Fast Attach 6 | . 1 . . . 5 Attach 11 | . 1 1 . . 9 Detach . | . . . . . . Swap 19 | . 5 5 . . 9 Drop 33 | . 6 4 . . 23 Fire 151 | . 40 15 . 5 91 Melee . | . . . . . . Ram . | . . . . . . Kick 6 | . 6 . . . . Crush 13 | . 6 3 . 1 3 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 8 | . 8 . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 13) 304 | -10/Materials | Build established: Mutant 473 | -10/Materials | Entered Mines 480 | -10/Mines | Met a Derelict bent on vengeance 483 | -10/Mines | Escorted by a lone wolf Derelict 503 | -10/Mines | Learned location of Storage (-9) 508 | -10/Mines | Discovered new exit (range 9) 604 | -10/Mines | Learned location of Zion (-7) 878 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1207 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1294 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1294 | -10/Mines | Discovered new exit (range 5) 1303 | -10/Mines | Entered Exiles 1363 | -10/Exiles | Met 8R-AWN 1402 | -10/Exiles | Met EX-HEX 1515 | -10/Exiles | Met EX-DEC 1611 | -10/Exiles | Met EX-BIN 1803 | -10/Exiles | Discovered new exit (range 10) 1822 | -10/Exiles | Entered Mines 1886 | -9/Mines | Assembled infested the area 1891 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2202 | -9/Mines | Discovered new exit (range 9) 2236 | -9/Mines | Entered Materials 2236 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2425 | -8/Materials | Lost 3 parts (1n2u) 2534 | -8/Materials | Build established: Scavenger-Mutant 3092 | -8/Materials | Discovered new exit (range 13) 3808 | -8/Materials | Self-destructed Last Messages --------------- 03801_ Y-45 Defender suffers critical hit (Burn). 03802_ Critical hit (Burn: +37). 03804_ Beamcaster destroyed. 03805_ Lgt. Treads destroyed. 03806_ Repair Station disabled. 03806_ Backup Laser I tumbles out of repair station. 03806_ Backup Power I tumbles out of repair station. 03806_ Backup Plating I tumbles out of repair station. 03806_ Backup Laser I tumbles out of repair station. 03806_ Backup Power I tumbles out of repair station. 03806_ Backup Propulsion I tumbles out of repair station. 03806_ Backup Power I tumbles out of repair station. 03806_ Backup Laser I tumbles out of repair station. 03806_ Backup Propulsion I tumbles out of repair station. 03806_ Alarm Trap short circuited. 03806_ G-47 Trooper destroyed. 03806_ K-01 Serf destroyed. 03806_ Chain reaction triggered in Corrupted Lgt. Ion Engine. 03806_ An alarm sounds. 03806_ ALERT: Alarm triggered, dispatching investigation squad. 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[ ?????????????????????? | | ###### ####???????????? ?????????????????????? | | #????###?????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ########?????????????????????????????????????????? | | # #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Arm. Treads | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrapheneTargetingStripper Manual? 0 Play Time 00:16:24 Cumulative 870.6 hours Start 2024.03.11 @ 23:02:27 End 2024.03.11 @ 23:18:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1323 Rogue 1323 Adventurer 0 Explorer 0 Win Type - Total 83 Types 49/1/14/14/4/0/0/1/0 Lore% 89 Gallery% 91 Achievement% 85 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc8d41cf-33be-4ca2-82ae-741466f1bc8f