Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.21 @ 01:20:00 Player: Horse Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (118) 590 Value Destroyed (3495) 3495 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1004) 1004 TOTAL SCORE: 8689 Bonus ------- High Alert Combat Kills 342 Follower Combat Kills 179 Entered DSFs 500 Friendly Fire -17 Cogmind --------- Core Integrity 297/850 Matter 235/300 Energy 49/100 System Corruption 0% Temperature Cool (0) Movement Core (750) Ox14 Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Scrap Engine High-capacity Storage Unit Armor Integrity Analyzer > --- WEAPON (3) ------- Powered Hammer > --- INVENTORY (20) --- Improved Cooling System Coolant Injector Improved Terrain Scanner Seismic Detector System Shield Trap Extractor (0/4) Improved Datajack Power Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine Multi-Deuterium Engine > --- PROPULSION ------- Carbon-Gravmag Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor > --- WEAPON ----------- Powered Hammer Power Maul Power Maul > --- INVENTORY -------- Improved Cooling System Advanced Terrain Scan Processor Seismic Detector Transmission Jammer Utility Shielding Shield Generator Shield Generator System Shield Trap Extractor Shock Bomb Launcher Improved Datajack [Rating: 59] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Medium Storage Unit Device Shield Generator Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Power Maul Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Constructs Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -7 -6 -6 ------- Run | Jun Mat Mat Sto Rec Fac Fac DSF Slots Evolved 8 | . . 2 . . 4 2 . Power 1 | . . 1 . . . . . Propulsion 2 | . . . . . 1 1 . Utility 4 | . . 1 . . 2 1 . Weapon 1 | . . . . . 1 . . Parts Attached 91 | 6 4 22 11 3 38 . 7 Power 8 | 1 1 4 . . 2 . . Engine 6 | 1 . 4 . . 1 . . Core 2 | . 1 . . . 1 . . Reactor . | . . . . . . . . Propulsion 5 | 2 . 3 . . . . . Treads 2 | . . 2 . . . . . Leg 3 | 2 . 1 . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 45 | 1 2 2 6 3 27 . 4 Device 27 | . . 1 3 2 19 . 2 Storage 3 | 1 1 . . . 1 . . Processor 4 | . . . . . 3 . 1 Hackware . | . . . . . . . . Protection 11 | . 1 1 3 1 4 . 1 Artifact . | . . . . . . . . Weapon 33 | 2 1 13 5 . 9 . 3 Energy Gun 13 | 1 1 9 2 . . . . Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon 3 | . . 1 1 . . . 1 Launcher 7 | . . 3 1 . 2 . 1 Special Weapon 1 | . . . . . 1 . . Impact Weapon 5 | . . . . . 4 . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . . 2 . . Unidentified Prototypes 3 | . . 3 . . . . . Parts Lost 23 | . . . . . 12 . 11 Power 4 | . . . . . 3 . 1 Propulsion 5 | . . . . . 2 . 3 Utility 7 | . . . . . 4 . 3 Weapon 7 | . . . . . 3 . 4 Highest Loss Streak 5 | . . . . . 3 . 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 82 | . 99 99 99 74 67 46 49 Engine 13 | . 5 17 22 22 10 . . Core 1 | . 8 3 . . . 6 1 Treads 9 | . . 8 22 22 7 . . Leg 5 | . 28 13 . . . . 3 Flight 1 | . . . . . 3 6 2 Device 12 | . . 11 12 10 17 6 7 Storage 9 | . 14 11 11 11 7 6 6 Processor 1 | . . . . . 3 6 7 Protection 5 | . 13 11 9 . 1 . 1 Energy Gun 8 | . 14 15 15 7 1 . . Ballistic Gun 2 | . 14 4 . . . . 1 Ballistic Cannon 2 | . . 1 3 . 3 6 8 Launcher 1 | . . . 2 . 1 . . Impact Weapon 4 | . . . . . 9 6 6 Naked Turns . | . . . . . . . . Heaviest Build 72 | 14 20 42 42 42 72 52 70 Greatest Support 94 | 20 20 40 40 40 94 9 18 Greatest Overweight (x) 6 | . . 1 1 1 5 5 6 Average Overweight (x) . | . . . . . . 5 3 Largest Inventory Capacity 20 | 8 10 10 10 10 20 20 20 Average Capacity 12 | 6 8 10 10 10 14 20 20 Most Carried 11 | 8 10 10 10 10 11 8 9 Average Carried 9 | 4 8 9 9 9 8 8 7 Final Capacity 20 | 8 10 10 10 10 20 20 20 Final Carried 10 | 8 10 10 10 10 8 8 8 Scrap Engine Consumption 53 | . . . . 5 35 . 13 Constructs Created 7 | . . . . 1 4 . 2 Constructs Modified 12 | . . . . . 11 . 1 Class Distribution -------------------- 68% | Mutant 18% | Construct 12% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Resources | -11 -10 -9 -9 -9 -7 -6 -6 ----------- Run | Jun Mat Mat Sto Rec Fac Fac DSF Matter Collected 1820 | 272 113 545 155 . 625 . 110 Remotely . | . . . . . . . . Salvage Created 4458 | 116 269 1528 1096 . 1219 . 230 Parts 264 | 9 24 85 73 . 60 . 13 Haulers Intercepted 7 | . . 3 1 . 3 . . Recyclers Shooed 4 | . . 1 1 . 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -6 ------- Run | Jun Mat Mat Sto Rec Fac Fac DSF Combat Hostiles Destroyed 81 | . 8 26 20 . 22 . 5 Melee 7 | . . . . . 7 . . Guns 44 | . 8 22 13 . . . 1 Cannons 17 | . . 1 4 . 8 . 4 AOE 11 | . . 3 3 . 5 . . Classes Destroyed 15 | 3 4 4 1 . 2 . 1 Worker 6 | 1 . 1 . . 4 . . Builder 5 | . 1 . . . 4 . . Tunneler 1 | 1 . . . . . . . Hauler 7 | . . 3 1 . 3 . . Recycler 5 | 1 . 4 . . . . . Operator 6 | . . . 2 . 4 . . Watcher 7 | . 1 4 1 . 1 . . Swarmer 18 | . 3 10 . . 5 . . Grunt 38 | . 5 10 11 . 11 . 1 Brawler 1 | . . 1 . . . . . Duelist 1 | . . 1 . . . . . Sentry 15 | . . 4 9 . 2 . . Specialist 4 | . . . . . . . 4 Hunter 1 | . . . . . 1 . . Programmer 3 | . . . . . 3 . . Best Kill Streak 7 | 2 4 5 7 . 4 . 2 Combat Bots Only 7 | . 3 3 7 . 4 . 2 Max Kills in Single Turn 3 | 1 2 2 2 . 3 . 1 Gunslinging 1 | . . 1 . . . . . Exploded 3 | . . 1 2 . 3 . . Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -6 -------- Run | Jun Mat Mat Sto Rec Fac Fac DSF Damage Taken 5994 | . 319 551 357 . 2386 . 2381 Core 1088 | . 88 65 32 . 350 . 553 Absorbed by Shields 846 | . . 223 132 . 491 . . Redirected to Shielding 53 | . 5 4 . . 44 . . Regen/Repaired (Parts) 165 | . . . 24 . 141 . . Core Remaining (%) 72 | 100 64 . . 75 50 . . Volleys Fired 258 | 9 26 92 33 . 75 . 23 Largest 2 | 2 2 2 2 . 2 . 2 Hottest 111 | 70 70 100 107 . 95 . 111 Shots Fired 413 | 18 52 164 64 . 78 . 37 Gun 270 | 18 52 136 48 . 7 . 9 Cannon 125 | . . 18 13 . 66 . 28 Launcher 17 | . . 10 3 . 4 . . Special 1 | . . . . . 1 . . Kinetic 195 | 9 26 79 10 . 57 . 14 Thermal 101 | 9 26 30 3 . 10 . 23 Explosive . | . . . . . . . . Electromagnetic 117 | . . 55 51 . 11 . . Robot Hit Streak 26 | 4 7 11 26 . 8 . 6 Robot Miss Streak 4 | 2 4 4 3 . 4 . 4 Penetration Max . | . . . . . . . . Secondary Targets 8 | . 3 4 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 331 | 13 35 110 47 . 94 . 32 Core Hits 152 | 4 16 51 36 . 38 . 7 Critical Kills 2 | . . . . . 2 . . Critical Parts Destroyed 9 | . . . . . 8 . 1 Critical Strikes 16 | 1 . 1 1 . 10 . 3 Burn 2 | 1 . 1 . . . . . Blast 3 | . . . 1 . . . 2 Smash 11 | . . . . . 10 . 1 Melee Attacks 81 | . . . . . 75 . 6 Impact 81 | . . . . . 75 . 6 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . . 5 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 9 | . . . . . 9 . . Damage Inflicted 8623 | 179 435 1844 1209 . 4131 . 825 Guns 2897 | 179 435 1308 780 . 83 . 112 Cannons 1989 | . . 250 212 . 1010 . 517 Explosions 1194 | . . 286 217 . 691 . . Melee 2542 | . . . . . 2346 . 196 Ramming 1 | . . . . . 1 . . Kinetic 2460 | 91 212 760 212 . 898 . 287 Thermal 1408 | 88 223 326 93 . 336 . 342 Explosive 306 | . . . . . 306 . . Electromagnetic 1906 | . . 758 904 . 244 . . Impact 2542 | . . . . . 2346 . 196 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 18 | . . . . . 18 . . Average Corruption 9 | . . . . . 9 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 52 | . . . . . 52 . . Message Errors 13 | . . . . . 13 . . Matter Fused 9 | . . . . . 9 . . Heat Flow Errors 4 | . . . . . 4 . . Energy Discharges 8 | . . . . . 8 . . Parts Rejected 2 | . . . . . 2 . . Parts Fused 2 | . . . . . 2 . . Data Loss (minor) 9 | . . . . . 9 . . Data Loss (major) 1 | . . . . . 1 . . Alerts 1 | . . . . . 1 . . Misdirections 3 | . . . . . 3 . . Overload Shots . | . . . . . . . . Overflow Damage 964 | . . 13 . . 914 . 37 Projectiles 29 | . . 13 . . 16 . . Explosions 84 | . . . . . 84 . . Melee 851 | . . . . . 814 . 37 Knockbacks 24 | . . 1 . . 22 . 1 Impact 10 | . . . . . 10 . . Kinetic 10 | . . 1 . . 8 . 1 Secondary 4 | . . . . . 4 . . Self-Inflicted Damage 168 | . . 49 38 . 81 . . Shots 5 | . . 2 1 . 2 . . Rammed . | . . . . . . . . Targets Rammed 1 | . . . . . 1 . . Kicked . | . . . . . . . . Crushed 1 | . . . . . 1 . . Highest Temperature 368 | 63 165 368 345 . 210 . 9 Average Temperature 83 | 27 62 106 95 . 35 . 3 Received Heat Transfer 1425 | . 141 106 138 . 329 . 711 Effects 3 | . . 2 1 . . . . Shutdowns 1 | . . 1 . . . . . Energy Bleed 1 | . . . 1 . . . . Interference 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 18 | . . 3 4 . 11 . . Impact Corruptions 26 | . . . . . 25 . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . 2 2 . . . . . Heat Transferred 2622 | 333 666 877 200 . 250 . 296 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 9 | . . 4 2 . 3 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 -6 ------- Run | Jun Mat Mat Sto Rec Fac Fac DSF Peak Influence 928 | 15 236 569 928 307 530 243 235 Initial 302 | . 9 16 232 302 128 243 170 Average 319 | 4 102 303 574 304 304 243 207 Maximum Alert Level 3 | . 1 2 3 1 2 1 1 Low Security (%) 31 | 100 77 17 . . 41 . 43 Level 1 33 | . 22 60 29 100 13 100 56 Level 2 29 | . . 21 38 . 45 . . Level 3 5 | . . . 32 . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 25 | . 1 4 7 . 11 . 2 Investigation 6 | . 1 2 1 . 2 . . Extermination 4 | . . . . . 4 . . Reinforcement 9 | . . 2 . . 5 . 2 Assault . | . . . . . . . . Garrison 6 | . . . 6 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . 1 . . . . . Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -6 --------- Run | Jun Mat Mat Sto Rec Fac Fac DSF Distress Signals 5 | . 1 2 1 . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 129 | . 12 38 31 . 33 . 15 Peak Tracking Total 8 | . 4 4 5 . 4 . 8 Tactical Retreats 8 | . . 2 2 . 3 . 1 Traps | -11 -10 -9 -9 -9 -7 -6 -6 ------- Run | Jun Mat Mat Sto Rec Fac Fac DSF Traps Triggered 7 | . . 1 . . 5 . 1 Indirectly 1 | . . 1 . . . . . Trap Hack Attempts 3 | . . . . . 3 . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 1 | . . . . . 1 . . Reused . | . . . . . . . . Traps Extracted 1 | . . . . . 1 . . Installed 1 | . . . . . 1 . . Triggered . | . . . . . . . . Most Traps Carried 1 | . . . . . 1 . . Machines | -11 -10 -9 -9 -9 -7 -6 -6 ---------- Run | Jun Mat Mat Sto Rec Fac Fac DSF Machines Disabled 15 | . . 7 . . 7 . 1 Max in Single Turn 3 | . . 2 . . 3 . 1 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -6 --------- Run | Jun Mat Mat Sto Rec Fac Fac DSF Machines Accessed 43 | . 7 7 12 7 9 1 . Terminals 30 | . 7 3 10 3 6 1 . Fabricators 1 | . . . . . 1 . . Repair Stations 1 | . . . 1 . . . . Recycling Units 8 | . . 2 1 4 1 . . Scanalyzers 2 | . . 2 . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 116 | . 27 26 34 12 15 2 . Successful 55 | . 13 18 13 6 4 1 . Failed 60 | . 13 8 21 6 11 1 . Catastrophic 13 | . 2 2 1 4 4 . . Database Lockouts 1 | . 1 . . . . . . Manual 51 | . 16 9 15 5 6 . . Terminals 89 | . 27 10 31 8 11 2 . Fabricators 1 | . . . . . 1 . . Repair Stations 2 | . . . 2 . . . . Recycling Units 12 | . . 5 1 4 2 . . Scanalyzers 11 | . . 11 . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 22 | . 9 3 6 1 2 1 . Robot Schematic 1 | . . . . . 1 . . Robot Analysis 6 | . 4 1 1 . . . . Prototype ID Bank 3 | . 2 . . 1 . . . Open Door 2 | . . . 2 . . . . Open DSF 1 | . . . . . . 1 . Branch Access Points 2 | . . 1 1 . . . . Terminal Index 2 | . 1 . 1 . . . . Locate Traps 1 | . 1 . . . . . . Recall Investigation 1 | . . 1 . . . . . Recall Extermination 1 | . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks 5 | . . 2 . 3 . . . Retrieve Components 5 | . . 2 . 3 . . . Scanalyzer 11 | . . 11 . . . . . Insert Component 5 | . . 5 . . . . . Analyze 6 | . . 6 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 14 | . 4 2 5 2 1 . . Terminals 12 | . 4 . 5 2 1 . . Track 2 | . 1 . 1 . . . . Botnet 9 | . 3 . 3 2 1 . . Operators 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . 2 . . . . . Reject 2 | . . 2 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 3 | . . . 2 . 1 . . Used . | . . . . . . . . Hacking Detections 36 | . 7 6 9 6 8 . . Full Trace Events 12 | . 4 3 3 . 2 . . Feedback Events 1 | . . . . . 1 . . Corruption 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . Robots Built 1 | . . . . . 1 . . Authchips . | . . . . . . . . Time 116 | . . . . . 116 . . Total Robot Build Rating 3 | . . . . . 3 . . Part Schematics Acquired 5 | . . 5 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 32 | . . . 32 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 11 | . . 9 . 2 . . . Parts Scanalyzed 5 | . . 5 . . . . . Part Schematics Acquired 5 | . . 5 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -6 ------------ Run | Jun Mat Mat Sto Rec Fac Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -6 -------- Run | Jun Mat Mat Sto Rec Fac Fac DSF Total Allies 11 | . . . 10 . 1 . . Largest Group 10 | . . . 10 4 4 . . Highest-Rated Group 88 | . . . 88 32 32 . . Highest-Rated Ally 16 | . . . 16 8 15 . . Total Orders 6 | . . . . 4 2 . . STAY 1 | . . . . 1 . . . FOLLOW 1 | . . . . 1 . . . EXPLORE 4 | . . . . 2 2 . . Ally Attacks 57 | . . . 52 . 5 . . Total Damage 557 | . . . 524 . 33 . . Kills 8 | . . . 8 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -6 ------- Run | Jun Mat Mat Sto Rec Fac Fac DSF Robot Analysis Total 6 | . 4 1 1 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 16 | . . . 14 . 2 . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -6 ------------- Run | Jun Mat Mat Sto Rec Fac Fac DSF Turns Passed 5748 | 115 559 1237 960 288 2347 19 223 Spaces Moved 2888 | 64 376 463 407 155 1376 6 41 Core 8 | 8 . . . . . . . Treads 1696 | . . 203 407 155 931 . . Legs 721 | 56 376 260 . . . . 29 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 463 | . . . . . 445 6 12 Fastest Speed 39 | 50 120 170 170 170 39 379 206 Average Speed 143 | 111 120 183 181 174 116 379 300 Slowest Speed 447 | 120 120 250 250 250 379 379 447 Overloaded Moves 120 | . . . . . 120 . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . Exploration Rate (%) 46 | 3 72 61 69 49 35 . 33 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . 1 1 . . 1 . Unknown Exits Taken 4 | 1 1 . . 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 10 | . . . . . 10 . . Terrain Destroyed 80 | . . 19 9 . 52 . . Melee 10 | . . . . . 10 . . Projectile 4 | . . 1 . . 3 . . AOE 66 | . . 18 9 . 39 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -6 --------- Run | Jun Mat Mat Sto Rec Fac Fac DSF Total 3951 | 88 436 686 561 177 1907 5 91 Wait 535 | . 14 89 101 4 316 . 11 Move 2881 | 63 375 462 406 154 1375 5 41 Hop . | . . . . . . . . Pick Up 37 | 9 8 6 1 3 9 . 1 Fast Attach 24 | 6 1 7 . 2 5 . 3 Attach 18 | . . 1 1 1 13 . 2 Detach 13 | . . . . 2 9 . 2 Swap 49 | . 3 14 10 . 20 . 2 Drop 41 | 1 9 15 2 8 6 . . Fire 258 | 9 26 92 33 . 75 . 23 Melee 67 | . . . . . 61 . 6 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . . . 1 . . Escape Stasis 13 | . . . . . 13 . . Rewire 3 | . . . . 3 . . . Trap 4 | . . . . . 4 . . Miscellaneous 7 | . . . 7 . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 5 exits: [*Mat] / *Min x2 / *Sto x2) -9/Storage -9/Recycling -7/Factory -6/Factory -6/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 15) 116 | -11/Junkyard | Entered Materials 313 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 10) 498 | -10/Materials | Central database locked down 515 | -10/Materials | Discovered new exit (range 16) 657 | -10/Materials | Discovered new exit (range 16) 675 | -10/Materials | Entered another Materials area 675 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1296 | -9/Materials | Discovered new exit (range 7) 1337 | -9/Materials | Identified exit to Mines 1337 | -9/Materials | Identified exit to Storage 1909 | -9/Materials | Discovered new exit (range 8) 1912 | -9/Materials | Entered Storage 2246 | -9/Storage | Identified exit to Recycling 2301 | -9/Storage | Garrison activated, responded to threat 2307 | -9/Storage | Repaired Shield Generator? 2375 | -9/Storage | Destroyed 7 combat bots 2573 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2603 | -9/Storage | Garrison activated, responded to threat 2859 | -9/Storage | Used back door to open Recycling access 2869 | -9/Storage | Build established: Commander-Mutant 2872 | -9/Storage | Entered Recycling 2872 | -9/Recycling | Accompanied by 18 allies 2874 | -9/Recycling | Found Scrap Engine 3135 | -9/Recycling | Discovered new exit (range 15) 3160 | -9/Recycling | Entered Factory 3160 | -7/Factory | Accompanied by 4 allies 3160 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3375 | -7/Factory | Fabricated M-14 Sweeper? 3615 | -7/Factory | Build established: Mutant 4607 | -7/Factory | Crushed by falling debris 4607 | -7/Factory | System corruption reached 10% 4638 | -7/Factory | Lost 3 parts (1n2u) 5038 | -7/Factory | Build established: Construct 5450 | -7/Factory | Discovered new exit (range 15) 5507 | -7/Factory | Entered another Factory area 5507 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5523 | -6/Factory | Identified exit to DSF 5526 | -6/Factory | Entered DSF 5558 | -6/DSF | Additional patrols routed to DSF 5608 | -6/DSF | Build established: Mutant 5654 | -6/DSF | Lost 4 parts (1p2n1w) 5684 | -6/DSF | Discovered new exit (range 15) 5740 | -6/DSF | Core integrity fell below 50% 5749 | -6/DSF | Self-destructed Last Messages --------------- 05716_ Scrap Engine damaged due to network destabilization (-7). 05721_ Y-54 Guardian suffers critical hit (Smash). 05721_ Destroyed Imp. Heat Sink. 05721_ Y-54 Guardian system corrupted by crushing effect. 05724_ Critical hit (Smash). 05726_ Critical hit (Burn: +37). 05730_ C-30 ARC bursts open, deploying its payload. 05730_ B-48 Gladiator unfolds itself. 05730_ G-50 Soldier unfolds itself. 05731_ Critical hit (Burn: +37). 05736_ Hrd. Heavy Armor Plating destroyed. 05737_ B-48 Gladiator destroyed. 05738_ Shock Bomb Launcher destroyed. 05738_ Critical hit (Burn: +37). 05740_ Scrap Engine envelopes itself in armor. 05747_ G-50 Soldier destroyed. 05747_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 05747_ Thermic Construct/G destroyed. 05747_ Arm. Scrap Engine suffers catastophic network destabilization. 05747_ Scrap Engine core remains intact and functional. 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H ? ?? ? ???????????????? | | ???? ????? ? ??????? ??????????????? | | ????????????? ??#? ## ??????????????????? | | ??????????????????? ???????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 24 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 600 Utility Shielding 33 Evasion (%) 62 Armor Integrity Analysis 30 Recoil Reduction 3 Trap Extractor Capacity 4 Item Schematics ----------------- Shield Generator | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Scanalyzed Utility Shielding | -9/Materials | Scanalyzed Robot Schematics ------------------ A-02 Transporter | -7/Factory | Hacked Fabricated ------------ M-14 Sweeper | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticChainGuard Manual? 0 Play Time 01:24:03 Cumulative 1061.3 hours Start 2023.09.20 @ 22:25:52 End 2023.09.21 @ 01:20:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 440 Rogue 440 Adventurer 0 Explorer 0 Win Type - Total 14 Types 12/0/1/1/0/0/0/0/0 Lore% 72 Gallery% 84 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 674eec56-6a79-412e-baa2-e22cdf7fad09