Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.22 @ 21:11:41 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (140) 700 Value Destroyed (4491) 4491 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (708) 708 TOTAL SCORE: 10739 Bonus ------- High Alert Combat Kills 408 Met Imprinter 300 Cogmind --------- Core Integrity 958/1000 Matter 183/300 Energy 20/100 System Corruption 2% Temperature Cool (0) Movement Treading (162) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Improved Treads Improved Treads Armored Treads > --- UTILITY (8) ------ Advanced Heat Sink Cooling System High-capacity Storage Unit 0b10 Decoder Chip [Scout] Advanced Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Graphene Brace > --- WEAPON (4) ------- Heavy Particle Gun Heavy Particle Gun Light Assault Rifle Barrage Gun > --- INVENTORY (20) --- Improved Treads Armored Treads Armored Treads Hardened Heavy Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Advanced Shield Generator System Restoration Module System Restoration Module System Restoration Module Hacking Drone Bay (1/1) Heavy Particle Gun Heavy Particle Gun Wave Gun Battle Rifle Heavy Missile Launcher Mini Smartbomb Launcher CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads Armored Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink Cooling System High-capacity Storage Unit 0b10 Decoder Chip [Scout] Advanced Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Graphene Brace > --- WEAPON ----------- Heavy Particle Gun Light Assault Rifle Barrage Gun Mini Smartbomb Launcher > --- INVENTORY -------- Improved Treads Armored Treads Armored Treads Hardened Heavy Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating System Restoration Module System Restoration Module System Restoration Module Hacking Drone Bay Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Wave Gun Battle Rifle Heavy Missile Launcher CR-A16's Pointy Stick [Rating: 66] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Machine Analyzer Device Graphene Brace Storage High-capacity Storage Unit Processor Machine Analyzer Hackware System Shield Protection Hardened Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Heavy Missile Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . 2 2 2 2 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . . 1 1 . . . . . . Utility 6 | . . . 1 1 1 2 . . . . 1 Weapon 2 | . . . 1 . . . . . . . 1 Parts Attached 120 | . 10 1 14 42 16 4 2 3 5 12 11 Power 7 | . 2 . 1 2 1 . . . . 1 . Engine 6 | . 2 . 1 1 1 . . . . 1 . Core 1 | . . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 31 | . 2 . 3 14 8 . . . . . 4 Treads 31 | . 2 . 3 14 8 . . . . . 4 Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 27 | . 1 . 3 9 4 3 . . 2 2 3 Device 10 | . 1 . 1 2 2 1 . . 2 . 1 Storage 2 | . . . 1 1 . . . . . . . Processor 5 | . . . 1 2 . 1 . . . 1 . Hackware 1 | . . . . . 1 . . . . . . Protection 9 | . . . . 4 1 1 . . . 1 2 Artifact . | . . . . . . . . . . . . Weapon 55 | . 5 1 7 17 3 1 2 3 3 9 4 Energy Gun 16 | . 2 . 1 3 1 . 1 1 2 3 2 Energy Cannon 1 | . . . . 1 . . . . . . . Ballistic Gun 26 | . 2 1 5 11 2 1 . . . 3 1 Ballistic Cannon . | . . . . . . . . . . . . Launcher 11 | . 1 . 1 2 . . 1 2 . 3 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 2 1 . . . 1 . 1 Parts Lost 13 | . . . . 6 1 . . . . 4 2 Power 2 | . . . . . . . . . . 1 1 Propulsion 3 | . . . . 2 . . . . . . 1 Utility 3 | . . . . 2 . . . . . 1 . Weapon 5 | . . . . 2 1 . . . . 2 . Highest Loss Streak 3 | . . . . 1 1 . . . . 3 2 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 95 | . 93 100 90 97 99 93 93 93 93 92 98 Engine 6 | . 14 14 11 4 7 6 6 6 6 6 4 Core 1 | . . . . 4 . . . . . . . Treads 26 | . 27 28 22 26 29 26 26 26 26 26 23 Device 8 | . 8 14 11 4 6 6 6 6 11 13 15 Storage 7 | . 14 14 11 9 7 6 6 6 6 6 5 Processor 12 | . . . 2 16 15 13 13 13 13 12 11 Hackware 1 | . . . . . 4 6 6 6 1 . . Protection 5 | . . . . 4 2 6 6 6 6 6 11 Energy Gun 6 | . 8 14 5 6 15 12 6 5 5 3 9 Ballistic Gun 15 | . 19 14 27 20 7 6 13 13 13 15 12 Naked Turns . | . . . . . . . . . . . . Heaviest Build 83 | 12 13 14 24 60 67 80 79 83 83 81 83 Greatest Support 86 | 20 40 40 40 60 80 80 80 80 80 80 86 Greatest Overweight (x) 1 | . . . . . . . . 1 1 1 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | . 8 8 10 20 20 20 20 20 20 20 20 Average Capacity 16 | . 8 8 8 11 20 20 20 20 20 20 20 Most Carried 20 | . 8 8 9 17 20 17 17 18 20 20 19 Average Carried 15 | . 7 8 8 10 18 16 16 17 19 19 17 Final Capacity 20 | 8 8 8 10 20 20 20 20 20 20 20 20 Final Carried 20 | 6 8 8 9 17 19 16 17 18 20 16 19 Class Distribution -------------------- 50% | Scavenger-Tank 26% | Scavenger-Gunner 7% | Gunner 6% | Mutant 4% | Machinist-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Machinist-Gunner | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Zion Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Matter Collected 3101 | 194 55 8 329 1228 242 25 108 119 54 599 140 Remotely . | . . . . . . . . . . . . Salvage Created 5488 | . 155 8 494 2454 664 47 189 200 . 854 423 Parts 261 | . 16 2 29 130 21 2 6 9 . 36 10 Haulers Intercepted 8 | . . . 1 6 1 . . . . . . Recyclers Shooed 3 | . 1 . 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . 6 6 . 22 . Prevented 9 | . . . . . . . . . . 9 . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 117 | . 9 . 12 48 9 1 4 10 . 18 6 Guns 84 | . 4 . 9 43 9 1 1 1 . 11 5 AOE 32 | . 5 . 3 5 . . 3 9 . 7 . Classes Destroyed 12 | . 2 1 3 4 . 1 . . . 1 . Worker 4 | . . 1 1 1 1 . . . . . . Builder 4 | . . . . 4 . . . . . . . Hauler 8 | . . . 1 6 1 . . . . . . Recycler 7 | . . . 2 4 1 . . . . . . Mechanic 2 | . . . . 2 . . . . . . . Swarmer 37 | . 6 . 8 16 . . . 7 . . . Grunt 61 | . 3 . 2 23 8 . 3 3 . 15 4 Brawler 1 | . . . . . . . . . . 1 . Duelist 2 | . . . . 1 . . 1 . . . . Sentry 12 | . . . 2 7 1 . . . . . 2 Programmer 3 | . . . . . . 1 . . . 2 . Heavy 1 | . . . . 1 . . . . . . . Packrat 1 | . . . . . . . . 1 . . . Best Kill Streak 8 | . 6 1 6 8 3 1 4 6 . 7 5 Combat Bots Only 7 | . 6 . 4 6 2 1 4 6 . 7 5 Max Kills in Single Turn 5 | . 4 1 5 2 1 1 3 3 . 2 1 Gunslinging 1 | . . . . . . . . . . 1 . Exploded 4 | . 4 . 3 1 . . 3 3 . 2 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Damage Taken 5945 | . 395 . 336 2134 302 29 182 412 . 1540 615 Core 648 | . 98 . 59 247 30 14 . 18 . 140 42 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 194 | . . . . 194 . . . . . . . Core Remaining (%) 79 | 100 . 60 85 55 95 . . . . 79 . Volleys Fired 322 | . 17 . 28 155 24 5 7 16 . 47 23 Largest 4 | . 2 . 3 3 3 3 3 3 . 3 4 Hottest 158 | . 60 . 105 135 135 133 101 101 . 108 158 Shots Fired 881 | . 32 . 76 430 72 15 17 34 . 117 88 Gun 843 | . 30 . 75 416 72 15 15 27 . 105 88 Cannon 8 | . . . . 8 . . . . . . . Launcher 30 | . 2 . 1 6 . . 2 7 . 12 . Special . | . . . . . . . . . . . . Kinetic 658 | . 29 . 61 366 24 5 10 18 . 95 50 Thermal 185 | . 1 . 14 50 48 10 5 9 . 10 38 Explosive 30 | . 2 . 1 6 . . 2 7 . 12 . Electromagnetic 8 | . . . . 8 . . . . . . . Robot Hit Streak 31 | . 5 . 9 31 18 15 9 16 . 19 24 Robot Miss Streak 5 | . 2 . 3 4 4 3 5 2 . 4 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 10 | . . . 1 5 . . . . . 4 . Max Gunslinging Chain 1 | . . . 1 1 . . . . . 1 . Shots Hit Robots 592 | . 19 . 46 292 45 9 10 20 . 80 71 Core Hits 316 | . 14 1 26 132 22 2 8 27 . 57 27 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . 2 . . . . . . 1 Critical Strikes 10 | . . . . 5 2 . . . . . 3 Burn 7 | . . . . 3 2 . . . . . 2 Destroy 3 | . . . . 2 . . . . . . 1 Melee Attacks 1 | . . . . . . . . . 1 . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 1 | . . . . . . . . . 1 . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12475 | . 456 5 611 4743 833 211 416 1425 . 2705 1070 Guns 8069 | . 165 . 452 3680 809 211 168 288 . 1226 1070 Cannons 146 | . . . . 146 . . . . . . . Explosions 4133 | . 288 . 150 831 . . 248 1137 . 1479 . Melee . | . . . . . . . . . . . . Ramming 127 | . 3 5 9 86 24 . . . . . . Kinetic 5861 | . 165 . 329 3131 258 42 113 189 . 1106 528 Thermal 2447 | . . . 123 749 551 169 55 138 . 120 542 Explosive 3894 | . 288 . 150 631 . . 248 1098 . 1479 . Electromagnetic 146 | . . . . 146 . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . . . 1 . . . . . 6 2 Average Corruption 2 | . . . . 1 . . . . . 4 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 7 | . . . . . . . . . . 7 . Message Errors 2 | . . . . . . . . . . 2 . Matter Fused 2 | . . . . . . . . . . 2 . Heat Flow Errors 1 | . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 40 | . . . . 23 . . . 14 . 3 . Projectiles . | . . . . . . . . . . . . Explosions 40 | . . . . 23 . . . 14 . 3 . Melee . | . . . . . . . . . . . . Knockbacks 2 | . . . . 2 . . . . . . . Impact 2 | . . . . 2 . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 178 | . 49 . . . . . . 31 . 98 . Shots 5 | . 2 . . . . . . 1 . 2 . Rammed 19 | . 2 1 3 12 1 . . . . . . Targets Rammed 22 | . 2 2 3 14 1 . . . . . . Kicked . | . . . . . . . . . . . . Crushed 3 | . . 1 . 2 . . . . . . . Highest Temperature 198 | . 2 . 76 137 198 9 124 144 . 65 3 Average Temperature 34 | . 2 . 20 31 67 4 47 47 . 44 3 Received Heat Transfer 1716 | . 132 . 57 765 189 . 36 72 . 312 153 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted 17 | . . . 2 5 4 1 1 . . . 4 Heat Transferred 5077 | . . . 296 1445 1221 259 111 265 . 222 1258 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Peak Influence 960 | . 316 128 376 960 588 257 . . . . 205 Initial 385 | . . 123 49 14 385 226 . . . . 160 Average 280 | . 142 124 145 347 448 231 . . . . 139 Maximum Alert Level 3 | . 1 . 1 3 2 1 . . . . 1 Low Security (%) 44 | . 51 100 69 45 . . . . . . 53 Level 1 29 | . 48 . 30 16 34 100 . . . . 46 Level 2 17 | . . . . 18 65 . . . . . . Level 3 8 | . . . . 18 . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 18 | . 2 . 2 9 3 . . . . . 2 Investigation 9 | . 1 . 1 3 3 . . . . . 1 Extermination 1 | . . . . . . . . . . . 1 Reinforcement 6 | . 1 . 1 4 . . . . . . . Assault 2 | . . . . 2 . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . 2 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Distress Signals 10 | . . . 1 9 . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 166 | . 12 . 15 81 11 1 4 11 . 21 10 Peak Tracking Total 9 | . 6 . 4 9 2 1 4 7 . 7 6 Tactical Retreats 7 | . . . . 4 1 . . . . 2 . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Traps Triggered 2 | . 1 . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 3 | . . 3 . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Machines Disabled 5 | . 1 . . 1 . . . 3 . . . Max in Single Turn 2 | . 1 . . 1 . . . 2 . . . Garrison Access 1 | . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Machines Accessed 15 | . . . 3 7 3 . . . . . 2 Terminals 7 | . . . 2 4 . . . . . . 1 Fabricators 4 | . . . . . 3 . . . . . 1 Repair Stations 3 | . . . 1 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 47 | . . . 11 23 7 . . . . . 6 Successful 23 | . . . 5 10 6 . . . . . 2 Failed 24 | . . . 6 13 1 . . . . . 4 Catastrophic 6 | . . . . 5 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 23 | . . . 5 15 . . . . . . 3 Terminals 26 | . . . 8 15 . . . . . . 3 Fabricators 10 | . . . . . 7 . . . . . 3 Repair Stations 8 | . . . 3 5 . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . 3 . . . . . . . Terminal Hacks 9 | . . . 4 5 . . . . . . . Record 1 | . . . 1 . . . . . . . . Part Schematic 2 | . . . . 2 . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . Unreport Threat 5 | . . . 2 3 . . . . . . . Fabricator Hacks 8 | . . . . . 6 . . . . . 2 Load Schematic 4 | . . . . . 3 . . . . . 1 Build 4 | . . . . . 3 . . . . . 1 Repair Station Hacks 5 | . . . 1 4 . . . . . . . Scan Component 3 | . . . 1 2 . . . . . . . Repair 2 | . . . . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Jam 1 | . . . . 1 . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . . . 3 6 3 . . . . . 2 Full Trace Events 7 | . . . 2 1 3 . . . . . 1 Feedback Events 1 | . . . . 1 . . . . . . . Corruption 1 | . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . 2 . . . . 13 . . Parts Built 8 | . . . . . 6 . . . . . 2 Authchips . | . . . . . . . . . . . . Time 277 | . . . . . 219 . . . . . 58 Total Part Build Rating 32 | . . . . . 18 . . . . . 14 Parts Repaired 2 | . . . . 2 . . . . . . . Time 75 | . . . . 75 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 1 1 2 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Decoded 0b10 Intel 6 | . . . . . . . . . . . 6 Traps 6 | . . . . . . . . . . . 6 Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Turns Passed 8196 | . 312 203 480 2071 549 167 494 593 2030 705 592 Spaces Moved 3719 | 1 154 121 234 873 225 85 277 313 891 256 289 Core . | . . . . . . . . . . . . Treads 3710 | . 146 121 234 873 225 85 277 313 891 256 289 Legs 9 | 1 8 . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 170 170 170 170 170 162 Average Speed 181 | 120 157 160 160 160 163 170 170 174 225 204 166 Slowest Speed 250 | 120 160 160 160 160 170 170 170 250 250 250 170 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 36 | 1 36 42 27 72 4 2 47 62 84 53 7 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . . . . . 1 . . Known Exits Taken 2 | . . . . . . 1 . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 1 . . Scrap Searched 8 | . . . . . . . 2 2 3 1 . Spaces Dug 26 | . . . . . . . . 26 . . . Terrain Destroyed 199 | . 12 . 9 18 . . 15 56 . 89 . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 199 | . 12 . 9 18 . . 15 56 . 89 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Total 4548 | . 196 130 288 1252 358 95 286 332 911 351 349 Wait 239 | . 1 . . 117 75 . . . . 30 16 Move 3708 | . 153 120 233 872 224 84 276 312 890 255 289 Hop . | . . . . . . . . . . . . Pick Up 58 | . 5 . 2 23 6 1 1 1 9 3 7 Fast Attach 20 | . 4 . 3 8 3 . . . . . 2 Attach 24 | . . . 1 8 3 1 . . . 6 5 Detach . | . . . . . . . . . . . . Swap 76 | . 6 1 10 26 10 3 2 3 5 6 4 Drop 72 | . 8 1 8 29 12 1 . . 6 4 3 Fire 322 | . 17 . 28 155 24 5 7 16 . 47 23 Melee 1 | . . . . . . . . . 1 . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 22 | . 2 2 3 14 1 . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 3 | . . 3 . . . . . . . . . Trap 3 | . . 3 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 9) 307 | -10/Materials | Build established: Mutant 313 | -10/Materials | Entered Mines 314 | -10/Mines | Learned location of Storage (-8) 353 | -10/Mines | Found a hidden stash of uninstalled traps 503 | -10/Mines | Discovered new exit (range 7) 516 | -10/Mines | Entered Materials 516 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 937 | -9/Materials | Discovered new exit (range 16) 996 | -9/Materials | Entered another Materials area 996 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1055 | -8/Materials | Build established: Scavenger-Gunner 1379 | -8/Materials | Repaired Hvy. Assault Rifle 1604 | -8/Materials | Discovered new exit (range 5) 2291 | -8/Materials | Repaired Corrupted Graphene Brace 2596 | -8/Materials | First assault squad dispatched 2809 | -8/Materials | Discovered new exit (range 3) 3067 | -8/Materials | Entered Factory 3067 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3304 | -7/Factory | Fabricated Arm. Treads (x2) 3381 | -7/Factory | Discovered new exit (range 13) 3459 | -7/Factory | Fabricated Arm. Treads? 3578 | -7/Factory | Fabricated Arm. Treads (x2) 3616 | -7/Factory | Entered another Factory area 3616 | -6/Factory | Evolved 2 slots: Utility x2 3733 | -6/Factory | Discovered new exit (range 15) 3777 | -6/Factory | Identified exit to Lower Caves 3783 | -6/Factory | Entered Lower Caves 4085 | -6/Lower Caves | Build established: Scavenger-Tank 4231 | -6/Lower Caves | Learned Factory emergency access door positions 4255 | -6/Lower Caves | Discovered new exit (range 12) 4277 | -6/Lower Caves | Entered another Lower Caves area 4278 | -6/Lower Caves | Encountered a Warlord checkpoint 4403 | -6/Lower Caves | Learned 4 Factory zone layouts 4416 | -6/Lower Caves | Discovered new exit (range 9) 4739 | -6/Lower Caves | Attracted the attention of an 0b10 base 4836 | -6/Lower Caves | Discovered new exit (range 12) 4870 | -6/Lower Caves | Entered Zion 4934 | -6/Zion | Given A8's code to call for help 4936 | -6/Zion | Discovered new exit (range 16) 5143 | -6/Zion | Found CR-A16's Pointy Stick 5253 | -6/Zion | Found GAL Module 5336 | -6/Zion | Learned Factory terminal intel 5366 | -6/Zion | Given the Hacking Drone Bay 5370 | -6/Zion | Found Prototype Device 5371 | -6/Zion | Identified Hacking Drone Bay 5911 | -6/Zion | Learned 8 Factory zone layouts 6023 | -6/Zion | Learned Factory emergency access door positions 6790 | -6/Zion | Learned location of Warlord (-5) 6900 | -6/Zion | Entered Proximity Caves 7284 | -5/Proximity Caves | Identified exit to Factory 7435 | -5/Proximity Caves | Destroyed 7 combat bots 7508 | -5/Proximity Caves | Lost 3 parts (1p2w) 7605 | -5/Proximity Caves | Entered Factory 7605 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7606 | -5/Factory | Identified exit to Factory 7608 | -5/Factory | Loaded intel: 26 terminal locations 7665 | -5/Factory | Build established: Machinist-Tank 7823 | -5/Factory | Found Prototype Launcher 7824 | -5/Factory | Identified Mni. Smartbomb Launcher 8055 | -5/Factory | Build established: Scavenger-Tank 8142 | -5/Factory | Fabricated Dispersion Rifle? 8197 | -5/Factory | Self-destructed Last Messages --------------- 08156_ G-50 Soldier destroyed. 08159_ G-50 Soldier suffers critical hit (Burn). 08160_ Arm. Treads destroyed. 08164_ Destroyed Lgt. Angular Momentum Engine. 08165_ G-50 Soldier heat spikes uncontrollably. 08166_ G-50 Soldier overheating. 08167_ G-50 Soldier suffers critical hit (Burn). 08167_ G-50 Soldier overheating. 08170_ Adv. Heat Sink melted. 08170_ G-50 Soldier destroyed. 08173_ Acquired 63 matter. 08177_ Penetrated by Slug. 08180_ Neutrino Reactor explodes. 08180_ Chain reaction triggered in Imp. Deuterium Engine. 08180_ U-05 Engineer destroyed. 08180_ Emergency Access malfunctions. 08180_ Y-64 Sentinel suffers critical hit (Destroy). 08180_ Destroyed Wave Gun. 08182_ Slug penetrates Wall. 08183_ Y-64 Sentinel destroyed. Map ----- +----------------------------------------------------+ | ??????# ###########?????????????????????????? | | ??????# """ # #?????????????????????????? | | ??????# """ # #?????????????????????????? | | ####### """ + #?????????????????????????? | | # ## # #?????????????????????????? | | # ## """ # #?????????????????????????? | | # ## """ # #?????????????????????????? | | # ## """ # #?????????????????????????? | | # ## # #????????????????????????T? | | # #####+#########+####+######?????????????????? | | # #?????????????????? | | # #?????????????????? | | # #?????????????????? | | # ### #########+###+#####+## #?????????????????? | | #+??# #?# # [ #?????????????????????? | | ????# #?# # #?????????????????????? | | ????# #?# # "" """ #?????????????????????? | | ????# #?# # "" """ #?????????????????????? | | ????# #?# != # """ [" #???#?????????????????? | | ????# #?#""" != # """ "F" #?? #?????"""?????????? | | ????? #?#"Y = # """ """ #?? #?????"T"?????????? | | ????? #?#""" # ! #? #?????????????????? | | ?????^??# ########/##? #?????????????????? | | ?????^??###+########??###%#? #?????????????????? | | ????? ????# #? """ #### [!##g ##????????????????? | | ?# ?? ????# # """ # ! @ g #????????????????? | | ?# ##### # """ # ==^% ###??????????????? | | ?+ + # ! % p p #?????????? | | ????###### # # % % ###+##???????????? | | ?????????# # # # #????????????????? | | ?????????# #?######[ #######????????????????? | | ?????????# #??????########??????????????????????? | | ??######?# #????????????????????????????????????? | | ??# ! # #####????????????????????????????????? | | ??# # #????????????????????????????????? | | ??# + # ????????????????????????? | | ??# """ # # ????????????????????????? | | #?#/ """ # # ????????????????????????? | | ### """ # + ????????????????????????? | | + ######## # ????????????????????+??+? | | # ####????????????????????????? | | # #????????????????????????? | | + ####+#????????????????????????? | | # ## ?????????????????????????"" | | # ## ?????????????????????????"Y | | # ######### ?????????????????????????"" | | # ####????# ????????????????????????? | | # #????# ?????????????????????????##+#+ | | + #????# ??????????????????????????# | | # #### ##########???????????????^??????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 675 Resistance: TH 10 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Arm. Treads | -8/Materials | Hacked Autogun | -8/Materials | Hacked 0b10 Decoder Chip [Generic] | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Wave Gun | -6/Zion | Archive Focal Shield | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive System Guard | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Drone Bay | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -6/Zion | Archive R-10 Processor | -6/Zion | Archive S-27 Virus | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive Fabricated ------------ Arm. Treads | x2 | -7/Factory Arm. Treads | x2 | -7/Factory Arm. Treads | x2 | -7/Factory Dispersion Rifle | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SingularityRecoilPurifier Manual? 0 Play Time 00:36:12 Cumulative 732.7 hours Start 2022.04.22 @ 20:36:38 End 2022.04.22 @ 21:11:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1119 Rogue 1119 Adventurer 0 Explorer 0 Win Type - Total 70 Types 41/1/11/12/4/0/0/1/0 Lore% 91 Gallery% 90 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1600d500-be50-4518-9050-feac6b8e9561