Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.30 @ 17:18:10 Player: jumpy Result: Destroyed by H-55 Commando with Improved Ion Engine chain reaction Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (106) 530 Value Destroyed (3578) 3578 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (853) 853 TOTAL SCORE: 8001 Bonus ------- High Alert Combat Kills 68 Follower Combat Kills 85 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 172/300 Energy 38/100 System Corruption 7% Temperature Cool (0) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (6) ------ Improved Heat Sink Huge Storage Unit Weight Redist. System Relay Coupler [Sentry] (10) Relay Coupler [Hunter] (1) > --- WEAPON (2) ------- Cooled Particle Cannon Remote Datajack > --- INVENTORY (25) --- Light Treads Wheel Wheel Wheel Spread Laser Heavy Particle Gun Plasma Cannon Heavy Ion Cannon Cooled Particle Cannon Cooled Particle Cannon Improved Light Cannon Advanced Assault Cannon Rocket Launcher Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Wheel Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Weight Redist. System Advanced Targeting Computer Medium Armor Plating Relay Coupler [Sentry] > --- WEAPON ----------- Cooled Particle Cannon Remote Datajack > --- INVENTORY -------- Improved Ion Engine Light Treads Relay Coupler [Hunter] Spread Laser Heavy Particle Gun Plasma Cannon Heavy Ion Cannon Cooled Particle Cannon Cooled Particle Cannon Improved Light Cannon Advanced Assault Cannon Rocket Launcher Axe [Rating: 42] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Improved Light Armor Plating Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Sentry] Protection Improved Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Advanced Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Slots Evolved 6 | . . . 2 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . . . 2 . . . Utility 4 | . . . 2 . 2 . . Weapon . | . . . . . . . . Parts Attached 101 | 7 1 . 20 16 13 17 27 Power 12 | 1 . . 2 2 1 3 3 Engine 11 | 1 . . 2 1 1 3 3 Core 1 | . . . . 1 . . . Reactor . | . . . . . . . . Propulsion 27 | 2 . . 5 4 3 3 10 Treads 8 | . . . . . . 3 5 Leg 2 | 2 . . . . . . . Wheel 17 | . . . 5 4 3 . 5 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 26 | 2 . . 6 5 3 4 6 Device 7 | 1 . . 1 2 1 1 1 Storage 5 | 1 . . 1 2 . . 1 Processor 1 | . . . . . 1 . . Hackware 3 | . . . . . . . 3 Protection 10 | . . . 4 1 1 3 1 Artifact . | . . . . . . . . Weapon 36 | 2 1 . 7 5 6 7 8 Energy Gun 10 | 1 . . 3 4 . 2 . Energy Cannon 6 | . 1 . . . 1 2 2 Ballistic Gun 2 | 1 . . 1 . . . . Ballistic Cannon 9 | . . . 2 1 3 1 2 Launcher 5 | . . . 1 . 2 2 . Special Weapon 4 | . . . . . . . 4 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 2 2 . . 1 Parts Lost 35 | . . . 4 3 4 14 10 Power 6 | . . . 1 . . 3 2 Propulsion 12 | . . . . 2 2 3 5 Utility 13 | . . . 3 1 2 5 2 Weapon 4 | . . . . . . 3 1 Highest Loss Streak 6 | . . . 2 2 2 6 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 85 | . 100 100 90 86 88 73 83 Engine 7 | . 14 14 11 2 5 6 7 Core 1 | . . . . 6 1 . . Treads 9 | . . . . . . 16 19 Leg 3 | . 28 28 3 . . . . Wheel 11 | . . . 19 28 25 3 2 Device 11 | . 14 14 10 10 17 6 14 Storage 8 | . 14 14 11 9 7 7 7 Processor 3 | . . . . . 3 7 6 Protection 8 | . . . 13 11 10 7 6 Energy Gun 6 | . 14 14 11 11 . 4 2 Energy Cannon 5 | . 10 14 2 . 2 5 7 Ballistic Cannon 3 | . . . 4 6 10 1 2 Peak Build Rating 42 | 7 7 7 19 29 39 36 42 Average Rating 22 | 5 7 7 13 22 33 26 30 On Entrance 16 | . 7 7 7 19 29 36 23 Naked Turns . | . . . . . . . . Heaviest Build 111 | 13 15 15 41 60 71 71 111 Greatest Support 102 | 20 20 20 24 54 54 60 102 Greatest Overweight (x) 4 | . . . 2 1 2 3 4 Average Overweight (x) . | . . . . . 1 . . Largest Inventory Capacity 25 | 8 8 8 15 20 20 20 25 Average Capacity 16 | 7 8 8 14 17 20 20 20 Most Carried 16 | 5 8 8 14 15 14 12 16 Average Carried 10 | 3 6 8 9 14 12 8 12 Final Capacity 25 | 8 8 8 15 20 20 20 25 Final Carried 14 | 5 8 8 13 13 12 9 14 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Matter Collected 2153 | 301 10 . 238 478 229 460 437 Remotely 278 | . . . . . 229 49 . Salvage Created 3342 | 275 48 . 789 753 193 565 719 Parts 182 | 28 3 . 45 41 20 14 31 Haulers Intercepted 5 | . 1 . 1 1 . . 2 Recyclers Shooed 4 | 1 . . . 1 1 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Combat Hostiles Destroyed 69 | . . . 21 14 8 16 10 Melee 1 | . . . . . . 1 . Guns 20 | . . . 11 7 . 2 . Cannons 33 | . . . 6 7 3 7 10 AOE 15 | . . . 4 . 5 6 . Classes Destroyed 16 | 3 1 . 5 2 4 . 1 Worker 8 | 2 . . . 2 1 . 3 Builder 2 | . . . . . 1 . 1 Tunneler 9 | 8 . . . . . . 1 Hauler 5 | . 1 . 1 1 . . 2 Recycler 8 | 1 . . 1 2 2 . 2 Operator 1 | . . . . 1 . . . Watcher 4 | . . . 1 2 . . 1 Swarmer 13 | . . . 7 . 4 . 2 Grunt 34 | . . . 8 10 . 12 4 Brawler 2 | . . . 1 . . . 1 Duelist 1 | . . . . 1 . . . Protector 1 | . . . . . 1 . . Sentry 12 | . . . 5 3 1 2 1 Hunter 2 | . . . . . 1 1 . Programmer 3 | . . . . . 1 1 1 Heavy 1 | . . . . . . . 1 Best Kill Streak 10 | 4 1 . 8 4 10 6 5 Combat Bots Only 8 | . . . 8 3 5 6 3 Max Kills in Single Turn 4 | 1 1 . 3 1 3 4 1 Gunslinging . | . . . . . . . . Exploded 4 | . . . 3 . 2 4 . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Hostile Shots Fired 618 | . . . 78 68 92 214 166 Missed 156 | . . . 12 13 25 59 47 Damage Taken 6180 | . . . 803 922 724 1957 1774 Core 1014 | . . . 128 164 91 316 315 Absorbed by Shields 41 | . . . . . . 41 . Core Remaining (%) 84 | 100 . 100 68 70 . . . Volleys Fired 312 | 31 9 . 48 68 22 64 70 Largest 2 | 2 2 . 2 2 2 2 2 Hottest 130 | 60 100 . 116 130 96 126 126 Shots Fired 550 | 62 18 . 96 136 44 79 115 Gun 226 | 62 9 . 57 76 . 11 11 Cannon 295 | . 9 . 37 60 36 60 93 Launcher 18 | . . . 2 . 8 8 . Special 11 | . . . . . . . 11 Kinetic 212 | 31 . . 29 60 36 26 30 Thermal 307 | 31 18 . 63 76 . 45 74 Explosive 18 | . . . 2 . 8 8 . Electromagnetic 2 | . . . 2 . . . . Robot Hit Streak 14 | 7 7 . 7 9 9 14 13 Robot Miss Streak 4 | 3 1 . 3 4 1 3 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 366 | 40 14 . 62 90 26 57 77 Core Hits 178 | 17 2 . 32 54 21 26 26 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 13 | . . . 3 5 2 3 . Burn 6 | . . . 2 3 . 1 . Blast 7 | . . . 1 2 2 2 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8727 | 360 202 . 1300 1821 1237 1967 1840 Guns 2272 | 360 78 . 652 917 . 120 145 Cannons 5115 | . 124 . 427 903 782 1218 1661 Explosions 1293 | . . . 215 . 455 623 . Melee . | . . . . . . . . Ramming 47 | . . . 6 1 . 6 34 Kinetic 3045 | 152 . . 294 903 782 492 422 Thermal 4481 | 208 202 . 785 917 139 846 1384 Explosive 1154 | . . . 215 . 316 623 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . 1 . 2 2 5 Average Corruption 2 | . . . 1 . 1 2 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 51 | . . . 1 . 4 15 31 Message Errors 17 | . . . 1 . 2 4 10 Matter Fused 5 | . . . . . 1 2 2 Heat Flow Errors 12 | . . . . . . 5 7 Energy Discharges 2 | . . . . . . . 2 Parts Rejected 1 | . . . . . . . 1 Parts Fused 2 | . . . . . 1 . 1 Data Loss (minor) 7 | . . . . . . 3 4 Data Loss (major) 1 | . . . . . . . 1 Misfires 1 | . . . . . . . 1 Alerts 3 | . . . . . . 1 2 Overload Shots . | . . . . . . . . Overflow Damage 134 | . . . 22 6 21 35 50 Projectiles 110 | . . . 12 6 7 35 50 Explosions 24 | . . . 10 . 14 . . Melee . | . . . . . . . . Knockbacks 26 | . . . 3 7 6 4 6 Impact . | . . . . . . . . Kinetic 25 | . . . 2 7 6 4 6 Secondary 1 | . . . 1 . . . . Self-Inflicted Damage 39 | . . . 27 . . . 12 Shots 1 | . . . 1 . . . . Rammed 4 | . . . 1 1 . . 2 Targets Rammed 5 | . . . 1 1 . 1 2 Kicked . | . . . . . . . . Crushed 1 | . . . . . . 1 . Highest Temperature 383 | 40 195 . 383 348 314 382 223 Average Temperature 98 | 19 72 . 108 114 144 100 70 Received Heat Transfer 2062 | . . . 231 504 204 778 345 Effects 6 | . . . 3 1 1 1 . Shutdowns 3 | . . . 1 1 . 1 . Energy Bleed 3 | . . . 2 . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 16 | . . . 7 1 . 7 1 Heat Transferred 7962 | 475 434 . 1850 1871 150 1258 1924 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Peak Influence 614 | 55 72 27 382 420 434 614 317 Initial 317 | . 35 27 10 143 118 163 317 Average 240 | 23 46 27 161 286 329 430 217 Maximum Alert Level 2 | . . . 1 2 2 2 1 Low Security (%) 43 | 100 100 100 77 9 14 3 45 Level 1 43 | . . . 22 82 54 47 54 Level 2 12 | . . . . 8 31 48 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . . . 2 1 1 . 5 Investigation 2 | . . . 1 . 1 . . Extermination 2 | . . . . . . . 2 Reinforcement 5 | . . . 1 1 . . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Distress Signals 7 | . . . 2 2 . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 100 | . 2 . 28 19 8 17 26 Peak Tracking Total 6 | . 1 . 6 5 5 6 4 Tactical Retreats 4 | . . . . . 1 1 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Traps Triggered 11 | . . . 2 . . 7 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Machines Disabled 11 | . . . 1 2 4 3 1 Max in Single Turn 4 | . . . 1 1 4 1 1 Garrison Relay 2 | . . . . . . 2 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Machines Accessed 13 | . . . 4 1 2 3 3 Terminals 8 | . . . 3 1 . 3 1 Fabricators 1 | . . . . . 1 . . Repair Stations 1 | . . . . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 Garrison Access 1 | . . . . . 1 . . Total Hacks 20 | . . . 5 2 3 5 5 Successful 8 | . . . 3 . 1 1 3 Failed 12 | . . . 2 2 2 4 2 Catastrophic 7 | . . . 2 1 2 2 . Database Lockouts . | . . . . . . . . Manual 6 | . . . 3 2 . . 1 Terminals 11 | . . . 3 2 . 5 1 Fabricators 1 | . . . . . 1 . . Repair Stations 2 | . . . . . . . 2 Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . 2 . . . 2 Garrison Access 2 | . . . . . 2 . . Terminal Hacks 3 | . . . 1 . . 1 1 Part Schematic 1 | . . . . . . . 1 Prototype ID Bank 1 | . . . 1 . . . . Security Stations 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . 2 . . . 2 Insert Component 2 | . . . 1 . . . 1 Analyze 2 | . . . 1 . . . 1 Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . . . 3 1 2 2 1 Full Trace Events 2 | . . . . . 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . 2 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 Part Schematics Acquired 2 | . . . 1 . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Fac Used RIF Installer 1 | . . . . . . 1 . Robots Hacked 4 | . . . . . . . 4 Non-combat . | . . . . . . . . Combat 4 | . . . . . . . 4 Robot Hacks Applied 5 | . . . . . . . 5 amplify_resonance 2 | . . . . . . . 2 go_dormant 1 | . . . . . . . 1 formatsys_high 2 | . . . . . . . 2 Relay Couplers Released 8 | . . . . . . 8 . Machine Destruction 8 | . . . . . . 8 . Attached 3 | . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Total Allies 2 | . . . . . . . 2 Largest Group 2 | . . . . . . . 2 Highest-Rated Group 64 | . . . . . . . 64 Highest-Rated Ally 32 | . . . . . . . 32 Total Orders . | . . . . . . . . Ally Attacks 17 | . . . . . . . 17 Total Damage 405 | . . . . . . . 405 Kills 5 | . . . . . . . 5 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Turns Passed 5625 | 294 233 329 880 842 427 1078 1542 Spaces Moved 3113 | 164 166 266 549 552 310 441 665 Core 6 | 6 . . . . . . . Treads 860 | . . . . . . 304 556 Legs 642 | 158 166 266 52 . . . . Wheels 1605 | . . . 497 552 310 137 109 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 95 85 105 108 95 Average Speed 138 | 117 120 120 105 101 107 198 187 Slowest Speed 400 | 120 120 120 120 107 120 400 320 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 8 25 47 45 37 8 45 15 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 6 | . . . . . 6 . . Terrain Destroyed 107 | . . . 16 6 55 26 4 Melee . | . . . . . . . . Projectile 15 | . . . 1 6 4 . 4 AOE 92 | . . . 15 . 51 26 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Total 3880 | 206 181 276 752 702 357 561 845 Wait 250 | . 3 11 110 38 8 17 63 Move 3105 | 163 165 265 548 551 309 439 665 Hop . | . . . . . . . . Pick Up 51 | 5 3 . 13 14 1 3 12 Fast Attach 31 | 7 . . 5 3 4 6 6 Attach 26 | . . . 4 5 2 7 8 Detach 1 | . . . 1 . . . . Swap 44 | . 1 . 11 8 7 4 13 Drop 34 | . . . 11 14 4 1 4 Fire 312 | 31 9 . 48 68 22 64 70 Melee . | . . . . . . . . Ram 3 | . . . 1 1 . . 1 Kick . | . . . . . . . . Crush 2 | . . . . . . 1 1 Escape Stasis 19 | . . . . . . 19 . Rewire 2 | . . . . . . . 2 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 295 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 5) 528 | -10/Materials | Entered Mines 541 | -10/Mines | Discovered new exit (range 9) 710 | -10/Mines | Discovered new exit (range 9) 857 | -10/Mines | Entered Materials 857 | -9/Materials | Evolved 2 slots: Utility x2 1398 | -9/Materials | Destroyed 8 combat bots 1650 | -9/Materials | Discovered new exit (range 3) 1737 | -9/Materials | Entered another Materials area 1737 | -8/Materials | Evolved 2 slots: Propulsion x2 2297 | -8/Materials | Discovered new exit (range 13) 2374 | -8/Materials | Discovered new exit (range 12) 2579 | -8/Materials | Entered Factory 2579 | -7/Factory | Evolved 2 slots: Utility x2 3005 | -7/Factory | Identified exit to Garrison 3006 | -7/Factory | Entered Garrison 3013 | -7/Garrison | Learned Factory security intel 3040 | -7/Garrison | Triggered checkpoint 3117 | -7/Garrison | Installed Relay Interface Framework 3154 | -7/Garrison | Triggered checkpoint 3228 | -7/Garrison | Lost 6 parts (1p3u2w) 3303 | -7/Garrison | Lost 3 parts (2n1u) 3400 | -7/Garrison | Triggered checkpoint 3459 | -7/Garrison | Lost 3 parts (1p1u1w) 3528 | -7/Garrison | Triggered checkpoint 3553 | -7/Garrison | Core integrity fell below 50% 3594 | -7/Garrison | Discovered new exit (range 14) 3645 | -7/Garrison | Build established: Scavenger-Mutant 3670 | -7/Garrison | Garrison Relay disabled 3854 | -7/Garrison | Garrison Relay disabled 4024 | -7/Garrison | Discovered new exit (range 12) 4084 | -7/Garrison | Entered Factory 5601 | -7/Factory | Core integrity fell below 20% 5626 | -7/Factory | Destroyed by H-55 Commando with Improved Ion Engine chain reaction Last Messages --------------- 05610_ U-05 Engineer builds a Wall. 05612_ Slug penetrates Wall. 05617_ System corrupted: Heat flow error (+109). 05618_ Penetrated by Slug. 05619_ Jacked H-55 Commando... >>overload_power Unable to locate active power source. 05620_ Penetrated by Slug. 05622_ Jacked H-55 Commando... >>go_dormant Shutting down primary systems. 05623_ H-55 Commando springs to life. 05623_ Penetrated by Slug. 05626_ Neutrino Reactor explodes. 05626_ Med. Treads destroyed. 05626_ Neutrino Reactor explodes. 05626_ Door malfunctions. 05626_ Med. Treads destroyed. 05626_ Chain reaction triggered in Imp. Ion Engine. 05626_ Chain reaction triggered in Corrupted Lgt. Nuclear Core. Map ----- +----------------------------------------------------+ | # # #??# #######????????????????? | | # + #??# #????????????????? | | # # #??# #????????????????? | | # + #??# #????????????????? | | ## ## #??# #????????????????? | | ?# ## #??# #####[#????????????????? | | ?# ## #??# #???#%#????????????????? | | ?# ############/##??# #???#!#????????????????? | | ## ###????????# #???# #???# #????????????????? | | #??????### ###?# #???# #????????????????? | | ! #??????# #?# #???# #????????????????? | | #??????# ### #???# #????????????????? | | #??????# #???# #????????????????? | | #??????# ####+###### #????????????????? | | #??????# # |# #????????????????? | | #??????###+### # #????????????????? | | # ##????????????# # #????????????????? | | # #?????????????# !# #????????????????? | | # #?????????????###########+###??????????????? | | # #???????????????# #??????????????? | | # #???????????????# """ """ #??????????????? | | # #???????????##### """ T" #??????????????? | | # ????????????+ h """ """ #??????????????? | | ????????????# # #??????????????? | | ?? ? ###+#######% # """ #??????????????? | | ??????? [[%= # @ """ #??????????????? | | ?????? =%* !%; """ #??????????????? | | ?????? ==|gg #??????????????? | | ?????? ! %!%!; """ #??????????????? | | ?????? *%%[ !%; """ #??????????????? | | ????????###+#########;; """ #??????????????? | | ?????????? ????*=##???# % #??????????????? | | ?????????????? ?????#############??????????????? | | ????????????? ?????????????????????????????????? | | ????????????? ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Relay Coupler Types 2 Relay Coupler Value 22 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Adv. Assault Cannon | -7/Factory | Scanalyzed Med. Treads | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedHoverDriver Manual? 0 Play Time 00:42:33 Cumulative 63.0 hours Start 2025.04.30 @ 16:35:09 End 2025.04.30 @ 17:18:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 178 Rogue 178 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 41 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0db28a52-63a6-43f7-b7c8-a39a1ce5950a