Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.20 @ 23:09:51 Player: MrProgressor Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (68) 340 Value Destroyed (2164) 2164 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (9875) 9875 TOTAL SCORE: 15319 Bonus ------- High Alert Combat Kills 155 Follower Combat Kills 20 Prayed to X0-1V1 5000 Major X0-1V1 Interference 4700 Cogmind --------- Core Integrity 0/375 Matter 902/1100 Energy 100/100 System Corruption 22% Temperature Cool (0) Movement Flying (104) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (6) ------ Large Storage Unit Improved Sensor Array X0-1V1's Piety Tracker > --- WEAPON (1) ------- Makeshift Hammer > --- INVENTORY (15) --- Neutrino Core Improved Treads Improved Carbon-fiber Leg Makeshift Terrain Scan Processor Improved Actuator Array Hardened Medium Armor Plating Beamcaster Beamcaster Heavy Assault Rifle Heavy Battle Rifle Axe Dirty Bomb Trap Fire Trap Fire Trap Fire Trap Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Coolant Injector Large Storage Unit Triangulator Improved Signal Interpreter Core Analyzer X0-1V1's Piety Tracker > --- WEAPON ----------- Plasma Cannon Mini Assault Cannon > --- INVENTORY -------- Micro Nuclear Core Multireflex Exoskeleton Improved Heat Sink Large Storage Unit Improved Sensor Array Improved Sensor Array Improved Terrain Scanner Advanced Terrain Scan Processor Heavy Particle Gun Advanced Beam Rifle Plasma Cannon Plasma Cannon Improved Grenade Launcher Axe [Rating: 60] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Large Storage Unit Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Impact Weapon Makeshift Hammer Slashing Weapon Axe Build | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Slots Evolved 6 | . . . 4 2 . . Power . | . . . . . . . Propulsion 3 | . . . 2 1 . . Utility 3 | . . . 2 1 . . Weapon . | . . . . . . . Parts Attached 79 | 3 5 9 12 35 13 2 Power 10 | . . 2 2 4 2 . Engine 5 | . . 2 2 1 . . Core 5 | . . . . 3 2 . Reactor . | . . . . . . . Propulsion 22 | 2 2 2 2 9 3 2 Treads 3 | . 2 . . . 1 . Leg 8 | . . . . 7 1 . Wheel 8 | 2 . 2 2 2 . . Hover . | . . . . . . . Flight 3 | . . . . . 1 2 Utility 29 | 1 3 . 4 15 6 . Device 19 | 1 2 . 2 10 4 . Storage 3 | . 1 . 1 . 1 . Processor 3 | . . . 1 2 . . Hackware . | . . . . . . . Protection 4 | . . . . 3 1 . Artifact . | . . . . . . . Weapon 18 | . . 5 4 7 2 . Energy Gun 4 | . . 2 2 . . . Energy Cannon 3 | . . . . 3 . . Ballistic Gun 8 | . . 3 2 2 1 . Ballistic Cannon 1 | . . . . 1 . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . 1 . 3 2 . . Corrupted Parts 1 | . . . . . 1 . System Corruption 8 | . . . . . 8 . Parts Lost 33 | . . 4 1 24 2 2 Power 4 | . . 1 . 3 . . Propulsion 12 | . . 1 . 10 . 1 Utility 11 | . . . . 8 2 1 Weapon 6 | . . 2 1 3 . . Highest Loss Streak 9 | . . 3 1 9 1 2 To Critical Strikes . | . . . . . . . Average Backups 11 | 6 8 11 13 13 6 10 Power 1 | 1 1 1 3 2 . . Propulsion 1 | 4 4 4 2 . . . Utility 4 | . 2 4 5 5 2 3 Weapon 3 | 1 1 . 2 5 3 5 Tool/Special . | . . . . . . . Unused Backups 25 | . 2 . 2 16 . 5 Power 3 | . . . . 3 . . Propulsion . | . . . . . . . Utility 14 | . 2 . 1 8 . 3 Weapon 8 | . . . 1 5 . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 88 | . 100 97 98 93 58 77 Engine 5 | . 14 13 9 4 . . Core 2 | . . . . 2 2 7 Treads 7 | . 25 24 . . 2 5 Leg 6 | . . . . 13 4 5 Wheel 7 | . 2 2 26 12 . . Flight 2 | . . . . . 5 12 Device 17 | . 14 14 19 14 26 22 Storage 8 | . 14 14 9 6 4 7 Processor 6 | . . . 6 14 . . Protection 1 | . . . . 1 1 5 Energy Gun 6 | . . 11 22 4 1 . Energy Cannon 1 | . . . . 3 . . Ballistic Gun 7 | . 28 16 4 5 . . Ballistic Cannon 1 | . . . . 3 . . Impact Weapon 2 | . . . . 1 4 7 Peak Build Rating 60 | 8 20 23 42 60 43 46 Average Rating 36 | 6 8 20 35 46 34 43 On Entrance 20 | 6 8 20 23 42 1 43 Avg Prop Armor Cover (%) 5 | 5 . . . 3 7 8 Naked Turns 21 | . . . . 6 15 . Heaviest Build 49 | 15 30 35 38 49 41 41 Greatest Support 63 | 20 40 40 40 63 27 23 Greatest Overweight (x) 15 | 1 1 3 . 15 2 2 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 8 14 15 15 14 12 15 Most Carried 15 | 8 9 15 15 15 15 15 Average Carried 13 | 6 8 12 14 14 10 14 Final Capacity 15 | 8 15 15 15 5 15 15 Final Carried 15 | 8 9 15 15 5 14 15 Class Distribution -------------------- 56% | Mutant 16% | Scavenger-Skirmisher 9% | Skirmisher 7% | Scavenger-Assassin 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -8 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Low Low Matter Collected 3413 | 284 41 284 359 1581 436 428 Remotely . | . . . . . . . Salvage Created 2837 | 93 41 321 321 1745 158 158 Parts 128 | 5 4 13 15 79 7 5 Haulers Intercepted 7 | . . . 3 4 . . Recyclers Shooed 4 | 1 . . . 3 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 12 | . . 2 . . 5 5 Prevented 5 | . . . . . 5 . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Combat Hostiles Destroyed 47 | . 3 7 6 28 3 . Melee 3 | . . . . . 3 . Guns 24 | . 3 6 6 9 . . Cannons 17 | . . . . 17 . . Classes Destroyed 16 | 2 1 2 2 7 1 1 Worker 3 | . . . . 3 . . Builder 1 | . . . . 1 . . Tunneler 2 | 2 . . . . . . Hauler 7 | . . . 3 4 . . Recycler 5 | 1 . . . 4 . . Minesweeper 1 | . . . . . 1 . Drone 1 | . . . . 1 . . Watcher 3 | . . . 1 2 . . Swarmer 9 | . 3 . 4 . 2 . Cutter 1 | . . . . 1 . . Grunt 15 | . . 2 2 11 . . Sentry 5 | . . . . 4 1 . Hunter 2 | . . . . 2 . . Programmer 9 | . . . . 9 . . Subdweller 5 | . . 5 . . . . Samaritan 3 | . . . . . . 3 Best Kill Streak 11 | 2 2 2 4 11 2 . Combat Bots Only 9 | . 2 2 4 9 2 . Max Kills in Single Turn 2 | 1 2 1 1 2 1 1 Gunslinging 1 | . 1 . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Low Hostile Shots Fired 580 | . 18 70 30 419 24 19 Missed 191 | . 3 22 4 145 9 8 Hits 389 | . 15 48 26 274 15 11 Melee 14 | . . . . 13 1 . Projectile 375 | . 15 48 26 261 14 11 AOE 2 | . . . . 2 . . Critical Strikes 7 | . . . . 6 1 . Part Disruptions 1 | . . . . . 1 . Damage Taken 5332 | . 118 903 279 3405 445 182 Core 1163 | . 16 205 76 597 191 78 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 17 | . . . 17 . . . Core Remaining (%) 60 | 100 . 5 76 . . . Volleys Fired 189 | 9 7 49 17 105 2 . Largest 3 | 2 2 3 3 3 1 . Hottest 166 | 40 40 166 166 160 23 . Shots Fired 448 | 18 14 90 49 275 2 . Gun 327 | 18 14 90 49 154 2 . Cannon 121 | . . . . 121 . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 259 | 18 14 48 13 164 2 . Thermal 189 | . . 42 36 111 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 14 | 6 2 14 9 8 1 . Robot Miss Streak 7 | 2 3 2 6 7 2 . Penetration Max . | . . . . . . . Secondary Targets 9 | . 1 2 2 4 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . Shots Hit Robots 289 | 11 5 67 29 163 11 3 Core Hits 108 | 4 3 15 15 66 4 1 Critical Kills 3 | 1 . . . 2 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 12 | 1 . 7 1 2 1 . Burn 8 | . . 7 1 . . . Meltdown 2 | . . . . 2 . . Destroy 1 | 1 . . . . . . Sever 1 | . . . . . 1 . Melee Attacks 42 | . . . . 26 13 3 Impact 37 | . . . . 26 8 3 Slashing 5 | . . . . . 5 . Piercing . | . . . . . . . Sneak Attacks 5 | . . . . . 2 3 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6210 | 140 65 1002 559 3688 490 266 Guns 3534 | 140 65 1002 559 1751 17 . Cannons 1937 | . . . . 1937 . . Explosions . | . . . . . . . Melee 739 | . . . . . 473 266 Ramming . | . . . . . . . Kinetic 3325 | 140 65 582 227 2294 17 . Thermal 2146 | . . 420 332 1394 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 555 | . . . . . 289 266 Slashing 184 | . . . . . 184 . Piercing . | . . . . . . . Highest Corruption 37 | . . 14 . 29 37 22 Average Corruption 13 | . . 2 . 4 28 20 Corruption Purged 5 | . . . . 5 . . Corruption Blocked . | . . . . . . . Effects 118 | . . 13 . 26 46 33 Message Errors 28 | . . 3 . 6 10 9 Matter Fused 32 | . . 2 . 7 15 8 Heat Flow Errors 19 | . . 2 . 2 12 3 Energy Discharges 11 | . . 3 . 2 3 3 Parts Rejected 2 | . . . . 2 . . Data Loss (minor) 14 | . . 3 . 2 3 6 Data Loss (major) 3 | . . . . . 1 2 Alerts 4 | . . . . 1 1 2 Misdirections 1 | . . . . . 1 . Weapon Failures 4 | . . . . 4 . . Overload Shots . | . . . . . . . Overflow Damage 249 | . . . . 49 89 111 Projectiles 49 | . . . . 49 . . Explosions . | . . . . . . . Melee 200 | . . . . . 89 111 Knockbacks 8 | . . . . 7 1 . Impact 1 | . . . . . 1 . Kinetic 7 | . . . . 7 . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 425 | . . 231 312 425 329 231 Average Temperature 74 | . . 117 107 58 113 103 Received Heat Transfer 1278 | . . 231 90 888 45 24 Effects 2 | . . . . 2 . . Shutdowns 1 | . . . . 1 . . Energy Bleed 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 3 | . . . . . 1 2 Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . . . 3 Impact Corruptions 17 | . . . . . 2 15 Robots Melted 2 | . . . . 2 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 9 | . . 2 5 2 . . Heat Transferred 4982 | . . 1675 706 2601 . . Parts Sabotaged . | . . . . . . . Parts Stolen 4 | . . . . 3 1 . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Maximum Alert Level 3 | . . . . 3 . . Low Security (%) 59 | 100 100 . 100 45 . . Level 1 17 | . . . . 22 . . Level 2 20 | . . . . 27 . . Level 3 2 | . . . . 3 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . 1 . . Peak Influence 925 | 5 65 . 121 925 . . Initial 38 | . . . 19 38 . . Average 206 | 2 21 . 34 268 . . Influence Increases 2321 | 15 85 110 244 1517 350 . Destroy 0b10 Robot/C 880 | . 60 40 120 600 60 . Destroy 0b10 Robot/NC 110 | 15 . . 20 70 5 . Destroy Leader 142 | . 10 10 18 104 . . Allied During Kill 4 | . . . . 4 . . Successful Hack 99 | . . . 41 58 . . Disable Machine 60 | . . . 15 45 . . Destroy Structure 32 | . . . . 32 . . Lose Combat Pursuer 600 | . 15 60 30 210 285 . Miscellaneous 394 | . . . . 394 . . Influence Decreases 2285 | 15 85 72 196 724 726 467 Entered New Map 490 | . . . 19 48 326 97 Time Decay 1476 | 15 85 72 167 407 380 350 Lost Part 279 | . . . 10 229 20 20 Lost Ally 40 | . . . . 40 . . Squads Dispatched 9 | . . . . 9 . . Investigation . | . . . . . . . Extermination 6 | . . . . 6 . . Reinforcement 2 | . . . . 2 . . Assault 1 | . . . . 1 . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Distress Signals 6 | . . . 3 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 97 | . 5 11 10 51 18 2 Peak Tracking Total 9 | . 3 4 6 6 9 1 Tactical Retreats 24 | . 1 1 2 11 9 . Traps | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 3 | . . . . . 3 . Traps Extracted . | . . . . . . . Installed 3 | . . . . . 3 . Triggered 3 | . . . . . 3 . Most Traps Carried 7 | . . . . . 7 4 Machines | -11 -10 -10 -8 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Low Low Machines Disabled 4 | . . . 1 3 . . Max in Single Turn 1 | . . . 1 1 . . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Machines Accessed 20 | . . . 7 12 1 . Terminals 9 | . . . 5 4 . . Fabricators 2 | . . . . 2 . . Repair Stations 3 | . . . 1 2 . . Recycling Units 2 | . . . 1 1 . . Scanalyzers 2 | . . . . 2 . . Garrison Access 1 | . . . . 1 . . Total Hacks 58 | . . . 27 30 1 . Successful 31 | . . . 14 16 1 . Failed 27 | . . . 13 14 . . Catastrophic 6 | . . . 2 4 . . Database Lockouts . | . . . . . . . Manual 19 | . 3 . 11 5 . . Terminals 31 | . . . 21 10 . . Fabricators 3 | . . . . 3 . . Repair Stations 7 | . . . 2 5 . . Recycling Units 7 | . . . 4 3 . . Scanalyzers 8 | . . . . 8 . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 13 | . . . 9 3 1 . Prototype ID Bank 2 | . . . 2 . . . Open Door 1 | . . . . . 1 . Level Access Points 1 | . . . 1 . . . Branch Access Points 1 | . . . 1 . . . Emergency Access Points 1 | . . . 1 . . . Scanalyzer Index 1 | . . . 1 . . . Locate Traps 3 | . . . 1 2 . . Zone Layout 3 | . . . 2 1 . . Fabricator Hacks 1 | . . . . 1 . . Network Status 1 | . . . . 1 . . Repair Station Hacks 3 | . . . 2 1 . . Scan Component 2 | . . . 1 1 . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 3 | . . . 1 2 . . Report Inventory 2 | . . . 1 1 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer 7 | . . . . 7 . . Insert Component 2 | . . . . 2 . . Analyze 2 | . . . . 2 . . Retrieve Study 3 | . . . . 3 . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 3 | . . . 2 1 . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . 2 1 . . Monitor 1 | . . . 1 . . . Reject 2 | . . . 1 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . . . 6 10 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 3 | . . . . 3 . . Parts Repaired 1 | . . . 1 . . . Time 38 | . . . 38 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . . 3 . . Parts Scanalyzed 2 | . . . . 2 . . Part Schematics Acquired 2 | . . . . 2 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Low Total Allies 4 | . . . . 4 . . Largest Group 4 | . . . . 4 . . Highest-Rated Group 48 | . . . . 48 . . Highest-Rated Ally 12 | . . . . 12 . . Total Orders . | . . . . . . . Ally Attacks 13 | . . . . 13 . . Total Damage 156 | . . . . 156 . . Kills 2 | . . . . 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . X0-1V1 Amusement Gains 159 | . 19 . . 90 . 50 Average Entertainment 14 | . 19 6 9 4 46 25 Good Acts 54 | . . 12 3 31 6 2 Bad Acts 78 | . . 13 . 62 1 2 Intel | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Active Infowar (turns) 4987 | 36 302 . 476 2514 876 783 Optics 126 | . . . 126 . . . Sensors 3645 | . . . 349 1637 876 783 Terrain 528 | . 18 . 140 370 . . Seismic 320 | 36 284 . . . . . Machine Analysis 2043 | . . . . 2043 . . Triangulation 413 | . . . . 413 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . 3 . . 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Low Low Turns Passed 6427 | 83 305 1266 517 2582 891 783 Spaces Moved 4234 | 38 110 688 434 1651 920 393 Core 230 | . . . . 19 211 . Treads 997 | . 94 586 . . 51 266 Legs 1126 | 28 . . . 749 349 . Wheels 1445 | 10 16 102 434 883 . . Hover . | . . . . . . . Flight 436 | . . . . . 309 127 Fastest Speed 35 | 95 80 95 90 50 35 101 Average Speed 121 | 113 149 154 90 116 86 195 Slowest Speed 800 | 120 160 240 90 800 245 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 16 | . . . . 16 . . Cave-ins Triggered 3 | . . . . 3 . . Exploration Rate (%) 35 | 3 15 40 39 29 75 49 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . 1 . Scrap Searched 5 | . . . . . 3 2 Spaces Dug 22 | . . . . 22 . . Terrain Destroyed 34 | . . . . 34 . . Melee 22 | . . . . 22 . . Projectile 12 | . . . . 12 . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Total 5073 | 59 236 803 524 2052 993 406 Wait 367 | 5 111 32 31 168 20 . Move 4227 | 37 109 687 433 1649 919 393 Hop . | . . . . . . . Pick Up 74 | 3 2 13 12 25 16 3 Fast Attach 27 | 2 . 1 4 14 6 . Attach 30 | . 1 3 5 13 8 . Detach 2 | . . . . . 2 . Swap 49 | 1 4 5 9 27 1 2 Drop 50 | 2 2 5 13 20 3 5 Fire 189 | 9 7 49 17 105 2 . Melee 42 | . . . . 26 13 3 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 13 | . . 8 . 5 . . Rewire . | . . . . . . . Trap 3 | . . . . . 3 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Fac / *Low x2) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 84 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 7) 385 | -10/Materials | Prayed at D.C.S.S. Altar Unit 389 | -10/Materials | Entered Subcaves 498 | -10/Subcaves | Heat dissipation permanently improved by X0-1V1 (+15; -75 max core) 562 | -10/Subcaves | Learned Materials garrison access intel 588 | -10/Subcaves | Learned Materials stockpile data 693 | -10/Subcaves | Shifting Twisted Machinery released Mak. Power Source 695 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 838 | -10/Subcaves | Discovered new exit (range 8) 1010 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1332 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1471 | -10/Subcaves | Core integrity fell below 50% 1483 | -10/Subcaves | Core integrity fell below 20% 1516 | -10/Subcaves | System corruption reached 10% 1517 | -10/Subcaves | Lost 3 parts (1p1n1w) 1528 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x4) 1540 | -10/Subcaves | X0-1V1 mutated your Propulsion slot to Weapon slot 1567 | -10/Subcaves | Core integrity restored by X0-1V1 (+40) 1581 | -10/Subcaves | Identified exit to Materials 1581 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 1655 | -10/Subcaves | Entered Materials 1655 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1657 | -8/Materials | Loaded intel: 1 garrison access location 1701 | -8/Materials | Matter capacity permanently improved by X0-1V1 (+300; -150 max core) 1779 | -8/Materials | X0-1V1 foreshadows a heat wave 1914 | -8/Materials | Identified exit to Factory 1937 | -8/Materials | Ambient heat levels rising (+10) 2101 | -8/Materials | Ambient heat levels rising (+10) 2120 | -8/Materials | Repaired Imp. Sensor Array 2172 | -8/Materials | Entered Factory 2172 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2589 | -7/Factory | Energy generation permanently improved by X0-1V1 (+10; -100 max core) 2905 | -7/Factory | Build established: Scavenger-Assassin 3250 | -7/Factory | X0-1V1 sent hostile G-47 Trooper (x5) 3282 | -7/Factory | Lost 4 parts (4n) 3343 | -7/Factory | Destroyed 9 combat bots 3580 | -7/Factory | X0-1V1 sent hostile P-60 Hacker (x3) 3929 | -7/Factory | Core integrity fell below 50% 3951 | -7/Factory | Build established: Scavenger-Skirmisher 3956 | -7/Factory | X0-1V1 sent you to a vault 3981 | -7/Factory | X0-1V1 enhanced Transport squad support 3982 | -7/Factory | X0-1V1 mutated your Weapon slot to Utility slot 3991 | -7/Factory | Identified exit to Lower Caves 3991 | -7/Factory | X0-1V1 revealed exit location to -7/Lower Caves 3992 | -7/Factory | Core integrity restored by X0-1V1 (+97) 4001 | -7/Factory | X0-1V1 activates XOMVISION 4003 | -7/Factory | X0-1V1 vaporized surrounding terrain (radius 15) 4009 | -7/Factory | X0-1V1 redirected Transport squads to designated parking area 4019 | -7/Factory | X0-1V1 put everyone to sleep 4059 | -7/Factory | Identified exit to Factory 4059 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 4061 | -7/Factory | Core integrity restored by X0-1V1 (+101) 4104 | -7/Factory | X0-1V1 announced a LAN party 4128 | -7/Factory | X0-1V1 revealed exit location to -7/Lower Caves 4150 | -7/Factory | X0-1V1 vaporized surrounding terrain (radius 18) 4162 | -7/Factory | X0-1V1 added 0b10 threat records associated with you (considerable) 4170 | -7/Factory | Sensors blinded by X0-1V1 4185 | -7/Factory | X0-1V1 caused items to flee you 4188 | -7/Factory | X0-1V1 rewrote Virus 4a IFF filter 4202 | -7/Factory | X0-1V1 sent you into danger 4221 | -7/Factory | X0-1V1 upgraded hostiles (x2) 4282 | -7/Factory | Lost 4 parts (1p1n2u) 4426 | -7/Factory | Items stopped fleeing you 4476 | -7/Factory | Build established: Mutant 4572 | -7/Factory | First assault squad dispatched 4623 | -7/Factory | X0-1V1 vaporized surrounding terrain (radius 15) 4629 | -7/Factory | Sensors blinded by X0-1V1 4641 | -7/Factory | X0-1V1 sent hostile C-17 Slicer (x1) 4655 | -7/Factory | System corruption reached 10% 4661 | -7/Factory | X0-1V1 added 0b10 threat records associated with you (considerable) 4675 | -7/Factory | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 4681 | -7/Factory | X0-1V1 mutated your Utility slot to Power slot 4688 | -7/Factory | X0-1V1 sent you into danger 4697 | -7/Factory | X0-1V1 sent hostile Y-54 Guardian (x2) 4704 | -7/Factory | Crushed by falling debris 4715 | -7/Factory | Crushed by falling debris 4715 | -7/Factory | Multireflex Exoskeleton reconfigured into Item Mimic 4723 | -7/Factory | Sterilization system engaged 4723 | -7/Factory | Non-combat units ordered to evacuate 4736 | -7/Factory | Core integrity fell below 20% 4746 | -7/Factory | X0-1V1 woke everyone up 4748 | -7/Factory | Lost 9 parts (2p4n3u) 4748 | -7/Factory | Released all parts (4) 4748 | -7/Factory | Crushed by falling debris 4748 | -7/Factory | X0-1V1 rescued you from certain death 4754 | -7/Factory | Entered Lower Caves 4780 | -7/Lower Caves | System corruption reached 30% 4832 | -7/Lower Caves | Core integrity restored by X0-1V1 (+71) 4843 | -7/Lower Caves | Learned 12 Factory zone layouts 4851 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4937 | -7/Lower Caves | Learned Factory garrison access intel 4944 | -7/Lower Caves | Encountered a Warlord checkpoint 5485 | -7/Lower Caves | X0-1V1 mutated your Weapon slot to Utility slot 5539 | -7/Lower Caves | Discovered new exit (range 14) 5645 | -7/Lower Caves | Entered another Lower Caves area 6006 | -7/Lower Caves | Encountered a Warlord checkpoint 6379 | -7/Lower Caves | Spotted B-75 Beast 6415 | -7/Lower Caves | X0-1V1 sent you into danger 6428 | -7/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 06298_ Acquired Hrd. Medium Armor Plating. 06328_ System corrupted: Component data lost. 06349_ System corrupted: Heat flow error (+284). 06368_ System corrupted: Heat flow error (+197). 06376_ Searching scrap... 06376_ Found Com. Matter Pod. 06376_ Found 58 Matter. 06377_ Acquired 58 matter. 06392_ System corrupted: Matter fused (-10). 06407_ VM0BL0W3GVHK:LIRNY7GR