Cogmind - Beta 14 *** ADVENTURER MODE // 2025.05.01 @ 22:59:35 Player: WimP_Lo Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (87) 435 Value Destroyed (2697) 2697 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6472 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 298/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Advanced Visual Processing Unit Improved Signal Interpreter Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Compact Battery Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Kinecellerator Light Armor Plating Hardlight Generator > --- WEAPON ----------- Heavy Particle Cannon Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Titanium Leg Target Analyzer Gauss Rifle [Rating: 41] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Assault Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 6 | . . . 2 2 2 . Weapon . | . . . . . . . Parts Attached 65 | 6 10 5 5 23 3 13 Power 6 | 1 1 1 1 1 . 1 Engine 3 | 1 1 1 . . . . Core 3 | . . . 1 1 . 1 Reactor . | . . . . . . . Propulsion 16 | 2 2 . 1 4 1 6 Treads . | . . . . . . . Leg 15 | 2 2 . 1 3 1 6 Wheel 1 | . . . . 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 25 | 1 2 . 2 14 2 4 Device 8 | . . . . 5 2 1 Storage 4 | 1 1 . . 1 . 1 Processor 6 | . 1 . . 3 . 2 Hackware . | . . . . . . . Protection 7 | . . . 2 5 . . Artifact . | . . . . . . . Weapon 18 | 2 5 4 1 4 . 2 Energy Gun . | . . . . . . . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 12 | 2 4 2 1 2 . 1 Ballistic Cannon 2 | . . . . 2 . . Launcher 3 | . 1 2 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 28 | . . . 1 10 . 17 Power 3 | . . . . 1 . 2 Propulsion 7 | . . . 1 3 . 3 Utility 11 | . . . . 3 . 8 Weapon 7 | . . . . 3 . 4 Highest Loss Streak 13 | . . . 1 3 . 13 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 98 100 93 97 92 83 Engine 5 | . 14 14 8 . . . Core 4 | . . . 2 8 7 6 Leg 21 | . 28 28 21 17 15 14 Device 9 | . . . . 16 30 24 Storage 9 | . 21 14 11 4 . 3 Processor 13 | . 4 14 11 18 15 18 Protection 8 | . . . 16 13 7 3 Ballistic Gun 14 | . 27 27 22 5 7 6 Ballistic Cannon 6 | . . . . 12 7 1 Peak Build Rating 41 | 6 11 11 16 32 36 41 Average Rating 19 | 4 9 10 13 26 34 34 On Entrance 15 | . 6 10 10 16 28 36 Naked Turns . | . . . . . . . Heaviest Build 108 | 12 14 14 23 108 30 31 Greatest Support 40 | 20 26 26 26 26 30 40 Greatest Overweight (x) 4 | 3 1 . . 4 1 . Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 25 | 8 8 8 8 25 5 5 Average Capacity 9 | 7 8 8 8 11 5 5 Most Carried 8 | 4 8 8 8 8 5 5 Average Carried 6 | 2 7 7 7 5 4 4 Final Capacity 8 | 8 8 8 8 5 5 5 Final Carried 8 | 3 8 8 8 5 5 1 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Matter Collected 2294 | 234 338 87 317 1120 . 198 Remotely . | . . . . . . . Salvage Created 2623 | . 389 107 390 1245 . 492 Parts 181 | . 40 13 24 78 . 26 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Combat Hostiles Destroyed 72 | . 14 8 12 29 . 9 Guns 44 | . 14 6 12 8 . 4 Cannons 26 | . . . . 21 . 5 AOE 2 | . . 2 . . . . Classes Destroyed 12 | . 3 . 1 7 . 1 Worker 2 | . . . . 2 . . Tunneler 1 | . . . . 1 . . Hauler 1 | . . . . 1 . . Recycler 1 | . . . . 1 . . Mechanic 1 | . . . . 1 . . Operator 2 | . . . . 2 . . Watcher 7 | . 3 . . 4 . . Swarmer 22 | . 9 6 4 3 . . Grunt 32 | . 5 2 6 15 . 4 Brawler 1 | . . . . 1 . . Sentry 13 | . . . 2 10 . 1 Specialist 4 | . . . . . . 4 Best Kill Streak 7 | . 6 3 4 7 . 5 Combat Bots Only 6 | . 6 3 4 5 . 5 Max Kills in Single Turn 2 | . 1 2 2 2 . 1 Gunslinging 1 | . . . 1 . . . Exploded 2 | . . 2 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Hostile Shots Fired 597 | . 56 40 49 204 . 248 Missed 164 | . 15 12 13 48 . 76 Damage Taken 4623 | . 293 224 329 1730 . 2047 Core 1095 | . 30 36 80 243 . 706 Absorbed by Shields 272 | . . . . 272 . . Redirected to Shielding 44 | . . . 14 30 . . Ignored by Resistances 1417 | . 93 67 96 563 . 598 Regen/Repaired (Parts) 44 | . . . . 44 . . Core Remaining (%) 77 | 100 . 73 80 55 . . Volleys Fired 209 | . 43 13 31 96 . 26 Largest 2 | . 2 2 2 2 . 2 Hottest 100 | . 40 60 43 92 . 100 Shots Fired 403 | . 86 26 61 183 . 47 Gun 268 | . 86 22 61 69 . 30 Cannon 131 | . . . . 114 . 17 Launcher 4 | . . 4 . . . . Special . | . . . . . . . Kinetic 382 | . 86 22 61 183 . 30 Thermal 17 | . . . . . . 17 Explosive 4 | . . 4 . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 29 | . 14 7 24 29 . 29 Robot Miss Streak 3 | . 3 3 3 2 . 1 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . 1 . . 1 Max Gunslinging Chain 1 | . . . 1 . . 1 Shots Hit Robots 302 | . 57 15 44 144 . 42 Core Hits 140 | . 25 10 20 66 . 19 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 10 | . 1 . . 9 . . Destroy 1 | . 1 . . . . . Blast 9 | . . . . 9 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5790 | . 651 389 612 3247 . 891 Guns 2857 | . 643 161 612 875 . 566 Cannons 2697 | . . . . 2372 . 325 Explosions 228 | . . 228 . . . . Melee . | . . . . . . . Ramming 8 | . 8 . . . . . Kinetic 5229 | . 643 161 612 3247 . 566 Thermal 325 | . . . . . . 325 Explosive 228 | . . 228 . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 16 | . . . . 16 . . Projectiles 16 | . . . . 16 . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 25 | . . . . 25 . . Impact . | . . . . . . . Kinetic 21 | . . . . 21 . . Secondary 4 | . . . . 4 . . Self-Inflicted Damage 20 | . . 20 . . . . Shots 2 | . . 2 . . . . Rammed . | . . . . . . . Targets Rammed 3 | . 3 . . . . . Kicked 3 | . 3 . . . . . Crushed . | . . . . . . . Highest Temperature 423 | . 6 . 24 423 . 19 Average Temperature 85 | . 6 . 8 106 . 11 Received Heat Transfer 1677 | . 108 33 138 1068 . 330 Effects 4 | . . . . 4 . . Energy Bleed 1 | . . . . 1 . . Matter Decay 1 | . . . . 1 . . Damage (major) 2 | . . . . 2 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 481 | . . . . . . 481 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Peak Influence 349 | . 306 171 310 349 90 242 Initial 90 | . . 34 27 82 90 57 Average 138 | . 148 87 171 152 90 122 Maximum Alert Level 1 | . 1 . 1 1 . 1 Low Security (%) 66 | 100 59 100 50 59 100 81 Level 1 33 | . 40 . 49 40 . 18 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . . 1 Squads Dispatched 11 | . 1 . 2 5 . 3 Investigation 5 | . 1 . 1 3 . . Extermination . | . . . . . . . Reinforcement 5 | . . . 1 1 . 3 Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Distress Signals 5 | . 1 . . 4 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 108 | . 20 10 14 47 . 17 Peak Tracking Total 7 | . 6 3 4 7 . 6 Tactical Retreats 8 | . 2 . 1 2 . 3 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 3 | . . . . 3 . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Disabled 3 | . . . . 3 . . Max in Single Turn 1 | . . . . 1 . . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Accessed 23 | . 8 1 3 9 2 . Terminals 17 | . 6 1 3 6 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 4 | . 2 . . 1 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 57 | . 18 2 7 27 3 . Successful 36 | . 13 1 3 17 2 . Failed 21 | . 5 1 4 10 1 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 45 | . 14 2 7 21 1 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . 2 . . Recycling Units 9 | . 4 . . 3 2 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 25 | . 9 1 3 11 1 . Record 8 | . 3 . . 5 . . Robot Analysis 1 | . . . 1 . . . Prototype ID Bank 3 | . 1 . 1 1 . . Open DSF 1 | . . . . . 1 . Emergency Access Points 2 | . 1 . 1 . . . Terminal Index 1 | . 1 . . . . . Locate Traps 1 | . . . . 1 . . Disarm Traps 1 | . . . . 1 . . Dispatch Records 1 | . . . . 1 . . Investigation Status 1 | . . . . 1 . . Hauler Manifests 1 | . . . . 1 . . Zone Layout 4 | . 3 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks 8 | . 4 . . 3 1 . Process 2 | . 1 . . 1 . . Report Inventory 4 | . 2 . . 1 1 . Retrieve Matter 2 | . 1 . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used 1 | . . . . 1 . . Hacking Detections 15 | . 3 . 2 8 2 . Full Trace Events 5 | . 1 . 1 3 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 26 | . . . . 26 . . Parts Recycled . | . . . . . . . Recycled Matter 225 | . 7 . . 218 . . Retrieved Matter 339 | . . . . 339 . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Turns Passed 5316 | 152 956 649 716 2395 192 256 Spaces Moved 2689 | 105 607 497 409 841 139 91 Core 21 | 21 . . . . . . Treads . | . . . . . . . Legs 2664 | 84 607 497 409 837 139 91 Wheels 4 | . . . . 4 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 115 125 125 Average Speed 153 | 131 120 120 120 223 134 126 Slowest Speed 400 | 200 190 120 120 400 190 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 5 73 92 34 53 4 58 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 52 | . . 41 . 11 . . Melee . | . . . . . . . Projectile 11 | . . . . 11 . . AOE 41 | . . 41 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Total 3522 | 119 756 522 581 1204 144 196 Wait 461 | . 73 4 124 206 . 54 Move 2683 | 104 606 496 408 840 138 91 Hop . | . . . . . . . Pick Up 59 | 9 13 2 7 23 1 4 Fast Attach 12 | . . . 1 6 2 3 Attach 31 | 6 3 . 2 14 . 6 Detach . | . . . . . . . Swap 22 | . 7 5 2 3 1 4 Drop 42 | . 8 2 6 16 2 8 Fire 209 | . 43 13 31 96 . 26 Melee . | . . . . . . . Ram . | . . . . . . . Kick 3 | . 3 . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 153 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 13) 680 | -10/Materials | Discovered new exit (range 12) 680 | -10/Materials | Discovered new exit (range 15) 884 | -10/Materials | Identified exit to Materials 1036 | -10/Materials | Identified exit to Mines 1109 | -10/Materials | Entered Mines 1529 | -10/Mines | Discovered exit to Materials (range 10) 1624 | -10/Mines | Learned Materials non-interactive machine intel 1758 | -10/Mines | Entered Materials 1758 | -9/Materials | Evolved 2 slots: Utility x2 1759 | -9/Materials | Loaded intel: 38 non-interactive machine locations 1794 | -9/Materials | Discovered new exit (range 15) 1813 | -9/Materials | Identified exit to Mines 2351 | -9/Materials | Discovered new exit (range 15) 2473 | -9/Materials | Identified exit to Materials 2474 | -9/Materials | Entered another Materials area 2474 | -8/Materials | Evolved 2 slots: Utility x2 2679 | -8/Materials | Garrison activated, responded to threat 2736 | -8/Materials | Lost 3 parts (1p1u1w) 2905 | -8/Materials | Repaired Core Shielding 4025 | -8/Materials | Lost 3 parts (2n1u) 4215 | -8/Materials | Discovered new exit (range 4) 4226 | -8/Materials | Identified exit to Factory 4321 | -8/Materials | Build established: Scavenger-Mutant 4869 | -8/Materials | Entered Factory 4869 | -7/Factory | Evolved 2 slots: Utility x2 5061 | -7/Factory | Identified exit to DSF 5061 | -7/Factory | Entered DSF 5113 | -7/DSF | Additional patrols routed to DSF 5227 | -7/DSF | Lost 3 parts (3u) 5287 | -7/DSF | Sterilization system engaged 5297 | -7/DSF | Core integrity fell below 50% 5307 | -7/DSF | Ambient heat levels rising (+10) 5313 | -7/DSF | Core integrity fell below 20% 5317 | -7/DSF | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05285_ Penetrated by Slug. 05285_ Imp. Targeting Computer destroyed. 05287_ ALERT: Persistent threat exposed, engaging DSF rapid sterilization system. 05287_ Slug penetrates X-62 Marksman. 05288_ Slug penetrates Wall. 05289_ X-62 Marksman destroyed. 05289_ Imp. Sensor Array destroyed. 05290_ Acquired 53 matter. 05291_ Slug penetrates X-57 Shotgunner. 05292_ Acquired 1 matter. 05292_ C-30 ARC bursts open, deploying its payload. 05292_ S-27 Virus unfolds itself. 05294_ Gauss Rifle destroyed. 05295_ Imp. Titanium Leg destroyed. 05296_ Imp. Carbon-fiber Leg destroyed. 05298_ Imp. Heat Sink destroyed. 05307_ ALERT: Ambient heat levels +10. 05307_ Titanium Leg destroyed. 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"????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 440 Matter Stores 348 Matter Capacity 350 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 305 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConcussiveCoolingBallwheel Manual? 0 Play Time 01:07:32 Cumulative 24.9 hours Start 2024.12.15 @ 01:23:04 End 2025.05.01 @ 22:59:35 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 25 Rogue 2 Adventurer 23 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 033fee52-80d9-4f89-a501-4232c19e3af8