Cogmind - Beta 10 --- EXPLORER MODE // 2020.09.16 @ 14:44:11 Player: Soul Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (21) 105 Value Destroyed (432) 432 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3037 Bonus ------- None Cogmind --------- Core Integrity 631/700 Matter 295/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Walking (125) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved Aluminum Leg Titanium Leg Improved Titanium Leg > --- UTILITY (5) ------ Large Storage Unit Advanced Sensor Array Improved Signal Interpreter Insulated Plating > --- WEAPON (3) ------- Axe > --- INVENTORY (10) --- Aluminum Leg Titanium Leg Wheel Compact Wheel Advanced Visual Processing Unit Assault Rifle Light Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Improved Signal Interpreter Insulated Plating > --- WEAPON ----------- Axe > --- INVENTORY -------- Aluminum Leg Aluminum Leg Wheel Compact Wheel Advanced Visual Processing Unit Assault Rifle Light Assault Rifle Heavy Assault Rifle [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Signal Interpreter Device Advanced Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Insulated Plating Weapon Axe Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Impact Weapon Heavy Mace Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 7 | . 1 2 . 2 2 Power 1 | . . . . 1 . Propulsion 2 | . 1 1 . . . Utility 3 | . . 1 . 1 1 Weapon 1 | . . . . . 1 Parts Attached 28 | 7 1 . 2 17 1 Power 5 | 1 . . . 4 . Engine 2 | 1 . . . 1 . Core 3 | . . . . 3 . Reactor . | . . . . . . Propulsion 12 | 4 1 . 1 5 1 Treads 2 | 2 . . . . . Leg 6 | . . . . 5 1 Wheel 4 | 2 1 . 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 . . . 5 . Device 2 | . . . . 2 . Storage 2 | 1 . . . 1 . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 5 | 1 . . 1 3 . Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | . . . 1 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 8 | . . . 1 6 1 Power 2 | . . . . 2 . Propulsion 4 | . . . . 3 1 Utility 1 | . . . . 1 . Weapon 1 | . . . 1 . . Highest Loss Streak 3 | . . . 1 3 1 Average Slot Usage (%) 79 | . 65 60 68 83 67 Engine 3 | . 12 10 10 2 . Core 8 | . . . . 10 7 Leg 23 | . . . . 28 24 Wheel 5 | . 28 30 38 1 . Device 9 | . . . . 11 7 Storage 8 | . 12 10 10 8 7 Processor 6 | . . . . 8 7 Protection 3 | . . . . 3 7 Energy Gun 1 | . 12 10 2 . . Ballistic Gun 1 | . . . 7 2 . Slashing Weapon 5 | . . . . 7 7 Naked Turns . | . . . . . . Heaviest Build 28 | 13 13 13 15 28 28 Greatest Support 50 | 40 36 36 46 50 40 Greatest Overweight (x) 4 | 4 . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 Average Capacity 8 | 7 8 8 8 8 10 Most Carried 9 | 6 7 6 7 8 9 Average Carried 6 | 4 5 6 5 7 7 Final Capacity 10 | 8 8 8 8 10 10 Final Carried 8 | 5 6 6 5 8 8 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 611 | 270 10 . 33 288 10 Remotely . | . . . . . . Salvage Created 606 | 115 23 . 68 400 . Parts 44 | 7 1 . 4 32 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 14 | . . . 2 12 . Melee 6 | . . . . 6 . Guns 8 | . . . 2 6 . Classes Destroyed 6 | 2 1 . 1 2 . Worker 5 | . 1 . 2 2 . Tunneler 1 | 1 . . . . . Recycler 1 | 1 . . . . . Swarmer 10 | . . . 2 8 . Grunt 2 | . . . . 2 . Sentry 2 | . . . . 2 . Best Kill Streak 4 | 2 1 . 2 4 . Combat Bots Only 4 | . . . 2 4 . Max Kills in Single Turn 1 | 1 1 . 1 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 1216 | . 120 . 41 804 251 Core 281 | . 9 . 21 182 69 Absorbed by Shields . | . . . . . . Core Remaining (%) 89 | 100 96 . 94 66 . Volleys Fired 56 | 3 6 . 13 34 . Largest 2 | 1 1 . 2 2 . Hottest 60 | 40 40 . 60 40 . Shots Fired 91 | 3 6 . 14 68 . Gun 91 | 3 6 . 14 68 . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 78 | . . . 10 68 . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 13 | 3 6 . 4 . . Robot Hit Streak 19 | 3 4 . 7 19 . Robot Miss Streak 2 | . 1 . 1 2 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 90 | 3 2 . 9 75 1 Core Hits 33 | 3 1 . 4 25 . Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 43 | . . . . 42 1 Impact . | . . . . . . Slashing 43 | . . . . 42 1 Piercing . | . . . . . . Sneak Attacks 3 | . . . . 3 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1617 | 104 35 . 97 1346 35 Guns 693 | 40 35 . 97 521 . Cannons . | . . . . . . Explosions 64 | 64 . . . . . Melee 860 | . . . . 825 35 Ramming . | . . . . . . Kinetic 579 | . . . 58 521 . Thermal 64 | 64 . . . . . Explosive . | . . . . . . Electromagnetic 114 | 40 35 . 39 . . Impact . | . . . . . . Slashing 860 | . . . . 825 35 Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 . Average Corruption 1 | . . . . 1 . Corruption Purged . | . . . . . . Effects 2 | . . . . 2 . Energy Discharges 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 157 | . . . . 157 . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 157 | . . . . 157 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 24 | . . . . 8 24 Average Temperature 5 | . . . . 4 15 Received Heat Transfer 591 | . 105 . . 414 72 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 50 | 50 . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | 1 . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 262 | 10 58 17 54 262 1 Initial 17 | . 4 17 4 14 1 Average 26 | 8 22 17 38 32 . Maximum Alert Level 1 | . . . . 1 . Low Security (%) 95 | 100 100 100 100 92 100 Level 1 4 | . . . . 7 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . . . 3 1 Investigation . | . . . . . . Extermination 1 | . . . . . 1 Reinforcement 1 | . . . . 1 . Assault 1 | . . . . 1 . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 1 | . . . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 42 | . 8 . 2 24 8 Peak Tracking Total 7 | . 5 . 2 5 7 Tactical Retreats 7 | . 1 . . 5 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 3 | . . . . 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 4 | . 1 . . 3 . Max in Single Turn 1 | . 1 . . 1 . Garrison Access 2 | . . . . 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 8 | . 1 . . 5 2 Terminals 5 | . 1 . . 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . . . 1 Total Hacks 20 | . 1 . . 15 4 Successful 12 | . 1 . . 8 3 Failed 8 | . . . . 7 1 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 11 | . . . . 9 2 Terminals 15 | . 1 . . 14 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . . . 3 Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . . . 1 Terminal Hacks 9 | . 1 . . 8 . Record 1 | . . . . 1 . Branch Access Points 1 | . . . . 1 . Alert Level 2 | . . . . 2 . Reinforcement Status 3 | . 1 . . 2 . Recall Reinforcements 1 | . . . . 1 . Registered Components 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . . 1 Retrieve Components 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 1 | . . . . . 1 Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Mask 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . . . 3 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . . . . . 1 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . 3 . Machine Destruction 3 | . . . . 3 . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 3785 | 379 309 25 167 2489 416 Spaces Moved 1640 | 72 213 30 161 844 320 Core 9 | 9 . . . . . Treads 33 | 33 . . . . . Legs 1046 | . . . . 726 320 Wheels 552 | 30 213 30 161 118 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 86 86 85 85 123 Average Speed 111 | 122 88 86 85 117 123 Slowest Speed 250 | 250 90 86 86 123 125 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 5 36 5 41 42 8 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug 18 | . . . . 18 . Terrain Destroyed 24 | 6 . . . 18 . Melee 18 | . . . . 18 . Projectile . | . . . . . . AOE 6 | 6 . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 3439 | 360 327 29 176 2206 341 Wait 1638 | 265 106 . . 1251 16 Move 1635 | 71 212 29 160 843 320 Hop . | . . . . . . Pick Up 29 | 12 2 . 1 12 2 Fast Attach 3 | . . . . 3 . Attach 22 | 7 1 . 2 11 1 Detach 2 | . . . . 2 . Swap 4 | . . . . 4 . Drop 7 | 2 . . . 4 1 Fire 56 | 3 6 . 13 34 . Melee 43 | . . . . 42 1 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Identified exit to Materials 15 | -11/Scrapyard | Discovered exit to Materials (range 16) 380 | -11/Scrapyard | Entered Materials 380 | -10/Materials | Evolved 1 slot: Propulsion x1 381 | -10/Materials | Build established: Hacker-Mutant 676 | -10/Materials | Identified exit to Materials 676 | -10/Materials | Discovered exit to Materials (range 15) 689 | -10/Materials | Entered another Materials area 689 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 689 | -9/Materials | Identified exit to Mines 689 | -9/Materials | Discovered exit to Mines (range 7) 714 | -9/Materials | Entered Mines 876 | -9/Mines | Identified exit to Materials 876 | -9/Mines | Discovered exit to Materials (range 6) 881 | -9/Mines | Entered Materials 881 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2369 | -8/Materials | Garrison activated, responded to threat 2437 | -8/Materials | Lost 3 parts (1p1n1u) 3365 | -8/Materials | Identified exit to Factory 3365 | -8/Materials | Discovered exit to Factory (range 4) 3370 | -8/Materials | Entered Factory 3370 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3786 | -7/Factory | Self-destructed Last Messages --------------- >>Seal Access door sealed. 03560_ Acquired Imp. Titanium Leg. 03562_ Dropped Aluminum Leg. 03569_ Acquired Titanium Leg. 03623_ Connecting with Recycling Unit... >>Retrieve(Components) Retrieving 1 components... Imp. Cooling System >>Trojan(Mask) Trojan loaded successfully. Testing... Masking routine running. 03695_ ALERT: Rogue bot located, Programmers report to Factory Zone 8F. 03764_ Destroyed Imp. Hover Unit. 03778_ Triggered Heavy Explosive Trap. 03778_ An explosion rips through the floor. 03778_ Aluminum Leg destroyed. 03781_ The unstable cave ceiling collapses. 03782_ Fusion Modulator explodes. 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