Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.10 @ 12:27:57 Player: SX_7 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (133) 665 Value Destroyed (3198) 3198 Prototype IDs (90) 1800 Alien Tech Used (0) 0 Bonus (3300) 3300 TOTAL SCORE: 16263 Bonus ------- Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1536/1600 Matter 280/300 Energy 182/200 System Corruption 0% Temperature Hot (200) Movement Flying (16) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Micro Antimatter Reactor > --- PROPULSION (8) --- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Improved Cesium-ion Thruster Improved Diametric Drive > --- UTILITY (13) ----- Structural Scanner Machine Analyzer Improved Transmission Jammer Advanced ECM Suite Improved Light Armor Plating (fused) Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved System Shield Improved System Shield > --- WEAPON (2) ------- Mini Grenade Launcher Power Sword > --- INVENTORY (5) ---- Advanced Reaction Control System Cloak of Protection Graphene Brace Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Antimatter Reactor > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Improved Cesium-ion Thruster Improved Diametric Drive > --- UTILITY ---------- Structural Scanner Machine Analyzer Improved Transmission Jammer Advanced ECM Suite Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved System Shield Improved System Shield > --- WEAPON ----------- Mini Grenade Launcher Power Sword > --- INVENTORY -------- Advanced Reaction Control System Cloak of Protection Graphene Brace [Rating: 100] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Structural Scanner Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . Propulsion 6 | . . . 1 . . . 1 . 1 . 1 . 1 1 Utility 11 | . . . 1 . . . 1 2 1 2 . 2 1 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 138 | 6 4 6 40 9 . 2 29 9 4 4 4 6 10 5 Power 11 | 1 1 1 3 . . . 3 . . . 1 . . 1 Engine 8 | 1 1 1 3 . . . 1 . . . 1 . . . Core 2 | . . . . . . . 2 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 31 | 2 . 2 10 . . . 10 4 1 . 1 . . 1 Treads 24 | 2 . 2 10 . . . 10 . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 7 | . . . . . . . . 4 1 . 1 . . 1 Utility 75 | 1 2 1 21 7 . . 12 5 2 4 1 6 10 3 Device 36 | 1 . . 7 3 . . 5 4 1 3 . 5 6 1 Storage 2 | . 1 . 1 . . . . . . . . . . . Processor 6 | . 1 1 1 1 . . 1 . . . . . 1 . Hackware 11 | . . . . . . . 1 1 1 1 1 1 3 2 Protection 20 | . . . 12 3 . . 5 . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 21 | 2 1 2 6 2 . 2 4 . 1 . 1 . . . Energy Gun 8 | 1 . 1 4 . . 1 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 7 | 1 1 . 2 1 . . 2 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 4 | . . 1 . 1 . 1 . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . . . . . . . 1 1 1 Parts Lost 22 | . 1 3 9 2 . . 6 . . . . . . 1 Power 6 | . 1 1 1 . . . 2 . . . . . . 1 Propulsion 6 | . . 2 3 . . . 1 . . . . . . . Utility 5 | . . . 2 2 . . 1 . . . . . . . Weapon 5 | . . . 3 . . . 2 . . . . . . . Highest Loss Streak 4 | . 1 2 2 2 . . 4 . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 99 | . 99 99 99 99 100 100 99 99 99 100 100 100 95 92 Engine 9 | . 13 13 10 11 11 11 3 . . . 5 4 4 4 Core 1 | . . . . . . . 5 7 6 5 5 4 4 1 Treads 25 | . 28 27 32 33 33 33 35 . . . . . . . Flight 5 | . . . . . . . . 29 32 29 31 28 26 24 Device 8 | . 13 . 2 10 11 11 9 14 13 19 10 14 13 12 Storage 9 | . 13 14 11 11 11 11 9 . . . . . . . Processor 2 | . . 14 . . . . . 7 6 5 5 4 4 4 Hackware 4 | . . . . . . . . 14 19 20 25 28 30 32 Protection 10 | . . . 18 10 11 11 17 7 6 5 5 4 4 4 Energy Gun 9 | . 14 13 11 11 11 11 9 . . . . . . . Ballistic Gun 10 | . 14 14 11 10 11 11 8 7 6 5 4 . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 110 | 7 50 49 108 101 100 100 110 15 15 25 26 26 31 29 Greatest Support 112 | 40 40 40 64 64 64 64 112 20 25 25 31 31 31 38 Greatest Overweight (x) 1 | . 1 1 1 1 1 1 1 . . . . . . . Average Overweight (x) . | . . 1 . 1 1 1 . . . . . . . . Largest Inventory Capacity 25 | 5 20 20 25 25 25 25 25 25 5 5 5 5 5 5 Average Capacity 19 | 5 19 20 23 25 25 25 25 5 5 5 5 5 5 5 Most Carried 25 | 5 19 20 25 25 25 25 25 13 5 5 5 5 5 4 Average Carried 17 | 2 15 18 22 23 24 25 24 5 4 4 4 4 4 3 Final Capacity 25 | 5 20 20 25 25 25 25 25 5 5 5 5 5 5 5 Final Carried 25 | 3 19 20 25 24 25 25 13 5 5 5 5 5 5 3 Class Distribution -------------------- 59% | Mutant 13% | Scavenger-Mutant 8% | Hacker-Ninja 8% | Wizard-Ninja 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Mutant | -8/Materials Hacker-Ninja | -7/Factory Hacker-Ninja | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Wizard-Ninja | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 2560 | 271 257 161 682 145 . 19 550 131 69 40 30 70 40 95 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5156 | 49 628 353 2091 67 . 20 844 337 360 . 75 106 131 95 Parts 330 | 3 53 17 140 1 . 8 49 16 18 . 5 8 11 1 Haulers Intercepted 16 | . 2 . 6 . . . 2 2 3 . . . . 1 Recyclers Shooed 9 | 1 . . 7 . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 79 | . 13 9 29 12 . 4 12 . . . . . . . Guns 63 | . 13 6 29 3 . . 12 . . . . . . . AOE 16 | . . 3 . 9 . 4 . . . . . . . . Classes Destroyed 15 | 1 6 1 4 1 . . 2 . . . . . . . Worker 5 | . . 2 2 . . . 1 . . . . . . . Builder 5 | . 3 . 1 . . . 1 . . . . . . . Tunneler 5 | 3 . . 1 . . . 1 . . . . . . . Hauler 16 | . 2 . 6 . . . 2 2 3 . . . . 1 Recycler 8 | . . . 5 . . . 1 2 . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . Operator 7 | . 2 . 1 . . . . . . . 1 1 2 . Watcher 18 | . 3 . 4 . . . 1 3 2 . 1 2 2 . Swarmer 17 | . 6 . 7 . . 4 . . . . . . . . Grunt 35 | . 7 9 11 1 . . 7 . . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . Sentry 13 | . . . 10 . . . 3 . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . Assembled 11 | . . . . 11 . . . . . . . . . . Best Kill Streak 11 | 2 5 3 6 11 . 4 3 3 2 . 2 2 1 1 Combat Bots Only 11 | . 4 3 5 11 . 4 3 . . . . . . . Max Kills in Single Turn 4 | 1 1 2 2 3 . 4 1 1 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . 2 . 3 . 4 . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 433 | . 62 43 145 32 . 4 120 . 9 8 . . 9 1 Missed 106 | . 13 7 37 8 . 3 21 . 4 3 . . 9 1 Damage Taken 4598 | . 499 530 1290 532 . 42 1433 . 32 95 . . . 145 Core 557 | . 60 145 139 24 . 16 109 . . . . . . 64 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 44 | . . . 44 . . . . . . . . . . . Core Remaining (%) 86 | 100 . 18 . . . 55 80 100 100 100 100 100 100 96 Volleys Fired 339 | 11 79 26 114 19 . 1 88 . . . . . 1 . Largest 2 | 2 2 2 2 2 . 1 2 . . . . . 1 . Hottest 79 | 70 70 70 79 79 . 30 79 . . . . . 30 . Shots Fired 653 | 22 158 48 227 29 . 1 167 . . . . . 1 . Gun 638 | 22 158 44 227 20 . . 167 . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 15 | . . 4 . 9 . 1 . . . . . . 1 . Special . | . . . . . . . . . . . . . . . Kinetic 325 | 11 79 22 114 10 . . 89 . . . . . . . Thermal 313 | 11 79 22 113 10 . . 78 . . . . . . . Explosive 15 | . . 4 . 9 . 1 . . . . . . 1 . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 14 | 11 8 14 14 6 . 2 12 . . . . . . . Robot Miss Streak 7 | 1 7 1 4 4 . . 6 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 1 1 1 . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 . . . . . . . Shots Hit Robots 471 | 18 90 41 140 13 . 1 106 20 12 2 8 8 8 4 Core Hits 230 | 4 37 25 72 23 . 4 43 5 6 . 2 4 4 1 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 15 | 1 5 1 3 . . . 2 . 2 . 1 . . . Burn 12 | 1 5 1 3 . . . 2 . . . . . . . Sever 3 | . . . . . . . . . 2 . 1 . . . Melee Attacks 135 | . . . . . . . . 28 20 5 18 16 32 16 Impact . | . . . . . . . . . . . . . . . Slashing 135 | . . . . . . . . 28 20 5 18 16 32 16 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . . 5 3 . 1 1 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 10484 | 190 1132 749 2258 877 . 246 1796 906 558 90 456 474 524 228 Guns 5945 | 190 1127 484 2189 174 . . 1781 . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 1205 | . . 264 . 703 . 238 . . . . . . . . Melee 3236 | . . . . . . . . 906 558 90 456 474 524 228 Ramming 98 | . 5 1 69 . . 8 15 . . . . . . . Kinetic 2825 | 76 541 247 951 92 . . 918 . . . . . . . Thermal 3120 | 114 586 237 1238 82 . . 863 . . . . . . . Explosive 1205 | . . 264 . 703 . 238 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 3236 | . . . . . . . . 906 558 90 456 474 524 228 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . 5 2 . 1 . . . . Average Corruption 3 | . . . . . . . 5 2 . 1 . . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 23 | . . . . . . . 17 6 . . . . . . Message Errors 7 | . . . . . . . 6 1 . . . . . . Matter Fused 1 | . . . . . . . 1 . . . . . . . Heat Flow Errors 3 | . . . . . . . 2 1 . . . . . . Energy Discharges 2 | . . . . . . . 1 1 . . . . . . Parts Fused 1 | . . . . . . . . 1 . . . . . . Data Loss (minor) 3 | . . . . . . . 3 . . . . . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . . . Misfires 1 | . . . . . . . 1 . . . . . . . Alerts 3 | . . . . . . . 2 1 . . . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 424 | . . . . 27 . 6 . 104 9 21 49 90 68 50 Projectiles . | . . . . . . . . . . . . . . . Explosions 33 | . . . . 27 . 6 . . . . . . . . Melee 391 | . . . . . . . . 104 9 21 49 90 68 50 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 203 | . . 40 . 130 . 33 . . . . . . . . Shots 8 | . . 3 . 4 . 1 . . . . . . . . Rammed 6 | . 1 . 4 . . 1 . . . . . . . . Targets Rammed 9 | . 1 1 5 . . 1 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 3 | . . 1 1 . . . 1 . . . . . . . Highest Temperature 333 | 90 96 132 180 333 . . 240 156 7 4 292 309 116 158 Average Temperature 61 | 40 24 59 52 173 . . 81 82 2 4 115 102 35 19 Received Heat Transfer 1574 | . 171 276 432 86 . . 603 . 6 . . . . . Effects 9 | . . . . 2 . . 3 . . . 3 1 . . Energy Bleed 2 | . . . . 1 . . 1 . . . . . . . Interference 6 | . . . . . . . 2 . . . 3 1 . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 11 | 1 4 1 3 . . . 2 . . . . . . . Heat Transferred 8658 | 407 2109 777 3145 185 . . 2035 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 354 | 15 216 105 354 81 . 112 226 181 188 120 175 198 183 129 Initial 91 | . 9 36 29 15 . . . 62 33 91 25 91 . 36 Average 103 | 6 88 71 144 25 . 70 98 104 134 96 87 158 81 79 Maximum Alert Level 1 | . 1 . 1 . . . 1 . . . . . . . Low Security (%) 90 | 100 90 100 75 100 . 100 94 100 100 100 100 100 100 100 Level 1 9 | . 9 . 24 . . . 5 . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 14 | . 4 . 1 . . . 1 2 1 . . . 4 1 Investigation 3 | . 1 . . . . . . 1 . . . . . 1 Extermination 2 | . . . . . . . . . 1 . . . 1 . Reinforcement 9 | . 3 . 1 . . . 1 1 . . . . 3 . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 11 | . 1 . 4 . . . 5 . . . . . . 1 Communications Jammed 3 | . . . . . . . . . . . . . 2 1 Distress Signals 3 | . . . . . . . . . . . . . 2 1 Times Spotted 176 | . 32 9 42 12 . 4 30 7 6 8 8 4 12 2 Peak Tracking Total 8 | . 4 3 5 7 . 4 4 3 2 8 3 2 8 3 Tactical Retreats 13 | . 1 1 3 . . . 3 1 . 2 . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 4 | . 1 . 1 . . . . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . 4 . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 6 | . . . . . . 1 2 . . . 1 2 . . Max in Single Turn 1 | . . . . . . 1 1 . . . 1 1 . . Garrison Access 7 | . . . . . . . 1 2 1 1 . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 74 | . 7 . 14 . 2 1 6 12 8 8 4 5 2 5 Terminals 48 | . 5 . 10 . . 1 4 8 7 3 3 3 1 3 Fabricators 2 | . . . . . . . . . . . 1 . 1 . Repair Stations 1 | . . . . . . . . . . 1 . . . . Recycling Units 9 | . 2 . 2 . . . 1 1 . 2 . . . 1 Scanalyzers 5 | . . . 2 . . . . 1 . 1 . 1 . . Garrison Access 7 | . . . . . . . 1 2 1 1 . 1 . 1 Total Hacks 229 | . 34 . 43 . 5 3 25 34 30 22 6 13 4 10 Successful 117 | . 18 . 21 . 5 . 14 15 18 13 3 4 2 4 Failed 109 | . 16 . 21 . . 3 10 19 11 9 3 9 2 6 Catastrophic 16 | . 1 . 5 . . . 1 1 2 . 1 4 . 1 Database Lockouts 3 | . . . 1 . . . 1 . 1 . . . . . Manual 165 | . 31 . 30 . 1 3 18 22 27 13 3 8 3 6 Terminals 169 | . 30 . 31 . . 3 17 24 29 12 5 8 3 7 Fabricators 2 | . . . . . . . . . . . 1 . 1 . Repair Stations 2 | . . . . . . . . . . 2 . . . . Recycling Units 24 | . 4 . 6 . . . 6 1 . 5 . . . 2 Scanalyzers 16 | . . . 6 . . . . 4 . 2 . 4 . . Garrison Access 11 | . . . . . . . 2 5 1 1 . 1 . 1 Terminal Hacks 75 | . 12 . 12 . 5 . 9 9 14 7 2 2 1 2 Record 7 | . . . . . 4 . . 1 2 . . . . . Part Schematic 1 | . . . . . . . . 1 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . Prototype ID Bank 43 | . 10 . 5 . . . 5 6 11 4 1 1 . . Open Door 1 | . . . . . . . . . . . . . . 1 Level Access Points 5 | . . . . . . . . . . 1 1 1 1 1 Branch Access Points 1 | . . . . . . . . 1 . . . . . . Alert Level 4 | . . . 2 . . . 2 . . . . . . . Unreport Threat 3 | . . . 2 . . . . . . 1 . . . . Locate Traps 4 | . 1 . 1 . . . . . 1 1 . . . . Disarm Traps 1 | . . . . . . . 1 . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 1 . 1 . Network Status 2 | . . . . . . . . . . . 1 . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . 2 . 1 . . . 1 1 . 2 . . . 1 Retrieve Components 8 | . 2 . 1 . . . 1 1 . 2 . . . 1 Scanalyzer 9 | . . . 4 . . . . 2 . 2 . 1 . . Insert Component 5 | . . . 2 . . . . 1 . 1 . 1 . . Analyze 4 | . . . 2 . . . . 1 . 1 . . . . Garrison Access Hacks 7 | . . . . . . . 1 2 1 1 . 1 . 1 Seal Access 7 | . . . . . . . 1 2 1 1 . 1 . 1 Unauthorized Hacks 16 | . 4 . 4 . . . 3 1 3 1 . . . . Terminals 10 | . 2 . 2 . . . 2 1 3 . . . . . Assimilate 3 | . . . . . . . . 1 2 . . . . . Botnet 7 | . 2 . 2 . . . 2 . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . 2 . . . 1 . . 1 . . . . Reject 6 | . 2 . 2 . . . 1 . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 60 | . 6 . 14 . . 1 6 11 7 4 2 4 2 3 Full Trace Events 3 | . 1 . . . . . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . 1 Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 2 . . . . 1 . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 42 | . 11 . 10 . . . 10 7 . 4 . . . . Parts Scanalyzed 4 | . . . 2 . . . . 1 . 1 . . . . Part Schematics Acquired 3 | . . . 2 . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . 2 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 6 | . . 2 . 1 . . . 1 2 . . . . . Largest Group 3 | . . 2 . 1 . . . 1 3 3 . . . . Highest-Rated Group 78 | . . 24 . 31 . . . 26 78 78 . . . . Highest-Rated Ally 31 | . . 16 . 31 . . . 26 26 26 . . . . Total Orders 2 | . . . . . . . . . 2 . . . . . STAY 1 | . . . . . . . . . 1 . . . . . FOLLOW 1 | . . . . . . . . . 1 . . . . . Ally Attacks 4 | . . 4 . . . . . . . . . . . . Total Damage 44 | . . 44 . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 14213 | 168 2396 1059 4132 950 505 633 1753 599 356 204 221 435 560 242 Spaces Moved 11849 | 87 870 401 1721 384 220 273 737 1425 1149 714 665 1160 1293 750 Core 14 | 14 . . . . . . . . . . . . . . Treads 4679 | 73 870 401 1721 384 220 273 737 . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 7156 | . . . . . . . . 1425 1149 714 665 1160 1293 750 Fastest Speed 16 | 50 160 240 160 230 230 230 152 26 23 23 20 20 20 16 Average Speed 98 | 142 238 240 207 230 230 230 176 26 23 23 20 20 20 19 Slowest Speed 240 | 160 240 240 240 230 230 230 235 26 26 23 20 20 20 20 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 39 | . . . . . . . . 3 2 10 6 5 11 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 5 99 93 97 69 61 67 56 37 21 19 14 19 20 23 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . . . Known Exits Taken 7 | . . 1 1 . . 1 . . . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 . . 1 1 . 1 1 1 . . . . . Scrap Searched 3 | . . 3 . . . . . . . . . . . . Spaces Dug 52 | . . 9 . . . . . . 3 2 3 . 25 10 Terrain Destroyed 151 | . . 24 . 77 . 7 . . 3 2 3 . 25 10 Melee 33 | . . . . . . . . . 3 2 3 . 15 10 Projectile . | . . . . . . . . . . . . . . . AOE 118 | . . 24 . 77 . 7 . . . . . . 10 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 13539 | 112 1029 448 2051 419 220 276 1028 1612 1206 736 719 1334 1531 818 Wait 914 | . 56 10 104 6 . . 122 136 31 19 33 146 202 49 Move 11757 | 86 869 400 1720 383 219 272 736 1418 1144 694 652 1149 1270 745 Hop 38 | . . . . . . . . 3 2 9 6 5 11 2 Pick Up 116 | 9 19 5 38 2 1 . 19 7 3 2 4 6 1 . Fast Attach 20 | . . . 4 . . . 6 . 1 1 . 2 4 2 Attach 60 | 6 2 3 14 2 . . 13 8 2 2 2 3 1 2 Detach 2 | . . . 1 . . . . . . 1 . . . . Swap 58 | . 2 3 22 7 . 2 10 1 1 1 2 1 5 1 Drop 91 | . 1 . 29 . . . 33 11 2 2 2 6 4 1 Fire 339 | 11 79 26 114 19 . 1 88 . . . . . 1 . Melee 135 | . . . . . . . . 28 20 5 18 16 32 16 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 9 | . 1 1 5 . . 1 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Factory (discovered 2 exits: *Fac / [*Ext]) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 169 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 715 | -10/Materials | Discovered new exit (range 3) 999 | -10/Materials | Discovered new exit (range 8) 1643 | -10/Materials | Discovered new exit (range 14) 2021 | -10/Materials | Discovered new exit (range 6) 2385 | -10/Materials | Discovered new exit (range 12) 2565 | -10/Materials | Entered Mines 2620 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2675 | -10/Mines | Discovered new exit (range 11) 3372 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3406 | -10/Mines | Learned location of 1 exit from Materials 3475 | -10/Mines | Core integrity fell below 50% 3499 | -10/Mines | Core integrity fell below 20% 3620 | -10/Mines | Identified exit to Materials 3624 | -10/Mines | Entered Materials 3624 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3625 | -9/Materials | Identified exit to Materials 4142 | -9/Materials | Discovered exit to Materials (range 3) 4201 | -9/Materials | Discovered new exit (range 13) 4250 | -9/Materials | Discovered exit to Materials (range 15) 5070 | -9/Materials | Central database locked down 5870 | -9/Materials | Identified exit to Mines 5987 | -9/Materials | Build established: Scavenger-Mutant 6557 | -9/Materials | Discovered exit to Mines (range 16) 7756 | -9/Materials | Entered Mines 7779 | -9/Mines | Assembled infested the area 7860 | -9/Mines | Destroyed 11 combat bots 7877 | -9/Mines | Learned location of Zion (-6) 7983 | -9/Mines | Build established: Mutant 8107 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 8111 | -9/Mines | Found Prototype Device 8147 | -9/Mines | Received a Mining Laser from a helpful Derelict 8159 | -9/Mines | Identified Exp. Sensor Array 8694 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8697 | -9/Mines | Discovered new exit (range 5) 8706 | -9/Mines | Entered Exiles 8764 | -9/Exiles | Met 8R-AWN 8803 | -9/Exiles | Met EX-HEX 8867 | -9/Exiles | Met EX-BIN 8897 | -9/Exiles | Aligned with FarCom system 8900 | -9/Exiles | Given EX-Vault access code 8955 | -9/Exiles | Opened EX-Vault 8976 | -9/Exiles | Found Cloak of Protection 9025 | -9/Exiles | Warned to stay clear of 0b10 Research branches 9094 | -9/Exiles | Met EX-DEC 9193 | -9/Exiles | Discovered new exit (range 10) 9211 | -9/Exiles | Left Exiles lab with Cloak of Protection 9211 | -9/Exiles | Entered Mines 9521 | -8/Mines | Build established: Skirmisher 9559 | -8/Mines | Discovered exit to Materials (range 5) 9844 | -8/Mines | Entered Materials 9844 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 10447 | -8/Materials | Lost 4 parts (1p1u2w) 10577 | -8/Materials | Discovered new exit (range 15) 10683 | -8/Materials | Build established: Mutant 11329 | -8/Materials | Central database locked down 11338 | -8/Materials | Discovered new exit (range 3) 11597 | -8/Materials | Entered Factory 11597 | -7/Factory | Evolved 2 slots: Utility x2 12034 | -7/Factory | Build established: Hacker-Ninja 12037 | -7/Factory | Discovered new exit (range 5) 12040 | -7/Factory | Identified exit to Lower Caves 12182 | -7/Factory | Discovered new exit (range 12) 12196 | -7/Factory | Entered another Factory area 12196 | -6/Factory | Accompanied by 1 ally 12196 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12290 | -6/Factory | Discovered new exit (range 9) 12395 | -6/Factory | Central database locked down 12490 | -6/Factory | Discovered new exit (range 11) 12552 | -6/Factory | Entered another Factory area 12552 | -5/Factory | Accompanied by 3 allies 12552 | -5/Factory | Evolved 2 slots: Utility x2 12587 | -5/Factory | Identified exit to Factory 12756 | -5/Factory | Entered another Factory area 12756 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 12768 | -4/Factory | Discovered new exit (range 10) 12794 | -4/Factory | Discovered new exit (range 3) 12944 | -4/Factory | Identified exit to Research 12977 | -4/Factory | Entered Research 12977 | -3/Research | Evolved 2 slots: Utility x2 12984 | -3/Research | Identified exit to Research 13042 | -3/Research | Found Prototype Device 13058 | -3/Research | Identified Exp. Shield Generator 13271 | -3/Research | Build established: Wizard-Ninja 13412 | -3/Research | Entered another Research area 13412 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13497 | -2/Research | Found Prototype Processor 13497 | -2/Research | Identified Exp. Core Analyzer 13721 | -2/Research | Identified exit to Access 13972 | -2/Research | Entered Access 13972 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 14156 | -1/Access | Identified exit to Surface 14214 | *** | Escaped! Last Messages --------------- 14156_ Connecting with Terminal... >>Access(Main) Found 1 level access point to Surface: (105,135) Map updated. 14183_ >> Machine Analyzer network decryption results: 14183_ Garrison Access x2 14184_ Connecting with Garrison Access... >>Seal Access door sealed. 14187_ >> Machine Analyzer network decryption results: 14187_ Repair Station x2 14190_ Acquired Prototype Flight Unit. 14190_ Identified Imp. Diametric Drive. 14195_ W-44 Eye distress signal jammed. 14212_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 14213_ The Access Shell folds into the floor. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ???????????????????"""""????????? ##### | | ????????????????????"""""????????? #### | | ????????????????????""""??????????? ??## | | ?????????????????????"?????????????? ??## | | ???????????????????????????????????? #### | | ????????????????????????????????????## #####+#### | | ????????????????????????????????????## # | | ?????????????????????####????######### # | | ???????????????????######????######### + """"" | | ???????????????????## ?? # # """"""" | | ???????????????????## ??? !# # """"""" | | ???????????????????## """""" # # """"" | | ???????????????????##/!! """""" # # | | ???????????????????##/!! """""" # # % | | ???????????????????##/! 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"""T""" ##???????? | | ???????????????????########### ####### ##???????? | | ???????????????????################### ##???????? | | ????????????????????????????#####???## ##???????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????"""?"""?????????? ##???????? | | ?????????????????????"""S"""??????????? ##???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????ss????????????????? | | ???????????????????????????????????????H?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 32 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Jamming Range 14 Cloak Strength 5 Base Temperature (-) 200 Armor Coverage 450 Weapon Shielding 33 Evasion (%) 78 Recoil Reduction 4 Offensive Hacking 64 Defensive Hacking 32 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Machine Analyzer | -9/Materials | Scanalyzed Imp. VTOL Module | -7/Factory | Hacked Graphene Brace | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Can't Catch Me Deadly Force Dodgeball, But With Guns Challenges ------------ None Game ------ Seed ShadingAnalysisAutocannon Manual? 0 Play Time 02:55:30 Cumulative 30.7 hours Start 2024.03.10 @ 09:03:26 End 2024.03.10 @ 12:27:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 30 Adventurer 1 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 24 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/X11 Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(10)|LOW_CONTRAST(6,12,16) Steam 1 RUN: 7a692fea-f68c-46c8-962a-50ad33571f4e