Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.03 @ 14:42:25 Player: VisuLies Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (624) 624 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-520) -520 TOTAL SCORE: 1144 Bonus ------- Friendly Fire -520 Cogmind --------- Core Integrity 0/250 Matter 40/300 Energy 91/125 System Corruption 1% Temperature Cool (9) Movement Core (500) Ox9 Location -8/Recycling Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Slug Cannon > --- INVENTORY (15) --- Titanium Leg Improved Heat Sink Small Battery (100) Medium Matter Pod (90) High-capacity Matter Pod (0) Structural Scanner Sensor Array Seismic Detector Salvage Targeting Computer Targeting Computer Mining Claw Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter > --- WEAPON ----------- Slug Cannon Rocket Launcher > --- INVENTORY -------- Aluminum Leg Titanium Leg Improved Heat Sink Small Battery Medium Matter Pod High-capacity Matter Pod Structural Scanner Sensor Array Seismic Detector Salvage Targeting Computer Targeting Computer Mining Claw [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Titanium Leg Utility Signal Interpreter Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Weapon Rocket Launcher Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 39 | 10 14 4 8 3 Power 4 | 1 2 . 1 . Engine 4 | 1 2 . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 5 . 2 3 Treads 7 | 2 5 . . . Leg 5 | . . . 2 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 2 2 . . . Device 1 | 1 . . . . Storage 2 | 1 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 19 | 5 5 4 5 . Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 4 . . . . Ballistic Cannon 1 | . . . 1 . Launcher 10 | . 5 2 3 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 3 | . . 2 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . . . 6 3 Power 1 | . . . 1 . Propulsion 4 | . . . 2 2 Utility . | . . . . . Weapon 4 | . . . 3 1 Highest Loss Streak 5 | . . . 5 3 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 97 | . 99 100 93 97 Engine 13 | . 13 14 13 14 Treads 24 | . 27 28 22 . Leg 2 | . . . 1 27 Device 2 | . 8 . . . Storage 14 | . 14 14 14 14 Processor 11 | . 5 14 14 14 Ballistic Gun 1 | . 5 . . . Ballistic Cannon 1 | . . . . 14 Launcher 22 | . 22 26 21 13 Slashing Weapon 1 | . . 1 4 . Peak Build Rating 16 | 7 10 11 12 16 Average Rating 9 | 4 9 10 10 14 On Entrance 8 | . 7 10 11 12 Naked Turns . | . . . . . Heaviest Build 34 | 14 31 31 34 34 Greatest Support 40 | 40 40 40 40 34 Greatest Overweight (x) 9 | . 4 . 9 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 9 15 15 15 Most Carried 14 | 5 11 14 14 13 Average Carried 11 | 2 7 13 13 11 Final Capacity 15 | 8 15 15 15 15 Final Carried 14 | 3 11 14 10 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 1063 | 208 275 332 225 23 Remotely . | . . . . . Salvage Created 657 | 30 252 130 245 . Parts 50 | 2 18 15 15 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 6 | . . . 6 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 23 | . 8 8 7 . Melee 1 | . . 1 . . Guns 2 | . 2 . . . AOE 20 | . 6 7 7 . Classes Destroyed 8 | 1 5 . 2 . Worker 2 | . 1 1 . . Tunneler 2 | 1 . 1 . . Recycler 2 | . 1 1 . . Turret 2 | . . . 2 . Watcher 2 | . 2 . . . Swarmer 14 | . 3 8 3 . Grunt 10 | . 5 . 5 . Subdweller 2 | . . . 2 . Best Kill Streak 5 | 1 5 4 4 . Combat Bots Only 3 | . 3 3 3 . Max Kills in Single Turn 4 | 1 4 2 3 . Gunslinging . | . . . . . Exploded 3 | . 3 2 1 . Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 156 | . 18 18 97 23 Missed 64 | . 6 6 45 7 Damage Taken 998 | . 238 130 391 239 Core 259 | . 89 15 121 34 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 56 | 17 14 5 16 4 Largest 2 | 1 2 2 2 2 Hottest 81 | 40 66 66 81 81 Shots Fired 92 | 17 28 10 30 7 Gun 31 | 17 14 . . . Cannon 5 | . . . 1 4 Launcher 56 | . 14 10 29 3 Special . | . . . . . Kinetic 19 | . 14 . 1 4 Thermal . | . . . . . Explosive 56 | . 14 10 29 3 Electromagnetic 17 | 17 . . . . Robot Hit Streak 5 | 4 4 3 5 3 Robot Miss Streak 5 | 2 5 2 3 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 35 | 6 13 6 7 3 Core Hits 57 | 2 16 10 27 2 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | 1 . . . . Corrupt 1 | 1 . . . . Melee Attacks 37 | . . 6 31 . Impact . | . . . . . Slashing 37 | . . 6 31 . Piercing . | . . . . . Sneak Attacks 2 | . . 1 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2748 | 107 598 563 1398 82 Guns 206 | 107 99 . . . Cannons 42 | . . . . 42 Explosions 2390 | . 496 467 1387 40 Melee 96 | . . 96 . . Ramming 14 | . 3 . 11 . Kinetic 141 | . 99 . . 42 Thermal . | . . . . . Explosive 2390 | . 496 467 1387 40 Electromagnetic 107 | 107 . . . . Impact . | . . . . . Slashing 96 | . . 96 . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 1 1 Average Corruption 1 | . 1 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 13 | . 3 5 3 2 Message Errors 2 | . . . 1 1 Matter Fused 3 | . 1 . 2 . Energy Discharges 4 | . 1 2 . 1 Data Loss (minor) 3 | . . 3 . . Misfires 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 56 | . 23 29 4 . Projectiles . | . . . . . Explosions 53 | . 23 26 4 . Melee 3 | . . 3 . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 193 | . 113 41 39 . Shots 8 | . 4 2 2 . Rammed 3 | . 2 . 1 . Targets Rammed 3 | . 2 . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 81 | . 25 12 6 81 Average Temperature 14 | . 9 5 6 36 Received Heat Transfer 438 | . 72 . 294 72 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Peak Influence 313 | 5 246 313 . 47 Initial 27 | . 3 27 . 19 Average 96 | 2 70 155 . 22 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 83 | 100 91 68 . 100 Level 1 16 | . 8 31 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 4 . . . Investigation 4 | . 4 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 25 | . 10 6 7 2 Peak Tracking Total 3 | . 3 3 3 2 Tactical Retreats 6 | . 1 1 4 . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 4 | . 4 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 6 | . 2 . 4 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 6 | . 5 . . 1 Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 21 | . 18 . . 3 Successful 11 | . 9 . . 2 Failed 10 | . 9 . . 1 Catastrophic 4 | . 4 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 16 | . 16 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 2 . . 3 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 7 . . . Prototype ID Bank 2 | . 2 . . . Emergency Access Points 1 | . 1 . . . Alert Level 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Transport Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . 2 . . 2 Recycle Component 1 | . . . . 1 Report Inventory 2 | . 1 . . 1 Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 5 . . 1 Full Trace Events 5 | . 4 . . 1 Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . . . . 1 Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 7 | . 7 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 1 | . . . 1 . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 2680 | 112 772 694 966 136 Spaces Moved 1372 | 47 430 403 436 56 Core 44 | 17 1 . 26 . Treads 1246 | 30 429 403 384 . Legs 82 | . . . 26 56 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 130 Average Speed 164 | 120 160 160 179 147 Slowest Speed 500 | 160 250 160 500 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 4 53 85 19 17 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 2 | . . 2 . . Spaces Dug 30 | . 11 . 19 . Terrain Destroyed 357 | . 98 118 117 24 Melee 4 | . . . 4 . Projectile 2 | . . . . 2 AOE 351 | . 98 118 113 22 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Total 1636 | 88 489 428 528 103 Wait 76 | 1 . 8 35 32 Move 1368 | 46 429 402 435 56 Hop . | . . . . . Pick Up 39 | 11 18 3 2 5 Fast Attach 8 | . 8 . . . Attach 15 | 9 . . 6 . Detach 2 | 2 . . . . Swap 16 | 1 6 4 2 3 Drop 16 | 1 12 . . 3 Fire 56 | 17 14 5 16 4 Melee 37 | . . 6 31 . Ram . | . . . . . Kick . | . . . . . Crush 3 | . 2 . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves -8/Recycling History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 14) 596 | -10/Materials | Identified exit to Materials 861 | -10/Materials | Discovered new exit (range 16) 883 | -10/Materials | Identified exit to Mines 885 | -10/Materials | Entered Mines 1041 | -10/Mines | Learned 2 Materials zone layouts 1272 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1332 | -10/Mines | Discovered exit to Materials (range 5) 1339 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1497 | -10/Mines | Discovered exit to Materials (range 10) 1561 | -10/Mines | Discovered new exit (range 11) 1577 | -10/Mines | Identified exit to Subcaves 1579 | -10/Mines | Entered Subcaves 1579 | -10/Subcaves | Accompanied by 3 allies 1637 | -10/Subcaves | Learned location of 1 exit from Materials 2334 | -10/Subcaves | Lost 3 allies 2334 | -10/Subcaves | Core integrity fell below 50% 2341 | -10/Subcaves | Ambushed by Subdweller buried in earth 2380 | -10/Subcaves | Core integrity fell below 20% 2408 | -10/Subcaves | Lost 5 parts (1p2n2w) 2499 | -10/Subcaves | Discovered new exit (range 16) 2543 | -10/Subcaves | Identified exit to Recycling 2545 | -10/Subcaves | Entered Recycling 2546 | -8/Recycling | Met a Zionite searching for Scraptown 2681 | -8/Recycling | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Inventory: Titanium Leg (62%) R-06 Scavenger collects Aluminum Leg. R-06 Scavenger collects Titanium Leg. R-06 Scavenger collects Aluminum Leg. Connecting with Recycling Unit... >>Recycle(Titanium Leg) Accepting Titanium Leg... 6RHHON MV&%&VA1 U #PF:AG|CMLHVBZMV8JT U-05 Engineer lays Concrete. Critical hit (Burn: +37). U-05 Engineer lays Concrete. Acquired 23 matter. U-05 Engineer lays Concrete. Rocket Launcher destroyed. Critical hit (Destroy). Titanium Leg destroyed. U-05 Engineer builds a Wall. System corrupted: Energy discharge (-40). Titanium Leg destroyed. 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Y ?????????? | | # ??????# ???????# ?? ?????????? | | ?#####????????????????#+?? ### ###?????????? | | ?????????????????????????? #?#???????????? | | ?????????????????????????? #?????????????? | | ??????????????????????????? # ###?????????????? | | ??????????????????????????? #####???????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? #???????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticFortressBrace Manual? 0 Play Time 00:26:26 Cumulative 8.3 hours Start 2025.02.03 @ 14:17:13 End 2025.02.03 @ 14:42:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9651df42-0fcf-4d2d-950c-82ef23accad7