Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.21 @ 20:44:17 Player: Cereal Killer Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (24) 120 Value Destroyed (543) 543 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (543) 543 TOTAL SCORE: 4926 Bonus ------- High Alert Combat Kills 43 Entered Garrisons 200 Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 13/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Scrap Suit 0b10 Decoder Chip [Generic] Improved Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Particle Charger CPS Tube (2) Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Makeshift Leg Armored Huge Wheel Flight Unit > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner 0b10 Decoder Chip [Generic] Improved Power Shielding Hardlight Generator Hacking Suite > --- WEAPON ----------- Hypervelocity Gauss Rifle Heavy Machine Gun > --- INVENTORY -------- Light Fission Core Scrap Suit Improved Heat Sink Cooling System Matter Compressor Improved Particle Charger Improved Particle Charger Improved Shield Generator Gauss Cannon Missile Launcher CPS Tube CPS Tube Vortex Trap Botcube [Rating: 52] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Fission Core Propulsion Flight Unit Treads Light Treads Leg Makeshift Leg Wheel Armored Huge Wheel Flight Unit Flight Unit Utility Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor 0b10 Decoder Chip [Generic] Hackware Hacking Suite Protection Improved Power Shielding Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Build | -11 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Gar Slots Evolved 8 | . . 2 . . . 6 . Power . | . . . . . . . . Propulsion 4 | . . 2 . . . 2 . Utility 4 | . . . . . . 4 . Weapon . | . . . . . . . . Parts Attached 62 | 5 4 24 7 . 11 7 4 Power 6 | . 1 2 . . 3 . . Engine 4 | . 1 1 . . 2 . . Core 2 | . . 1 . . 1 . . Reactor . | . . . . . . . . Propulsion 21 | 2 3 10 4 . 2 . . Treads 2 | . 1 1 . . . . . Leg 5 | . . 4 . . 1 . . Wheel 9 | 2 2 4 . . 1 . . Hover . | . . . . . . . . Flight 5 | . . 1 4 . . . . Utility 16 | 1 . 4 2 . 2 4 3 Device 8 | . . 2 1 . . 2 3 Storage 4 | 1 . 1 . . 2 . . Processor 1 | . . . . . . 1 . Hackware 1 | . . . 1 . . . . Protection 2 | . . 1 . . . 1 . Artifact . | . . . . . . . . Weapon 19 | 2 . 8 1 . 4 3 1 Energy Gun 4 | 2 . 2 . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 10 | . . 4 1 . 1 3 1 Ballistic Cannon 4 | . . 2 . . 2 . . Launcher 1 | . . . . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . . Parts Lost 15 | . . 7 . . . . 8 Power . | . . . . . . . . Propulsion 8 | . . 5 . . . . 3 Utility 4 | . . 1 . . . . 3 Weapon 3 | . . 1 . . . . 2 Highest Loss Streak 4 | . . 4 . . . . 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 78 | . 74 78 99 98 79 76 52 Engine 6 | . 7 4 11 11 6 6 3 Core 2 | . . 3 . . 4 . . Leg 8 | . . 13 17 . 7 6 2 Wheel 10 | . 27 19 . . 9 6 3 Flight 11 | . . . 26 44 18 6 3 Device 6 | . . 13 11 11 2 9 7 Storage 7 | . 14 5 4 . 9 6 3 Processor 1 | . . . . . . 6 6 Hackware 6 | . . . 5 11 11 6 4 Protection 1 | . . . . . . 6 6 Energy Gun 1 | . 25 . . . . . . Ballistic Gun 9 | . . 15 22 20 4 10 6 Ballistic Cannon 1 | . . . . . 3 . . Launcher 2 | . . . . . 4 1 . Peak Build Rating 52 | 5 6 15 16 16 36 52 52 Average Rating 22 | 3 5 9 15 15 26 47 34 On Entrance 17 | . 5 3 14 16 10 36 52 Naked Turns . | . . . . . . . . Heaviest Build 54 | 8 11 22 22 12 44 53 54 Greatest Support 40 | 26 26 40 40 16 28 28 28 Greatest Overweight (x) 1 | . 1 1 . . 1 1 1 Average Overweight (x) . | . . . . . . 1 . Largest Inventory Capacity 15 | 8 8 10 10 5 15 15 15 Average Capacity 9 | 7 8 7 7 5 9 15 11 Most Carried 15 | 4 7 10 10 5 15 15 15 Average Carried 8 | 2 5 5 7 5 9 13 10 Final Capacity 15 | 8 8 10 5 5 15 15 5 Final Carried 15 | 4 5 10 5 5 15 15 2 Class Distribution -------------------- 62% | Mutant 23% | Scavenger-Mutant 14% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -9/Storage Scavenger-Sprinter | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -9 -9 -9 -9 -6 -6 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Gar Matter Collected 962 | 183 77 382 102 95 38 61 24 Remotely . | . . . . . . . . Salvage Created 632 | . 31 502 38 . . 61 . Parts 47 | . 3 36 6 . . 2 . Haulers Intercepted 2 | . . 2 . . . . . Recyclers Shooed 2 | . . 2 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Gar Combat Hostiles Destroyed 18 | . 1 13 3 . . 1 . Guns 12 | . 1 7 3 . . 1 . Cannons 4 | . . 4 . . . . . AOE 2 | . . 2 . . . . . Classes Destroyed 7 | . 1 6 . . . . . Worker 1 | . . 1 . . . . . Hauler 2 | . . 2 . . . . . Operator 1 | . . 1 . . . . . Watcher 2 | . . 2 . . . . . Swarmer 9 | . . 6 3 . . . . Grunt 7 | . 1 6 . . . . . Sentry 2 | . . 1 . . . 1 . Best Kill Streak 4 | . 1 4 3 . . 1 . Combat Bots Only 3 | . 1 3 3 . . 1 . Max Kills in Single Turn 3 | . 1 3 2 . . 1 . Gunslinging 1 | . . . 1 . . . . Exploded 2 | . . 2 . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Gar Hostile Shots Fired 360 | . 14 136 32 . . 36 142 Missed 118 | . 6 41 14 . . 19 38 Damage Taken 3610 | . 88 1253 210 . . 72 1987 Core 1238 | . 31 337 16 . . 17 837 Absorbed by Shields 226 | . . . . . . 68 158 Redirected to Shielding 34 | . . . . . . 2 32 Regen/Repaired (Parts) 390 | . . . . . 390 . . Core Remaining (%) 66 | 100 87 . . . 11 . . Volleys Fired 110 | . 5 77 4 . . 9 15 Largest 2 | . 2 2 2 . . 2 2 Hottest 90 | . 90 46 46 . . 55 66 Shots Fired 191 | . 10 128 9 . . 18 26 Gun 177 | . 10 114 9 . . 18 26 Cannon 14 | . . 14 . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 171 | . . 118 9 . . 18 26 Thermal 20 | . 10 10 . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 6 | . 2 6 4 . . 5 4 Robot Miss Streak 5 | . 5 3 2 . . 3 3 Penetration Max 1 | . . . . . . . 1 Secondary Targets 1 | . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 112 | . 4 78 4 . . 9 17 Core Hits 43 | . 3 29 3 . . 3 5 Critical Kills . | . . . . . . . . Critical Parts Destroyed 7 | . . . . . . . 7 Critical Strikes 10 | . 1 1 . . . . 8 Burn 1 | . 1 . . . . . . Destroy 8 | . . . . . . . 8 Blast 1 | . . 1 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1608 | . 45 1198 56 . . 179 130 Guns 1107 | . 45 697 56 . . 179 130 Cannons 173 | . . 173 . . . . . Explosions 328 | . . 328 . . . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1178 | . . 813 56 . . 179 130 Thermal 102 | . 45 57 . . . . . Explosive 328 | . . 328 . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . 5 6 6 . . . Average Corruption 5 | . . 5 5 6 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 26 | . . 17 5 4 . . . Message Errors 8 | . . 5 1 2 . . . Matter Fused 6 | . . 5 1 . . . . Heat Flow Errors 1 | . . . . 1 . . . Energy Discharges 2 | . . 2 . . . . . Parts Rejected 1 | . . . 1 . . . . Data Loss (minor) 2 | . . 1 . 1 . . . Data Loss (major) 1 | . . . 1 . . . . Misfires 2 | . . 1 1 . . . . Alerts 1 | . . 1 . . . . . Weapon Failures 2 | . . 2 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 60 | . . 60 . . . . . Projectiles . | . . . . . . . . Explosions 60 | . . 60 . . . . . Melee . | . . . . . . . . Knockbacks 2 | . . 2 . . . . . Impact . | . . . . . . . . Kinetic 2 | . . 2 . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 203 | . . 203 . . . . . Shots 2 | . . 2 . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 110 | . 102 15 3 110 . 6 . Average Temperature 33 | . 39 7 1 58 . 5 . Received Heat Transfer 1113 | . 48 363 57 . . 26 619 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 311 | . 186 125 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Gar Peak Influence 537 | . 80 537 477 193 . 87 145 Initial 196 | . . 33 196 181 . . 60 Average 199 | . 47 355 297 192 . 12 71 Maximum Alert Level 2 | . . 2 2 . . . . Low Security (%) 60 | 100 100 19 30 100 . 100 100 Level 1 20 | . . 37 52 . . . . Level 2 18 | . . 43 16 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 2 4 1 . . . . Investigation 2 | . . 2 . . . . . Extermination . | . . . . . . . . Reinforcement 5 | . 2 2 1 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Gar Distress Signals 4 | . 1 1 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 67 | . 8 23 19 . . 5 12 Peak Tracking Total 16 | . 3 9 16 . . 2 9 Tactical Retreats 7 | . . 4 2 . . . 1 Traps | -11 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Gar Traps Triggered 6 | . 2 . 1 . . . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 1 | . . . . . . . 1 Traps Extracted . | . . . . . . . . Installed 1 | . . . . . . . 1 Triggered 1 | . . . . . . . 1 Most Traps Carried 1 | . . . . . 1 1 1 Machines | -11 -10 -9 -9 -9 -9 -6 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Gar Machines Disabled 5 | . . 4 . . . 1 . Max in Single Turn 2 | . . 2 . . . 1 . Garrison Access 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Gar Machines Accessed 19 | . 3 6 3 3 2 1 1 Terminals 12 | . 2 4 2 3 . . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . 2 . . . . . Garrison Access 2 | . . . 1 . . 1 . Total Hacks 51 | . 6 19 11 7 6 1 1 Successful 36 | . 2 15 6 5 6 1 1 Failed 14 | . 4 4 5 1 . . . Catastrophic 1 | . . 1 . . . . . Database Lockouts 1 | . . . . 1 . . . Manual 28 | . 6 10 6 5 . . 1 Terminals 32 | . 5 10 9 7 . . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 9 | . . 9 . . . . . Garrison Access 3 | . . . 2 . . 1 . Terminal Hacks 14 | . . 2 2 4 6 . . Record 5 | . . . . . 5 . . Robot Analysis 4 | . . . . 4 . . . Branch Access Points 2 | . . 1 1 . . . . Emergency Access Points 1 | . . 1 . . . . . Locate Traps 1 | . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 6 | . . 6 . . . . . Insert Component 3 | . . 3 . . . . . Analyze 3 | . . 3 . . . . . Garrison Access Hacks 2 | . . . 1 . . 1 . Unlock Access 1 | . . . . . . 1 . Seal Access 1 | . . . 1 . . . . Unauthorized Hacks 14 | . 2 7 3 1 . . 1 Terminals 11 | . 1 5 3 1 . . 1 Track 1 | . . 1 . . . . . Assimilate 1 | . . . 1 . . . . Botnet 4 | . 1 2 . 1 . . . Disrupt 2 | . . 1 1 . . . . Operators 2 | . . 1 1 . . . . Override 1 | . . . . . . . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Mechanics 1 | . 1 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . 2 . . . . . Extract 2 | . . 2 . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 1 6 3 2 . . . Full Trace Events 2 | . . . . 2 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 10 | . . 10 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . . Part Schematics Acquired 3 | . . 3 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Gar Total Allies 1 | . . . 1 . . . . Largest Group 1 | . . . 1 . . . . Highest-Rated Group 10 | . . . 10 . . . . Highest-Rated Ally 10 | . . . 10 . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Gar Robot Analysis Total 4 | . . . . 4 . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Decoded 0b10 Intel 14 | . . . . . . 7 7 Traps 3 | . . . . . . . 3 Items 6 | . . . . . . 5 1 Machines 2 | . . . . . . . 2 Guards 3 | . . . . . . 2 1 Exploration | -11 -10 -9 -9 -9 -9 -6 -6 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Gar Turns Passed 2840 | 47 157 635 185 83 1204 273 256 Spaces Moved 2873 | 41 146 387 307 265 1335 203 189 Core 193 | 7 1 97 . . . . 88 Treads 2 | . 2 . . . . . . Legs 441 | . . 153 52 . 236 . . Wheels 1011 | 34 143 112 . . 418 203 101 Hover . | . . . . . . . . Flight 1226 | . . 25 255 265 681 . . Fastest Speed 31 | 50 90 40 31 31 31 115 50 Average Speed 81 | 81 91 98 46 31 87 115 98 Slowest Speed 210 | 90 160 190 120 31 210 115 115 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 13 | . . . 12 1 . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 3 28 39 63 68 88 7 17 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . 1 1 . . 1 . Unknown Exits Taken 4 | 1 1 . . 1 1 . . Scrap Searched 6 | . . . . . 6 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 40 | . . 40 . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 40 | . . 40 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Gar Total 3173 | 54 159 525 332 265 1376 227 235 Wait 38 | . . 9 15 . 5 . 9 Move 2840 | 40 145 386 282 262 1334 202 189 Hop 13 | . . . 12 1 . . . Pick Up 55 | 9 5 19 3 . 15 4 . Fast Attach 15 | . . 8 2 . 4 . 1 Attach 32 | 5 4 13 3 . 1 4 2 Detach 2 | . . 1 . . 1 . . Swap 15 | . . 3 2 . 6 3 1 Drop 37 | . . 9 9 2 10 2 5 Fire 110 | . 5 77 4 . . 9 15 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 12 | . . . . . . . 12 Rewire 3 | . . . . . . 3 . Trap 1 | . . . . . . . 1 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: [*Mat] / *Min / *Sto x2) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 10) 205 | -10/Materials | Entered another Materials area 205 | -9/Materials | Evolved 2 slots: Propulsion x2 302 | -9/Materials | Lost 4 parts (3n1u) 326 | -9/Materials | Identified exit to Mines 326 | -9/Materials | Identified exit to Storage 349 | -9/Materials | Build established: Mutant 363 | -9/Materials | Core integrity fell below 50% 375 | -9/Materials | Discovered new exit (range 9) 835 | -9/Materials | Core integrity fell below 20% 840 | -9/Materials | Entered Storage 999 | -9/Storage | Identified exit to Recycling 1024 | -9/Storage | Used back door to open Recycling access 1025 | -9/Storage | Entered Recycling 1071 | -9/Recycling | Discovered new exit (range 16) 1098 | -9/Recycling | Scanned before Scraplab entrance 1103 | -9/Recycling | Discovered new exit (range 11) 1104 | -9/Recycling | Entered Scraplab 1108 | -9/Recycling | Entered Scraptown 1108 | -9/Scraptown | System corruption cleaned by C-Scrubber 1120 | -9/Scraptown | Visited Bundlers 1140 | -9/Scraptown | Visited Assassins FH 1223 | -9/Scraptown | Discovered new exit (range 11) 1225 | -9/Scraptown | Build established: Scavenger-Sprinter 1251 | -9/Scraptown | Visited Shadow of the Wyrm 1262 | -9/Scraptown | Visited Symbiants 1268 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1268 | -9/Scraptown | Visited CR-KLE's Repair Center 1277 | -9/Scraptown | Visited UFD Registry 1277 | -9/Scraptown | Registered with UFD as "Pipebox" 1279 | -9/Scraptown | Visited The Evicted 1293 | -9/Scraptown | Visited SPCMW 1312 | -9/Scraptown | Visited Curators Association 1322 | -9/Scraptown | Visited Junk Repository 1364 | -9/Scraptown | Visited Science Guys 1398 | -9/Scraptown | Visited Scrapoid Research Area 1417 | -9/Scraptown | Visited Infowarlord's Domain 1434 | -9/Scraptown | Visited Botcube Research 1438 | -9/Scraptown | Found Botcube 1456 | -9/Scraptown | Visited Supply Room 1482 | -9/Scraptown | Visited Supply Room 1580 | -9/Scraptown | Visited Abandonware Association 1603 | -9/Scraptown | Learned abandonware demo "REPAIR.EXE" 1603 | -9/Scraptown | Learned abandonware demo "POISON.EXE" 1656 | -9/Scraptown | Visited Science Testing Area 1779 | -9/Scraptown | Build established: Mutant 1973 | -9/Scraptown | CR-KLE repaired 7 parts 2268 | -9/Scraptown | Found Scrap Suit 2309 | -9/Scraptown | Discovered new exit (range 3) 2312 | -9/Scraptown | Entered Factory 2312 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 2578 | -6/Factory | Identified exit to Garrison 2585 | -6/Factory | Entered Garrison 2630 | -6/Garrison | Spotted B-75 Beast 2672 | -6/Garrison | Triggered checkpoint 2708 | -6/Garrison | Lost 4 parts (1n2u1w) 2735 | -6/Garrison | Triggered checkpoint 2787 | -6/Garrison | Core integrity fell below 50% 2800 | -6/Garrison | Lost 4 parts (2n1u1w) 2815 | -6/Garrison | Identified exit to Factory 2818 | -6/Garrison | Core integrity fell below 20% 2841 | -6/Garrison | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 02788_ Stasis field depleted. 02788_ Critical hit (Burn: +27). 02790_ Critical hit (Burn: +37). 02797_ Knocked back. 02798_ Acquired 4 matter. 02814_ Triggered Alarm Trap. 02814_ An alarm sounds. 02815_ Connecting with Garrison Terminal... >>Force(Override) SYSTEM_OVERRIDE[3] COORDINATES_EXTRACTED 02815_ ALERT: Suspicious activity at Terminal G001. Transmitting hostile system tracking data. 02822_ >> DECODED: Lrg. Matter Pod location. 02835_ Slug penetrates Wall. 02838_ Slug penetrates Earth. 02841_ Penetrated by Slug. 02841_ S-27 Virus destroyed. 02841_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?# #??????????????????????????????????????????? | | ?# * #??????????????????????????????????????????? | | ?# ###??????????????????????????????????????????? | | ?# #????????????????????????????????????????????? | | ?# #######################??????????????????????? | | ?# %!!|* #??????????????????????? | | ?# &!!]]! #??????????????????????? | | ?#+"########! ######### %#??????????????????????? | | ?# #??????# #???????# #??????????????????????? | | ?# #??????#####???????# #??????????????????????? | | ?# #??????????????????# #??????????????????????? | | ?# #??????????????????# #??????????????????????? | | ?# #??????????????????# #??????????????????????? | | ?# #??????????????????# #??????????????????????? | | ?# #??????????????????# #??????????????????????? | | ?# #??????????????????# #??????????????????????? | | ?# #??????????????????# #??????????????????????? | | ?# #??????????????????#=%#??????????????????????? | | ?# #??????????????????# =#??????????????????????? | | ## #?????????????????## ###????????????????????? | | "# #???????????????###; ; ###??????????????????? | | #???????????????# ; ; #??????????????????? | | ## #??????????????## ; ; #??????????????????? | | ?# #????????????### ; ; ##?????????? #?????? | | ?# #????????????# ; ; #???#### ###???? | | ?# ################;;;; @;;;;;### ?? | | ?# ; h!% ?? | | ?# ; s % ^ ?? | | ?####################;;;;;;;;;#### ##^^^ ##????? | | ????????????????????# #??? #?????#?????? | | ????????????????????### ###???? ??????????? | | ??????????????????????#######??????? ????????? | | ????????????????????????????????????? ??????? | | ????????????????????????????????????? ?????? | | ??????????????????????????????????????# #?????? | | ??????????????????????????????????????? #?????? | | ???????????????????????????????????????? ?????? | | ????????????????????????????????????????? ?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 66 Evasion (%) 63 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Extracted Mining Claw | -9/Materials | Extracted Med. Laser | -9/Materials | Extracted EM Shotgun | -9/Materials | Extracted Huge Storage Unit | -9/Materials | Extracted ECM Suite | -9/Materials | Extracted Imp. Assault Rifle | -9/Materials | Scanalyzed Trap Extractor | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravConstructTerrabomb Manual? 0 Play Time 00:38:26 Cumulative 251.3 hours Start 2024.10.21 @ 05:34:25 End 2024.10.21 @ 20:44:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 197 Rogue 188 Adventurer 9 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 82 Gallery% 75 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 20134c82-dbe8-4458-9714-df0e7d9f40f3