Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.02 @ 18:34:45 Player: Johnerson Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (1290) 1290 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 3575 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 0/550 Matter 72/300 Energy 95/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit Seismic Detector Target Analyzer System Shield > --- WEAPON (3) ------- Flail > --- INVENTORY (5) ---- Carbon-fiber Leg Thermal Generator Improved Terrain Scan Processor Sensor Drone Bay (19/20) Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Advanced Visual Processing Unit Seismic Detector Target Analyzer Sensor Drone Bay > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Carbon-fiber Leg Improved Terrain Scan Processor Transport Network Coupler System Shield Gauss Cannon [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Processor Target Analyzer Hackware System Shield Protection Light Armor Plating Weapon Gauss Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . 2 1 . Weapon 1 | . . . . 1 . Parts Attached 67 | 9 14 5 18 14 7 Power 9 | 2 1 2 3 1 . Engine 8 | 2 1 2 3 . . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 12 | 2 2 . 4 2 2 Treads . | . . . . . . Leg 10 | . 2 . 4 2 2 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 2 . 2 7 3 1 Device 9 | 2 . 2 3 2 . Storage . | . . . . . . Processor 3 | . . . 2 1 . Hackware 1 | . . . . . 1 Protection 2 | . . . 2 . . Artifact . | . . . . . . Weapon 31 | 3 11 1 4 8 4 Energy Gun 4 | 1 2 1 . . . Energy Cannon 1 | . 1 . . . . Ballistic Gun 10 | 1 4 . 1 3 1 Ballistic Cannon 10 | . 1 . 3 5 1 Launcher 3 | . 3 . . . . Special Weapon 1 | 1 . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 8 | . . . 1 . 7 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 2 | . . . 1 . 1 Weapon 3 | . . . . . 3 Highest Loss Streak 5 | . . . 1 . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 99 97 94 100 95 Engine 10 | . 14 14 11 8 . Core 1 | . . . . . 8 Leg 18 | . 9 28 22 18 16 Wheel 5 | . 18 . . . . Device 24 | . 28 25 16 27 21 Processor 8 | . . . 17 18 18 Protection 1 | . . . 6 . . Energy Gun 5 | . 9 5 6 . . Energy Cannon 2 | . 3 8 . . . Ballistic Gun 4 | . 6 . 1 2 15 Ballistic Cannon 11 | . 2 14 14 24 6 Launcher 1 | . 4 . . . . Naked Turns . | . . . . . . Heaviest Build 42 | 8 13 26 21 42 34 Greatest Support 30 | 26 26 20 30 30 30 Greatest Overweight (x) 1 | 1 . 1 . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 Average Carried 4 | 3 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 Class Distribution -------------------- 66% | Mutant 21% | Gunner 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 1351 | 165 123 205 478 282 98 Remotely . | . . . . . . Salvage Created 1170 | 42 162 66 401 225 274 Parts 88 | 8 13 7 32 16 12 Haulers Intercepted 2 | . . . 2 . . Recyclers Shooed 2 | . 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 33 | . 5 4 9 6 9 Melee 2 | . . . . . 2 Guns 8 | . 3 . 1 . 4 Cannons 18 | . . 4 8 6 . AOE 2 | . 2 . . . . Classes Destroyed 8 | 1 2 1 4 . . Worker 2 | . . . 1 1 . Builder 3 | . 1 . 1 1 . Tunneler 3 | 3 . . . . . Hauler 2 | . . . 2 . . Watcher 1 | . . . 1 . . Swarmer 7 | . . 3 . . 4 Grunt 18 | . 5 1 6 4 2 Sentry 8 | . . . 3 2 3 Best Kill Streak 6 | 3 5 4 4 6 5 Combat Bots Only 5 | . 4 4 3 4 5 Max Kills in Single Turn 2 | 1 2 2 1 2 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 237 | . 17 14 38 35 133 Missed 71 | . 3 6 12 5 45 Damage Taken 2464 | . 164 78 351 454 1417 Core 642 | . 46 . 40 58 498 Absorbed by Shields . | . . . . . . Core Remaining (%) 90 | 100 . 81 90 . . Volleys Fired 81 | 6 12 6 26 14 17 Largest 3 | 2 2 2 2 3 3 Hottest 144 | 60 60 95 109 144 98 Shots Fired 173 | 12 20 12 52 42 35 Gun 66 | 12 18 . 9 . 27 Cannon 105 | . . 12 43 42 8 Launcher 2 | . 2 . . . . Special . | . . . . . . Kinetic 140 | 6 8 6 43 42 35 Thermal 31 | 6 10 6 9 . . Explosive 2 | . 2 . . . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | 8 11 4 12 5 6 Robot Miss Streak 7 | 2 2 3 7 3 5 Penetration Max 1 | . . . . 1 . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 128 | 8 12 7 44 22 35 Core Hits 79 | 3 12 4 42 11 7 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 6 | . . . . . 6 Critical Strikes 17 | . . . 1 8 8 Burn 1 | . . . 1 . . Destroy 1 | . . . . . 1 Blast 9 | . . . . 8 1 Smash 6 | . . . . . 6 Melee Attacks 26 | . . . . . 26 Impact 19 | . . . . . 19 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 7 | . . . . . 7 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2868 | 88 571 141 626 673 769 Guns 563 | 88 156 . 123 . 196 Cannons 1375 | . . 141 503 673 58 Explosions 415 | . 415 . . . . Melee 515 | . . . . . 515 Ramming . | . . . . . . Kinetic 1608 | 36 71 71 503 673 254 Thermal 609 | 52 364 70 123 . . Explosive 136 | . 136 . . . . Electromagnetic . | . . . . . . Impact 515 | . . . . . 515 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 259 | . 34 . . 2 223 Projectiles 2 | . . . . 2 . Explosions 34 | . 34 . . . . Melee 223 | . . . . . 223 Knockbacks 28 | . . 2 15 7 4 Impact 2 | . . . . . 2 Kinetic 23 | . . 2 14 7 . Secondary 3 | . . . 1 . 2 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 294 | . 92 216 294 270 104 Average Temperature 84 | . 54 107 85 86 58 Received Heat Transfer 1089 | . 87 18 192 234 558 Effects 1 | . . 1 . . . Energy Bleed 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . . . . 4 Impact Corruptions 7 | . . . . . 7 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 1043 | 125 400 148 370 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Peak Influence 321 | 15 296 104 264 321 246 Initial 73 | . 9 56 40 73 63 Average 113 | 4 125 75 137 132 124 Maximum Alert Level 1 | . 1 . 1 1 1 Low Security (%) 86 | 100 64 100 89 89 93 Level 1 13 | . 35 . 10 10 6 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 . . 2 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 4 | . 1 . . 2 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 8 | . 1 . 2 4 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 14 4 17 14 18 Peak Tracking Total 12 | . 5 4 3 6 12 Tactical Retreats 4 | . 1 . 1 1 1 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 6 | . 3 . . 2 1 Max in Single Turn 3 | . 3 . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 9 | . 4 1 2 . 2 Terminals 6 | . 2 . 2 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 25 | . 13 1 5 . 6 Successful 17 | . 10 1 3 . 3 Failed 8 | . 3 . 2 . 3 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . 1 . . . 1 Terminals 19 | . 8 . 5 . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 5 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 7 1 3 . 3 Record 5 | . 3 . 2 . . Open Door 1 | . . 1 . . . Emergency Access Points 1 | . . . . . 1 Alert Level 1 | . 1 . . . . Locate Traps 1 | . . . . . 1 Maintenance Status 2 | . 1 . 1 . . Investigation Status 1 | . . . . . 1 Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Process 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 . 2 . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 3 | . 3 . . . . Retrieved Matter 3 | . 3 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked 3 | . . . . . 3 Non-combat 3 | . . . . . 3 Combat . | . . . . . . Robot Hacks Applied 5 | . . . . . 5 parse_system 3 | . . . . . 3 no_distress 2 | . . . . . 2 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 . . . Highest-Rated Group 41 | . . 41 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders 10 | . . 6 2 2 . ROAM 1 | . . 1 . . . FOLLOW 1 | . . 1 . . . EXPLORE 8 | . . 4 2 2 . Ally Attacks 7 | . . 7 . . . Total Damage 106 | . . 106 . . . Kills 1 | . . 1 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches 7 | . . 3 2 2 . Drone Recoveries 6 | . . 3 1 2 . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 3080 | 86 817 684 544 452 497 Spaces Moved 1537 | 49 471 257 307 166 287 Core 28 | 27 . . . . 1 Treads . | . . . . . . Legs 1133 | . 117 257 307 166 286 Wheels 376 | 22 354 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 120 120 120 50 Average Speed 124 | 89 97 136 120 176 135 Slowest Speed 190 | 100 120 190 120 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 3 62 96 35 49 41 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 34 | . 12 . . 18 4 Melee . | . . . . . . Projectile 22 | . . . . 18 4 AOE 12 | . 12 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 2536 | 76 807 578 431 298 346 Wait 758 | 3 304 304 61 82 4 Move 1532 | 48 470 256 306 165 287 Hop . | . . . . . . Pick Up 26 | 7 1 1 7 8 2 Fast Attach 19 | 6 3 1 5 3 1 Attach 8 | 1 2 1 2 2 . Detach 5 | 1 1 2 1 . . Swap 40 | 2 9 3 11 9 6 Drop 41 | 2 5 4 12 15 3 Fire 81 | 6 12 6 26 14 17 Melee 26 | . . . . . 26 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 689 | -10/Materials | Discovered new exit (range 13) 904 | -10/Materials | Entered Mines 1039 | -10/Mines | Found the Drone Emporium 1044 | -10/Mines | Found Prototype Device 1045 | -10/Mines | Identified Sensor Drone Bay 1377 | -10/Mines | Discovered new exit (range 25) 1399 | -10/Mines | Discovered new exit (range 27) 1573 | -10/Mines | Learned location of 1 exit from Materials 1588 | -10/Mines | Entered Materials 1588 | -9/Materials | Evolved 2 slots: Utility x2 1589 | -9/Materials | Identified exit to Materials 2114 | -9/Materials | Discovered exit to Materials (range 4) 2132 | -9/Materials | Entered another Materials area 2132 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2155 | -8/Materials | Discovered new exit (range 40) 2462 | -8/Materials | Build established: Gunner 2480 | -8/Materials | Discovered new exit (range 34) 2584 | -8/Materials | Entered Storage 3013 | -8/Storage | Core integrity fell below 50% 3070 | -8/Storage | Core integrity fell below 20% 3081 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03073_ Destroyed Aluminum Leg. 03073_ G-47 Trooper system corrupted by crushing effect. 03073_ G-47 Trooper knocked back. 03075_ G-47 Trooper suffers critical hit (Smash). 03075_ Destroyed Lgt. Nuclear Core. 03075_ G-47 Trooper system corrupted by crushing effect. 03078_ M-13 Machinist fits Backup Propulsion I on G-47 Trooper. 03078_ G-47 Trooper suffers critical hit (Smash). 03078_ Destroyed Aluminum Leg. 03078_ G-47 Trooper system corrupted by crushing effect. 03078_ Particle Gun fried. 03078_ G-47 Trooper destroyed. 03080_ M-13 Machinist repairs Imp. Heat Sink. 03080_ Acquired 45 matter. 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