Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.08 @ 03:34:36 Player: Amberulez Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (183) 915 Value Destroyed (6331) 6331 Prototype IDs (54) 1080 Alien Tech Used (2) 400 Bonus (4722) 4722 TOTAL SCORE: 23348 Bonus ------- High Alert Combat Kills 515 Follower Combat Kills 177 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Friendly Fire -270 Cogmind --------- Core Integrity 0/1600 Matter 295/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Improved Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Particle Reactor Matter Drive Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Gravmag System Improved Gravmag System Improved Antigrav System Improved Antigrav System Improved Antigrav System Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Advanced Coolant Injector High-capacity Storage Unit Gravity Neutralizer Spectral Analyzer Advanced Targeting Computer Advanced Reaction Control System Hardened Medium Armor Plating System Mapper > --- WEAPON ----------- Gamma Rifle Nova Cannon Vortex Driver Railgun > --- INVENTORY -------- Particle Reactor Light Particle Reactor Light Particle Reactor Micro Antimatter Reactor Medium Treads Medium Treads Armored Heavy Treads Advanced Heavy Treads Advanced Cooling System Heavy Armor Plating Makeshift Light Armor Plating System Shield Vortex Driver Railgun Mass Driver Gamma Bomb Array [Rating: 157] Favorites ----------- Power Micro Nuclear Core Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Vortex Chain Reactor Propulsion Compact Wheel Treads Advanced Treads Wheel Compact Wheel Hover Unit Combat Airjet Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Utility Shielding Weapon Backup Laser III Energy Gun Backup Laser III Energy Cannon Vortex Driver Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Scythe Piercing Weapon Plasma Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Slots Evolved 18 | . . 2 . 2 2 . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 5 | . . 1 . 1 1 . . 2 . . . . . . . . . . . . . . . . . . . Utility 9 | . . 1 . 1 . . . . . . . . 1 . . . . 1 . . . . 2 . 2 . 1 Weapon 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Parts Attached 321 | 6 4 18 2 37 39 . . 22 4 2 . 19 18 7 4 . . 10 6 1 26 4 45 7 24 5 11 Power 39 | 1 . 3 . 4 9 . . 2 . 2 . 3 3 . . . . . . 1 1 . 3 . 5 1 1 Engine 11 | 1 . 3 . 1 1 . . 1 . 1 . . 2 . . . . . . 1 . . . . . . . Core 18 | . . . . 3 8 . . 1 . 1 . 3 1 . . . . . . . . . . . . . 1 Reactor 10 | . . . . . . . . . . . . . . . . . . . . . 1 . 3 . 5 1 . Propulsion 84 | 2 2 8 . 14 12 . . 3 1 . . . 3 4 . . . 2 1 . 8 1 12 3 5 . 3 Treads 22 | 2 . . . 8 2 . . . . . . . . 4 . . . . . . . . 6 . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 16 | . 2 8 . 6 . . . . . . . . . . . . . . . . . . . . . . . Hover 31 | . . . . . 10 . . 3 1 . . . 3 . . . . 1 . . 6 1 6 . . . . Flight 15 | . . . . . . . . . . . . . . . . . . 1 1 . 2 . . 3 5 . 3 Utility 111 | 1 2 1 . 11 9 . . 3 2 . . 8 11 3 2 . . 7 5 . 9 1 12 2 13 2 7 Device 47 | . . 1 . 2 2 . . . . . . 2 3 2 2 . . 7 5 . 4 . 2 1 8 1 5 Storage 5 | 1 1 . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . Processor 17 | . . . . 1 . . . . 1 . . . 6 . . . . . . . 3 . 2 . 3 . 1 Hackware 6 | . . . . . 2 . . . . . . . . . . . . . . . 1 . 2 . 1 . . Protection 36 | . 1 . . 7 5 . . 3 1 . . 6 2 1 . . . . . . . 1 5 1 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 87 | 2 . 6 2 8 9 . . 14 1 . . 8 1 . 2 . . 1 . . 8 2 18 2 1 2 . Energy Gun 29 | . . . . 1 3 . . 10 1 . . 7 1 . 1 . . . . . 5 . . . . . . Energy Cannon 11 | . . . . 1 . . . 1 . . . . . . . . . 1 . . 2 . 6 . . . . Ballistic Gun 25 | 2 . 6 . 6 2 . . . . . . . . . 1 . . . . . . 1 7 . . . . Ballistic Cannon 11 | . . . . . 4 . . . . . . . . . . . . . . . 1 1 4 1 . . . Launcher 3 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . 1 . . . . 3 . . . 1 . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . 3 . 2 2 . . 2 . . . . 1 . . . . 1 . . 11 . . 4 6 1 . Parts Lost 115 | . . 5 . 9 13 . . . 1 . . 18 7 3 9 . . 1 . 1 . 2 27 1 . 2 16 Power 17 | . . . . 1 3 . . . . . . 3 3 1 . . . . . . . . 2 . . 1 3 Propulsion 51 | . . 3 . 4 7 . . . 1 . . 7 3 1 4 . . . . . . 2 11 . . 1 7 Utility 27 | . . . . 3 1 . . . . . . 4 1 . 3 . . 1 . 1 . . 6 1 . . 6 Weapon 20 | . . 2 . 1 2 . . . . . . 4 . 1 2 . . . . . . . 8 . . . . Highest Loss Streak 18 | . . 4 . 3 4 . . . 1 . . 9 5 2 5 . . 1 . 1 . 1 18 1 . 1 11 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 99 87 100 96 94 100 100 99 99 100 100 56 55 63 60 . . 26 34 47 73 91 78 25 31 66 49 Engine 4 | . 14 11 11 5 2 . . . . . . . 7 2 . . . . . 2 3 . . . . . . Core 3 | . . . . 3 11 15 15 12 13 13 13 9 . . . . . . . . . . . . . . 2 Treads 5 | . . . . 24 13 . . . . . . . . 11 16 . . . . . . . 5 . . . . Wheel 9 | . 27 30 33 9 . . . . . . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . 22 38 38 45 45 46 46 11 13 2 . . . 2 5 5 15 35 16 . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . 7 10 10 . . 8 14 27 16 Device 7 | . . 1 11 6 4 15 15 13 6 6 6 4 2 2 9 . . 24 21 28 14 10 10 3 2 19 13 Storage 5 | . 20 11 11 9 7 7 7 6 6 6 6 5 . . . . . . . . 2 . 2 . . . . Processor 3 | . . . . 2 3 . . . 6 6 6 5 1 20 11 . . . . . 6 10 9 4 4 4 4 Protection 7 | . 7 11 11 17 10 7 7 6 6 6 6 4 13 4 5 . . . . . . 4 4 . . 4 5 Energy Gun 3 | . . . . . . 15 15 10 12 13 13 9 13 16 10 . . . . . 10 5 2 . . . . Ballistic Gun 4 | . 28 21 2 15 6 . . . . . . . . . 4 . . . . . . 4 3 . . . . Ballistic Cannon 1 | . . . . . 7 . . . . . . . . . . . . . . . 1 5 1 . . . . Launcher 2 | . . . 8 . . . . . . . . . . . . . . . . . . . . 2 3 . . Slashing Weapon 2 | . . . 10 . . . . 2 . . . 1 . . . . . . . . . . . . . . . Peak Build Rating 157 | 6 8 17 18 35 53 51 51 64 63 63 62 62 45 37 36 1 1 52 54 58 147 139 157 56 141 140 137 Average Rating 42 | 3 7 14 17 26 46 51 51 62 61 61 62 35 29 33 29 1 1 30 40 53 99 137 124 33 53 115 98 On Entrance 45 | . 6 8 17 18 35 51 51 51 62 61 62 62 4 25 34 1 1 1 52 54 48 138 131 14 45 133 115 Naked Turns 213 | . . . . . . . . . . . . 4 1 . 9 3 138 27 . . . . 31 . . . . Heaviest Build 127 | 12 52 57 57 75 85 72 72 76 67 64 64 66 26 9 12 . . 21 11 14 95 93 127 10 46 49 50 Greatest Support 170 | 40 26 48 48 86 108 49 49 68 68 66 66 66 43 88 88 3 3 10 14 14 93 93 170 21 47 47 50 Greatest Overweight (x) 18 | . 1 1 1 18 3 1 1 1 . . . 6 1 . 2 . . 4 . . 3 . 4 3 1 1 1 Average Overweight (x) . | . . 1 1 . . 1 1 . . . . 2 . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 20 5 5 5 5 Average Capacity 14 | 6 19 20 20 20 20 20 20 20 20 20 20 19 5 5 5 5 5 5 5 5 5 5 14 5 5 5 5 Most Carried 20 | 6 14 20 20 20 20 19 19 20 20 20 20 20 5 5 5 4 4 5 5 5 5 5 20 5 5 5 5 Average Carried 13 | 3 10 18 19 19 18 18 19 19 19 19 20 13 4 4 4 4 4 4 4 4 4 4 9 4 4 4 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 6 14 20 20 20 18 19 19 20 19 20 20 4 5 5 4 4 4 5 4 5 5 4 5 5 5 5 5 Class Distribution -------------------- 48% | Mutant 23% | Scavenger-Mutant 6% | Sprinter 5% | Gunner 4% | Scavenger-Gunner 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Mutant | -5/Proximity Caves Tank | -5/Factory Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Hacker-Gunner | -4/Warlord Scavenger-Sprinter | -3/Proximity Caves Hacker-Tank | -3/Research Mutant | -3/Testing Sprinter | -2/Research Scavenger-Sprinter | -2/Quarantine Scavenger-Sprinter | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Matter Collected 6730 | 260 170 825 49 1180 1150 4 . . 294 20 . 180 145 120 84 . 6 . 99 46 765 36 630 . 531 . 136 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7124 | . 263 869 84 1601 1289 117 . 38 111 107 . 379 113 380 173 . . . 40 . . . 1491 . . . 69 Parts 357 | . 17 50 19 78 76 9 . 1 3 2 . 14 4 8 4 . . . . . . . 63 . . . 9 Haulers Intercepted 8 | . 1 1 . 5 . . . . . . . . . . . . . . . . . . 1 . . . . Recyclers Shooed 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . 8 . . 6 1 . 19 . 6 4 . . . . 1 . . . . . . . Prevented 4 | . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Combat Hostiles Destroyed 141 | . 6 15 4 27 34 5 . 1 2 2 . 11 4 5 3 . . . . . . . 22 . . . . Guns 94 | . 6 15 3 24 12 5 . 1 1 2 . 10 4 5 3 . . . . . . . 3 . . . . Cannons 40 | . . . . 2 22 . . . . . . . . . . . . . . . . . 16 . . . . AOE 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Classes Destroyed 20 | . 4 5 . 4 2 . . . . . . 2 . . . . . . 1 . . . 2 . . . . Worker 16 | . . 1 . 6 1 . . . . . . . 1 . . . . . . . . . 4 . . . 3 Builder 5 | . . 2 2 . . . . . . . . . . . . . . . . . . . 1 . . . . Tunneler 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 8 | . 1 1 . 5 . . . . . . . . . . . . . . . . . . 1 . . . . Recycler 10 | . . 3 . 2 2 . . . . . . . . . . . . . . . . . 3 . . . . Operator 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Watcher 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Swarmer 40 | . 1 3 4 4 14 4 . . . . . 6 4 . . . . . . . . . . . . . . Grunt 51 | . 5 10 . 16 8 . . . 2 2 . . . 2 3 . . . . . . . 3 . . . . Brawler 3 | . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . Duelist 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Sentry 17 | . . 2 . 2 6 . . . . . . 1 . 1 . . . . . . . . 5 . . . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Specialist 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Hunter 4 | . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . . . Programmer 14 | . . . . . 5 1 . 1 . . . . . 1 . . . . . . . . 6 . . . . Heavy 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Assembled 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Savage 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 8 | . 3 7 3 5 6 5 . 1 2 2 . 8 2 3 3 . . . . . . . 8 . . . 3 Combat Bots Only 8 | . 3 3 3 4 6 5 . 1 2 2 . 8 2 3 3 . . . . . . . 7 . . . . Max Kills in Single Turn 3 | . 1 1 1 1 1 1 . 1 1 1 . 1 1 1 1 . . . 1 . . . 3 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Hostile Shots Fired 1616 | . 29 87 7 184 319 17 . 10 12 1 . 171 49 45 73 . . 14 19 7 20 34 323 8 7 21 159 Missed 523 | . 8 18 3 53 97 5 . 5 5 1 . 45 25 17 19 . . 5 11 3 12 17 84 5 4 15 66 Damage Taken 20656 | . 209 857 50 1951 2493 139 . 77 129 . . 2440 715 575 925 . . 216 248 60 172 363 5757 123 87 165 2905 Core 4491 | . 56 174 9 233 194 . . 16 . . . 802 105 186 212 . . 117 157 . . 70 477 22 43 . 1618 Absorbed by Shields 418 | . . . 18 368 . . . . . . . . 32 . . . . . . . . . . . . . . Redirected to Shielding 206 | . . 15 4 99 . . . . 10 . . . 60 4 14 . . . . . . . . . . . . Ignored by Resistances 137 | . . . . 15 85 37 . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 32 | . . . . . . . . . . . . . . . . . . . . . 32 . . . . . . Core Remaining (%) 63 | 100 77 . 54 57 . . 72 . . . . 3 . . . . 49 . . . . 70 . 61 . 90 . Volleys Fired 492 | . 35 82 4 130 93 6 . 5 5 2 . 31 18 17 14 . . . . . . 2 45 3 . . . Largest 4 | . 2 2 2 2 2 2 . 2 2 2 . 2 3 3 3 . . . . . . 2 4 1 . . . Hottest 327 | . 40 46 46 53 160 160 . 165 165 165 . 170 110 110 93 . . . . . . 165 327 80 . . . Shots Fired 1069 | . 70 158 7 258 182 13 1 9 10 4 . 56 53 51 32 . . . . . . 4 158 3 . . . Gun 860 | . 70 158 6 244 84 13 1 9 10 4 . 56 53 51 32 . . . . . . 2 67 . . . . Cannon 202 | . . . . 12 98 . . . . . . . . . . . . . . . . 2 90 . . . . Launcher 7 | . . . 1 2 . . . . . . . . . . . . . . . . . . 1 3 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 735 | . 70 158 6 244 166 . . . . . . . . . 14 . . . . . . 2 75 . . . . Thermal 279 | . . . . 12 16 13 1 9 10 4 . 56 53 51 18 . . . . . . . 36 . . . . Explosive 6 | . . . 1 2 . . . . . . . . . . . . . . . . . . . 3 . . . Electromagnetic 19 | . . . . . . . . . . . . . . . . . . . . . . 2 17 . . . . Entropic 30 | . . . . . . . . . . . . . . . . . . . . . . . 30 . . . . Robot Hit Streak 50 | . 11 28 8 14 16 4 . 4 8 5 . 17 6 50 14 . . . . . . . 13 . . . . Robot Miss Streak 6 | . 3 4 . 6 3 3 . 4 1 1 . 5 5 1 1 . . . . . . 4 5 . . . . Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Secondary Targets 11 | . 2 1 . . . 1 . . 1 . . 4 1 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . 1 . . 1 1 1 . . . . . . . . . . . . . Shots Hit Robots 764 | . 43 111 8 187 135 12 . 8 10 4 . 35 32 48 28 . . . . . . . 97 . . . 6 Core Hits 362 | . 19 43 6 87 62 11 . 3 6 6 . 18 13 24 13 . . . . . . . 48 . . . 3 Critical Kills 5 | . . . . 2 . . . . . . . . . . . . . . . . . . 3 . . . . Critical Parts Destroyed 5 | . 1 2 . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Critical Strikes 32 | . 1 2 . 2 4 . . . 2 . . 9 . . . . . . . . . . 12 . . . . Burn 11 | . . . . . . . . . 2 . . 9 . . . . . . . . . . . . . . . Meltdown 3 | . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . Destroy 7 | . 1 2 . 1 1 . . . . . . . . . . . . . . . . . 2 . . . . Blast 5 | . . . . . 3 . . . . . . . . . . . . . . . . . 2 . . . . Sunder 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Melee Attacks 54 | . . . 4 . . . . 8 . . . 3 . . . . . . . . . . . . . 4 35 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 15 | . . . 4 . . . . 8 . . . 3 . . . . . . . . . . . . . . . Piercing 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 35 Sneak Attacks 8 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16570 | . 349 1355 284 3300 3055 197 . 161 224 90 . 676 370 579 381 . . 19 7 . . . 5023 . . . 500 Guns 9791 | . 349 1352 78 3018 1258 197 . 161 224 90 . 676 368 579 381 . . . . . . . 1060 . . . . Cannons 5940 | . . . . 237 1797 . . . . . . . . . . . . . . . . . 3906 . . . . Explosions 73 | . . . 18 45 . . . . . . . . . . . . . . . . . . 10 . . . . Melee 664 | . . . 188 . . . . . . . . . . . . . . . . . . . . . . . 476 Ramming 102 | . . 3 . . . . . . . . . . 2 . . . . 19 7 . . . 47 . . . 24 Kinetic 9313 | . 349 1352 78 3018 2802 . . . . . . . . . 205 . . . . . . . 1509 . . . . Thermal 3914 | . . . . 237 253 197 . 161 224 90 . 676 368 579 176 . . . . . . . 953 . . . . Explosive 63 | . . . 18 45 . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 227 | . . . . . . . . . . . . . . . . . . . . . . . 227 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 188 | . . . 188 . . . . . . . . . . . . . . . . . . . . . . . . Piercing 476 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 476 Entropic 2287 | . . . . . . . . . . . . . . . . . . . . . . . 2287 . . . . Highest Corruption 24 | . . . . 1 5 5 5 2 2 2 2 2 . 1 1 1 1 . . 1 1 1 24 24 . 1 7 Average Corruption 3 | . . . . 1 4 5 5 1 2 2 2 2 . 1 1 1 1 . . 1 1 1 8 24 . 1 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 109 | . . . . . 30 6 3 4 7 . . 13 . 2 5 . 3 . . . . 1 13 12 . 4 6 Message Errors 22 | . . . . . 11 1 . . . . . 1 . 1 1 . . . . . . . 2 3 . . 2 Matter Fused 26 | . . . . . 6 . . 2 3 . . 5 . . . . 2 . . . . . 2 2 . 2 2 Heat Flow Errors 16 | . . . . . 5 2 2 . 1 . . 2 . . 1 . . . . . . . . 2 . . 1 Energy Discharges 11 | . . . . . 4 . . . 1 . . 1 . . 2 . . . . . . . 3 . . . . Parts Rejected 4 | . . . . . . . . 1 . . . . . . 1 . . . . . . . 2 . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 9 | . . . . . 2 1 . . 1 . . 2 . 1 . . 1 . . . . . . . . 1 . Data Loss (major) 10 | . . . . . 2 . . 1 1 . . 1 . . . . . . . . . 1 1 1 . 1 1 Misfires 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Weapon Failures 4 | . . . . . . . . . . . . 1 . . . . . . . . . . 3 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 539 | . . . 32 . 10 . . . . . . . . . . . . . 5 . . . 354 . . . 138 Projectiles 364 | . . . . . 10 . . . . . . . . . . . . . . . . . 354 . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 175 | . . . 32 . . . . . . . . . . . . . . . 5 . . . . . . . 138 Knockbacks 22 | . . . . . 15 . . . . . . . . . . . . 1 . . . . 6 . . . . Impact 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Kinetic 20 | . . . . . 15 . . . . . . . . . . . . . . . . . 5 . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 92 | . . 1 38 20 . . . . . . . . 1 . . . . 9 3 . . . 10 . . . 10 Shots 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . Rammed 15 | . . 1 . . . . . . . . . . 1 . . . . 3 1 . . . 5 . . . 4 Targets Rammed 15 | . . 1 . . . . . . . . . . 1 . . . . 3 1 . . . 5 . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 563 | . 24 8 . 36 383 194 143 114 412 90 . 464 185 8 102 . . . . . 74 197 563 153 345 416 198 Average Temperature 110 | . 11 2 . 10 99 107 63 53 221 46 . 190 91 4 23 . . . . . 25 113 135 85 157 189 107 Received Heat Transfer 3688 | . 84 366 . 689 588 . . . 48 . . 456 9 126 231 . . 36 30 . . 63 773 . . . 189 Effects 22 | . . . . . 2 . . . 1 . . 4 . . . . . . . . . . 9 . . 6 . Shutdowns 8 | . . . . . 1 . . . 1 . . 1 . . . . . . . . . . 3 . . 2 . Interference 6 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 . Matter Decay 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Short Circuit 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . Damage (minor) 3 | . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Robots Melted 5 | . . . . 1 . . . . 1 . . 1 . . . . . . . . . . 2 . . . . Combat Hostiles 5 | . . . . 1 . . . . 1 . . 1 . . . . . . . . . . 2 . . . . Parts Melted 29 | . . . . . 1 1 . . 2 . . 9 3 6 4 . . . . . . . 3 . . . . Heat Transferred 9737 | . . . . 333 575 425 . 325 750 225 . 2775 1184 1776 518 . . . . . . . 851 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Peak Influence 1063 | . 144 338 202 516 457 . . 341 . . . . 1063 . . . . 125 . . . . 695 500 275 55 174 Initial 915 | . . 40 131 46 190 . . 207 . . . . 915 . . . . . . . . . 497 351 275 . 32 Average 199 | . 53 178 31 225 288 . . 265 . . . . 909 . . . . 30 . . . . 594 432 105 24 79 Maximum Alert Level 3 | . . 1 1 2 2 . . 1 . . . . 3 . . . . . . . . . 2 2 1 . . Low Security (%) 59 | 100 100 61 91 55 24 . . . . . . . . . . . . 100 . . . . . . 69 100 100 Level 1 26 | . . 38 8 25 63 . . 100 . . . . . . . . . . . . . . . 42 30 . . Level 2 10 | . . . . 19 11 . . . . . . . . . . . . . . . . . 99 57 . . . Level 3 4 | . . . . . . . . . . . . . 100 . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 1 4 . 8 6 . . 3 . . . 1 2 . . . . 5 . . . . 9 2 . . 6 Investigation 14 | . 1 3 . 2 2 . . 2 . . . . 2 . . . . 1 . . . . . 1 . . . Extermination 8 | . . . . . 4 . . . . . . . . . . . . 1 . . . . 2 . . . 1 Reinforcement 16 | . . 1 . 5 . . . 1 . . . . . . . . . 3 . . . . 3 1 . . 2 Assault 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Garrison 7 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 4 | . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Distress Signals 17 | . 1 3 . 3 . . . 1 . . . . . . . . . . . . 1 . 1 . 6 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 414 | . 13 26 10 53 38 5 . 7 6 3 . 34 25 10 7 . . 10 5 3 17 15 55 6 6 12 48 Peak Tracking Total 21 | . 4 5 4 6 5 4 . 5 3 3 . 10 8 5 3 . . 11 5 3 12 13 11 2 4 7 21 Tactical Retreats 38 | . 1 1 . 3 3 . . 1 1 . . 2 7 . 1 . . 2 2 . . 3 4 . . . 7 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Traps Triggered 11 | . . 1 . 2 1 . . 1 . . . . 2 . . . . 1 . . . . 2 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . 1 . . 3 . . . . . . 1 . . 1 11 . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Machines Disabled 11 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . 4 . 4 . Max in Single Turn 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . 2 . 1 . Garrison Access 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Machines Accessed 37 | . 2 5 . 3 4 . . 4 1 . 4 . 3 1 . . . 1 . . 6 . . 2 . . 1 Terminals 14 | . 2 5 . 1 1 . . 3 . . . . . . . . . . . . . . . 1 . . 1 Fabricators 4 | . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . 1 . . . Repair Stations 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 117 | . 6 14 . 9 15 . . 9 1 . 30 . 7 1 . . . 3 . . 18 . . 3 . . 1 Successful 80 | . 3 7 . 5 8 . . 3 1 . 30 . 4 1 . . . . . . 18 . . . . . . Failed 37 | . 3 7 . 4 7 . . 6 . . . . 3 . . . . 3 . . . . . 3 . . 1 Catastrophic 6 | . . 1 . . 1 . . 2 . . . . 1 . . . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 30 | . 5 11 . 3 1 . . 7 . . . . . . . . . . . . 1 . . 1 . . 1 Terminals 34 | . 6 14 . 3 1 . . 8 . . . . . . . . . . . . . . . 1 . . 1 Fabricators 11 | . . . . . 4 . . 1 . . . . 4 . . . . . . . . . . 2 . . . Repair Stations 6 | . . . . . . . . . . . . . 3 . . . . 3 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 14 | . . . . 4 10 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 58 | . 3 4 . . . . . 1 1 . 30 . . 1 . . . . . . 18 . . . . . . Record 21 | . . . . . . . . . . . 11 . . . . . . . . . 10 . . . . . . Part Schematic 14 | . . 2 . . . . . . . . 12 . . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 10 | . . 1 . . . . . . . . 3 . . . . . . . . . 6 . . . . . . Open Door 4 | . . . . . . . . . 1 . . . . 1 . . . . . . 2 . . . . . . Level Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . Load Schematic 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Build 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Refit 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . 3 6 . . . . . . . . . . . . . . . . . . . . . . Insert Component 4 | . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . Analyze 5 | . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . . 3 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . Terminals 6 | . . 3 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . Botnet 6 | . . 3 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 2 4 . 2 4 . . 4 . . . . 3 . . . . 1 . . . . . 2 . . 1 Full Trace Events 12 | . 1 2 . 2 1 . . 2 . . . . 2 . . . . 1 . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . 84 . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . 2 . 1 2 . . . . . 12 . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 62 | . . . . . 62 . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Total Allies 14 | . . . 4 . . . . . . . . 1 3 . . . . . . . . . . . . . 6 Largest Group 3 | . . . 3 3 . . . . . . . 1 2 . . . . . . . . . . . . . 1 Highest-Rated Group 108 | . . . 40 40 . . . . . . . 96 108 . . . . . . . . . . . . . 15 Highest-Rated Ally 96 | . . . 31 16 . . . . . . . 96 54 . . . . . . . . . . . . . 15 Total Orders 6 | . . . . . . . . . . . . . . 3 3 . . . . . . . . . . . . EXPLORE 6 | . . . . . . . . . . . . . . 3 3 . . . . . . . . . . . . Ally Attacks 54 | . . . 21 11 . . . . . . . 8 8 . . . . . . . . . . . . . 6 Total Damage 1450 | . . . 239 140 . . . . . . . 616 232 . . . . . . . . . . . . . 223 Kills 12 | . . . 6 1 . . . . . . . 2 2 . . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 1 . . 1 . . . . . 2 . 1 1 . . . . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . 3 3 . . . . . . . . . . . . Drone Recoveries 4 | . . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Turns Passed 19770 | 118 587 791 4144 1268 2998 321 81 276 550 117 39 987 606 836 939 3 138 306 436 93 1152 166 705 224 1324 139 426 Spaces Moved 13963 | 91 450 426 1041 513 1485 246 71 391 263 245 95 471 675 442 499 7 276 281 955 232 1539 346 553 395 764 323 888 Core 933 | 38 . . . 4 . . . . . . . 46 157 . 19 7 276 149 . . . . 74 20 . . 143 Treads 1938 | 53 . . . 371 633 . . . . . . . . 332 480 . . . . . . . 69 . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2055 | . 450 426 1041 138 . . . . . . . . . . . . . . . . . . . . . . . Hover 4655 | . . . . . 852 246 71 391 263 245 95 425 518 110 . . . 127 97 . 459 346 410 . . . . Flight 4382 | . . . . . . . . . . . . . . . . . . 5 858 232 1080 . . 375 764 323 745 Fastest Speed 17 | 50 90 98 115 95 115 115 115 41 41 41 41 41 40 80 50 50 50 50 39 39 33 33 36 30 17 17 21 Average Speed 82 | 114 104 106 115 142 131 115 115 45 41 41 41 182 63 143 158 50 50 102 41 39 65 33 77 34 28 18 27 Slowest Speed 950 | 160 105 115 115 950 385 115 115 103 41 41 41 360 138 165 165 50 50 250 60 39 279 36 250 200 103 91 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 22 | . . . . . . . . . . . . . . . . . . . 8 1 . . . 3 4 6 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 42 | 5 62 31 99 33 25 43 15 14 37 36 70 74 12 79 79 7 43 8 80 43 97 62 25 43 20 29 27 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 3 | . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . . . . . . . . 1 . . . . . . . 1 . . . . . . . Unknown Exits Taken 24 | 1 1 1 . 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 18 | . . . 1 . . 2 . . 2 1 . 2 . 3 1 . 2 . 2 1 . 1 . . . . . Spaces Dug 39 | . . . 1 . . . . 8 . . . 3 . . . . . . . . . . . . . . 27 Terrain Destroyed 162 | . . . 13 19 4 . . 8 . . . 3 . . . . . . . . . 2 61 25 . . 27 Melee 39 | . . . 1 . . . . 8 . . . 3 . . . . . . . . . . . . . . 27 Projectile 69 | . . . . 2 4 . . . . . . . . . . . . . . . . 2 61 . . . . AOE 54 | . . . 12 17 . . . . . . . . . . . . . . . . . . . 25 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Total 21140 | 102 510 635 3979 801 2356 269 70 465 696 256 94 538 812 606 624 6 275 294 986 232 1688 389 715 474 1866 391 1011 Wait 5877 | . 12 55 2915 69 677 17 . . 415 4 . 5 55 128 106 . . . 20 . 80 37 34 67 1063 51 67 Move 13895 | 90 449 425 1040 512 1484 245 70 390 262 244 94 470 674 441 498 6 275 280 938 229 1538 345 552 389 757 311 887 Hop 18 | . . . . . . . . . . . . . . . . . . . 8 1 . . . 2 2 5 . Pick Up 170 | 6 8 26 7 21 28 1 . 11 5 2 . . 7 3 2 . . . 2 . 10 . 19 2 4 4 2 Fast Attach 155 | 6 1 8 . 11 12 . . 4 . . . 2 12 6 1 . . 10 4 1 24 3 13 7 20 2 8 Attach 100 | . 2 3 . 12 17 . . 3 2 . . 13 4 1 2 . . . 2 . 2 1 26 . 2 5 3 Detach 48 | . 2 1 . 2 5 . . . . . . 5 2 3 . . . 1 . 1 4 . 10 . 6 4 2 Swap 68 | . 1 7 2 14 10 . . 15 2 2 . 4 2 . 1 . . . . . . . 6 . 2 . . Drop 203 | . . 27 7 30 30 . . 16 5 2 . 5 15 3 . . . . 6 . 30 1 5 4 10 5 2 Fire 492 | . 35 82 4 130 93 6 . 5 5 2 . 31 18 17 14 . . . . . . 2 45 3 . . . Melee 54 | . . . 4 . . . . 8 . . . 3 . . . . . . . . . . . . . 4 35 Ram 11 | . . 1 . . . . . . . . . . 1 . . . . 3 1 . . . 1 . . . 4 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Escape Stasis 36 | . . . . . . . . 13 . . . . 22 . . . . . . . . . . . . . 1 Rewire 9 | . . . . . . . . . . . . . . 4 . . . . 5 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / [*Zhi]) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Testing -2/Research -2/Quarantine -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 119 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 8) 308 | -10/Materials | Build established: Mutant 660 | -10/Materials | Discovered new exit (range 16) 706 | -10/Materials | Entered another Materials area 706 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1369 | -9/Materials | Lost 4 parts (2n2w) 1463 | -9/Materials | Discovered new exit (range 12) 1466 | -9/Materials | Identified exit to Materials 1497 | -9/Materials | Entered Mines 1515 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1576 | -9/Mines | Assembled infested the area 4585 | -9/Mines | Discovered exit to Materials (range 8) 4595 | -9/Mines | Received a Mining Laser from a helpful Derelict 4704 | -9/Mines | Learned location of Storage (-8) 4761 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5115 | -9/Mines | Discovered exit to Materials (range 15) 5119 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5641 | -9/Mines | Entered Materials 5641 | -8/Materials | Accompanied by 3 allies 5641 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5780 | -8/Materials | Lost 3 allies 5831 | -8/Materials | Lost 3 parts (3n) 5995 | -8/Materials | Build established: Scavenger-Mutant 6232 | -8/Materials | Lost 3 parts (1p2u) 6353 | -8/Materials | Discovered new exit (range 15) 6841 | -8/Materials | First assault squad dispatched 6909 | -8/Materials | Entered Factory 6909 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 6951 | -7/Factory | Build established: Mutant 7467 | -7/Factory | Discovered new exit (range 15) 8020 | -7/Factory | Lost 3 parts (2n1w) 8081 | -7/Factory | Lost 4 parts (2p1n1w) 8339 | -7/Factory | Build established: Scavenger-Mutant 9722 | -7/Factory | Fabricated Cooling System? 9907 | -7/Factory | Entered Lower Caves 10176 | -7/Lower Caves | Encountered a Warlord checkpoint 10185 | -7/Lower Caves | Discovered new exit (range 14) 10228 | -7/Lower Caves | Entered another Lower Caves area 10297 | -7/Lower Caves | Discovered new exit (range 10) 10309 | -7/Lower Caves | Entered Factory 10309 | -6/Factory | Evolved 2 slots: Propulsion x2 10556 | -6/Factory | Discovered new exit (range 15) 10585 | -6/Factory | Entered Lower Caves 11133 | -6/Lower Caves | Discovered new exit (range 10) 11135 | -6/Lower Caves | Entered another Lower Caves area 11251 | -6/Lower Caves | Discovered new exit (range 3) 11252 | -6/Lower Caves | Entered Data Miner 11252 | -6/Data Miner | Discovered new exit (range 6) 11262 | -6/Data Miner | Met Data Miner 11271 | -6/Data Miner | Learned location of Section 7 (-2) 11271 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11280 | -6/Data Miner | Received God Mode back door access code from Data Miner 11291 | -6/Data Miner | Entered Proximity Caves 11319 | -5/Proximity Caves | Spotted B-75 Beast 11392 | -5/Proximity Caves | Lost 5 parts (4n1u) 11450 | -5/Proximity Caves | Spotter reported a threat 11503 | -5/Proximity Caves | Spotter reported a threat 11506 | -5/Proximity Caves | Learned Factory interactive machine intel 11511 | -5/Proximity Caves | Identified exit to Factory 11555 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11556 | -5/Proximity Caves | Spotter reported a threat 11604 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 11604 | -5/Proximity Caves | Spotter reported a threat 11636 | -5/Proximity Caves | Build established: Mutant 11647 | -5/Proximity Caves | Destroyed 8 combat bots 11676 | -5/Proximity Caves | Spotter reported a threat 11732 | -5/Proximity Caves | Spotter reported a threat 11820 | -5/Proximity Caves | Spotter reported a threat 11821 | -5/Proximity Caves | Spotter reported a threat 12225 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 12243 | -5/Proximity Caves | Core integrity fell below 50% 12255 | -5/Proximity Caves | Released all parts (4) 12257 | -5/Proximity Caves | Escorted by Enhanced Grunt 12258 | -5/Proximity Caves | Core integrity fell below 20% 12278 | -5/Proximity Caves | Entered Factory 12278 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 12279 | -5/Factory | Loaded intel: 52 interactive machine locations 12285 | -5/Factory | Lost 9 parts (3p1n2u3w) 12337 | -5/Factory | Discovered new exit (range 16) 12553 | -5/Factory | Fabricated P-70 Sage? 12578 | -5/Factory | Search patrols dispatched 12618 | -5/Factory | Lost 3 allies 12731 | -5/Factory | Build established: Tank 12799 | -5/Factory | Lost 5 parts (2p2n1u) 12876 | -5/Factory | Discovered new exit (range 6) 12878 | -5/Factory | Search patrols dispatched 12884 | -5/Factory | Entered Upper Caves 12954 | -5/Upper Caves | Encountered a Warlord checkpoint 12973 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13061 | -5/Upper Caves | Build established: Gunner 13409 | -5/Upper Caves | Discovered new exit (range 40) 13707 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13720 | -5/Upper Caves | Entered another Upper Caves area 13731 | -5/Upper Caves | Discovered new exit (range 21) 14109 | -5/Upper Caves | Learned Factory terminal intel 14227 | -5/Upper Caves | Build established: Scavenger-Gunner 14504 | -5/Upper Caves | Spotted B-75 Beast 14604 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14650 | -5/Upper Caves | Released all parts (4) 14652 | -5/Upper Caves | Discovered new exit (range 13) 14659 | -5/Upper Caves | Core integrity fell below 50% 14659 | -5/Upper Caves | Entered Zhirov 14659 | -5/Zhirov | Discovered new exit (range 3) 14662 | -5/Zhirov | Entered Proximity Caves 14680 | -4/Proximity Caves | Lost 5 parts (1n2u2w) 14793 | -4/Proximity Caves | Discovered new exit (range 13) 14800 | -4/Proximity Caves | Entered Factory 14800 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 14801 | -4/Factory | Loaded intel: 26 terminal locations 14910 | -4/Factory | Build established: Mutant 15081 | -4/Factory | Discovered new exit (range 7) 15106 | -4/Factory | Entered Upper Caves 15311 | -4/Upper Caves | Spotted B-86 Titan 15538 | -4/Upper Caves | Discovered new exit (range 11) 15542 | -4/Upper Caves | Entered another Upper Caves area 15543 | -4/Upper Caves | Identified exit to Warlord 15623 | -4/Upper Caves | Spotted B-86 Titan 15635 | -4/Upper Caves | Entered Warlord 15674 | -4/Warlord | Discovered new exit (range 9) 15699 | -4/Warlord | System corruption cleaned by Quarantine Array 15759 | -4/Warlord | Opened side exit 15989 | -4/Warlord | Warlord's base attacked by MAIN.C 16091 | -4/Warlord | Met Warlord 16139 | -4/Warlord | Opened Warlord's prototype stash 16149 | -4/Warlord | Found Prototype Reactor 16149 | -4/Warlord | Identified Vortex Chain Reactor 16169 | -4/Warlord | Found Prototype Hackware 16169 | -4/Warlord | Identified System Mapper 16174 | -4/Warlord | Found Prototype Processor 16174 | -4/Warlord | Identified Spectral Analyzer 16339 | -4/Warlord | Warlord forces counterattacked 16347 | -4/Warlord | Found Prototype Energy Gun 16347 | -4/Warlord | Identified Vortex Shotgun 16353 | -4/Warlord | Found Prototype Energy Cannon 16353 | -4/Warlord | Identified Vortex Driver 16357 | -4/Warlord | Found Prototype Energy Gun 16357 | -4/Warlord | Identified Vortex Rifle 16369 | -4/Warlord | Found Vortex Driver 16447 | -4/Warlord | Build established: Hacker-Gunner 16515 | -4/Warlord | Found Prototype Ballistic Cannon 16515 | -4/Warlord | Identified Hvy. Autocannon 16547 | -4/Warlord | Lost 5 allies 16639 | -4/Warlord | Spotted Executioner 16664 | -4/Warlord | Warlord base infiltrated, sounded retreat 16716 | -4/Warlord | Spotted Executioner 16765 | -4/Warlord | Spotted Executioner 16769 | -4/Warlord | Spotted Executioner 16771 | -4/Warlord | Lost 6 allies 16787 | -4/Warlord | Entered Proximity Caves 16789 | -3/Proximity Caves | Spotter reported a threat 16790 | -3/Proximity Caves | Spotter reported a threat 16799 | -3/Proximity Caves | Found DCF Scrap (15 items) 16929 | -3/Proximity Caves | Spotter reported a threat 16947 | -3/Proximity Caves | Discovered new exit (range 16) 16953 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 16953 | -3/Proximity Caves | Entered Research 16953 | -3/Research | Evolved 2 slots: Utility x2 17141 | -3/Research | Garrison activated, responded to threat 17201 | -3/Research | Found Gamma Bomb Array 17229 | -3/Research | Search patrols dispatched 17290 | -3/Research | Assembled infested ambush trap array 17382 | -3/Research | Lost 7 parts (1p5n1u) 17417 | -3/Research | Garrison activated, responded to threat 17444 | -3/Research | Destroyed 7 combat bots 17479 | -3/Research | Search patrols dispatched 17543 | -3/Research | System corruption reached 10% 17619 | -3/Research | Released all parts (7) 17644 | -3/Research | Discovered new exit (range 10) 17649 | -3/Research | Lost 18 parts (1p5n4u8w) 17658 | -3/Research | Entered Testing 17744 | -3/Testing | Found Prototype Launcher 17744 | -3/Testing | Identified Mni. Smartbomb Launcher 17758 | -3/Testing | Found Prototype Ballistic Cannon 17758 | -3/Testing | Identified Perforator 17775 | -3/Testing | Found Prototype Energy Cannon 17872 | -3/Testing | Incoming investigation squad redirected 17879 | -3/Testing | Discovered new exit (range 13) 17882 | -3/Testing | Entered Research 17882 | -2/Research | Warlord forces began assault on 0b10 17882 | -2/Research | Evolved 2 slots: Utility x2 17992 | -2/Research | Research machine network offline 18093 | -2/Research | Build established: Sprinter 18188 | -2/Research | Borebot progress halted 18324 | -2/Research | Borebot progress halted 19032 | -2/Research | Spotted Striker 19034 | -2/Research | Discovered new exit (range 15) 19034 | -2/Research | Spotted Executioner 19072 | -2/Research | Found Prototype Processor 19072 | -2/Research | Identified Exp. Core Analyzer 19074 | -2/Research | Found Prototype Device 19074 | -2/Research | Identified Adv. Kinecellerator 19076 | -2/Research | Found Prototype Processor 19076 | -2/Research | Identified Exp. Targeting Computer 19090 | -2/Research | Spotted Striker 19090 | -2/Research | Spotted Striker 19114 | -2/Research | Spotted Striker 19206 | -2/Research | Entered Quarantine 19210 | -2/Quarantine | Cryocooling Duct disabled 19221 | -2/Quarantine | Found Alien Artifact 19223 | -2/Quarantine | Identified Core Reset Matrix 19223 | -2/Quarantine | Used Core Reset Matrix 19225 | -2/Quarantine | Ambient heat levels rising (+20) 19225 | -2/Quarantine | Non-combat units ordered to evacuate 19227 | -2/Quarantine | Detected hypermatrix surge 19227 | -2/Quarantine | Sensed 14 artifacts in vicinity 19312 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 19312 | -2/Quarantine | Warped through subspace 19317 | -2/Quarantine | Found Sigix Broadsword 19321 | -2/Quarantine | Discovered new exit (range 8) 19334 | -2/Quarantine | Found Matter Drive 19345 | -2/Quarantine | Entered Access 19345 | -1/Access | Evolved 2 slots: Power x1, Utility x1 19368 | -1/Access | Build established: Scavenger-Sprinter 19369 | -1/Access | Garrison activated, responded to threat 19502 | -1/Access | Crushed by falling debris 19540 | -1/Access | Lost 4 parts (1p1n2u) 19613 | -1/Access | Found Unknown Device 19613 | -1/Access | Identified Quantum Capacitor 19695 | -1/Access | Core integrity fell below 50% 19699 | -1/Access | Emitted hypermatrix ping 19704 | -1/Access | Assembled emerged from beneath the floor 19710 | -1/Access | Core integrity fell below 20% 19717 | -1/Access | Lost 11 parts (2p5n4u) 19735 | -1/Access | Lost 5 allies 19771 | -1/Access | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 19699_ Emitted hypermatrix ping. 19704_ Assembled emerge from beneath the floor. 19704_ as-32426 sneak attacks. 19704_ G-73 Enforcer knocked back. 19704_ as-45060 destroyed. 19704_ as-01973 destroyed. 19704_ as-32426 destroyed. 19709_ Detected hypermatrix ping. 19712_ K-01 Serf cleans the Wave Collapse Detector. 19715_ U-05 Engineer builds a Wall. 19717_ U-05 Engineer lays Concrete. 19723_ System corrupted: Substantial component data lost. 19723_ U-05 Engineer lays Concrete. 19731_ Acquired Q-thruster. 19736_ Connecting with Terminal... 19740_ Q-thruster destroyed. 19771_ Slug penetrates Wall. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ????????????????# #??????############## | | ????????????????# """ """ #???????# | | ????????????????# """S""" #???????# | | ????????????????# #???????# | | ????????????????# ! #???????# | | ????????????????###/##########??????## """"" | | ????????????????? ???????????????? # """"" | | ??????????????? ???????????????? + """"" | | ??????????????######???????????????? # """"" | | ?????????????????????????########### # """"" | | ?????????????????????????# " # # """"" | | ?????????????????????????# """ # # | | ?????????????????????????# """ # # | | ?????????????????????????# " # ####+######## | | ?????????????????????????# # #?## ##?????? | | ?????????????????????????# # ### #?????? | | ?????????????????????????#= / ! #?????? | | ?????????????????????????# # ### #?????? | | ?????????????????????????###+#######+#### ####+##? | | ???????????????????????????# #???# # | | ???????????????????????????# #???# / | | ???????????????????????????# #???# # | | ???????????? " ######### ##### # ??? | | ??????????? / / # ?? | | ??????????? ###### ######## # | | ????????????????????????#@#??????########+####+### | | ????????????????????????# #??????????????????????? | | ????????????????????????#h#??????????????????????? | | ????????????????????????#A#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????u /??????????????????????? | | ???????????????????????? #??????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ????????????????????????##???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 300 Energy Generation 55 Energy Capacity 700 Matter Stores 800 Matter Capacity 800 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Additional Mass Support 12 EM Shielding 3 Armor Coverage 600 Resistance: KI 20 Resistance: EX 50 Utility Shielding 33 Weapon Shielding 66 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 94 Targeting Accuracy 40 Launcher Accuracy 40 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 5 Particle Charging 15 Kinecelleration 50 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cooling System | x2 | -7/Factory P-70 Sage | x2 | -5/Factory Alien Tech Used ----------------- Core Reset Matrix High-powered Transdimensional Reconstructor Achievements -------------- 20k Club A Powerful Ally? Adventurer Charge!!! Dodgeball, But With Guns Explorer Ooh, Shiny! Perfect Aim Reappropriation Streaker Challenges ------------ None Game ------ Seed EtherialHardcellNanovents Manual? 0 Play Time 04:15:08 Cumulative 57.5 hours Start 2025.01.07 @ 22:48:01 End 2025.01.08 @ 03:34:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 39 Achievement% 36 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b42602c-ea65-424d-a611-2c4660ebc98c