Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.23 @ 03:56:55 Player: AzzyWazzy Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (88) 440 Value Destroyed (2364) 2364 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6044 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 182/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (1350) Ox26 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Huge Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Light Treads Lightning Gun Precision Beam Rifle Light EM Pulse Cannon Light EM Pulse Cannon Plasma Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Improved Core Shielding EM Disruption Field Shield Generator Improved Field Recycling Unit > --- WEAPON ----------- Plasma Cannon Heavy Assault Rifle Gauss Rifle Rocket Array > --- INVENTORY -------- Lightning Gun Precision Beam Rifle Light EM Pulse Cannon Light EM Pulse Cannon Plasma Cannon [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Protection Heavy Armor Plating Weapon Mini Grenade Launcher Energy Gun Precision Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Slots Evolved 8 | . . . . 4 2 2 Power 2 | . . . . 1 1 . Propulsion 1 | . . . . . 1 . Utility 3 | . . . . 2 . 1 Weapon 2 | . . . . 1 . 1 Parts Attached 51 | 7 9 4 . 13 10 8 Power 11 | 1 1 1 . 4 2 2 Engine 10 | 1 1 1 . 3 2 2 Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 16 | 2 1 2 . 5 5 1 Treads 2 | . . 2 . . . . Leg 2 | . . . . 1 1 . Wheel 9 | 2 1 . . 2 3 1 Hover 2 | . . . . 2 . . Flight 1 | . . . . . 1 . Utility 10 | 1 4 . . 1 . 4 Device 3 | . . . . . . 3 Storage 4 | 1 3 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 3 | . 1 . . 1 . 1 Artifact . | . . . . . . . Weapon 14 | 3 3 1 . 3 3 1 Energy Gun 4 | 2 1 . . 1 . . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 4 | 1 . . . 2 1 . Ballistic Cannon . | . . . . . . . Launcher 5 | . 2 1 . . 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . Parts Lost 26 | . 1 3 1 . 7 14 Power 5 | . 1 . . . 1 3 Propulsion 8 | . . 2 . . 3 3 Utility 6 | . . . . . 2 4 Weapon 7 | . . 1 1 . 1 4 Highest Loss Streak 13 | . 1 2 1 . 5 13 To Critical Strikes 2 | . . . . . 1 1 Average Backups 4 | 4 6 5 3 2 5 5 Power . | 1 . . . . . . Propulsion 1 | 2 3 2 1 . 2 . Utility . | . . 1 1 . . . Weapon 2 | 1 1 1 1 1 3 5 Tool/Special . | . . . . . . . Unused Backups 4 | . . . . . . 4 Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 4 | . . . . . . 4 Tool/Special . | . . . . . . . Average Slot Usage (%) 83 | . 87 99 94 83 71 67 Engine 14 | . 13 14 14 16 10 15 Core 1 | . . . . . 5 . Treads 7 | . . 12 28 7 . . Leg 1 | . . . . 3 1 . Wheel 9 | . 28 14 . 2 11 10 Device 1 | . . . . . . 8 Storage 17 | . 14 28 28 18 11 6 Protection 4 | . 3 . . 8 4 1 Energy Gun 3 | . 4 . . 6 3 . Ballistic Gun 10 | . 9 14 9 10 10 12 Launcher 10 | . 13 13 14 9 7 10 Peak Build Rating 37 | 6 11 10 8 22 28 37 Average Rating 15 | 4 7 8 7 18 22 23 On Entrance 9 | . 6 10 8 7 22 16 Avg Prop Armor Cover (%) 9 | . . . . . 9 . Naked Turns . | . . . . . . . Heaviest Build 148 | 11 148 91 87 114 123 127 Greatest Support 40 | 26 26 40 40 40 26 20 Greatest Overweight (x) 39 | . 7 5 2 11 33 39 Average Overweight (x) 4 | . 3 3 2 5 5 5 Largest Inventory Capacity 30 | 8 30 25 25 25 25 25 Average Capacity 24 | 7 24 25 25 25 25 25 Most Carried 9 | 7 8 8 3 5 9 7 Average Carried 4 | 4 6 5 3 2 5 5 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 8 | 5 8 3 3 4 6 6 Class Distribution -------------------- 43% | Bomber 35% | Mutant 16% | Scavenger-Bomber 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Bomber | -8/Materials Bomber | -7/Factory Scavenger-Bomber | -6/Factory Resources | -11 -10 -10 -10 -8 -7 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Matter Collected 1644 | 142 182 193 57 533 349 188 Remotely . | . . . . . . . Salvage Created 2151 | . 355 178 42 899 514 163 Parts 145 | . 24 13 2 61 30 15 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 3 | . . . . 1 1 1 Parts Field Recycled 4 | . . . . . . 4 Retrieved Matter 15 | . . . . . . 15 Parts Self-Destructed 10 | . . . 10 . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Combat Hostiles Destroyed 49 | . 7 8 1 20 9 4 Melee 1 | . . 1 . . . . Guns 12 | . 1 1 . 7 2 1 Cannons 1 | . . . . . . 1 AOE 35 | . 6 6 1 13 7 2 Classes Destroyed 13 | . 6 1 . 4 2 . Worker 7 | . 2 . . 3 1 1 Builder 11 | . 2 . . 4 5 . Tunneler 4 | . . . . 2 . 2 Hauler 1 | . . . . 1 . . Recycler 7 | . 2 . . 2 3 . Watcher 9 | . 3 . . 4 2 . Swarmer 15 | . 3 2 . 6 1 3 Grunt 20 | . 4 4 . 9 3 . Brawler 1 | . . . . . 1 . Duelist 2 | . . . . 1 1 . Sentry 8 | . . 2 1 3 1 1 Hunter 2 | . . . . 1 1 . Programmer 1 | . . . . . 1 . Best Kill Streak 15 | . 9 4 1 15 5 3 Combat Bots Only 8 | . 4 4 1 8 3 2 Max Kills in Single Turn 4 | . 4 2 1 4 2 3 Gunslinging . | . . . . . . . Exploded 2 | . 1 2 1 2 2 1 Melee 1 | . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Fac Hostile Shots Fired 519 | . 14 42 10 75 65 313 Missed 155 | . 5 10 2 21 16 101 Hits 364 | . 9 32 8 54 49 212 Melee 8 | . . . . . 8 . Projectile 356 | . 9 32 8 54 41 212 Critical Strikes 9 | . . 3 . 1 3 2 Actively Blocked 1 | . . . . . . 1 Damage Taken 3854 | . 136 443 89 516 858 1812 Core 1277 | . 43 138 11 74 160 851 Absorbed by Shields 70 | . . . . . . 70 Redirected to Shielding 100 | . . . . . . 100 Ignored by Resistances 1166 | . 41 116 25 155 238 591 Core Remaining (%) 71 | 100 . . 23 86 77 . Volleys Fired 110 | . 21 17 4 30 28 10 Largest 4 | . 2 2 2 3 3 4 Hottest 176 | . 70 50 50 114 114 176 Shots Fired 234 | . 33 27 5 82 64 23 Gun 160 | . 21 17 3 60 46 13 Cannon 6 | . . . . . . 6 Launcher 68 | . 12 10 2 22 18 4 Special . | . . . . . . . Kinetic 132 | . 14 17 3 46 39 13 Thermal 27 | . . . . 14 7 6 Explosive 68 | . 12 10 2 22 18 4 Electromagnetic 7 | . 7 . . . . . Robot Hit Streak 18 | . 12 8 9 14 18 13 Robot Miss Streak 3 | . 1 1 . 3 1 1 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 149 | . 17 18 3 43 53 15 Core Hits 162 | . 26 16 3 56 40 21 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . . 1 1 . Burn 2 | . . . . 1 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7122 | . 909 724 54 2815 2036 584 Guns 1650 | . 91 108 19 671 637 124 Cannons 157 | . . . . . . 157 Explosions 5222 | . 818 523 35 2144 1399 303 Melee . | . . . . . . . Ramming 93 | . . 93 . . . . Kinetic 1336 | . 71 108 19 498 516 124 Thermal 721 | . . . . 443 121 157 Explosive 4672 | . 538 523 35 1874 1399 303 Electromagnetic 300 | . 300 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . 1 1 . 2 . Average Corruption 1 | . . 1 1 . 2 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . . 1 5 . 1 . Message Errors 4 | . . 1 2 . 1 . Energy Discharges 1 | . . . 1 . . . Data Loss (minor) 1 | . . . 1 . . . Data Loss (major) 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 115 | . 10 26 . 52 27 . Projectiles . | . . . . . . . Explosions 115 | . 10 26 . 52 27 . Melee . | . . . . . . . Knockbacks 1 | . . 1 . . . . Impact 1 | . . 1 . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 376 | . 64 90 . 24 178 20 Shots 15 | . 4 2 . 1 7 1 Rammed 13 | . . 12 . . . 1 Targets Rammed 13 | . . 12 . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 338 | . 29 52 . 217 338 215 Average Temperature 56 | . 10 19 . 49 84 89 Received Heat Transfer 942 | . 36 276 27 171 162 270 Effects 2 | . . . . . 2 . Shutdowns 1 | . . . . . 1 . Interference 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 1227 | . . . . 594 333 300 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 2 . . . . . Alert | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Maximum Alert Level 1 | . 1 . . 1 . . Low Security (%) 91 | 100 81 100 . 83 100 100 Level 1 8 | . 18 . . 16 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 300 | . 255 158 . 300 102 115 Initial 44 | . . 44 . . 33 25 Average 65 | . 104 48 . 88 34 25 Influence Increases 2028 | . 354 283 20 804 382 185 Destroy 0b10 Robot/C 980 | . 140 160 20 400 180 80 Destroy 0b10 Robot/NC 195 | . 45 . . 80 55 15 Destroy Leader 230 | . 36 30 . 100 44 20 Disable Machine 207 | . 54 36 . 90 9 18 Destroy Structure 401 | . 64 57 . 134 94 52 Lose Combat Pursuer 15 | . 15 . . . . . Influence Decreases 2028 | . 220 417 20 717 408 246 Entered New Map 180 | . . 90 . . 54 36 Time Decay 1743 | . 210 297 20 717 309 190 Lost Part 105 | . 10 30 . . 45 20 Squads Dispatched 7 | . . . . 3 2 2 Investigation 2 | . . . . 1 . 1 Extermination 2 | . . . . . 1 1 Reinforcement 3 | . . . . 2 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 1 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Distress Signals 3 | . 1 . . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 67 | . 11 8 1 28 11 8 Peak Tracking Total 6 | . 3 4 1 6 4 4 Tactical Retreats 1 | . 1 . . . . . Traps | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Traps Triggered 7 | . . . . 2 1 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Machines Disabled 25 | . 6 6 . 10 1 2 Max in Single Turn 4 | . 2 4 . 2 1 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Machines Accessed 4 | . 1 . . 1 . 2 Terminals 3 | . 1 . . 1 . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 6 | . 1 . . 1 . 4 Successful 2 | . . . . . . 2 Failed 4 | . 1 . . 1 . 2 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 2 | . 1 . . 1 . . Terminals 3 | . 1 . . 1 . 1 Fabricators . | . . . . . . . Repair Stations 3 | . . . . . . 3 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . . . . 1 Open DSF 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . . 1 Scan Component 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . . 1 . 1 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Turns Passed 5825 | 119 690 750 594 2079 813 780 Spaces Moved 2284 | 86 423 354 184 506 352 379 Core 24 | 15 . . . . 6 3 Treads 539 | . . 104 184 251 . . Legs 100 | . . . . 91 9 . Wheels 1621 | 71 423 250 . 164 337 376 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 135 320 155 135 140 Average Speed 228 | 85 139 192 320 384 193 174 Slowest Speed 2000 | 100 185 320 320 890 1700 2000 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 8 | . . . . . . 8 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 4 70 75 13 44 7 10 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 486 | . 60 90 5 134 109 88 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 486 | . 60 90 5 134 109 88 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Total 2675 | 131 497 391 187 577 432 460 Wait 101 | 29 17 . . 6 17 32 Move 2278 | 85 422 353 183 505 351 379 Hop . | . . . . . . . Pick Up 59 | 9 16 . . 12 12 10 Fast Attach 3 | 2 1 . . . . . Attach 46 | 5 7 5 . 9 10 10 Detach 8 | 1 3 . . 2 2 . Swap 17 | . 3 2 . 6 6 . Drop 24 | . 7 2 . 7 6 2 Fire 110 | . 21 17 4 30 28 10 Melee . | . . . . . . . Ram 13 | . . 12 . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 16 | . . . . . . 16 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Subcaves -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Discovered new exit (range 4) 524 | -10/Materials | Discovered new exit (range 5) 571 | -10/Materials | Discovered new exit (range 16) 652 | -10/Materials | Build established: Mutant 705 | -10/Materials | Discovered new exit (range 15) 777 | -10/Materials | Discovered new exit (range 16) 810 | -10/Materials | Entered Mines 815 | -10/Mines | Met a Derelict bent on vengeance 967 | -10/Mines | Learned location of Storage (-7) 1142 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1195 | -10/Mines | Core integrity fell below 50% 1438 | -10/Mines | Learned Materials interactive machine intel 1493 | -10/Mines | Discovered new exit (range 8) 1560 | -10/Mines | Entered Subcaves 1561 | -10/Subcaves | Approached by a straggling Scientist 1956 | -10/Subcaves | Discovered new exit (range 16) 2154 | -10/Subcaves | Entered Materials 2154 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 2155 | -8/Materials | Loaded intel: 19 interactive machine locations 2347 | -8/Materials | Destroyed 8 combat bots 2593 | -8/Materials | Build established: Bomber 3374 | -8/Materials | Discovered new exit (range 13) 3950 | -8/Materials | Discovered new exit (range 3) 4233 | -8/Materials | Entered Factory 4233 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4601 | -7/Factory | Discovered new exit (range 14) 4626 | -7/Factory | Build established: Scavenger-Bomber 4683 | -7/Factory | Found Prototype Launcher 4684 | -7/Factory | Identified Rocket Array 4768 | -7/Factory | Lost 5 parts (1p2n2u) 5040 | -7/Factory | Build established: Bomber 5046 | -7/Factory | Entered another Factory area 5046 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5387 | -6/Factory | Identified exit to DSF 5478 | -6/Factory | Build established: Scavenger-Bomber 5687 | -6/Factory | Discovered new exit (range 12) 5801 | -6/Factory | Core integrity fell below 50% 5810 | -6/Factory | Core integrity fell below 20% 5826 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Penetrated by Slug. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. H-66 Slayer destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. U-05 Engineer lays Concrete. R-10 Processor collects Gauss Rifle. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. R-10 Processor collects Flexi-carbon Leg. U-05 Engineer lays Concrete. R-10 Processor collects Gauss Rifle. U-05 Engineer lays Concrete. Slug penetrates Wall. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. 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