Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.24 @ 17:03:44 Player: Ayre223 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (53) 265 Value Destroyed (1899) 1899 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4724 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 53/300 Energy 100/100 System Corruption 1% Temperature Danger (421) Movement Core (200) Ox3 Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (5) ---- Aluminum Leg Aluminum Leg Titanium Leg Titanium Leg Precision Shock Rifle Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Advanced Targeting Computer > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Cesium-ion Thruster Cesium-ion Thruster Improved VTOL Module [Rating: 46] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Advanced Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 2 | . . . 1 1 . Utility 1 | . . . 1 . . Weapon 2 | . . 2 . . . Parts Attached 70 | 4 4 7 19 10 26 Power 10 | 1 . 1 3 2 3 Engine 8 | 1 . 1 3 2 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 28 | 2 . 2 9 3 12 Treads 2 | 2 . . . . . Leg 22 | . . 2 6 2 12 Wheel . | . . . . . . Hover . | . . . . . . Flight 4 | . . . 3 1 . Utility 12 | 1 2 1 3 2 3 Device 6 | . 1 . 1 1 3 Storage 1 | 1 . . . . . Processor 4 | . . 1 2 1 . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 20 | . 2 3 4 3 8 Energy Gun 6 | . . 3 1 . 2 Energy Cannon 2 | . . . 1 1 . Ballistic Gun 6 | . 2 . . 2 2 Ballistic Cannon 5 | . . . 1 . 4 Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 1 . 2 Parts Lost 42 | . . 1 14 . 27 Power 6 | . . . 2 . 4 Propulsion 14 | . . . 4 . 10 Utility 8 | . . . 3 . 5 Weapon 14 | . . 1 5 . 8 Highest Loss Streak 13 | . . 1 9 . 13 To Critical Strikes . | . . . . . . Average Slot Usage (%) 84 | . 96 94 85 69 77 Engine 9 | . 14 11 8 14 7 Core 1 | . . . . . 2 Treads 5 | . 28 9 . . . Leg 15 | . . 12 20 8 18 Device 4 | . 1 . 2 3 9 Storage 5 | . 14 11 7 . . Processor 9 | . . 9 13 9 9 Protection 1 | . 9 1 . . . Energy Gun 9 | . . 20 18 7 1 Energy Cannon 4 | . . . 5 10 5 Ballistic Gun 10 | . 28 18 2 3 6 Ballistic Cannon 4 | . . . . . 12 Peak Build Rating 46 | 4 7 15 26 35 46 Average Rating 21 | 3 6 13 19 24 34 On Entrance 12 | . 4 7 15 16 35 Naked Turns . | . . . . . . Heaviest Build 43 | 10 17 23 33 41 43 Greatest Support 72 | 40 40 40 35 27 72 Greatest Overweight (x) 6 | 1 . 1 6 1 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 Average Capacity 6 | 7 8 8 7 5 5 Most Carried 7 | 6 6 7 7 5 5 Average Carried 5 | 4 5 6 5 4 4 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 6 | 6 5 6 5 5 5 Class Distribution -------------------- 61% | Gunner 31% | Mutant 3% | Scavenger-Gunner 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 2072 | 195 113 308 311 170 975 Remotely . | . . . . . . Salvage Created 1766 | . 113 219 384 . 1050 Parts 94 | . 7 8 16 . 63 Haulers Intercepted 2 | . . . . . 2 Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 40 | . 2 4 11 . 23 Guns 20 | . 2 4 7 . 7 Cannons 17 | . . . 1 . 16 AOE 2 | . . . 2 . . Classes Destroyed 13 | . 3 2 3 . 5 Builder 3 | . . 1 . . 2 Tunneler 1 | . 1 . . . . Hauler 2 | . . . . . 2 Recycler 2 | . . . . . 2 Operator 1 | . . . . . 1 Watcher 4 | . 1 . 2 . 1 Swarmer 8 | . . . 3 . 5 Grunt 20 | . 2 3 5 . 10 Brawler 1 | . . . . . 1 Duelist 1 | . . . 1 . . Sentry 8 | . . 1 1 . 6 Programmer 1 | . . . . . 1 Heavy 1 | . . . 1 . . Best Kill Streak 10 | . 2 4 3 . 10 Combat Bots Only 7 | . 2 2 3 . 7 Max Kills in Single Turn 2 | . 1 1 2 . 2 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 678 | . 12 48 106 . 512 Missed 213 | . 2 8 29 . 174 Damage Taken 5329 | . 142 551 1368 . 3268 Core 1098 | . 24 105 266 . 703 Absorbed by Shields . | . . . . . . Core Remaining (%) 78 | 100 90 73 51 . . Volleys Fired 152 | . 11 19 54 3 65 Largest 4 | . 2 4 4 2 4 Hottest 216 | . 40 130 216 105 193 Shots Fired 431 | . 22 61 123 6 219 Gun 208 | . 22 61 70 3 52 Cannon 216 | . . . 46 3 167 Launcher 7 | . . . 7 . . Special . | . . . . . . Kinetic 257 | . 22 37 30 . 168 Thermal 167 | . . 24 86 6 51 Explosive 7 | . . . 7 . . Electromagnetic . | . . . . . . Robot Hit Streak 16 | . 5 9 8 2 16 Robot Miss Streak 6 | . 3 3 4 4 6 Penetration Max . | . . . . . . Secondary Targets 3 | . . 1 1 . 1 Max Gunslinging Chain 1 | . . 1 1 . 1 Shots Hit Robots 237 | . 12 38 64 3 120 Core Hits 121 | . 6 10 45 . 60 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . . 1 1 . 4 Burn 1 | . . 1 . . . Meltdown 1 | . . . 1 . . Blast 4 | . . . . . 4 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5123 | . 169 496 1334 58 3066 Guns 1866 | . 169 496 510 8 683 Cannons 2972 | . . . 539 50 2383 Explosions 285 | . . . 285 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 3129 | . 169 302 272 . 2386 Thermal 1709 | . . 194 777 58 680 Explosive 285 | . . . 285 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . 4 . . 1 Average Corruption 1 | . . 3 . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . 1 . . 2 Message Errors 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Data Loss (minor) 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 33 | . . . . . 33 Projectiles 33 | . . . . . 33 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 10 | . . . . . 10 Impact . | . . . . . . Kinetic 10 | . . . . . 10 Secondary . | . . . . . . Self-Inflicted Damage 4 | . . . 4 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 594 | . 27 471 546 94 594 Average Temperature 183 | . 13 214 157 51 202 Received Heat Transfer 2004 | . 120 291 360 . 1233 Effects 32 | . . 2 7 . 23 Shutdowns 8 | . . 1 1 . 6 Energy Bleed 6 | . . . 3 . 3 Matter Decay 3 | . . 1 . . 2 Short Circuit 5 | . . . 1 . 4 Damage (minor) 3 | . . . . . 3 Damage (major) 7 | . . . 2 . 5 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 5 | . . 1 2 . 2 Heat Transferred 3385 | . . 618 1321 111 1335 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Peak Influence 388 | . 77 144 189 100 388 Initial 85 | . . 32 . 85 45 Average 99 | . 34 94 111 96 131 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 90 | 100 100 100 100 100 71 Level 1 9 | . . . . . 28 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . . 2 . 3 Investigation . | . . . . . . Extermination 1 | . . . . . 1 Reinforcement 3 | . . . 1 . 2 Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 5 | . . . 1 . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 4 4 18 1 29 Peak Tracking Total 6 | . 2 3 5 2 6 Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 4 | . . 2 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 5 | . . . 3 . 2 Max in Single Turn 1 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 1 | . 1 . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 1 | . 1 . . . . Successful 1 | . 1 . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Recycle Component 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . 1 . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 2349 | 125 293 401 588 128 814 Spaces Moved 1214 | 62 158 183 341 141 329 Core 59 | 13 . . 26 . 20 Treads 275 | 49 158 68 . . . Legs 732 | . . 115 273 35 309 Wheels . | . . . . . . Hover . | . . . . . . Flight 148 | . . . 42 106 . Fastest Speed 29 | 50 160 120 32 29 50 Average Speed 138 | 140 160 173 111 67 166 Slowest Speed 350 | 160 160 190 350 195 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 4 35 19 28 4 43 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 128 | . . . 72 . 56 Melee . | . . . . . . Projectile 67 | . . . 11 . 56 AOE 61 | . . . 61 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 1558 | 100 176 224 446 168 444 Wait 46 | 25 1 . 16 . 4 Move 1209 | 61 157 182 340 140 329 Hop . | . . . . . . Pick Up 58 | 10 3 10 13 9 13 Fast Attach 15 | . . . 2 1 12 Attach 34 | 4 3 3 11 5 8 Detach 1 | . . . . 1 . Swap 22 | . 1 4 6 4 7 Drop 21 | . . 6 4 5 6 Fire 152 | . 11 19 54 3 65 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 419 | -10/Materials | Entered another Materials area 419 | -9/Materials | Evolved 2 slots: Weapon x2 754 | -9/Materials | Build established: Gunner 784 | -9/Materials | Discovered new exit (range 13) 820 | -9/Materials | Entered another Materials area 820 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 843 | -8/Materials | Garrison activated, responded to threat 1010 | -8/Materials | Lost 4 parts (1p2n1w) 1257 | -8/Materials | Discovered new exit (range 15) 1366 | -8/Materials | Lost 9 parts (1p2n2u4w) 1408 | -8/Materials | Entered Factory 1408 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1457 | -7/Factory | Discovered new exit (range 13) 1536 | -7/Factory | Entered Storage 1795 | -7/Storage | Lost 3 parts (1n2w) 2016 | -7/Storage | Core integrity fell below 50% 2036 | -7/Storage | Lost 13 parts (2p4n2u5w) 2312 | -7/Storage | Core integrity fell below 20% 2350 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- R-06 Scavenger collects Imp. Heat Sink. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Treads. U-05 Engineer builds a Wall. Mic. Nuclear Core destroyed. Imp. Heat Sink destroyed. K-01 Serf collects debris. K-01 Serf destroyed. Titanium Leg destroyed. R-06 Scavenger collects Sml. Matter Pod. K-01 Serf collects debris. Y-54 Guardian destroyed. R-06 Scavenger collects Recalibrator. U-05 Engineer builds a Wall. K-01 Serf collects debris. Acquired 29 matter. Mni. Assault Cannon destroyed. Critical hit (Burn: +37). U-05 Engineer builds a Wall. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ## %+ % #?????# ! 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"" =!%;!%a; ?????????????? | | ?????????????##### #*=%%= ????????????? | | ?????????????????# """ ;%%^[ "???????????? | | ?????????????????# """ #[*^;;T#???????????? | | ???????????????? + """ # %%####???????????? | | ??????????????? # ?# !#??????????????? | | ???????????????# ???""?# g%#??????????????? | | ????????????????????R??#%%=#??????????????? | | ???????????????????????# % #??????????????? | | ???????????????????????" #??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# +??????????????? | | ???????????????????????? ???????????????? | | ???????????????????????? ???????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 25 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 16 Recoil Reduction 2 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Loot Pinata Made in Tau Ceti IV Oops Troublemaker Challenges ------------ None Game ------ Seed TechAntimissileEngine Manual? 0 Play Time 00:35:29 Cumulative 1.6 hours Start 2024.11.24 @ 16:20:28 End 2024.11.24 @ 17:03:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1f4fa32f-8c64-437e-a288-310cc29da44e