Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.11 @ 06:24:35 Player: Somberlain Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (150) 750 Value Destroyed (3659) 3659 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (816) 816 TOTAL SCORE: 8185 Bonus ------- High Alert Combat Kills 88 Follower Combat Kills 428 Registered with UFD 300 Cogmind --------- Core Integrity 120/550 Matter 239/300 Energy 46/100 System Corruption 11% Temperature Cool (9) Movement Core (50) Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads Armored Treads > --- UTILITY (4) ------ Improved Heat Sink A0-MCA's Component Scanner > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Treads Improved Sensor Array Experimental Signal Interpreter Heavy Armor Plating Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Advanced Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Huge Storage Unit A0-MCA's Component Scanner > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Light Nuclear Core Armored Treads Armored Treads Armored Treads Advanced Treads Improved Heat Sink Improved Sensor Array Experimental Signal Interpreter Advanced ECM Suite Heavy Armor Plating Hacking Suite Hacking Suite System Shield Authchip [Device] Authchip [Device] Authchip [Processor] Authchip [Weapon] Advanced Beam Rifle Advanced EMP Blaster Rocket Launcher Rocket Launcher Mining Laser Great Maul [Rating: 52] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Aerolev Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor A0-MCA's Component Scanner Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Slots Evolved 4 | . . . 2 . 2 . . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 2 | . . . 1 . 1 . . . Weapon 1 | . . . 1 . . . . . Parts Attached 79 | 6 4 1 14 3 26 14 5 6 Power 8 | 1 . 1 1 1 2 2 . . Engine 4 | 1 . . 1 . . 2 . . Core 4 | . . 1 . 1 2 . . . Reactor . | . . . . . . . . . Propulsion 22 | 2 1 . 5 1 4 5 3 1 Treads 21 | 2 1 . 4 1 4 5 3 1 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover 1 | . . . 1 . . . . . Flight . | . . . . . . . . . Utility 15 | 1 1 . 1 1 6 2 2 1 Device 8 | . . . . . 6 1 1 . Storage 3 | 1 1 . . . . 1 . . Processor 1 | . . . . . . . . 1 Hackware 2 | . . . . 1 . . 1 . Protection 1 | . . . 1 . . . . . Artifact . | . . . . . . . . . Weapon 34 | 2 2 . 7 . 14 5 . 4 Energy Gun 19 | 1 1 . 2 . 8 3 . 4 Energy Cannon 3 | . . . . . 3 . . . Ballistic Gun 7 | 1 . . 4 . 2 . . . Ballistic Cannon 1 | . . . . . . 1 . . Launcher 3 | . . . 1 . 1 1 . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 11 | . . . 3 . 6 2 . . Corrupted Parts 1 | . . . . . . . 1 . System Corruption 2 | . . . . . . . 2 . Parts Lost 13 | . 1 . 1 . 3 1 . 7 Power 3 | . . . 1 . 1 . . 1 Propulsion 5 | . 1 . . . . 1 . 3 Utility 3 | . . . . . 2 . . 1 Weapon 2 | . . . . . . . . 2 Highest Loss Streak 7 | . 1 . 1 . 1 1 . 7 To Critical Strikes . | . . . . . . . . . Average Backups 14 | . 2 5 8 11 12 15 23 23 Power 1 | . . 1 . 1 1 1 1 . Propulsion 3 | . 1 1 2 3 3 3 4 3 Utility 4 | . . . 1 2 2 4 7 10 Weapon 5 | . 1 3 3 4 5 6 9 8 Tool/Special . | . . . . . . . . . Unused Backups 33 | . . . 5 1 6 4 2 15 Power 1 | . . . . . . . . 1 Propulsion 12 | . . . 4 1 4 2 . 1 Utility 13 | . . . . . . 1 1 11 Weapon 7 | . . . 1 . 2 1 1 2 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 91 | . 84 85 87 99 93 99 99 75 Engine 6 | . 14 . 6 1 . 7 9 8 Core 3 | . . 13 4 9 9 1 . . Treads 25 | . 27 28 22 22 26 26 27 26 Device 12 | . . . . . 10 18 23 25 Storage 9 | . 14 14 11 11 9 9 9 8 Hackware 4 | . . . . 10 9 9 3 . Protection 2 | . . . 10 11 3 . . . Energy Gun 14 | . 14 14 1 . 16 27 27 3 Energy Cannon 1 | . . . . . 5 . . . Ballistic Gun 8 | . 12 14 31 33 4 . . . Peak Build Rating 52 | 6 7 9 15 20 37 38 44 52 Average Rating 27 | 4 6 8 12 18 30 35 42 35 On Entrance 19 | . 6 7 9 13 20 37 38 44 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 98 | 12 30 29 37 39 43 97 98 98 Greatest Support 72 | 40 40 40 40 43 67 64 64 72 Greatest Overweight (x) 2 | . 1 . 1 . . 1 1 2 Average Overweight (x) . | . . . . . . . 1 1 Largest Inventory Capacity 25 | 8 15 15 15 15 15 25 25 25 Average Capacity 18 | 7 14 15 15 15 15 21 25 24 Most Carried 25 | . 5 6 14 12 15 22 25 25 Average Carried 14 | . 2 5 8 11 12 16 24 24 Final Capacity 25 | 8 15 15 15 15 15 25 25 5 Final Carried 25 | . 4 6 10 12 15 22 25 5 Class Distribution -------------------- 22% | Commander-Gunner 21% | Scavenger-Tank 13% | Commander-Mutant 12% | Mutant 11% | Gunner 8% | Commander-Skirmisher 7% | Scavenger-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Gunner | -8/Materials Commander-Gunner | -8/Storage Commander-Skirmisher | -8/Recycling Commander-Mutant | -8/Scraptown Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Matter Collected 2087 | 217 159 56 505 138 517 300 97 98 Remotely . | . . . . . . . . . Salvage Created 6421 | . 349 83 942 256 1933 1333 1525 . Parts 330 | . 20 10 65 11 89 76 59 . Haulers Intercepted 13 | . 2 . 3 . 3 5 . . Recyclers Shooed 11 | . 1 . 2 . 1 1 6 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 89 | . 7 6 18 6 32 17 3 . Guns 58 | . 6 6 15 6 7 15 3 . Cannons 13 | . . . . . 13 . . . AOE 12 | . . . 3 . 9 . . . Classes Destroyed 13 | . 4 . 3 . 5 1 . . Worker 7 | . . . 1 . 4 2 . . Builder 4 | . . . . . 1 2 1 . Tunneler 1 | . . . . . 1 . . . Hauler 13 | . 2 . 3 . 3 5 . . Recycler 24 | . . . 2 . 2 2 18 . Mechanic 1 | . . . . . 1 . . . Operator 1 | . . . . . . 1 . . Watcher 7 | . 1 . 2 . 4 . . . Swarmer 22 | . 3 6 6 . 3 4 . . Grunt 48 | . 4 . 8 6 22 8 . . Brawler 1 | . . . . . 1 . . . Duelist 1 | . . . . . 1 . . . Sentry 20 | . . . 4 . 5 8 3 . Best Kill Streak 11 | . 4 3 5 3 11 6 7 . Combat Bots Only 8 | . 3 3 3 3 8 5 1 . Max Kills in Single Turn 3 | . 2 1 2 1 3 2 2 . Gunslinging 1 | . 1 . 1 . . 1 . . Exploded 3 | . . . 2 . 3 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Hostile Shots Fired 443 | . 44 28 60 16 138 66 . 91 Missed 120 | . 9 3 22 7 36 24 . 19 Hits 323 | . 35 25 38 9 102 42 . 72 Melee 2 | . . . . . 2 . . . Projectile 321 | . 35 25 38 9 100 42 . 72 Critical Strikes 15 | . 1 . 2 . 3 3 . 6 Damage Taken 4706 | . 458 202 451 114 1583 553 . 1345 Core 651 | . 111 57 53 . 217 47 . 166 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 456 | . . . . . 363 93 . . Core Remaining (%) 72 | 100 . 32 . 86 . . . . Volleys Fired 268 | . 33 12 48 12 76 62 24 1 Largest 3 | . 2 2 3 3 3 3 3 1 Hottest 198 | . 85 85 105 69 198 183 183 61 Shots Fired 741 | . 66 24 140 36 210 186 76 3 Gun 667 | . 66 24 138 36 138 186 76 3 Cannon 64 | . . . . . 64 . . . Launcher 10 | . . . 2 . 8 . . . Special . | . . . . . . . . . Kinetic 224 | . 33 12 134 36 9 . . . Thermal 447 | . 33 12 4 . 133 186 76 3 Explosive 10 | . . . 2 . 8 . . . Electromagnetic 60 | . . . . . 60 . . . Robot Hit Streak 19 | . 12 5 10 13 19 8 9 . Robot Miss Streak 5 | . 2 2 3 1 3 5 3 2 Penetration Max . | . . . . . . . . . Secondary Targets 10 | . 2 1 2 . 1 4 . . Max Gunslinging Chain 2 | . 1 1 1 . 1 2 . . Shots Hit Robots 455 | . 54 15 90 25 132 100 39 . Core Hits 217 | . 18 9 42 11 74 38 24 1 Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 23 | . 1 . . . 5 13 4 . Burn 22 | . 1 . . . 4 13 4 . Meltdown 1 | . . . . . 1 . . . Melee Attacks 4 | . 3 . 1 . . . . . Impact 4 | . 3 . 1 . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10016 | . 611 196 1489 391 4018 2368 923 20 Guns 7407 | . 576 196 1102 391 1844 2368 910 20 Cannons 1136 | . . . . . 1136 . . . Explosions 1413 | . . . 387 . 1026 . . . Melee 34 | . 34 . . . . . . . Ramming 26 | . 1 . . . 12 . 13 . Kinetic 1836 | . 224 65 1068 391 88 . . . Thermal 6033 | . 352 131 34 . 2218 2368 910 20 Explosive 1370 | . . . 387 . 983 . . . Electromagnetic 717 | . . . . . 717 . . . Impact 34 | . 34 . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 11 | . . . . . 9 9 11 11 Average Corruption 9 | . . . . . 7 9 9 11 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 235 | . . . . . 57 78 48 52 Message Errors 48 | . . . . . 9 16 11 12 Matter Fused 45 | . . . . . 6 19 5 15 Heat Flow Errors 25 | . . . . . 8 9 3 5 Energy Discharges 42 | . . . . . 13 11 8 10 Parts Fused 2 | . . . . . 1 . . 1 Data Loss (minor) 43 | . . . . . 11 17 10 5 Data Loss (major) 10 | . . . . . 3 2 4 1 Misfires 9 | . . . . . . 2 5 2 Alerts 2 | . . . . . . . 1 1 Weapon Failures 9 | . . . . . 6 2 1 . Overload Shots . | . . . . . . . . . Overflow Damage 43 | . 12 . 24 . 7 . . . Projectiles . | . . . . . . . . . Explosions 31 | . . . 24 . 7 . . . Melee 12 | . 12 . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 1 | . . . . . 1 . . . Shots 1 | . . . . . 1 . . . Rammed 4 | . 1 . . . 1 . 2 . Targets Rammed 4 | . 1 . . . 1 . 2 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 384 | . 384 294 292 90 345 212 229 211 Average Temperature 85 | . 136 120 47 31 120 46 35 84 Received Heat Transfer 2053 | . 237 . 171 60 801 252 . 532 Effects 2 | . 2 . . . . . . . Energy Bleed 1 | . 1 . . . . . . . Matter Decay 1 | . 1 . . . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 3 | . 1 . . . 2 . . . Combat Hostiles 2 | . . . . . 2 . . . Parts Fried 7 | . 1 . . . 6 . . . Impact Corruptions 1 | . 1 . . . . . . . Robots Melted 4 | . 1 . . . 1 2 . . Combat Hostiles 4 | . 1 . . . 1 2 . . Parts Melted 29 | . 1 . . . 11 14 3 . Heat Transferred 12561 | . 868 296 74 . 4120 5217 1961 25 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Maximum Alert Level 2 | . . . 1 . 2 2 . . Low Security (%) 78 | 100 100 100 89 100 65 52 100 . Level 1 14 | . . . 10 . 16 35 . . Level 2 6 | . . . . . 17 11 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 514 | . 75 115 224 50 514 485 184 . Initial 203 | . . . . . . 203 184 . Average 115 | . 23 37 62 18 167 211 52 . Influence Increases 3611 | . 236 155 571 161 1038 1219 231 . Destroy 0b10 Robot/C 2060 | . 140 120 360 140 640 600 60 . Destroy 0b10 Robot/NC 310 | . 15 . 40 . 80 80 95 . Destroy Leader 486 | . 36 20 80 20 154 176 . . Allied During Kill 309 | . . . . 1 . 268 40 . Successful Hack 70 | . 14 . 25 . 11 . 20 . Disable Machine 180 | . 15 15 15 . 30 90 15 . Destroy Structure 91 | . 1 . 21 . 63 5 1 . Lose Combat Pursuer 105 | . 15 . 30 . 60 . . . Influence Decreases 3611 | . 236 155 571 160 556 1228 705 . Entered New Map 571 | . . . . . 1 280 290 . Time Decay 2287 | . 226 155 368 140 365 618 415 . Lost Part 60 | . 10 . 10 . 30 10 . . Lost Ally 60 | . . . 10 20 10 20 . . Purge Threat 633 | . . . 183 . 150 300 . . Squads Dispatched 10 | . . . . 1 5 4 . . Investigation 2 | . . . . . 1 1 . . Extermination . | . . . . . . . . . Reinforcement 5 | . . . . . 4 1 . . Assault 2 | . . . . 1 . 1 . . Garrison 1 | . . . . . . 1 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . 2 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Distress Signals 5 | . . . . . 1 4 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 143 | . 15 6 25 6 40 35 . 16 Peak Tracking Total 20 | . 3 3 4 2 7 5 . 20 Tactical Retreats 6 | . 1 . 2 . 3 . . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Traps Triggered 5 | . . . . . 1 4 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Machines Disabled 13 | . 1 1 1 . 2 6 1 1 Max in Single Turn 1 | . 1 1 1 . 1 1 1 1 Garrison Access 2 | . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Machines Accessed 43 | . 7 . 7 1 10 10 7 1 Terminals 32 | . 7 . 6 1 5 8 5 . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . . 2 1 . . Recycling Units 4 | . . . . . 2 . 2 . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 2 | . . . . . 1 1 . . Total Hacks 121 | . 20 . 22 2 33 24 16 4 Successful 62 | . 8 . 13 1 20 11 5 4 Failed 57 | . 12 . 8 1 13 13 10 . Catastrophic 10 | . . . 1 . 1 2 6 . Database Lockouts 2 | . . . 1 . . . 1 . Manual 80 | . 19 . 18 2 17 18 6 . Terminals 89 | . 20 . 21 2 14 20 12 . Fabricators . | . . . . . . . . . Repair Stations 8 | . . . . . 6 2 . . Recycling Units 13 | . . . . . 9 . 4 . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 6 | . . . . . 4 2 . . Terminal Hacks 27 | . 4 . 7 1 2 6 3 4 Record 4 | . . . . . . . . 4 Part Schematic 1 | . . . . . . . 1 . Robot Analysis 8 | . 3 . 1 1 . 1 2 . Open Door 2 | . . . . . . 2 . . Branch Access Points 2 | . . . 1 . 1 . . . Alert Level 1 | . . . . . . 1 . . Unreport Threat 6 | . . . 3 . 1 2 . . Zone Layout 3 | . 1 . 2 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 8 | . . . . . 6 2 . . Scan Component 4 | . . . . . 3 1 . . Repair 4 | . . . . . 3 1 . . Recycling Unit Hacks 7 | . . . . . 5 . 2 . Retrieve Components 7 | . . . . . 5 . 2 . Scanalyzer 1 | . . . 1 . . . . . Retrieve Study 1 | . . . 1 . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . Seal Access 2 | . . . . . 1 1 . . Unauthorized Hacks 17 | . 4 . 5 . 6 2 . . Terminals 15 | . 4 . 5 . 4 2 . . Assimilate 4 | . 2 . 1 . 1 . . . Botnet 8 | . 1 . 3 . 2 2 . . Operators 3 | . 1 . 1 . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . Recyclers 1 | . . . . . 1 . . . Mask 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 36 | . 7 . 6 1 9 7 6 . Full Trace Events 6 | . . . . . . 1 5 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . Parts Repaired 4 | . . . . . 3 1 . . Time 152 | . . . . . 114 38 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 35 | . . . . . 15 . 20 . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Total Allies 13 | . 1 . 1 1 . 10 . . Largest Group 10 | . 1 1 1 2 1 10 5 5 Highest-Rated Group 173 | . 10 10 10 41 10 173 80 80 Highest-Rated Ally 31 | . 10 10 10 31 10 29 16 16 Total Orders . | . . . . . . . . . Ally Attacks 121 | . . . . 3 . 106 . 12 Total Damage 1528 | . . . . 64 . 1323 . 141 Kills 20 | . . . . 1 . 18 . 1 Allies Corrupted 1 | . . . . 1 . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Active Infowar (turns) 2050 | . . . . . . . 766 1284 Sensors 2050 | . . . . . . . 766 1284 Robot Analysis Total 8 | . 3 . 1 1 . 1 2 . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Turns Passed 9680 | 69 700 471 1451 399 1862 2069 1180 1479 Spaces Moved 4190 | 40 264 249 711 217 838 798 457 616 Core 4 | 3 . . . . . . . 1 Treads 4186 | 37 264 249 711 217 838 798 457 615 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 150 153 233 50 Average Speed 186 | 151 160 160 160 160 153 203 234 237 Slowest Speed 317 | 160 240 160 240 160 160 246 243 317 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 57 | 4 52 30 64 43 62 94 95 72 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 2 | . . . 1 . 1 . . . Unknown Exits Taken 6 | 1 1 1 . 1 . 1 1 . Scrap Searched 5 | . . 1 . 1 . . . 3 Spaces Dug 1 | . 1 . . . . . . . Terrain Destroyed 81 | . 1 . 15 . 65 . . . Melee 1 | . 1 . . . . . . . Projectile 6 | . . . . . 6 . . . AOE 74 | . . . 15 . 59 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Total 5495 | 45 473 300 930 242 1248 1107 515 635 Wait 775 | . 160 34 118 6 257 192 8 . Move 4182 | 39 263 248 710 216 837 797 456 616 Hop . | . . . . . . . . . Pick Up 62 | . 5 3 14 3 12 13 10 2 Fast Attach 42 | 6 2 . 6 . 19 5 1 3 Attach 22 | . 1 . 5 1 5 1 4 5 Detach 10 | . . . 2 . 4 . 3 1 Swap 42 | . 3 2 9 2 14 11 1 . Drop 76 | . 2 1 17 2 23 18 6 7 Fire 268 | . 33 12 48 12 76 62 24 1 Melee 4 | . 3 . 1 . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 4 | . 1 . . . 1 . 2 . Escape Stasis 8 | . . . . . . 8 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 4 exits: [*Fac x2] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: [*Fac] / *Scr) -8/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 16) 729 | -10/Materials | Discovered new exit (range 11) 770 | -10/Materials | Entered Mines 770 | -10/Mines | Accompanied by 1 ally 775 | -10/Mines | Core integrity fell below 50% 813 | -10/Mines | Learned location of Zion (-6) 955 | -10/Mines | Learned Materials terminal intel 1009 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1187 | -10/Mines | Discovered new exit (range 8) 1241 | -10/Mines | Entered Materials 1241 | -9/Materials | Accompanied by 1 ally 1241 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1242 | -9/Materials | Loaded intel: 12 terminal locations 1626 | -9/Materials | Build established: Scavenger-Tank 1630 | -9/Materials | Central database locked down 1885 | -9/Materials | Discovered new exit (range 12) 2028 | -9/Materials | Identified exit to Mines 2692 | -9/Materials | Entered Mines 2692 | -9/Mines | Accompanied by 1 ally 2982 | -9/Mines | Found a hidden stash of uninstalled traps 3037 | -9/Mines | Discovered new exit (range 14) 3079 | -9/Mines | Met a Derelict testing a Signal Generator 3091 | -9/Mines | Entered Materials 3091 | -8/Materials | Accompanied by 1 ally 3091 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3319 | -8/Materials | Repaired Adv. Treads 3471 | -8/Materials | Discovered new exit (range 6) 3755 | -8/Materials | Destroyed 7 combat bots 4015 | -8/Materials | Build established: Gunner 4142 | -8/Materials | Discovered new exit (range 3) 4236 | -8/Materials | Repaired Adv. Treads 4275 | -8/Materials | Repaired Adv. Treads 4649 | -8/Materials | Discovered new exit (range 14) 4687 | -8/Materials | Destroyed 8 combat bots 4784 | -8/Materials | Identified exit to Storage 4862 | -8/Materials | Build established: Scavenger-Gunner 4953 | -8/Materials | Entered Storage 5468 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5763 | -8/Storage | Build established: Commander-Gunner 5914 | -8/Storage | Discovered new exit (range 9) 6111 | -8/Storage | Repaired Adv. Treads 6703 | -8/Storage | Garrison activated, responded to threat 6953 | -8/Storage | First assault squad dispatched 6999 | -8/Storage | Used back door to open Recycling access 6999 | -8/Storage | Discovered new exit (range 5) 7022 | -8/Storage | Entered Recycling 7022 | -8/Recycling | Accompanied by 5 allies 7323 | -8/Recycling | Discovered new exit (range 6) 7684 | -8/Recycling | System corruption reached 10% 7719 | -8/Recycling | Build established: Commander-Skirmisher 8138 | -8/Recycling | Scanned before Scraplab entrance 8171 | -8/Recycling | Entered Scraplab 8189 | -8/Recycling | Discovered new exit (range 3) 8202 | -8/Recycling | Entered Scraptown 8202 | -8/Scraptown | Accompanied by 5 allies 8505 | -8/Scraptown | Build established: Commander-Mutant 8581 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8655 | -8/Scraptown | Discovered new exit (range 9) 8788 | -8/Scraptown | Visited Spacefarers 8836 | -8/Scraptown | Visited Red Mages 8869 | -8/Scraptown | Visited Shadow of the Wyrm 8907 | -8/Scraptown | Visited IN-MT5's Study 9262 | -8/Scraptown | Visited UFD Registry 9262 | -8/Scraptown | Registered with UFD as "Monoboard" 9324 | -8/Scraptown | Visited Chapter 10 9359 | -8/Scraptown | Visited Abandonware Association 9385 | -8/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 9385 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 9438 | -8/Scraptown | Visited Scrap Suit Storage 9466 | -8/Scraptown | Visited A0-MCA Data Center 9484 | -8/Scraptown | Given a B- rating by A0-MCA 9489 | -8/Scraptown | Found Unknown Processor 9489 | -8/Scraptown | Identified A0-MCA's Component Scanner 9536 | -8/Scraptown | Visited Infowarlord's Domain 9550 | -8/Scraptown | Found Exp. Signal Interpreter 9608 | -8/Scraptown | Visited Botcube Research 9618 | -8/Scraptown | Found Botcube 9653 | -8/Scraptown | Attacked by Scraptown defenders 9669 | -8/Scraptown | Core integrity fell below 50% 9681 | -8/Scraptown | Self-destructed Last Messages --------------- 09669_ Penetrated by Bolt. 09669_ Machine disabled. 09670_ EG-1LX(j) cannibalizes Lgt. Ion Engine to repair Lgt. Deuterium Engine. 09670_ Imp. Medium Treads destroyed. 09671_ Penetrated by Slug. 09672_ Arm. Treads destroyed. 09672_ Critical hit (Burn: +50). 09673_ Adv. Treads destroyed. 09674_ Penetrated by Slug. 09675_ Critical hit (Burn: +50). 09675_ Dropped Huge Storage Unit. 09676_ Imp. Heat Sink destroyed. 09677_ Penetrated by Bolt. 09677_ Adv. Beam Rifle destroyed. 09677_ Penetrated by Slug. 09678_ Dropped Adv. Beam Rifle. 09679_ Adv. Beam Rifle destroyed. 09679_ Penetrated by Bolt. 09680_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????# ???????????????????????? | | ??????????????????#????# j???????????????????????? | | ????????????????"" ""??# E???????????????????????? | | ??????????????? &&" ??# E#??????????????????????? | | ??????????????? ??# j#??????????????????????? | | ???????????????" "??# j#??????????????????????? | | ??????????????" ??#EE#??????????????????????? | | ???????????????" "??# #######"###????????????? | | ?????????????#" ??# #"""" ""????????????? | | ??????????????"" "??# #""" ""#???????????? | | ??????????????? ???# =;"" " #???????????? | | ???????????????? =???#c!#""" "#???????????? | | ????????????????? *%???#]@[ "#???????????? | | ?????????????????# "???#*!## #########???????????? | | ??????????######## #####|j## ##??????????????????? | | ?????? """"""" """ """h!j!! #????? ????????????? | | ??? ![ !%j!j=] "#????$ #??????????? | | ??? *%% %*=h!!%= "#??? #??????????? | | ??? =* ! p #?? #????????????? | | ???? "## ###??????????? | | ???? !%! #??????????? | | ?????"""""""" """ """"" "## $ #??????????? | | ?????????""""""""" """"" "#?? #??????????? | | ?????????#############"" "#???#####??????????? | | ?????????????????????#"" "#??????????????????? | | ?????????????????????#"" "###########????????? | | ?????????????????????#"" "## #????????? | | ??????????????????###"" "## #????????? | | "???????????####### #"" "## #????????? | | ?????????? #????????? | | ???""??????? "## #????????? | | ??? ???????###### #"" "###########????????? | | ??" "???????????###"" "#??????????????????? | | ??"" "" ????????????#"" "#??????????????????? | | ?? ?????????????#"" "############???????? | | ??? ??????????????#"" "## """""""""???????? | | #### ################"" "## ""!""""""#??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 100 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Authchip Count 4 Item Schematics ----------------- Med. Treads | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Treads | 58% | -8/Materials Adv. Treads | 13% | -8/Materials Adv. Treads | 14% | -8/Materials Adv. Treads | 45% | -8/Storage Studied --------- Rocket Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConceptDisruptionCalibrator Manual? 0 Play Time 00:43:03 Cumulative 234.1 hours Start 2026.10.11 @ 05:40:44 End 2026.10.11 @ 06:24:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 249 Rogue 249 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 67 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aa4636ea-6d08-4c56-81c8-8c00cd890dca