Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.16 @ 08:12:25 Player: Nikolaos Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (22) 110 Value Destroyed (738) 738 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (620) 620 TOTAL SCORE: 2968 Bonus ------- Follower Combat Kills 20 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 78/100 System Corruption 0% Temperature Warning (336) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Ion Engine High-capacity Storage Unit Small Matter Pod (50) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Medium Treads > --- UTILITY ---------- Small Storage Unit Terrain Scan Processor > --- WEAPON ----------- Beam Cannon Gauss Cannon > --- INVENTORY -------- Ion Engine Ion Engine High-capacity Storage Unit Small Matter Pod Hardened Light Armor Plating Beam Cannon [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Rocket Launcher Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Enhanced Flamer Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 24 | 6 5 5 . . 8 Power 3 | 1 1 . . . 1 Engine 3 | 1 1 . . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | 2 . . . . 2 Treads 4 | 2 . . . . 2 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 2 3 . . 1 Device 2 | . . 2 . . . Storage 2 | 1 1 . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 2 | . 1 . . . 1 Artifact . | . . . . . . Weapon 10 | 2 2 2 . . 4 Energy Gun 2 | 2 . . . . . Energy Cannon 4 | . 2 . . . 2 Ballistic Gun . | . . . . . . Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . . 2 . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 17 | . . 3 . . 14 Power 2 | . . 1 . . 1 Propulsion 4 | . . . . . 4 Utility 5 | . . 2 . . 3 Weapon 6 | . . . . . 6 Highest Loss Streak 9 | . . 1 . . 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 77 | . 99 70 77 77 56 Engine 3 | . 14 3 . . 3 Treads 22 | . 28 22 22 22 11 Device 7 | . . 4 11 11 4 Storage 12 | . 21 11 11 11 11 Processor 7 | . . 1 11 11 11 Protection 2 | . 6 5 . . 1 Energy Cannon 7 | . 25 15 . . 2 Launcher 13 | . . 6 22 22 7 Peak Build Rating 19 | 6 7 10 10 11 19 Average Rating 9 | 3 6 7 10 10 10 On Entrance 7 | . 6 7 10 10 11 Naked Turns . | . . . . . . Heaviest Build 23 | 13 17 17 14 14 23 Greatest Support 48 | 40 40 40 40 40 48 Greatest Overweight (x) 5 | . . . . . 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 7 Most Carried 8 | 5 8 8 8 8 8 Average Carried 7 | 1 6 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 1 6 8 8 8 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 782 | 212 89 170 86 . 225 Remotely . | . . . . . . Salvage Created 561 | . 89 318 47 . 107 Parts 35 | . 9 23 2 . 1 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 2 | . . . . . 2 Prevented 1 | . . . . . 1 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 16 | . 2 7 3 . 4 Cannons 8 | . 2 4 . . 2 AOE 7 | . . 2 3 . 2 Classes Destroyed 6 | . 2 3 . . 1 Builder 4 | . . 4 . . . Tunneler 1 | . . 1 . . . Watcher 1 | . 1 . . . . Grunt 14 | . 2 6 3 . 3 Duelist 1 | . . . . . 1 Sentry 1 | . . 1 . . . Best Kill Streak 4 | . 3 4 3 . 2 Combat Bots Only 3 | . 2 3 3 . 2 Max Kills in Single Turn 3 | . 1 3 2 . 1 Gunslinging . | . . . . . . Exploded 2 | . . 1 2 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 166 | . 13 43 . . 110 Missed 40 | . 6 6 . . 28 Damage Taken 2165 | . 63 431 . . 1671 Core 411 | . 10 58 . . 343 Absorbed by Shields . | . . . . . . Core Remaining (%) 98 | 100 96 . . . . Volleys Fired 63 | . 4 25 2 . 32 Largest 2 | . 2 2 2 . 2 Hottest 120 | . 120 120 66 . 108 Shots Fired 102 | . 8 50 4 . 40 Gun . | . . . . . . Cannon 78 | . 8 39 . . 31 Launcher 23 | . . 11 4 . 8 Special 1 | . . . . . 1 Kinetic 17 | . . . . . 17 Thermal 62 | . 8 39 . . 15 Explosive 23 | . . 11 4 . 8 Electromagnetic . | . . . . . . Robot Hit Streak 14 | . 2 12 6 . 14 Robot Miss Streak 3 | . 1 2 . . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 65 | . 4 30 4 . 27 Core Hits 45 | . 4 16 5 . 20 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2453 | . 74 873 406 . 1100 Guns . | . . . . . . Cannons 1052 | . 72 473 . . 507 Explosions 1375 | . . 399 400 . 576 Melee . | . . . . . . Ramming 14 | . 2 1 6 . 5 Kinetic 281 | . . . . . 281 Thermal 783 | . 72 473 . . 238 Explosive 1375 | . . 399 400 . 576 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 52 | . . 16 29 . 7 Projectiles 23 | . . 16 . . 7 Explosions 29 | . . . 29 . . Melee . | . . . . . . Knockbacks 5 | . . . . . 5 Impact . | . . . . . . Kinetic 5 | . . . . . 5 Secondary . | . . . . . . Self-Inflicted Damage 25 | . . . . . 25 Shots 5 | . . . . . 5 Rammed 6 | . 2 1 1 . 2 Targets Rammed 6 | . 2 1 1 . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 526 | . 187 482 . . 526 Average Temperature 172 | . 77 153 . . 232 Received Heat Transfer 894 | . 18 234 . . 642 Effects 9 | . . 1 . . 8 Interference 2 | . . . . . 2 Short Circuit 1 | . . . . . 1 Damage (minor) 2 | . . 1 . . 1 Damage (major) 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 2 | . . 2 . . . Heat Transferred 1708 | . 148 999 . . 561 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 290 | . 74 290 124 . . Initial 49 | . . . 49 . . Average 58 | . 14 92 118 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 94 | 100 100 86 100 . . Level 1 5 | . . 13 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . 2 . . 1 Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . . 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 36 | . 8 13 . . 15 Peak Tracking Total 7 | . 3 5 . . 7 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 7 | . 1 4 . . 2 Max in Single Turn 3 | . 1 3 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 4 | . 3 1 . . . Terminals 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . 9 3 . . . Successful 9 | . 6 3 . . . Failed 3 | . 3 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . . . 2 . Terminals 9 | . 6 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 3 3 . . . Record 6 | . 3 3 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 3 . . . . Report Inventory 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 1 . . . Full Trace Events 3 | . 2 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . 1 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 150 | . . . . 150 150 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 4 | . . . . . 4 Total Damage 105 | . . . . . 105 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2398 | 83 414 449 131 1109 212 Spaces Moved 1339 | 47 236 212 77 693 74 Core 23 | 4 . . . . 19 Treads 1316 | 43 236 212 77 693 55 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 Average Speed 160 | 150 160 160 160 160 167 Slowest Speed 300 | 160 160 160 160 160 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 4 29 20 18 72 5 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . 1 1 . Spaces Dug 16 | . . 16 . . . Terrain Destroyed 196 | . . 73 40 . 83 Melee . | . . . . . . Projectile 9 | . . . . . 9 AOE 187 | . . 73 40 . 74 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1485 | 59 262 269 81 694 120 Wait 31 | . 6 25 . . . Move 1334 | 46 235 211 76 692 74 Hop . | . . . . . . Pick Up 23 | 7 8 2 1 1 4 Fast Attach 3 | . . 3 . . . Attach 15 | 6 1 . . . 8 Detach . | . . . . . . Swap 6 | . 4 2 . . . Drop 4 | . 2 . 1 1 . Fire 63 | . 4 25 2 . 32 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick . | . . . . . . Crush 4 | . 2 1 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 475 | -10/Materials | Discovered new exit (range 9) 498 | -10/Materials | Entered another Materials area 498 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 891 | -9/Materials | Discovered new exit (range 13) 947 | -9/Materials | Entered Mines 968 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1065 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1078 | -9/Mines | Entered Zion 1235 | -7/Zion | Received a hallucinogenic algorithm 1581 | -7/Zion | Met Imprinter 1626 | -7/Zion | Imprinted 1629 | -7/Zion | Declared Zion's savior 2173 | -7/Zion | Discovered new exit (range 9) 2187 | -7/Zion | Entered Proximity Caves 2187 | -6/Proximity Caves | Accompanied by 4 allies 2213 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2263 | -6/Proximity Caves | Lost 4 allies 2279 | -6/Proximity Caves | Core integrity fell below 50% 2296 | -6/Proximity Caves | Lost 5 parts (2n1u2w) 2398 | -6/Proximity Caves | Core integrity fell below 20% 2399 | -6/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- Overheating: Terrain Scan Processor damaged (-11). Overheating: Beam Cannon damaged (-18). Overheating: Broken Imp. Deuterium Engine damaged (-2). Overheating: Broken Imp. Deuterium Engine damaged (-1). Med. Treads destroyed. Hrd. Light Armor Plating destroyed. Carbon-fiber Leg fries itself beyond repair. Overheating: System interference. Beam Cannon temporarily disabled. Terrain Scan Processor temporarily disabled. M-28 Smith repairs G-50 Soldier. Slammed into G-50 Soldier. Beam Cannon destroyed. Acquired Enh. Flamer. Sml. Storage Unit destroyed. Enh. Flamer destroyed. Broken Imp. Deuterium Engine destroyed. G-50 Soldier heat damages Hvy. Laser, Carbon-fiber Leg. Critical hit (Burn: +37). Slammed into G-50 Soldier. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#??????????????????? | | ?????????????????????????????????? ?? ???????????? | | ?????????????????????#??#???#????????????????????? | | ??????????????????????#?????#?#?#????????????????? | | ????????????????????##??#?#####?#????????????????? | | ?????????????????????????## ###????????????????? | | ???????????? ???#?#????#?# ##???????????#????? | | ???????????? ??### ?##### ###?# ????????????? | | ??????????# #### ## ??????????????????? | | ??????????# ? % ?####?? ?? ???????? | | ??????????? ??#"" =[= # ###???### ??????????? | | ???????????# #### !%[ % ######???????? ????? | | ???????????# #" *[%= ## ####??#??????????? | | ???????????# # # #?#????????????? | | ???????????# #??????????????? | | ?????????????#" # ########??#???????? | | ????????????## % ##?#???#????????? | | ????????????### "#[# #?##?##?????????? | | ????????????#?# " "# ## #####??###??????????? | | ??????????????## % %" "# #####???#???#??????????? | | ????????????#?## #####g##???#?##??##??????????? | | ??????????#???## =g! %g@##?#??#?#??#???????????? | | ????????????#?###############??##???##???????????? | | ??????????????###? ????########???#?#????????????? | | ?????????????????#?##????#?##??#####?##??????????? | | ??????????#?#?????##??#??##?#?####???#???????????? | | ?????????????#?#??#?????#??#???????#?????????????? | | ???????????????###???##??####????#???????????????? | | ??????????#???????????###??#??#??????????????????? | | ??????????????#????#?????#???????????????????????? | | ???????????????#??###??#?##???????#??????????????? | | ????????????#????#????????????#?#????????????????? | | ??????????????????#????????#?????????????????????? | | ??????????????????????##?#????#??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 350 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Adv. Melee Analysis Suite | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Fission Core | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Hvy. Shock Bomb Launcher | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance It's Just You Robot Respite The One Tourist Challenges ------------ None Game ------ Seed GravmagImprinterThrower Manual? 0 Play Time 00:31:02 Cumulative 3.6 hours Start 2025.01.16 @ 07:41:16 End 2025.01.16 @ 08:12:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 9 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f473922a-e228-4471-9a4c-c98b7d4637cf