Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 21:52:43 Player: Mili Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (21) 105 Value Destroyed (635) 635 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (503) 503 TOTAL SCORE: 3943 Bonus ------- Pacifist 200 Follower Combat Kills 103 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 203/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit ECM Suite Hardened Light Armor Plating > --- WEAPON ----------- Particle Cannon Assault Rifle Grenade Launcher > --- INVENTORY -------- Ion Engine Light Deuterium Engine Light Nuclear Core Light Treads EM Pulse Gun Autogun [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . 1 . . 1 . Utility 2 | . . . . 2 . . Weapon 1 | . . 1 . . . . Parts Attached 23 | 5 3 3 . 8 4 . Power 6 | 1 1 1 . 1 2 . Engine 5 | 1 1 1 . 1 1 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 8 | 2 . 1 . 3 2 . Treads 7 | 2 . 1 . 2 2 . Leg 1 | . . . . 1 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 3 | . 2 . . 1 . . Device 1 | . 1 . . . . . Storage 1 | . 1 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 6 | 2 . 1 . 3 . . Energy Gun 2 | 1 . . . 1 . . Energy Cannon 1 | . . . . 1 . . Ballistic Gun 2 | 1 . . . 1 . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 17 | . 1 . . 14 2 . Power 4 | . 1 . . 2 1 . Propulsion 5 | . . . . 5 . . Utility 3 | . . . . 2 1 . Weapon 5 | . . . . 5 . . Highest Loss Streak 14 | . 1 . . 14 1 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 79 | . 86 95 100 77 19 . Engine 8 | . 7 11 11 8 4 . Treads 24 | . 28 29 33 20 1 . Device 8 | . 8 11 11 8 . . Storage 10 | . 13 11 11 9 7 . Protection 1 | . . . . 7 . . Energy Gun 8 | . 14 11 11 1 . . Energy Cannon 1 | . . . . 7 . . Ballistic Gun 9 | . 14 11 11 7 . . Launcher 6 | . . 11 11 6 . . Naked Turns 53 | . . . . . 2 51 Heaviest Build 36 | 9 21 29 29 36 20 . Greatest Support 60 | 40 40 60 60 60 22 3 Greatest Overweight (x) 9 | . . . . 9 6 . Average Overweight (x) . | . . . . . 3 . Largest Inventory Capacity 10 | 5 10 10 10 10 10 5 Average Capacity 9 | 5 9 10 10 10 9 5 Most Carried 6 | 5 3 3 3 6 1 . Average Carried 1 | . 1 . 3 4 . . Final Capacity 10 | 5 10 10 10 10 5 5 Final Carried 3 | . 1 3 3 2 . . Class Distribution -------------------- 49% | Gunner 39% | Mutant 10% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Tank | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Matter Collected 511 | 48 . 180 35 248 . . Remotely . | . . . . . . . Salvage Created 596 | . . 386 . 210 . . Parts 40 | . . 26 1 13 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Combat Hostiles Destroyed 17 | . . 12 . 5 . . Guns 6 | . . 3 . 3 . . AOE 11 | . . 9 . 2 . . Classes Destroyed 8 | . . 6 1 1 . . Builder 1 | . . 1 . . . . Tunneler 1 | . . . 1 . . . Operator 1 | . . . . 1 . . Watcher 1 | . . 1 . . . . Swarmer 4 | . . 4 . . . . Grunt 10 | . . 5 . 5 . . Brawler 1 | . . 1 . . . . Sentry 2 | . . 2 . . . . Best Kill Streak 6 | . . 6 1 2 . . Combat Bots Only 4 | . . 4 . 2 . . Max Kills in Single Turn 4 | . . 4 1 1 . . Gunslinging . | . . . . . . . Exploded 3 | . . 3 . 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Hostile Shots Fired 253 | . . 35 . 137 61 20 Missed 74 | . . 14 . 36 16 8 Damage Taken 3123 | . 70 284 . 1759 872 138 Core 1225 | . . 41 . 475 571 138 Absorbed by Shields 38 | . . . . . . 38 Core Remaining (%) 75 | 100 100 . 89 13 . . Volleys Fired 40 | . 4 14 . 22 . . Largest 3 | . 2 3 . 3 . . Hottest 118 | . 60 90 . 118 . . Shots Fired 86 | . 8 40 . 38 . . Gun 56 | . 8 28 . 20 . . Cannon 13 | . . . . 13 . . Launcher 17 | . . 12 . 5 . . Special . | . . . . . . . Kinetic 38 | . 4 14 . 20 . . Thermal 13 | . . . . 13 . . Explosive 17 | . . 12 . 5 . . Electromagnetic 18 | . 4 14 . . . . Robot Hit Streak 7 | . 1 6 . 7 . . Robot Miss Streak 6 | . 6 4 . 5 . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 47 | . 1 24 . 22 . . Core Hits 46 | . . 27 . 18 . 1 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1581 | 2 11 924 31 612 . 1 Guns 423 | . 11 234 . 178 . . Cannons 163 | . . . . 163 . . Explosions 952 | . . 690 . 262 . . Melee . | . . . . . . . Ramming 43 | 2 . . 31 9 . 1 Kinetic 299 | . 11 110 . 178 . . Thermal 163 | . . . . 163 . . Explosive 952 | . . 690 . 262 . . Electromagnetic 124 | . . 124 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 21 | . . 19 . 2 . . Projectiles . | . . . . . . . Explosions 21 | . . 19 . 2 . . Melee . | . . . . . . . Knockbacks 1 | . . . 1 . . . Impact 1 | . . . 1 . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 89 | . . 39 . 50 . . Shots 4 | . . 2 . 2 . . Rammed 12 | 1 . 1 5 3 . 2 Targets Rammed 13 | 1 . 1 6 3 . 2 Kicked . | . . . . . . . Crushed 1 | . . . 1 . . . Highest Temperature 230 | . . 75 . 230 3 . Average Temperature 78 | . . 22 . 105 3 . Received Heat Transfer 1215 | . . 72 . 801 261 81 Effects 3 | . . . . 3 . . Interference 3 | . . . . 3 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 296 | . . . . 296 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Peak Influence 357 | . 73 357 102 237 69 41 Initial 102 | . . 30 102 1 49 41 Average 99 | . 48 202 68 133 53 41 Maximum Alert Level 1 | . . 1 . 1 . . Low Security (%) 84 | 100 100 47 100 72 100 100 Level 1 15 | . . 52 . 27 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 3 . 3 . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 7 | . 1 3 . 3 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . 1 . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Distress Signals 3 | . . 2 . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 49 | . 4 16 . 19 8 2 Peak Tracking Total 8 | . 1 5 . 8 6 2 Tactical Retreats 4 | . . 3 . 1 . . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Traps Triggered 4 | . 2 . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Machines Disabled 2 | . 1 1 . . . . Max in Single Turn 1 | . 1 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Machines Accessed 5 | . 1 2 . 1 1 . Terminals 3 | . 1 1 . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 8 | . 2 3 . 1 2 . Successful 4 | . 1 2 . . 1 . Failed 4 | . 1 1 . 1 1 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 4 | . 2 1 . 1 . . Terminals 4 | . 2 1 . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . 2 . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 1 | . 1 . . . . . Recall Investigation 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . . . 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Total Allies 3 | . . . 3 . . . Largest Group 3 | . . . 3 3 . . Highest-Rated Group 40 | . . . 40 40 . . Highest-Rated Ally 16 | . . . 16 16 . . Total Orders . | . . . . . . . Ally Attacks 44 | . . . . 44 . . Total Damage 505 | . . . . 505 . . Kills 5 | . . . . 5 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Turns Passed 2248 | 49 399 490 605 340 314 51 Spaces Moved 1152 | 36 157 262 373 156 119 49 Core 156 | 17 . . . 9 81 49 Treads 988 | 19 157 262 373 139 38 . Legs 8 | . . . . 8 . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 120 145 50 Average Speed 165 | 108 160 160 160 170 258 50 Slowest Speed 500 | 160 160 160 160 500 350 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 3 32 25 69 14 5 8 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 111 | . . 80 . 31 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 111 | . . 80 . 31 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Total 1417 | 46 297 301 378 194 125 76 Wait 149 | . 130 18 . 1 . . Move 1148 | 36 156 261 372 155 119 49 Hop . | . . . . . . . Pick Up 20 | 5 4 4 . 5 2 . Fast Attach . | . . . . . . . Attach 20 | 5 3 2 . 6 4 . Detach . | . . . . . . . Swap 3 | . . 1 . 2 . . Drop . | . . . . . . . Fire 40 | . 4 14 . 22 . . Melee . | . . . . . . . Ram 2 | . . . . . . 2 Kick . | . . . . . . . Crush 10 | . . 1 6 3 . . Escape Stasis 25 | . . . . . . 25 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 13) 316 | -10/Materials | Build established: Mutant 449 | -10/Materials | Entered another Materials area 449 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 745 | -9/Materials | Build established: Gunner 860 | -9/Materials | Discovered new exit (range 16) 939 | -9/Materials | Entered Mines 1189 | -9/Mines | Learned Materials interactive machine intel 1251 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1271 | -9/Mines | Discovered new exit (range 11) 1544 | -9/Mines | Entered Materials 1544 | -8/Materials | Accompanied by 3 allies 1544 | -8/Materials | Evolved 2 slots: Utility x2 1545 | -8/Materials | Loaded intel: 19 interactive machine locations 1695 | -8/Materials | Discovered new exit (range 16) 1824 | -8/Materials | Lost 3 allies 1861 | -8/Materials | Core integrity fell below 50% 1883 | -8/Materials | Core integrity fell below 20% 1884 | -8/Materials | Entered Factory 1884 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1904 | -7/Factory | Lost 14 parts (2p5n2u5w) 2096 | -7/Factory | Build established: Mutant 2172 | -7/Factory | Core integrity fell below 50% 2197 | -7/Factory | Core integrity fell below 20% 2198 | -7/Factory | Identified exit to Garrison 2198 | -7/Factory | Entered Garrison 2220 | -7/Garrison | Triggered checkpoint 2249 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Field strength at 2. Stasis field depleted. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 88. Field strength at 77. Field strength at 66. Field strength at 56. Field strength at 50. Field strength at 44. Field strength at 38. Field strength at 32. Field strength at 26. Field strength at 20. Field strength at 14. Field strength at 8. Field strength at 2. Stasis field depleted. Slammed into G-47 Trooper. 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Light Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Made in Tau Ceti IV Challenges ------------ None Game ------ Seed ShadeProcessingAxe Manual? 0 Play Time 00:16:37 Cumulative 1.2 hours Start 2024.03.31 @ 21:36:05 End 2024.03.31 @ 21:52:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 505f5ecc-b016-4977-90b4-fbbec10bf9f0