Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.24 @ 00:58:24 Player: AzzyWazzy Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (46) 230 Value Destroyed (1433) 1433 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3923 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 244/350 Energy 26/100 System Corruption 11% Temperature Cool (9) Movement Rolling (135) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Armored Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Small Matter Pod ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Deuterium Engine Nuclear Core Fission Core Light Fission Core Seismic Detector Gauss Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine Reinforced Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Small Matter Pod Targeting Computer ECM Suite > --- WEAPON ----------- Shock Rifle Advanced EMP Blaster > --- INVENTORY -------- Light Deuterium Engine Nuclear Core Fission Core Light Fission Core Seismic Detector Small Laser High-powered Shotgun [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device Tractor Beam Storage High-capacity Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power 1 | . . . . . . 1 Propulsion 1 | . . 1 . . . . Utility 2 | . . 1 . . . 1 Weapon . | . . . . . . . Parts Attached 43 | 6 14 5 . . 7 11 Power 8 | 1 2 1 . . 1 3 Engine 8 | 1 2 1 . . 1 3 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 12 | 3 3 1 . . 2 3 Treads . | . . . . . . . Leg 3 | 1 1 1 . . . . Wheel 7 | 2 . . . . 2 3 Hover . | . . . . . . . Flight 2 | . 2 . . . . . Utility 12 | . 6 3 . . 1 2 Device 3 | . . 2 . . . 1 Storage 5 | . 4 . . . . 1 Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 3 | . 2 1 . . . . Artifact . | . . . . . . . Weapon 11 | 2 3 . . . 3 3 Energy Gun 4 | . 2 . . . 1 1 Energy Cannon 2 | . . . . . 2 . Ballistic Gun 3 | 2 . . . . . 1 Ballistic Cannon . | . . . . . . . Launcher 2 | . 1 . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Corrupted Parts 2 | . . . . . . 2 System Corruption 9 | . . . . . . 9 Parts Lost 20 | . 5 . . . 4 11 Power 5 | . 1 . . . 1 3 Propulsion 7 | . 2 . . . 2 3 Utility 3 | . 1 . . . . 2 Weapon 5 | . 1 . . . 1 3 Highest Loss Streak 9 | . 5 . . . 3 9 To Critical Strikes . | . . . . . . . Average Backups 6 | 4 3 6 7 9 9 5 Power 1 | 1 . . . 2 3 3 Propulsion . | 1 . . . . . . Utility 1 | . . 2 3 3 3 1 Weapon 2 | . 2 3 4 4 2 . Tool/Special . | . . . . . . . Unused Backups 5 | . 1 . . . . 4 Power 4 | . . . . . . 4 Propulsion 1 | . 1 . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 92 | . 84 97 100 100 92 84 Engine 10 | . 9 11 11 11 8 15 Leg 24 | . 21 33 33 33 27 . Wheel 4 | . 5 . . . 1 21 Device 5 | . . 5 11 11 1 5 Storage 20 | . 17 22 22 22 21 17 Processor 2 | . . . . . 9 8 Energy Gun 11 | . 14 11 11 11 10 8 Energy Cannon 1 | . . . . . 10 1 Ballistic Gun 1 | . 5 . . . . . Launcher 7 | . 7 11 11 11 1 5 Peak Build Rating 19 | 5 7 10 9 11 11 19 Average Rating 9 | 3 5 9 9 10 10 14 On Entrance 7 | . 5 7 9 9 11 10 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 65 | 6 51 57 51 51 54 65 Greatest Support 32 | 32 32 30 30 30 30 30 Greatest Overweight (x) 15 | . 15 1 1 1 4 4 Average Overweight (x) 1 | . 1 1 1 1 1 2 Largest Inventory Capacity 20 | 5 20 20 20 20 20 20 Average Capacity 19 | 5 18 20 20 20 20 20 Most Carried 11 | 5 5 7 7 10 11 7 Average Carried 6 | 4 3 6 7 9 9 5 Final Capacity 20 | 5 20 20 20 20 20 20 Final Carried 10 | 5 5 7 7 10 7 6 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 1102 | 217 408 191 . . 100 186 Remotely 157 | . . 112 . . 45 . Salvage Created 1686 | . 571 151 . . 263 701 Parts 77 | . 23 11 . . 12 31 Haulers Intercepted 2 | . . . . . . 2 Recyclers Shooed 2 | . 1 . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 29 | . 10 5 . . 4 10 Guns 18 | . 8 3 . . 2 5 Cannons 2 | . . . . . 2 . AOE 8 | . 2 2 . . . 4 Classes Destroyed 11 | . 4 2 . . 2 3 Worker 6 | . 1 1 . . 2 2 Builder 1 | . . . . . 1 . Hauler 2 | . . . . . . 2 Recycler 1 | . 1 . . . . . Drone 1 | . . . . . . 1 Watcher 8 | . 3 3 . . . 2 Swarmer 3 | . . 3 . . . . Grunt 19 | . 10 1 . . 3 5 Brawler 1 | . . . . . . 1 Sentry 3 | . . 1 . . . 2 Hunter 2 | . . . . . 1 1 Best Kill Streak 10 | . 5 4 . . 3 10 Combat Bots Only 6 | . 4 3 . . 3 6 Max Kills in Single Turn 3 | . 2 2 . . 1 3 Gunslinging 1 | . 1 . . . . . Exploded 3 | . 2 1 . . . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 288 | . 91 37 . . 31 129 Missed 69 | . 24 9 . . 6 30 Hits 219 | . 67 28 . . 25 99 Melee 11 | . . . . . . 11 Projectile 208 | . 67 28 . . 25 88 AOE 1 | . . . . . 1 . Critical Strikes 6 | . 1 . . . . 5 Damage Taken 2917 | . 663 195 . . 457 1602 Core 823 | . 124 36 . . 100 563 Absorbed by Shields . | . . . . . . . Ignored by Resistances 790 | . 201 63 . . 124 402 Regen/Repaired (Parts) 82 | . 44 . . . . 38 Core Remaining (%) 72 | 100 50 . . . 66 . Volleys Fired 123 | . 46 13 . . 21 43 Largest 2 | . 2 2 . . 2 2 Hottest 120 | . 80 70 . . 120 100 Shots Fired 208 | . 81 23 . . 34 70 Gun 158 | . 80 13 . . 18 47 Cannon 25 | . . . . . 13 12 Launcher 25 | . 1 10 . . 3 11 Special . | . . . . . . . Kinetic 85 | . 71 . . . . 14 Thermal 67 | . 4 . . . 26 37 Explosive 14 | . 1 10 . . 3 . Electromagnetic 42 | . 5 13 . . 5 19 Robot Hit Streak 42 | . 26 12 . . 11 42 Robot Miss Streak 3 | . 2 3 . . 1 1 Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 173 | . 71 10 . . 29 63 Core Hits 90 | . 32 11 . . 14 33 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . 1 . . . . . Corrupt 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3500 | . 1043 528 . . 503 1426 Guns 1724 | . 763 105 . . 159 697 Cannons 370 | . . . . . 214 156 Explosions 1402 | . 280 423 . . 126 573 Melee . | . . . . . . . Ramming 4 | . . . . . 4 . Kinetic 933 | . 647 . . . . 286 Thermal 980 | . 215 . . . 336 429 Explosive 637 | . 88 423 . . 126 . Electromagnetic 946 | . 93 105 . . 37 711 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 11 | . 1 . . . . 11 Average Corruption 3 | . 1 . . . . 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 14 | . 2 . . . . 12 Message Errors 4 | . 1 . . . . 3 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 2 | . 1 . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 3 | . . . . . . 3 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 88 | . 61 26 . . 1 . Projectiles . | . . . . . . . Explosions 88 | . 61 26 . . 1 . Melee . | . . . . . . . Knockbacks 1 | . . . . . 1 . Impact 1 | . . . . . 1 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 128 | . . 4 . . 94 30 Shots 6 | . . 1 . . 3 2 Rammed . | . . . . . . . Targets Rammed 1 | . . . . . 1 . Kicked 1 | . . . . . 1 . Crushed . | . . . . . . . Highest Temperature 595 | . 113 9 . . 356 595 Average Temperature 115 | . 31 8 . . 174 163 Received Heat Transfer 1422 | . 483 27 . . 183 729 Effects 8 | . . . . . . 8 Shutdowns 4 | . . . . . . 4 Matter Decay 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 3 | . . . . . . 3 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . 1 1 Heat Transferred 1866 | . 250 . . . 719 897 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 97 | 100 100 100 100 . 100 87 Level 1 2 | . . . . . . 12 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 314 | . 85 87 1 . 50 314 Initial 6 | . . . 1 . . 6 Average 25 | . 22 33 . . 10 51 Influence Increases 1176 | . 356 214 . . 134 472 Destroy 0b10 Robot/C 560 | . 200 100 . . 80 180 Destroy 0b10 Robot/NC 95 | . 25 20 . . 15 35 Destroy Leader 150 | . 46 26 . . 20 58 Successful Hack 8 | . 2 . . . . 6 Disable Machine 54 | . 27 . . . . 27 Anti-Garrison Action 150 | . . . . . . 150 Destroy Structure 129 | . 56 53 . . 19 1 Lose Combat Pursuer 30 | . . 15 . . . 15 Influence Decreases 962 | . 356 208 6 . 114 278 Entered New Map 19 | . . . 5 . . 14 Time Decay 778 | . 306 208 1 . 99 164 Lost Part 165 | . 50 . . . 15 100 Squads Dispatched 8 | . 1 3 . . 1 3 Investigation 2 | . 1 1 . . . . Extermination . | . . . . . . . Reinforcement 4 | . . 2 . . 1 1 Assault 1 | . . . . . . 1 Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 1 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 6 | . 1 3 . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 47 | . 11 12 . . 4 20 Peak Tracking Total 7 | . 5 3 . . 3 7 Tactical Retreats 2 | . . 1 . . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled 7 | . 3 . . . . 4 Max in Single Turn 3 | . 3 . . . . 2 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 6 | . 2 . . 2 . 2 Terminals 2 | . 1 . . . . 1 Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 37 | . 6 . . 25 . 6 Successful 32 | . 2 . . 25 . 5 Failed 5 | . 4 . . . . 1 Catastrophic 2 | . 2 . . . . . Database Lockouts . | . . . . . . . Manual 4 | . 3 . . 1 . . Terminals 5 | . 3 . . . . 2 Fabricators . | . . . . . . . Repair Stations 7 | . 3 . . . . 4 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 27 | . . . . 25 . 2 Record 25 | . . . . 25 . . Prototype ID Bank 1 | . . . . . . 1 Maintenance Status 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . 2 . . . . 3 Scan Component 3 | . 1 . . . . 2 Repair 2 | . 1 . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 2 . . . . 2 Full Trace Events 1 | . 1 . . . . . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 2 | . 1 . . . . 1 Time 52 | . 26 . . . . 26 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . . 2 Machine Destruction 2 | . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Active Infowar (turns) 265 | . . 33 . . . 232 Seismic 33 | . . 33 . . . . ECM 232 | . . . . . . 232 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 3843 | 68 1159 445 223 1041 423 484 Spaces Moved 1704 | 60 433 209 118 547 128 209 Core 15 | 13 2 . . . . . Treads . | . . . . . . . Legs 1322 | 5 326 209 118 547 117 . Wheels 367 | 42 105 . . . 11 209 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 190 190 190 110 95 Average Speed 186 | 90 224 190 190 190 197 112 Slowest Speed 800 | 120 800 190 190 190 400 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 4 73 26 43 72 22 25 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 158 | . 65 60 . . 33 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 158 | . 65 60 . . 33 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 2173 | 72 551 233 117 549 263 388 Wait 230 | . 32 . . . 93 105 Move 1698 | 59 432 208 117 546 127 209 Hop . | . . . . . . . Pick Up 47 | 6 15 5 . 3 6 12 Fast Attach 5 | 4 1 . . . . . Attach 33 | 2 13 2 . . 5 11 Detach 1 | 1 . . . . . . Swap 16 | . 4 4 . . 4 4 Drop 19 | . 8 1 . . 6 4 Fire 123 | . 46 13 . . 21 43 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . . . 1 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 330 | -10/Materials | Lost 5 parts (1p2n1u1w) 667 | -10/Materials | Repaired Aluminum Leg 737 | -10/Materials | Discovered new exit (range 7) 830 | -10/Materials | Discovered new exit (range 10) 880 | -10/Materials | Discovered new exit (range 8) 1228 | -10/Materials | Entered another Materials area 1228 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1439 | -9/Materials | Discovered new exit (range 15) 1440 | -9/Materials | Met 8R-AWN 1673 | -9/Materials | Entered Mines 1675 | -9/Mines | Followed 8R-AWN into the Mines 1888 | -9/Mines | Discovered new exit (range 5) 1896 | -9/Mines | Entered Exiles 1958 | -9/Exiles | Welcomed by 8R-AWN 1996 | -9/Exiles | Met EX-HEX 2097 | -9/Exiles | Met EX-DEC 2175 | -9/Exiles | Learned location of Zion (-7) 2243 | -9/Exiles | Discovered new exit (range 14) 2521 | -9/Exiles | Met EX-BIN 2937 | -9/Exiles | Entered Mines 3252 | -8/Mines | Discovered new exit (range 7) 3307 | -8/Mines | Lost 3 parts (1p2n) 3360 | -8/Mines | Entered Materials 3360 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3639 | -8/Materials | Build established: Scavenger-Mutant 3694 | -8/Materials | Repaired Wheel 3758 | -8/Materials | Garrison activated, responded to threat 3784 | -8/Materials | Core integrity fell below 50% 3822 | -8/Materials | System corruption reached 10% 3829 | -8/Materials | Core integrity fell below 20% 3844 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. G-47 Trooper destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Sml. Laser severed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Acquired Corrupted Gauss Rifle. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????# % ! | | ?????????????????????????????????????????# [! | | ?????????????????????????????????????????# [! | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# """ | | ?????????????????????????????????????????# | | ?????????????????????????????????????????######### | | ????????????????????????????????????????????# """ | | ????????????????????????????????????????????# """ | | ?????????????????????????? """ ????????????# """ | | ??????????????????????? #???????????# | | ?????????????????????# #???????????# | | ?????????????????????# #???????????# | | ?????????????????????# ################+# | | ?????????????????????# | | ?????????????????????# u #??# | | ????????????????? ???#* #??# | | ????????????????? ??#%== #??###########+# | | ?????????????????"""?#=== #??????????# | | ?????????????????""" #== = #??????????#! | | ???????????????? """ #=! = !% k #??????????# " | | ?????????????????? / %* #??????????# "R | | ?????????????????????# ! [==#??????????# "" | | ?????????????????????# *=%=#?######???# | | ?????????????????##### ! gu[=[# #???#+### | | ??????????????# @li[k=%[=# #???# #?? | | ??????????????# u [% gg%gk%#""" ! ????# #?? | | ??????????????# ######*=!#""" ????# #?? | | ??????????????# #####+#?????#=* #""" ?????# #?? | | ??????????????#???????????????# # ??????# #?? | | ??????????????????????????????# %###+######## #?? | | ????????????????????????????### #?? | | ????????????????????????????+ #?? | | ????????????????????????????####+### "" ### | | ?????????????????????????????# ?# Y" ! | | ?????????????????????????????# !!!?# """ "" ! | | ?????????????????????????????# !!!?# """ ! | | ?????????????????????????????# !!!?# """ ! | | ?????????????????????????????# ## ! | | ?????????????????????????????# = + ! | | ?????????????????????????????# # #####+### | | ?????????????????????????????# # #??? ? | | ?????????????????????????????# #! !#??? """ | | ?????????????????????????????#######!!!!##??? """ | | ???????????????????????????????????######???? """ | | ????????????????????????????????????????????? | | ?????????????????????????????????????????????S???? | | ?????????????????????????????????????????????"???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 17 Energy Capacity 290 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 51% | -10/Materials Wheel | 5% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Follow The Leader Librarian Power Corrupts System Compromised Troublemaker Use The Force Well Done Challenges ------------ None Game ------ Seed TeslaDefenseRay Manual? 0 Play Time 00:30:35 Cumulative 2.9 hours Start 2026.07.23 @ 03:58:00 End 2026.07.24 @ 00:58:24 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 471a20e4-61c2-4a9b-8430-e1f6d25a2343