Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.12 @ 22:14:53 Player: pepperoniboy57 Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (31) 155 Value Destroyed (693) 693 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-72) -72 TOTAL SCORE: 3036 Bonus ------- High Alert Combat Kills 23 Follower Combat Kills 25 Entered Garrisons 200 Friendly Fire -320 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Visual Processing Unit Terrain Scanner Terrain Scan Processor Splice Drone Bay > --- WEAPON ----------- Rocket Launcher Missile Launcher > --- INVENTORY -------- Cryofiber Web Improved Datajack Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Advanced Visual Processing Unit Device Terrain Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Weapon Missile Launcher Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Minigun Launcher Missile Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 2 | . . . 2 . . . Weapon 1 | . . . . . 1 . Parts Attached 32 | 6 8 7 6 1 2 2 Power 4 | 1 2 . 1 . . . Engine 4 | 1 2 . 1 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 7 | 2 2 3 . . . . Treads 2 | 2 . . . . . . Leg 5 | . 2 3 . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 1 1 1 4 1 . 1 Device 5 | . 1 1 2 . . 1 Storage 1 | 1 . . . . . . Processor 3 | . . . 2 1 . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 12 | 2 3 3 1 . 2 1 Energy Gun 5 | 1 3 1 . . . . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 2 | 1 . . . . 1 . Ballistic Cannon . | . . . . . . . Launcher 3 | . . 2 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 17 | . 6 . 1 . . 10 Power 2 | . 1 . . . . 1 Propulsion 4 | . 2 . . . . 2 Utility 3 | . . . . . . 3 Weapon 8 | . 3 . 1 . . 4 Highest Loss Streak 6 | . 6 . 1 . . 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 87 | . 75 90 93 99 88 71 Engine 10 | . 13 14 11 11 9 1 Treads 1 | . 14 . . . . . Leg 20 | . 8 28 22 22 18 13 Device 10 | . 4 9 16 11 9 8 Storage 5 | . 14 14 . . . . Processor 17 | . . . 22 32 27 27 Energy Gun 3 | . 13 8 . . . . Energy Cannon 1 | . . . . . 7 6 Ballistic Gun 2 | . 6 . . . 8 6 Launcher 14 | . . 15 21 22 10 6 Naked Turns . | . . . . . . . Heaviest Build 28 | 13 13 28 26 18 23 23 Greatest Support 40 | 40 40 25 25 25 25 25 Greatest Overweight (x) 3 | . 3 1 1 . . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 Average Capacity 6 | 7 8 8 5 5 5 5 Most Carried 8 | 5 6 8 7 5 5 5 Average Carried 4 | 1 2 7 5 5 5 3 Final Capacity 8 | 8 8 8 5 5 5 5 Final Carried 8 | 2 6 8 5 5 5 . Class Distribution -------------------- 50% | Skirmisher 27% | Mutant 16% | Scavenger-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Mat Gar Matter Collected 895 | 188 223 60 64 209 . 151 Remotely . | . . . . . . . Salvage Created 700 | . 316 . 180 134 . 70 Parts 63 | . 13 . 25 16 . 9 Haulers Intercepted 2 | . . . 2 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Combat Hostiles Destroyed 23 | . 8 . 5 8 . 2 Guns 9 | . 8 . . . . 1 AOE 14 | . . . 5 8 . 1 Classes Destroyed 9 | . 1 . 7 1 . . Builder 3 | . . . 3 . . . Tunneler 1 | . . . 1 . . . Hauler 2 | . . . 2 . . . Recycler 1 | . . . . 1 . . Drone 2 | . . . 2 . . . Watcher 1 | . . . 1 . . . Swarmer 9 | . . . 3 6 . . Grunt 11 | . 8 . 1 2 . . Sentry 3 | . . . 1 . . 2 Best Kill Streak 6 | . 5 . 6 4 . 2 Combat Bots Only 5 | . 5 . 3 3 . 2 Max Kills in Single Turn 5 | . 1 . 5 3 . 1 Gunslinging . | . . . . . . . Exploded 3 | . . . 2 3 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Gar Damage Taken 2379 | . 921 . 246 108 . 1104 Core 789 | . 200 . . 30 . 559 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 12 | . . . 12 . . . Core Remaining (%) 70 | 100 . 20 . 92 . . Volleys Fired 47 | . 29 . 4 8 . 6 Largest 3 | . 2 . 2 2 . 3 Hottest 121 | . 80 . 69 69 . 121 Shots Fired 84 | . 47 . 7 16 . 14 Gun 53 | . 47 . . . . 6 Cannon 5 | . . . . . . 5 Launcher 26 | . . . 7 16 . 3 Special . | . . . . . . . Kinetic 18 | . 12 . . . . 6 Thermal 40 | . 35 . . . . 5 Explosive 26 | . . . 7 16 . 3 Electromagnetic . | . . . . . . . Robot Hit Streak 14 | . 14 . 4 4 . 5 Robot Miss Streak 4 | . 3 . 4 1 . 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 55 | . 34 . 2 8 . 11 Core Hits 53 | . 15 . 19 11 . 8 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 3 | . . . . . . 3 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2494 | . 440 . 853 717 . 484 Guns 538 | . 440 . . . . 98 Cannons 91 | . . . . . . 91 Explosions 1858 | . . . 847 717 . 294 Melee . | . . . . . . . Ramming 7 | . . . 6 . . 1 Kinetic 203 | . 105 . . . . 98 Thermal 426 | . 335 . . . . 91 Explosive 1858 | . . . 847 717 . 294 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 1 . . 1 1 Average Corruption 1 | . 1 1 . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . 1 2 . . . 2 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 2 | . . 1 . . . 1 Energy Discharges 1 | . 1 . . . . . Data Loss (major) 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 109 | . . . 94 11 . 4 Projectiles . | . . . . . . . Explosions 109 | . . . 94 11 . 4 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 140 | . . . 41 65 . 34 Shots 6 | . . . 1 4 . 1 Rammed 2 | . . . . . . 2 Targets Rammed 4 | . . . 2 . . 2 Kicked 2 | . . . 2 . . . Crushed . | . . . . . . . Highest Temperature 509 | . 509 234 3 21 . 127 Average Temperature 163 | . 259 123 2 7 . 52 Received Heat Transfer 1044 | . 543 . 15 9 . 477 Effects 7 | . 7 . . . . . Energy Bleed 2 | . 2 . . . . . Matter Decay 2 | . 2 . . . . . Short Circuit 2 | . 2 . . . . . Damage (minor) 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 2 . . . . . Heat Transferred 898 | . 750 . . . . 148 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Peak Influence 637 | . 145 56 412 637 177 285 Initial 170 | . . 56 . 160 170 115 Average 175 | . 83 45 119 434 171 183 Maximum Alert Level 2 | . . . 2 2 . 1 Low Security (%) 69 | 100 100 100 74 3 100 69 Level 1 11 | . . . 17 14 . 30 Level 2 18 | . . . 7 81 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 2 1 1 . . . Investigation 3 | . 2 1 . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Gar Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 43 | . 10 . 13 8 . 12 Peak Tracking Total 8 | . 8 . 5 3 . 7 Tactical Retreats 1 | . . . . . . 1 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Traps Triggered 2 | . . . 1 . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 1 | . . . . . . 1 Traps Extracted . | . . . . . . . Installed 3 | . . . . . . 3 Triggered 1 | . . . . . . 1 Most Traps Carried 3 | . . 3 3 3 3 3 Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Mat Gar Machines Disabled 2 | . . . 2 . . . Max in Single Turn 2 | . . . 2 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Gar Machines Accessed 11 | . 3 2 3 . 3 . Terminals 5 | . 3 . 1 . 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . . . 1 . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 27 | . 9 2 9 . 7 . Successful 12 | . . 2 5 . 5 . Failed 15 | . 9 . 4 . 2 . Catastrophic 4 | . 3 . 1 . . . Database Lockouts . | . . . . . . . Manual 11 | . 7 . 1 . 3 . Terminals 15 | . 9 . 3 . 3 . Fabricators . | . . . . . . . Repair Stations 5 | . . . 5 . . . Recycling Units 1 | . . . 1 . . . Scanalyzers 3 | . . . . . 3 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 5 | . . 2 2 . 1 . Robot Analysis 2 | . . . 1 . 1 . Prototype ID Bank 1 | . . . 1 . . . Open Door 2 | . . 2 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 1 | . . . . . 1 . Terminals 1 | . . . . . 1 . Botnet 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 3 . 1 . 1 . Full Trace Events 5 | . 3 . 1 . 1 . Feedback Events 2 | . 1 . . . 1 . Corruption 2 | . 1 . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 26 | . . . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat . | . . . . . . . Combat 1 | . . . . . . 1 Robot Hacks Applied 1 | . . . . . . 1 parse_system 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks 7 | . . . 7 . . . Total Damage 34 | . . . 34 . . . Kills 1 | . . . 1 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Robot Analysis Total 2 | . . . 1 . 1 . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches 9 | . . . 9 . . . Drone Recoveries 3 | . . . 3 . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Mat Gar Turns Passed 2113 | 81 241 489 379 453 92 378 Spaces Moved 1269 | 52 101 330 156 317 73 240 Core 79 | 17 3 . . . . 59 Treads 82 | 35 47 . . . . . Legs 1108 | . 51 330 156 317 73 181 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 Average Speed 121 | 124 140 122 137 120 120 103 Slowest Speed 200 | 160 200 190 190 120 120 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 4 18 67 25 72 14 44 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 5 | . . 1 . 4 . . Spaces Dug . | . . . . . . . Terrain Destroyed 194 | . . . 36 158 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 194 | . . . 36 158 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Gar Total 1757 | 69 153 417 311 371 76 360 Wait 354 | 4 2 66 140 46 . 96 Move 1264 | 51 100 329 155 316 73 240 Hop . | . . . . . . . Pick Up 28 | 8 12 7 1 . . . Fast Attach 9 | . . 4 2 1 2 . Attach 19 | 6 8 1 2 . . 2 Detach . | . . . . . . . Swap 4 | . . 2 2 . . . Drop 17 | . 2 8 3 . 1 3 Fire 47 | . 29 . 4 8 . 6 Melee 3 | . . . . . . 3 Ram 2 | . . . . . . 2 Kick 2 | . . . 2 . . . Crush . | . . . . . . . Escape Stasis 5 | . . . . . . 5 Rewire . | . . . . . . . Trap 3 | . . . . . . 3 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 82 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 16) 211 | -10/Materials | Core integrity fell below 50% 263 | -10/Materials | Lost 6 parts (1p2n3w) 323 | -10/Materials | Entered Mines 426 | -10/Mines | Met a Derelict shopkeep closing up shop 540 | -10/Mines | Build established: Scavenger-Mutant 572 | -10/Mines | Found a hidden stash of uninstalled traps 618 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 761 | -10/Mines | Discovered new exit (range 15) 781 | -10/Mines | Found the Drone Emporium 792 | -10/Mines | Found Prototype Device 792 | -10/Mines | Identified Splice Drone Bay 812 | -10/Mines | Entered Materials 812 | -9/Materials | Evolved 2 slots: Utility x2 1145 | -9/Materials | Repaired Terrain Scanner 1162 | -9/Materials | Discovered new exit (range 12) 1191 | -9/Materials | Entered Mines 1431 | -9/Mines | Build established: Skirmisher 1638 | -9/Mines | Discovered new exit (range 5) 1644 | -9/Mines | Entered Materials 1644 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1736 | -8/Materials | Identified exit to Garrison 1736 | -8/Materials | Entered Garrison 1790 | -8/Garrison | Triggered checkpoint 2004 | -8/Garrison | Triggered checkpoint 2010 | -8/Garrison | Triggered checkpoint 2032 | -8/Garrison | Triggered checkpoint 2055 | -8/Garrison | Lost 6 parts (2n1u3w) 2090 | -8/Garrison | Core integrity fell below 50% 2110 | -8/Garrison | Core integrity fell below 20% 2114 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Installed Heavy Explosive Trap. Ion Cannon destroyed. Minigun destroyed. Critical hit (Burn: +37). Beams of light sweep through the air. An alarm sounds. Critical hit (Burn: +37). Extracted 1 energy. Extracted 17 energy. Extracted 81 matter. Jacked Y-45 Defender... >>parse_system Reading system data... Jacked Y-45 Defender... Cryofiber Web destroyed. Extracted 1 energy. Critical hit (Burn: +37). Imp. Datajack destroyed. Terrain Scan Processor destroyed. Slammed into G-50 Soldier. Slammed into Y-45 Defender. 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Datajack | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Factory Defaults Release The Drones! Challenges ------------ None Game ------ Seed ScatterCannonHumpback Manual? 0 Play Time 00:28:16 Cumulative 18.0 hours Start 2023.02.12 @ 21:46:11 End 2023.02.12 @ 22:14:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 16 Adventurer 2 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 21 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: b528b006-5c6d-44e2-86d3-159ab2245dd4